/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkChecksum_DEFINED #define SkChecksum_DEFINED #include "SkString.h" #include "SkTLogic.h" #include "SkTypes.h" class SkChecksum : SkNoncopyable { public: /** * uint32_t -> uint32_t hash, useful for when you're about to trucate this hash but you * suspect its low bits aren't well mixed. * * This is the Murmur3 finalizer. */ static uint32_t Mix(uint32_t hash) { hash ^= hash >> 16; hash *= 0x85ebca6b; hash ^= hash >> 13; hash *= 0xc2b2ae35; hash ^= hash >> 16; return hash; } /** * uint32_t -> uint32_t hash, useful for when you're about to trucate this hash but you * suspect its low bits aren't well mixed. * * This version is 2-lines cheaper than Mix, but seems to be sufficient for the font cache. */ static uint32_t CheapMix(uint32_t hash) { hash ^= hash >> 16; hash *= 0x85ebca6b; hash ^= hash >> 16; return hash; } /** * Calculate 32-bit Murmur hash (murmur3). * See en.wikipedia.org/wiki/MurmurHash. * * @param data Memory address of the data block to be processed. * @param size Size of the data block in bytes. * @param seed Initial hash seed. (optional) * @return hash result */ static uint32_t Murmur3(const void* data, size_t bytes, uint32_t seed=0); }; // SkGoodHash should usually be your first choice in hashing data. // It should be both reasonably fast and high quality. struct SkGoodHash { template <typename K> SK_WHEN(sizeof(K) == 4, uint32_t) operator()(const K& k) const { return SkChecksum::Mix(*(const uint32_t*)&k); } template <typename K> SK_WHEN(sizeof(K) != 4, uint32_t) operator()(const K& k) const { return SkChecksum::Murmur3(&k, sizeof(K)); } uint32_t operator()(const SkString& k) const { return SkChecksum::Murmur3(k.c_str(), k.size()); } }; #endif