/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "SkAvoidXfermode.h" #include "SkColorPriv.h" #include "SkReadBuffer.h" #include "SkWriteBuffer.h" #include "SkString.h" SkAvoidXfermode::SkAvoidXfermode(SkColor opColor, U8CPU tolerance, Mode mode) { if (tolerance > 255) { tolerance = 255; } fTolerance = SkToU8(tolerance); fOpColor = opColor; fDistMul = (256 << 14) / (tolerance + 1); fMode = mode; } SkFlattenable* SkAvoidXfermode::CreateProc(SkReadBuffer& buffer) { const SkColor color = buffer.readColor(); const unsigned tolerance = buffer.readUInt(); const unsigned mode = buffer.readUInt(); return Create(color, tolerance, (Mode)mode); } void SkAvoidXfermode::flatten(SkWriteBuffer& buffer) const { buffer.writeColor(fOpColor); buffer.writeUInt(fTolerance); buffer.writeUInt(fMode); } // returns 0..31 static unsigned color_dist16(uint16_t c, unsigned r, unsigned g, unsigned b) { SkASSERT(r <= SK_R16_MASK); SkASSERT(g <= SK_G16_MASK); SkASSERT(b <= SK_B16_MASK); unsigned dr = SkAbs32(SkGetPackedR16(c) - r); unsigned dg = SkAbs32(SkGetPackedG16(c) - g) >> (SK_G16_BITS - SK_R16_BITS); unsigned db = SkAbs32(SkGetPackedB16(c) - b); return SkMax32(dr, SkMax32(dg, db)); } // returns 0..255 static unsigned color_dist32(SkPMColor c, U8CPU r, U8CPU g, U8CPU b) { SkASSERT(r <= 0xFF); SkASSERT(g <= 0xFF); SkASSERT(b <= 0xFF); unsigned dr = SkAbs32(SkGetPackedR32(c) - r); unsigned dg = SkAbs32(SkGetPackedG32(c) - g); unsigned db = SkAbs32(SkGetPackedB32(c) - b); return SkMax32(dr, SkMax32(dg, db)); } static int scale_dist_14(int dist, uint32_t mul, uint32_t sub) { int tmp = dist * mul - sub; int result = (tmp + (1 << 13)) >> 14; return result; } static inline unsigned Accurate255To256(unsigned x) { return x + (x >> 7); } void SkAvoidXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], int count, const SkAlpha aa[]) const { unsigned opR = SkColorGetR(fOpColor); unsigned opG = SkColorGetG(fOpColor); unsigned opB = SkColorGetB(fOpColor); uint32_t mul = fDistMul; uint32_t sub = (fDistMul - (1 << 14)) << 8; int MAX, mask; if (kTargetColor_Mode == fMode) { mask = -1; MAX = 255; } else { mask = 0; MAX = 0; } for (int i = 0; i < count; i++) { int d = color_dist32(dst[i], opR, opG, opB); // now reverse d if we need to d = MAX + (d ^ mask) - mask; SkASSERT((unsigned)d <= 255); d = Accurate255To256(d); d = scale_dist_14(d, mul, sub); SkASSERT(d <= 256); if (d > 0) { if (aa) { d = SkAlphaMul(d, Accurate255To256(*aa++)); if (0 == d) { continue; } } dst[i] = SkFourByteInterp256(src[i], dst[i], d); } } } static inline U16CPU SkBlend3216(SkPMColor src, U16CPU dst, unsigned scale) { SkASSERT(scale <= 32); scale <<= 3; return SkPackRGB16(SkAlphaBlend(SkPacked32ToR16(src), SkGetPackedR16(dst), scale), SkAlphaBlend(SkPacked32ToG16(src), SkGetPackedG16(dst), scale), SkAlphaBlend(SkPacked32ToB16(src), SkGetPackedB16(dst), scale)); } void SkAvoidXfermode::xfer16(uint16_t dst[], const SkPMColor src[], int count, const SkAlpha aa[]) const { unsigned opR = SkColorGetR(fOpColor) >> (8 - SK_R16_BITS); unsigned opG = SkColorGetG(fOpColor) >> (8 - SK_G16_BITS); unsigned opB = SkColorGetB(fOpColor) >> (8 - SK_R16_BITS); uint32_t mul = fDistMul; uint32_t sub = (fDistMul - (1 << 14)) << SK_R16_BITS; int MAX, mask; if (kTargetColor_Mode == fMode) { mask = -1; MAX = 31; } else { mask = 0; MAX = 0; } for (int i = 0; i < count; i++) { int d = color_dist16(dst[i], opR, opG, opB); // now reverse d if we need to d = MAX + (d ^ mask) - mask; SkASSERT((unsigned)d <= 31); // convert from 0..31 to 0..32 d += d >> 4; d = scale_dist_14(d, mul, sub); SkASSERT(d <= 32); if (d > 0) { if (aa) { d = SkAlphaMul(d, Accurate255To256(*aa++)); if (0 == d) { continue; } } dst[i] = SkBlend3216(src[i], dst[i], d); } } } void SkAvoidXfermode::xferA8(SkAlpha dst[], const SkPMColor src[], int count, const SkAlpha aa[]) const { } #if