/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkColorPriv.h" #include "SkData.h" #include "SkImageDecoder.h" #include "SkStream.h" #include "SkStreamPriv.h" #include "SkTypes.h" class SkICOImageDecoder : public SkImageDecoder { public: SkICOImageDecoder(); Format getFormat() const override { return kICO_Format; } protected: Result onDecode(SkStream* stream, SkBitmap* bm, Mode) override; private: typedef SkImageDecoder INHERITED; }; ///////////////////////////////////////////////////////////////////////////////////////// //read bytes starting from the begin-th index in the buffer //read in Intel order, and return an integer #define readByte(buffer,begin) buffer[begin] #define read2Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8) #define read4Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)+SkLeftShift(buffer[begin+2],16)+SkLeftShift(buffer[begin+3],24) ///////////////////////////////////////////////////////////////////////////////////////// SkICOImageDecoder::SkICOImageDecoder() { } //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop static void editPixelBit1(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); static void editPixelBit4(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); static void editPixelBit8(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); static void editPixelBit24(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); static void editPixelBit32(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); static int calculateRowBytesFor8888(int w, int bitCount) { // Default rowBytes is w << 2 for kARGB_8888 // In the case of a 4 bit image with an odd width, we need to add some // so we can go off the end of the drawn bitmap. // Add 4 to ensure that it is still a multiple of 4. if (4 == bitCount && (w & 0x1)) { return (w + 1) << 2; } // Otherwise return 0, which will allow it to be calculated automatically. return 0; } SkImageDecoder::Result SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode) { SkAutoTUnref<SkData> data(SkCopyStreamToData(stream)); if (!data) { return kFailure; } const size_t length = data->size(); // Check that the buffer is large enough to read the directory header if (length < 6) { return kFailure; } unsigned char* buf = (unsigned char*) data->data(); //these should always be the same - should i use for error checking? - what about files that have some //incorrect values, but still decode properly? int reserved = read2Bytes(buf, 0); // 0 int type = read2Bytes(buf, 2); // 1 if (reserved != 0 || type != 1) { return kFailure; } int count = read2Bytes(buf, 4); // Check that there are directory entries if (count < 1) { return kFailure; } // Check that buffer is large enough to read directory entries. // We are guaranteed that count is at least 1. We might as well assume // count is 1 because this deprecated decoder only looks at the first // directory entry. if (length < (size_t)(6 + count*16)) { return kFailure; } //skip ahead to the correct header //commented out lines are not used, but if i switch to other read method, need to know how many to skip //otherwise, they could be used for error checking int w = readByte(buf, 6); int h = readByte(buf, 7); SkASSERT(w >= 0 && h >= 0); int colorCount = readByte(buf, 8); //int reservedToo = readByte(buf, 9 + choice*16); //0 //int planes = read2Bytes(buf, 10 + choice*16); //1 - but often 0 //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0 const size_t size = read4Bytes(buf, 14); //matters? const size_t offset = read4Bytes(buf, 18); // promote the sum to 64-bits to avoid overflow // Check that buffer is large enough to read image data if (offset > length || size > length || ((uint64_t)offset + size) > length) { return kFailure; } // Check to see if this is a PNG image inside the ICO { SkMemoryStream subStream(buf + offset, size, false); SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream)); if (otherDecoder.get() != nullptr) { // Disallow nesting ICO files within one another // FIXME: Can ICO files contain other formats besides PNG? if (otherDecoder->getFormat() == SkImageDecoder::kICO_Format) { return kFailure; } // Set fields on the other decoder to be the same as this one. this->copyFieldsToOther(otherDecoder.get()); const Result result = otherDecoder->decode(&subStream, bm, this->getDefaultPref(), mode); // FIXME: Should we just return result here? Is it possible that data that looked