/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkSurface_Base.h" #include "SkImagePriv.h" #include "SkCanvas.h" #include "SkDevice.h" #include "SkMallocPixelRef.h" static const size_t kIgnoreRowBytesValue = (size_t)~0; class SkSurface_Raster : public SkSurface_Base { public: static bool Valid(const SkImageInfo&, size_t rb = kIgnoreRowBytesValue); SkSurface_Raster(const SkImageInfo&, void*, size_t rb, void (*releaseProc)(void* pixels, void* context), void* context, const SkSurfaceProps*); SkSurface_Raster(SkPixelRef*, const SkSurfaceProps*); SkCanvas* onNewCanvas() override; SkSurface* onNewSurface(const SkImageInfo&) override; SkImage* onNewImageSnapshot(SkBudgeted, ForceCopyMode) override; void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) override; void onCopyOnWrite(ContentChangeMode) override; void onRestoreBackingMutability() override; private: SkBitmap fBitmap; size_t fRowBytes; bool fWeOwnThePixels; typedef SkSurface_Base INHERITED; }; /////////////////////////////////////////////////////////////////////////////// bool SkSurface_Raster::Valid(const SkImageInfo& info, size_t rowBytes) { if (info.isEmpty()) { return false; } static const size_t kMaxTotalSize = SK_MaxS32; int shift = 0; switch (info.colorType()) { case kAlpha_8_SkColorType: shift = 0; break; case kRGB_565_SkColorType: shift = 1; break; case kN32_SkColorType: shift = 2; break; case kRGBA_F16_SkColorType: shift = 3; break; default: return false; } if (kIgnoreRowBytesValue == rowBytes) { return true; } uint64_t minRB = (uint64_t)info.width() << shift; if (minRB > rowBytes) { return false; } size_t alignedRowBytes = rowBytes >> shift << shift; if (alignedRowBytes != rowBytes) { return false; } uint64_t size = sk_64_mul(info.height(), rowBytes); if (size > kMaxTotalSize) { return false; } return true; } SkSurface_Raster::SkSurface_Raster(const SkImageInfo& info, void* pixels, size_t rb, void (*releaseProc)(void* pixels, void* context), void* context, const SkSurfaceProps* props) : INHERITED(info, props) { fBitmap.installPixels(info, pixels, rb, nullptr, releaseProc, context); fRowBytes = 0; // don't need to track the rowbytes fWeOwnThePixels = false; // We are "Direct" } SkSurface_Raster::SkSurface_Raster(SkPixelRef* pr, const SkSurfaceProps* props) : INHERITED(pr->info().width(), pr->info().height(), props) { const SkImageInfo& info = pr->info(); fBitmap.setInfo(info, pr->rowBytes()); fBitmap.setPixelRef(pr); fRowBytes = pr->rowBytes(); // we track this, so that subsequent re-allocs will match fWeOwnThePixels = true; } SkCanvas* SkSurface_Raster::onNewCanvas() { return new SkCanvas(fBitmap, this->props()); } SkSurface* SkSurface_Raster::onNewSurface(const SkImageInfo& info) { return SkSurface::NewRaster(info, &this->props()); } void SkSurface_Raster::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) { canvas->drawBitmap(fBitmap, x, y, paint); } SkImage* SkSurface_Raster::onNewImageSnapshot(SkBudgeted, ForceCopyMode forceCopyMode) { if (fWeOwnThePixels) { // SkImage_raster requires these pixels are immutable for its full lifetime. // We'll undo this via onRestoreBackingMutability() if we can avoid the COW. if (SkPixelRef* pr = fBitmap.pixelRef()) { pr->setTemporarilyImmutable(); } } else { forceCopyMode = kYes_ForceCopyMode; } // Our pixels are in memory, so read access on the snapshot SkImage could be cheap. // Lock the shared pixel ref to ensure peekPixels() is usable. return SkNewImageFromRasterBitmap(fBitmap, forceCopyMode); } void SkSurface_Raster::onRestoreBackingMutability() { SkASSERT(!this->hasCachedImage()); // Shouldn't be any snapshots out there. if (SkPixelRef* pr = fBitmap.pixelRef()) { pr->restoreMutability(); } } void SkSurface_Raster::onCopyOnWrite(ContentChangeMode mode) { // are we sharing pixelrefs with the image? SkAutoTUnref<SkImage> cached(this->refCachedImage(SkBudgeted::kNo, kNo_ForceUnique)); SkASSERT(cached); if (SkBitmapImageGetPixelRef(cached) == fBitmap.pixelRef()) { SkASSERT(fWeOwnThePixels); if (kDiscard_ContentChangeMode == mode) { fBitmap.allocPixels(); } else { SkBitmap prev(fBitmap); fBitmap.allocPixels(); prev.lockPixels(); SkASSERT(prev.info() == fBitmap.info()); SkASSERT(prev.rowBytes() == fBitmap.rowBytes()); memcpy(fBitmap.getPixels(), prev.getPixels(), fBitmap.getSafeSize()); } SkASSERT(fBitmap.rowBytes() == fRowBytes); // be sure we always use the same value // Now fBitmap is a deep copy of itself (and therefore different from // what is being used by the image. Next we update the canvas to use // this as its backend, so we can't modify the image's pixels anymore. SkASSERT(this->getCachedCanvas()); this->getCachedCanvas()->getDevice()->replaceBitmapBackendForRasterSurface(fBitmap); } } /////////////////////////////////////////////////////////////////////////////// SkSurface* SkSurface::NewRasterDirectReleaseProc(const SkImageInfo& info, void* pixels, size_t rb, void (*releaseProc)(void* pixels, void* context), void* context, const SkSurfaceProps* props) { if (nullptr == releaseProc) { context = nullptr; } if (!SkSurface_Raster::Valid(info, rb)) { return nullptr; } if (nullptr == pixels) { return nullptr; } return new SkSurface_Raster(info, pixels, rb, releaseProc, context, props); } SkSurface* SkSurface::NewRasterDirect(const SkImageInfo& info, void* pixels, size_t rowBytes, const SkSurfaceProps* props) { return NewRasterDirectReleaseProc(info, pixels, rowBytes, nullptr, nullptr, props); } SkSurface* SkSurface::NewRaster(const SkImageInfo& info, size_t rowBytes, const SkSurfaceProps* props) { if (!SkSurface_Raster::Valid(info)) { return nullptr; } SkAutoTUnref<SkPixelRef> pr(SkMallocPixelRef::NewZeroed(info, rowBytes, nullptr)); if (nullptr == pr.get()) { return nullptr; } if (rowBytes) { SkASSERT(pr->rowBytes() == rowBytes); } return new SkSurface_Raster(pr, props); } SkSurface* SkSurface::NewRaster(const SkImageInfo& info, const SkSurfaceProps* props) { return NewRaster(info, 0, props); }