/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLGpu.h" #include "builders/GrGLProgramBuilder.h" #include "GrProcessor.h" #include "GrGLPathRendering.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLProgramDataManager.h" #include "SkRTConf.h" #include "SkTSearch.h" #ifdef PROGRAM_CACHE_STATS SK_CONF_DECLARE(bool, c_DisplayCache, "gpu.displayCache", false, "Display program cache usage."); #endif typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; struct GrGLGpu::ProgramCache::Entry { Entry() : fProgram(nullptr), fLRUStamp(0) {} SkAutoTUnref<GrGLProgram> fProgram; unsigned int fLRUStamp; }; struct GrGLGpu::ProgramCache::ProgDescLess { bool operator() (const GrProgramDesc& desc, const Entry* entry) { SkASSERT(entry->fProgram.get()); return GrProgramDesc::Less(desc, entry->fProgram->getDesc()); } bool operator() (const Entry* entry, const GrProgramDesc& desc) { SkASSERT(entry->fProgram.get()); return GrProgramDesc::Less(entry->fProgram->getDesc(), desc); } }; GrGLGpu::ProgramCache::ProgramCache(GrGLGpu* gpu) : fCount(0) , fCurrLRUStamp(0) , fGpu(gpu) #ifdef PROGRAM_CACHE_STATS , fTotalRequests(0) , fCacheMisses(0) , fHashMisses(0) #endif { for (int i = 0; i < 1 << kHashBits; ++i) { fHashTable[i] = nullptr; } } GrGLGpu::ProgramCache::~ProgramCache() { for (int i = 0; i < fCount; ++i){ delete fEntries[i]; } // dump stats #ifdef PROGRAM_CACHE_STATS if (c_DisplayCache) { SkDebugf("--- Program Cache ---\n"); SkDebugf("Total requests: %d\n", fTotalRequests); SkDebugf("Cache misses: %d\n", fCacheMisses); SkDebugf("Cache miss %%: %f\n", (fTotalRequests > 0) ? 100.f * fCacheMisses / fTotalRequests : 0.f); int cacheHits = fTotalRequests - fCacheMisses; SkDebugf("Hash miss %%: %f\n", (cacheHits > 0) ? 100.f * fHashMisses / cacheHits : 0.f); SkDebugf("---------------------\n"); } #endif } void GrGLGpu::ProgramCache::reset() { for (int i = 0; i < fCount; ++i) { SkASSERT(fEntries[i]->fProgram.get()); fEntries[i]->fProgram->abandon(); delete fEntries[i]; fEntries[i] = nullptr; } fCount = 0; // zero out hash table for (int i = 0; i < 1 << kHashBits; i++) { fHashTable[i] = nullptr; } fCurrLRUStamp = 0; #ifdef PROGRAM_CACHE_STATS fTotalRequests = 0; fCacheMisses = 0; fHashMisses = 0; #endif } void GrGLGpu::ProgramCache::abandon() { this->reset(); } int GrGLGpu::ProgramCache::search(const GrProgramDesc& desc) const { ProgDescLess less; return SkTSearch(fEntries, fCount, desc, sizeof(Entry*), less); } GrGLProgram* GrGLGpu::ProgramCache::refProgram(const DrawArgs& args) { #ifdef PROGRAM_CACHE_STATS ++fTotalRequests; #endif Entry* entry = nullptr; uint32_t hashIdx = args.fDesc->getChecksum(); hashIdx ^= hashIdx >> 16; if (kHashBits <= 8) { hashIdx ^= hashIdx >> 8; } hashIdx &=((1 << kHashBits) - 1); Entry* hashedEntry = fHashTable[hashIdx]; if (hashedEntry && hashedEntry->fProgram->getDesc() == *args.fDesc) { SkASSERT(hashedEntry->fProgram); entry = hashedEntry; } int entryIdx; if (nullptr == entry) { entryIdx = this->search(*args.fDesc); if (entryIdx >= 0) { entry = fEntries[entryIdx]; #ifdef PROGRAM_CACHE_STATS ++fHashMisses; #endif } } if (nullptr == entry) { // We have a cache miss #ifdef PROGRAM_CACHE_STATS ++fCacheMisses; #endif GrGLProgram* program = GrGLProgramBuilder::CreateProgram(args, fGpu); if (nullptr == program) { return nullptr; } int purgeIdx = 0; if (fCount < kMaxEntries) { entry = new Entry; purgeIdx = fCount++; fEntries[purgeIdx] = entry; } else { SkASSERT(fCount == kMaxEntries); purgeIdx = 0; for (int i = 1; i < kMaxEntries; ++i) { if (fEntries[i]->fLRUStamp < fEntries[purgeIdx]->fLRUStamp) { purgeIdx = i; } } entry = fEntries[purgeIdx]; int purgedHashIdx = entry->fProgram->getDesc().getChecksum() & ((1 << kHashBits) - 1); if (fHashTable[purgedHashIdx] == entry) { fHashTable[purgedHashIdx] = nullptr; } } SkASSERT(fEntries[purgeIdx] == entry); entry->fProgram.reset(program); // We need to shift fEntries around so that the entry currently at purgeIdx is placed // just before the entry at ~entryIdx (in order to keep fEntries sorted by descriptor). entryIdx = ~entryIdx; if (entryIdx < purgeIdx) { // Let E and P be the entries at index entryIdx and purgeIdx, respectively. // If the entries array looks like this: // aaaaEbbbbbPccccc // we rearrange it to look like this: // aaaaPEbbbbbccccc size_t copySize = (purgeIdx - entryIdx) * sizeof(Entry*); memmove(fEntries + entryIdx + 1, fEntries + entryIdx, copySize); fEntries[entryIdx] = entry; } else if (purgeIdx < entryIdx) { // If the entries array looks like this: // aaaaPbbbbbEccccc // we rearrange it to look like this: // aaaabbbbbPEccccc size_t copySize = (entryIdx - purgeIdx - 1) * sizeof(Entry*); memmove(fEntries + purgeIdx, fEntries + purgeIdx + 1, copySize); fEntries[entryIdx - 1] = entry; } #ifdef SK_DEBUG SkASSERT(fEntries[0]->fProgram.get()); for (int i = 0; i < fCount - 1; ++i) { SkASSERT(fEntries[i + 1]->fProgram.get()); const GrProgramDesc& a = fEntries[i]->fProgram->getDesc(); const GrProgramDesc& b = fEntries[i + 1]->fProgram->getDesc(); SkASSERT(GrProgramDesc::Less(a, b)); SkASSERT(!GrProgramDesc::Less(b, a)); } #endif } fHashTable[hashIdx] = entry; entry->fLRUStamp = fCurrLRUStamp; if (SK_MaxU32 == fCurrLRUStamp) { // wrap around! just trash our LRU, one time hit. for (int i = 0; i < fCount; ++i) { fEntries[i]->fLRUStamp = 0; } } ++fCurrLRUStamp; return SkRef(entry->fProgram.get()); }