like // a subimage was not, but was actually a valid ICO? if (result != kFailure) { return result; } } } //int infoSize = read4Bytes(buf, offset); //40 //int width = read4Bytes(buf, offset+4); //should == w //int height = read4Bytes(buf, offset+8); //should == 2*h //int planesToo = read2Bytes(buf, offset+12); //should == 1 (does it?) // For ico images, only a byte is used to store each dimension // 0 is used to represent 256 if (w == 0) { w = 256; } if (h == 0) { h = 256; } // Check that buffer is large enough to read the bit depth if (length < offset + 16) { return kFailure; } int bitCount = read2Bytes(buf, offset+14); void (*placePixel)(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = nullptr; switch (bitCount) { case 1: placePixel = &editPixelBit1; colorCount = 2; break; case 4: placePixel = &editPixelBit4; colorCount = 16; break; case 8: placePixel = &editPixelBit8; colorCount = 256; break; case 24: placePixel = &editPixelBit24; colorCount = 0; break; case 32: placePixel = &editPixelBit32; colorCount = 0; break; default: SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount)); return kFailure; } //these should all be zero, but perhaps are not - need to check //int compression = read4Bytes(buf, offset+16); //0 //int imageSize = read4Bytes(buf, offset+20); //0 - sometimes has a value //int xPixels = read4Bytes(buf, offset+24); //0 //int yPixels = read4Bytes(buf, offset+28); //0 //int colorsUsed = read4Bytes(buf, offset+32) //0 - might have an actual value though //int colorsImportant = read4Bytes(buf, offset+36); //0 int begin = SkToInt(offset + 40); // Check that the buffer is large enough to read the color table // For bmp-in-icos, there should be 4 bytes per color if (length < (size_t) (begin + 4*colorCount)) { return kFailure; } //this array represents the colortable //if i allow other types of bitmaps, it may actually be used as a part of the bitmap SkPMColor* colors = nullptr; int blue, green, red; if (colorCount) { colors = new SkPMColor[colorCount]; for (int j = 0; j < colorCount; j++) { //should this be a function - maybe a #define? blue = readByte(buf, begin + 4*j); green = readByte(buf, begin + 4*j + 1); red = readByte(buf, begin + 4*j + 2); colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF); } } int bitWidth = w*bitCount; int test = bitWidth & 0x1F; int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0 int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask); int lineWidth = lineBitWidth/bitCount; int xorOffset = begin + colorCount*4; //beginning of the color bitmap //other read method means we will just be here already int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3); /*int */test = w & 0x1F; //the low 5 bits - we are rounding up to the next 32 (2^5) /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0 int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask); //if we allow different Configs, everything is the same til here //change the config, and use different address getter, and place index vs color, and add the color table //FIXME: what is the tradeoff in size? //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap //however, with small images with large colortables, maybe it's better to still do argb_8888 bm->setInfo(SkImageInfo::MakeN32Premul(w, h), calculateRowBytesFor8888(w, bitCount)); if (SkImageDecoder::kDecodeBounds_Mode == mode) { delete[] colors; return kSuccess; } if (!this->allocPixelRef(bm, nullptr)) { delete[] colors; return kFailure; } // The AND mask is a 1-bit alpha mask for each pixel that comes after the // XOR mask in the bmp. If we check that the largest AND offset is safe, // it should mean all other buffer accesses will be at smaller indices and // will therefore be safe. size_t maxAndOffset = andOffset + ((andLineWidth*(h-1)+(w-1)) >> 3); if (length <= maxAndOffset) { return kFailure; } // Here we assert that all reads from the buffer using the XOR offset are // less than the AND offset. This should be guaranteed based on the above // calculations. #ifdef SK_DEBUG int maxPixelNum = lineWidth*(h-1)+w-1; int maxByte; switch (bitCount) { case 1: maxByte = maxPixelNum >> 3; break; case 4: maxByte = maxPixelNum >> 1; break; case 8: maxByte = maxPixelNum; break; case 24: maxByte = maxPixelNum * 3 + 2; break; case 32: maxByte = maxPixelNum * 4 + 3; break; default: SkASSERT(false); return kFailure; } int maxXOROffset = xorOffset + maxByte; SkASSERT(maxXOROffset < andOffset); #endif SkAutoLockPixels alp(*bm); for (int y = 0; y < h; y++) { for (int x = 0; x < w; x++) { //U32* address = bm->getAddr32(x, y); //check the alpha bit first, but pass it along to the function to figure out how to deal with it int andPixelNo = andLineWidth*(h-y-1)+x; //only need to get a new alphaByte when x %8 == 0 //but that introduces an if and a mod - probably much slower //that's ok, it's just a read of an array, not a stream int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3)); int shift = 7 - (andPixelNo & 0x7); int m = 1 << shift; int pixelNo = lineWidth*(h-y-1)+x; placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors); } } delete [] colors; //ensure we haven't read off the end? //of course this doesn't help us if the andOffset was a lie... //return andOffset + (andLineWidth >> 3) <= length; return kSuccess; } //onDecode //function to place the pixel, determined by the bitCount static void editPixelBit1(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) { // note that this should be the same as/similar to the AND bitmap SkPMColor* address = bm->getAddr32(x,y); int byte = readByte(buf, xorOffset + (pixelNo >> 3)); int colorBit; int alphaBit; // Read all of the bits in this byte. int i = x + 8; // Pin to the width so we do not write outside the bounds of // our color table. i = i > w ? w : i; // While loop to check all 8 bits individually. while (x < i) { colorBit = (byte & m) >> shift; alphaBit = (alphaByte & m) >> shift; *address = (alphaBit-1)&(colors[colorBit]); x++; // setup for the next pixel address = address + 1; m = m >> 1; shift -= 1; } x--; } static void editPixelBit4(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) { SkPMColor* address = bm->getAddr32(x, y); int byte = readByte(buf, xorOffset + (pixelNo >> 1)); int pixel = (byte >> 4) & 0xF; int alphaBit = (alphaByte & m) >> shift; *address = (alphaBit-1)&(colors[pixel]); x++; //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap //but that's okay, since i've added an extra rowByte for just this purpose address = address + 1; pixel = byte & 0xF; m = m >> 1; alphaBit = (alphaByte & m) >> (shift-1); //speed up trick here *address = (alphaBit-1)&(colors[pixel]); } static void editPixelBit8(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) { SkPMColor* address = bm->getAddr32(x, y); int pixel = readByte(buf, xorOffset + pixelNo); int alphaBit = (alphaByte & m) >> shift; *address = (alphaBit-1)&(colors[pixel]); } static void editPixelBit24(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) { SkPMColor* address = bm->getAddr32(x, y); int blue = readByte(buf, xorOffset + 3*pixelNo); int green = readByte(buf, xorOffset + 3*pixelNo + 1); int red = readByte(buf, xorOffset + 3*pixelNo + 2); int alphaBit = (alphaByte & m) >> shift; //alphaBit == 1 => alpha = 0 int alpha = (alphaBit-1) & 0xFF; *address = SkPreMultiplyARGB(alpha, red, green, blue); } static void editPixelBit32(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) { SkPMColor* address = bm->getAddr32(x, y); int blue = readByte(buf, xorOffset + 4*pixelNo); int green = readByte(buf, xorOffset + 4*pixelNo + 1); int red = readByte(buf, xorOffset + 4*pixelNo + 2); int alphaBit = (alphaByte & m) >> shift; #if 1 // don't trust the alphaBit for 32bit images <mrr> alphaBit = 0; #endif int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF); *address = SkPreMultiplyARGB(alpha, red, green, blue); } /////////////////////////////////////////////////////////////////////////////// DEFINE_DECODER_CREATOR(ICOImageDecoder); ///////////////////////////////////////////////////////////////////////////////////////// static bool is_ico(SkStreamRewindable* stream) { // Check to see if the first four bytes are 0,0,1,0 // FIXME: Is that required and sufficient? char buf[4]; if (stream->read((void*)buf, 4) != 4) { return false; } int reserved = read2Bytes(buf, 0); int type = read2Bytes(buf, 2); return 0 == reserved && 1 == type; } static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) { if (is_ico(stream)) { return new SkICOImageDecoder; } return nullptr; } static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory); static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) { if (is_ico(stream)) { return SkImageDecoder::kICO_Format; } return SkImageDecoder::kUnknown_Format; } static SkImageDecoder_FormatReg gFormatReg(get_format_ico);