/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkColorMatrixFilter.h" #include "SkColorFilterImageFilter.h" // This GM renders correctly in 8888, but fails in PDF DEF_SIMPLE_GM(fadefilter, canvas, 256, 256) { SkScalar matrix[20] = { 1, 0, 0, 0, 128.0f, 0, 1, 0, 0, 128.0f, 0, 0, 1, 0, 128.0f, 0, 0, 0, 1, 0 }; SkAutoTUnref<SkColorFilter> colorFilter( SkColorMatrixFilter::Create(matrix)); SkAutoTUnref<SkImageFilter> filter( SkColorFilterImageFilter::Create(colorFilter)); SkPaint layerPaint; layerPaint.setImageFilter(filter); canvas->drawRect(SkRect::MakeLTRB(64, 64, 192, 192), layerPaint); }