SK_SUPPORT_GPU #include "GrFragmentProcessor.h" #include "GrInvariantOutput.h" #include "GrXferProcessor.h" #include "glsl/GrGLSLFragmentProcessor.h" #include "glsl/GrGLSLFragmentShaderBuilder.h" #include "glsl/GrGLSLUniformHandler.h" #include "glsl/GrGLSLXferProcessor.h" /////////////////////////////////////////////////////////////////////////////// // Fragment Processor /////////////////////////////////////////////////////////////////////////////// class GLAvoidFP; class AvoidFP : public GrFragmentProcessor { public: static const GrFragmentProcessor* Create(SkColor opColor, uint8_t tolerance, SkAvoidXfermode::Mode mode, const GrFragmentProcessor* dst) { return new AvoidFP(opColor, tolerance, mode, dst); } ~AvoidFP() override { } const char* name() const override { return "Avoid"; } SkString dumpInfo() const override { SkString str; str.appendf("Color: 0x%08x Tol: %d Mode: %s", fOpColor, fTolerance, fMode == SkAvoidXfermode::kAvoidColor_Mode ? "Avoid" : "Target"); return str; } SkColor opColor() const { return fOpColor; } uint8_t tol() const { return fTolerance; } SkAvoidXfermode::Mode mode() const { return fMode; } private: GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor& fpBase) const override { const AvoidFP& fp = fpBase.cast<AvoidFP>(); return fOpColor == fp.fOpColor && fTolerance == fp.fTolerance && fMode == fp.fMode; } void onComputeInvariantOutput(GrInvariantOutput* inout) const override { inout->setToUnknown(GrInvariantOutput::kWill_ReadInput); } AvoidFP(SkColor opColor, uint8_t tolerance, SkAvoidXfermode::Mode mode, const GrFragmentProcessor* dst) : fOpColor(opColor), fTolerance(tolerance), fMode(mode) { this->initClassID<AvoidFP>(); SkASSERT(dst); SkDEBUGCODE(int dstIndex = )this->registerChildProcessor(dst); SkASSERT(0 == dstIndex); } SkColor fOpColor; uint8_t fTolerance; SkAvoidXfermode::Mode fMode; GR_DECLARE_FRAGMENT_PROCESSOR_TEST; typedef GrFragmentProcessor INHERITED; }; /////////////////////////////////////////////////////////////////////////////// // Add common code for calculating avoid's distance value static void add_avoid_code(GrGLSLFragmentBuilder* fragBuilder, const char* dstColor, const char* srcCoverage, const char* kColorAndTolUni, const char* kCoverageName, SkAvoidXfermode::Mode mode) { fragBuilder->codeAppendf("vec3 temp = %s.rgb - %s.rgb;", dstColor, kColorAndTolUni); fragBuilder->codeAppendf("float dist = max(max(abs(temp.r), abs(temp.g)), abs(temp.b));"); if (SkAvoidXfermode::kTargetColor_Mode == mode) { fragBuilder->codeAppendf("dist = 1.0 - dist;"); } // the 'a' portion of the uniform is the scaled and inverted tolerance fragBuilder->codeAppendf("dist = dist * %s.a - (%s.a - 1.0);", kColorAndTolUni, kColorAndTolUni); fragBuilder->codeAppendf("vec4 %s = vec4(dist);", kCoverageName); if (srcCoverage) { fragBuilder->codeAppendf("%s *= %s;", kCoverageName, srcCoverage); } } class GLAvoidFP : public GrGLSLFragmentProcessor { public: void emitCode(EmitArgs& args) override { const AvoidFP& avoid = args.fFp.cast<AvoidFP>(); GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; SkString dstColor("dstColor"); this->emitChild(0, nullptr, &dstColor, args); fColorAndTolUni = args.fUniformHandler->addUniform( kFragment_GrShaderFlag, kVec4f_GrSLType, kDefault_GrSLPrecision, "colorAndTol"); const char* kColorAndTolUni = args.fUniformHandler->getUniformCStr(fColorAndTolUni); const char* kCoverageName = "newCoverage"; // add_avoid_code emits the code needed to compute the new coverage add_avoid_code(fragBuilder, dstColor.c_str(), nullptr, kColorAndTolUni, kCoverageName, avoid.mode()); // The raster implementation's quantization and behavior yield a very noticeable // effect near zero (0.0039 = 1/256). fragBuilder->codeAppendf("if (%s.r < 0.0039) { %s = %s; } else {", kCoverageName, args.fOutputColor, dstColor.c_str()); fragBuilder->codeAppendf("%s = %s * %s + (vec4(1.0)-%s) * %s;", args.fOutputColor, kCoverageName, args.fInputColor ? args.fInputColor : "vec4(1.0)", kCoverageName, dstColor.c_str()); fragBuilder->codeAppend("}"); } static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, GrProcessorKeyBuilder* b) { const AvoidFP& avoid = proc.cast<AvoidFP>(); uint32_t key = avoid.mode() == SkAvoidXfermode::kTargetColor_Mode ? 