/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkRandom.h" #include "SkRefCnt.h" #include "SkTSearch.h" #include "SkTSort.h" #include "SkUtils.h" #include "Test.h" class RefClass : public SkRefCnt { public: RefClass(int n) : fN(n) {} int get() const { return fN; } private: int fN; typedef SkRefCnt INHERITED; }; static void test_autounref(skiatest::Reporter* reporter) { RefClass obj(0); REPORTER_ASSERT(reporter, obj.unique()); SkAutoTUnref<RefClass> tmp(&obj); REPORTER_ASSERT(reporter, &obj == tmp.get()); REPORTER_ASSERT(reporter, obj.unique()); REPORTER_ASSERT(reporter, &obj == tmp.detach()); REPORTER_ASSERT(reporter, obj.unique()); REPORTER_ASSERT(reporter, nullptr == tmp.detach()); REPORTER_ASSERT(reporter, nullptr == tmp.get()); obj.ref(); REPORTER_ASSERT(reporter, !obj.unique()); { SkAutoTUnref<RefClass> tmp2(&obj); } REPORTER_ASSERT(reporter, obj.unique()); } static void test_autostarray(skiatest::Reporter* reporter) { RefClass obj0(0); RefClass obj1(1); REPORTER_ASSERT(reporter, obj0.unique()); REPORTER_ASSERT(reporter, obj1.unique()); { SkAutoSTArray<2, SkAutoTUnref<RefClass> > tmp; REPORTER_ASSERT(reporter, 0 == tmp.count()); tmp.reset(0); // test out reset(0) when already at 0 tmp.reset(4); // this should force a new allocation REPORTER_ASSERT(reporter, 4 == tmp.count()); tmp[0].reset(SkRef(&obj0)); tmp[1].reset(SkRef(&obj1)); REPORTER_ASSERT(reporter, !obj0.unique()); REPORTER_ASSERT(reporter, !obj1.unique()); // test out reset with data in the array (and a new allocation) tmp.reset(0); REPORTER_ASSERT(reporter, 0 == tmp.count()); REPORTER_ASSERT(reporter, obj0.unique()); REPORTER_ASSERT(reporter, obj1.unique()); tmp.reset(2); // this should use the preexisting allocation REPORTER_ASSERT(reporter, 2 == tmp.count()); tmp[0].reset(SkRef(&obj0)); tmp[1].reset(SkRef(&obj1)); } // test out destructor with data in the array (and using existing allocation) REPORTER_ASSERT(reporter, obj0.unique()); REPORTER_ASSERT(reporter, obj1.unique()); { // test out allocating ctor (this should allocate new memory) SkAutoSTArray<2, SkAutoTUnref<RefClass> > tmp(4); REPORTER_ASSERT(reporter, 4 == tmp.count()); tmp[0].reset(SkRef(&obj0)); tmp[1].reset(SkRef(&obj1)); REPORTER_ASSERT(reporter, !obj0.unique()); REPORTER_ASSERT(reporter, !obj1.unique()); // Test out resut with data in the array and malloced storage tmp.reset(0); REPORTER_ASSERT(reporter, obj0.unique()); REPORTER_ASSERT(reporter, obj1.unique()); tmp.reset(2); // this should use the preexisting storage tmp[0].reset(SkRef(&obj0)); tmp[1].reset(SkRef(&obj1)); REPORTER_ASSERT(reporter, !obj0.unique()); REPORTER_ASSERT(reporter, !obj1.unique()); tmp.reset(4); // this should force a new malloc REPORTER_ASSERT(reporter, obj0.unique()); REPORTER_ASSERT(reporter, obj1.unique()); tmp[0].reset(SkRef(&obj0)); tmp[1].reset(SkRef(&obj1)); REPORTER_ASSERT(reporter, !obj0.unique()); REPORTER_ASSERT(reporter, !obj1.unique()); } REPORTER_ASSERT(reporter, obj0.unique()); REPORTER_ASSERT(reporter, obj1.unique()); } ///////////////////////////////////////////////////////////////////////////// #define kSEARCH_COUNT 91 static void test_search(skiatest::Reporter* reporter) { int i, array[kSEARCH_COUNT]; SkRandom rand; for (i = 0; i < kSEARCH_COUNT; i++) { array[i] = rand.nextS(); } SkTHeapSort<int>(array, kSEARCH_COUNT); // make sure we got sorted properly for (i = 1; i < kSEARCH_COUNT; i++) { REPORTER_ASSERT(reporter, array[i-1] <= array[i]); } // make sure we can find all of our values for (i = 0; i < kSEARCH_COUNT; i++) { int index = SkTSearch<int>(array, kSEARCH_COUNT, array[i], sizeof(int)); REPORTER_ASSERT(reporter, index == i); } // make sure that random values are either found, or the correct // insertion index is returned for (i = 0; i < 10000; i++) { int value = rand.nextS(); int index = SkTSearch<int>(array, kSEARCH_COUNT, value, sizeof(int)); if (index >= 0) { REPORTER_ASSERT(reporter, index < kSEARCH_COUNT && array[index] == value); } else { index = ~index; REPORTER_ASSERT(reporter, index <= kSEARCH_COUNT); if (index < kSEARCH_COUNT) { REPORTER_ASSERT(reporter, value < array[index]); if (index > 0) { REPORTER_ASSERT(reporter, value > array[index - 1]); } } else { // we should append the new value REPORTER_ASSERT(reporter, value > array[kSEARCH_COUNT - 1]); } } } } static void test_utf16(skiatest::Reporter* reporter) { static const SkUnichar gUni[] = { 0x10000, 0x18080, 0x20202, 0xFFFFF, 0x101234 }; uint16_t buf[2]; for (size_t i = 0; i < SK_ARRAY_COUNT(gUni); i++) { size_t count = SkUTF16_FromUnichar(gUni[i], buf); REPORTER_ASSERT(reporter, count == 2); size_t count2 = SkUTF16_CountUnichars(buf, 2); REPORTER_ASSERT(reporter, count2 == 1); const uint16_t* ptr = buf; SkUnichar c = SkUTF16_NextUnichar(&ptr); REPORTER_ASSERT(reporter, c == gUni[i]); REPORTER_ASSERT(reporter, ptr - buf == 2); } } DEF_TEST(Utils, reporter) { static const struct { const char* fUtf8; SkUnichar fUni; } gTest[] = { { "a", 'a' }, { "\x7f", 0x7f }, { "\xC2\x80", 0x80 }, { "\xC3\x83", (3 << 6) | 3 }, { "\xDF\xBF", 0x7ff }, { "\xE0\xA0\x80", 0x800 }, { "\xE0\xB0\xB8", 0xC38 }, { "\xE3\x83\x83", (3 << 12) | (3 << 6) | 3 }, { "\xEF\xBF\xBF", 0xFFFF }, { "\xF0\x90\x80\x80", 0x10000 }, { "\xF3\x83\x83\x83", (3 << 18) | (3 << 12) | (3 << 6) | 3 } }; for (size_t i = 0; i < SK_ARRAY_COUNT(gTest); i++) { const char* p = gTest[i].fUtf8; int n = SkUTF8_CountUnichars(p); SkUnichar u0 = SkUTF8_ToUnichar(gTest[i].fUtf8); SkUnichar u1 = SkUTF8_NextUnichar(&p); REPORTER_ASSERT(reporter, n == 1); REPORTER_ASSERT(reporter, u0 == u1); REPORTER_ASSERT(reporter, u0 == gTest[i].fUni); REPORTER_ASSERT(reporter, p - gTest[i].fUtf8 == (int)strlen(gTest[i].fUtf8)); } test_utf16(reporter); test_search(reporter); test_autounref(reporter); test_autostarray(reporter); }