1 : 0; b->add32(key); } protected: void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override { const AvoidFP& avoid = proc.cast<AvoidFP>(); pdman.set4f(fColorAndTolUni, SkColorGetR(avoid.opColor())/255.0f, SkColorGetG(avoid.opColor())/255.0f, SkColorGetB(avoid.opColor())/255.0f, 256.0f/(avoid.tol()+1.0f)); } private: GrGLSLProgramDataManager::UniformHandle fColorAndTolUni; typedef GrGLSLFragmentProcessor INHERITED; }; /////////////////////////////////////////////////////////////////////////////// GrGLSLFragmentProcessor* AvoidFP::onCreateGLSLInstance() const { return new GLAvoidFP; } void AvoidFP::onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const { GLAvoidFP::GenKey(*this, caps, b); } const GrFragmentProcessor* AvoidFP::TestCreate(GrProcessorTestData* d) { SkColor opColor = d->fRandom->nextU(); uint8_t tolerance = d->fRandom->nextBits(8); SkAvoidXfermode::Mode mode = d->fRandom->nextBool() ? SkAvoidXfermode::kAvoidColor_Mode : SkAvoidXfermode::kTargetColor_Mode; SkAutoTUnref<const GrFragmentProcessor> dst(GrProcessorUnitTest::CreateChildFP(d)); return new AvoidFP(opColor, tolerance, mode, dst); } GR_DEFINE_FRAGMENT_PROCESSOR_TEST(AvoidFP); /////////////////////////////////////////////////////////////////////////////// // Xfer Processor /////////////////////////////////////////////////////////////////////////////// class AvoidXP : public GrXferProcessor { public: AvoidXP(const DstTexture* dstTexture, bool hasMixedSamples, SkColor opColor, uint8_t tolerance, SkAvoidXfermode::Mode mode) : INHERITED(dstTexture, true, hasMixedSamples) , fOpColor(opColor) , fTolerance(tolerance) , fMode(mode) { this->initClassID<AvoidXP>(); } const char* name() const override { return "Avoid"; } GrGLSLXferProcessor* createGLSLInstance() const override; SkColor opColor() const { return fOpColor; } uint8_t tol() const { return fTolerance; } SkAvoidXfermode::Mode mode() const { return fMode; } private: GrXferProcessor::OptFlags onGetOptimizations(const GrPipelineOptimizations& optimizations, bool doesStencilWrite, GrColor* overrideColor, const GrCaps& caps) const override { return GrXferProcessor::kNone_OptFlags; } void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; bool onIsEqual(const GrXferProcessor& xpBase) const override { const AvoidXP& xp = xpBase.cast<AvoidXP>(); return fOpColor == xp.fOpColor && fTolerance == xp.fTolerance && fMode == xp.fMode; } SkColor fOpColor; uint8_t fTolerance; SkAvoidXfermode::Mode fMode; typedef GrXferProcessor INHERITED; }; /////////////////////////////////////////////////////////////////////////////// class GLAvoidXP : public GrGLSLXferProcessor { public: static void GenKey(const GrProcessor& processor, const GrGLSLCaps&, GrProcessorKeyBuilder* b) { const AvoidXP& avoid = processor.cast<AvoidXP>(); uint32_t key = SkAvoidXfermode::kTargetColor_Mode == avoid.mode() ? 1 : 0; b->add32(key); } private: void emitBlendCodeForDstRead(GrGLSLXPFragmentBuilder* fragBuilder, GrGLSLUniformHandler* uniformHandler, const char* srcColor, const char* srcCoverage, const char* dstColor, const char* outColor, const char* outColorSecondary, const GrXferProcessor& proc) override { const AvoidXP& avoid = proc.cast<AvoidXP>(); fColorAndTolUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kVec4f_GrSLType, kDefault_GrSLPrecision, "colorAndTol"); const char* kColorandTolUni = uniformHandler->getUniformCStr(fColorAndTolUni); const char* kCoverageName = "newCoverage"; // add_avoid_code emits the code needed to compute the new coverage add_avoid_code(fragBuilder, dstColor, srcCoverage, kColorandTolUni, kCoverageName, avoid.mode()); // The raster implementation's quantization and behavior yield a very noticeable // effect near zero (0.0039 = 1/256). fragBuilder->codeAppendf("if (%s.r < 0.0039) { %s = %s; } else {", kCoverageName, outColor, dstColor); fragBuilder->codeAppendf("%s = %s;", outColor, srcColor ? srcColor : "vec4(1.0)"); INHERITED::DefaultCoverageModulation(fragBuilder, kCoverageName, dstColor, outColor, outColorSecondary, proc); fragBuilder->codeAppend("}"); } void onSetData(const GrGLSLProgramDataManager& pdman, const GrXferProcessor& processor) override { const AvoidXP& avoid = processor.cast<AvoidXP>(); pdman.set4f(fColorAndTolUni, SkColorGetR(avoid.opColor())/255.0f, SkColorGetG(avoid.opColor())/255.0f, SkColorGetB(avoid.opColor())/255.0f, 256.0f/(avoid.tol()+1.0f)); }; GrGLSLProgramDataManager::UniformHandle fColorAndTolUni; typedef GrGLSLXferProcessor INHERITED; }; /////////////////////////////////////////////////////////////////////////////// void AvoidXP::onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const { GLAvoidXP::GenKey(*this, caps, b); } GrGLSLXferProcessor* AvoidXP::createGLSLInstance() const { return new GLAvoidXP; } /////////////////////////////////////////////////////////////////////////////// class GrAvoidXPFactory : public GrXPFactory { public: static GrXPFactory* Create(SkColor opColor, uint8_t tolerance, SkAvoidXfermode::Mode mode) { return new GrAvoidXPFactory(opColor, tolerance, mode); } void getInvariantBlendedColor(const GrProcOptInfo& colorPOI, GrXPFactory::InvariantBlendedColor* blendedColor) const override { blendedColor->fWillBlendWithDst = true; blendedColor->fKnownColorFlags = kNone_GrColorComponentFlags; } private: GrAvoidXPFactory(SkColor opColor, uint8_t tolerance, SkAvoidXfermode::Mode mode) : fOpColor(opColor) , fTolerance(tolerance) , fMode(mode) { this->initClassID<GrAvoidXPFactory>(); } GrXferProcessor* onCreateXferProcessor(const GrCaps& caps, const GrPipelineOptimizations& optimizations, bool hasMixedSamples, const DstTexture* dstTexture) const override { return new AvoidXP(dstTexture, hasMixedSamples, fOpColor, fTolerance, fMode); } bool onWillReadDstColor(const GrCaps& caps, const GrPipelineOptimizations& optimizations, bool hasMixedSamples) const override { return true; } bool onIsEqual(const GrXPFactory& xpfBase) const override { const GrAvoidXPFactory& xpf = xpfBase.cast<GrAvoidXPFactory>(); return fOpColor == xpf.fOpColor && fTolerance == xpf.fTolerance && fMode == xpf.fMode; } GR_DECLARE_XP_FACTORY_TEST; SkColor fOpColor; uint8_t fTolerance; SkAvoidXfermode::Mode fMode; typedef GrXPFactory INHERITED; }; GR_DEFINE_XP_FACTORY_TEST(GrAvoidXPFactory); const GrXPFactory* GrAvoidXPFactory::TestCreate(GrProcessorTestData* d) { SkColor opColor = d->fRandom->nextU(); uint8_t tolerance = d->fRandom->nextBits(8); SkAvoidXfermode::Mode mode = d->fRandom->nextBool() ? SkAvoidXfermode::kAvoidColor_Mode : SkAvoidXfermode::kTargetColor_Mode; return GrAvoidXPFactory::Create(opColor, tolerance, mode); } /////////////////////////////////////////////////////////////////////////////// const GrFragmentProcessor* SkAvoidXfermode::getFragmentProcessorForImageFilter( const GrFragmentProcessor* dst) const { return AvoidFP::Create(fOpColor, fTolerance, fMode, dst); } GrXPFactory* SkAvoidXfermode::asXPFactory() const { return GrAvoidXPFactory::Create(fOpColor, fTolerance, fMode); } #endif #ifndef SK_IGNORE_TO_STRING void SkAvoidXfermode::toString(SkString* str) const { str->append("AvoidXfermode: opColor: "); str->appendHex(fOpColor); str->appendf("tolerance: %d ", fTolerance); static const char* gModeStrings[] = { "Avoid", "Target" }; str->appendf("mode: %s", gModeStrings[fMode]); } #endif