/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include <unistd.h> #include "CrashHandler.h" #include "DMJsonWriter.h" #include "DMSrcSink.h" #include "DMSrcSinkAndroid.h" #include "ProcStats.h" #include "Resources.h" #include "SkBBHFactory.h" #include "SkChecksum.h" #include "SkCodec.h" #include "SkCommonFlags.h" #include "SkCommonFlagsConfig.h" #include "SkFontMgr.h" #include "SkGraphics.h" #include "SkMD5.h" #include "SkMutex.h" #include "SkOSFile.h" #include "SkSpinlock.h" #include "SkTHash.h" #include "SkTaskGroup.h" #include "SkThreadUtils.h" #include "Test.h" #include "Timer.h" #include "sk_tool_utils.h" #ifdef SK_PDF_IMAGE_STATS extern void SkPDFImageDumpStats(); #endif #include "png.h" #include <stdlib.h> #ifndef SK_BUILD_FOR_WIN32 #include <unistd.h> #endif DEFINE_string(src, "tests gm skp image", "Source types to test."); DEFINE_bool(nameByHash, false, "If true, write to FLAGS_writePath[0]/<hash>.png instead of " "to FLAGS_writePath[0]/<config>/<sourceType>/<sourceOptions>/<name>.png"); DEFINE_bool2(pathOpsExtended, x, false, "Run extended pathOps tests."); DEFINE_string(matrix, "1 0 0 1", "2x2 scale+skew matrix to apply or upright when using " "'matrix' or 'upright' in config."); DEFINE_bool(gpu_threading, false, "Allow GPU work to run on multiple threads?"); DEFINE_string(blacklist, "", "Space-separated config/src/srcOptions/name quadruples to blacklist. '_' matches anything. E.g. \n" "'--blacklist gpu skp _ _' will blacklist all SKPs drawn into the gpu config.\n" "'--blacklist gpu skp _ _ 8888 gm _ aarects' will also blacklist the aarects GM on 8888."); DEFINE_string2(readPath, r, "", "If set check for equality with golden results in this directory."); DEFINE_string(uninterestingHashesFile, "", "File containing a list of uninteresting hashes. If a result hashes to something in " "this list, no image is written for that result."); DEFINE_int32(shards, 1, "We're splitting source data into this many shards."); DEFINE_int32(shard, 0, "Which shard do I run?"); DEFINE_bool(simpleCodec, false, "Only decode images to native scale"); using namespace DM; /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ SK_DECLARE_STATIC_MUTEX(gFailuresMutex); static SkTArray<SkString> gFailures; static void fail(const SkString& err) { SkAutoMutexAcquire lock(gFailuresMutex); SkDebugf("\n\nFAILURE: %s\n\n", err.c_str()); gFailures.push_back(err); } // We use a spinlock to make locking this in a signal handler _somewhat_ safe. SK_DECLARE_STATIC_SPINLOCK(gMutex); static int32_t gPending; static SkTArray<SkString> gRunning; static void done(const char* config, const char* src, const char* srcOptions, const char* name) { SkString id = SkStringPrintf("%s %s %s %s", config, src, srcOptions, name); int pending; { SkAutoTAcquire<SkPODSpinlock> lock(gMutex); for (int i = 0; i < gRunning.count(); i++) { if (gRunning[i] == id) { gRunning.removeShuffle(i); break; } } pending = --gPending; } // We write our dm.json file every once in a while in case we crash. // Notice this also handles the final dm.json when pending == 0. if (pending % 500 == 0) { JsonWriter::DumpJson(); } } static void start(const char* config, const char* src, const char* srcOptions, const char* name) { SkString id = SkStringPrintf("%s %s %s %s", config, src, srcOptions, name); SkAutoTAcquire<SkPODSpinlock> lock(gMutex); gRunning.push_back(id); } static void print_status() { static SkMSec start_ms = SkTime::GetMSecs(); int curr = sk_tools::getCurrResidentSetSizeMB(), peak = sk_tools::getMaxResidentSetSizeMB(); SkString elapsed = HumanizeMs(SkTime::GetMSecs() - start_ms); SkAutoTAcquire<SkPODSpinlock> lock(gMutex); SkDebugf("\n%s elapsed, %d active, %d queued, %dMB RAM, %dMB peak\n", elapsed.c_str(), gRunning.count(), gPending - gRunning.count(), curr, peak); for (auto& task : gRunning) { SkDebugf("\t%s\n", task.c_str()); } } #if defined(SK_BUILD_FOR_WIN32) static void setup_crash_handler() { // TODO: custom crash handler like below to print out what was running SetupCrashHandler(); } #else #include <signal.h> static void setup_crash_handler() { const int kSignals[] = { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV }; for (int sig : kSignals) { signal(sig, [](int sig) { SkDebugf("\nCaught signal %d [%s].\n", sig, strsignal(sig)); print_status(); }); } } #endif /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ struct Gold : public SkString { Gold() : SkString("") {} Gold(const SkString& sink, const SkString& src, const SkString& srcOptions, const SkString& name, const SkString& md5) : SkString("") { this->append(sink); this->append(src); this->append(srcOptions); this->append(name); this->append(md5); } struct Hash { uint32_t operator()(const Gold& g) const { return SkGoodHash()((const SkString&)g); } }; }; static SkTHashSet<Gold, Gold::Hash> gGold; static void add_gold(JsonWriter::BitmapResult r) { gGold.add(Gold(r.config, r.sourceType, r.sourceOptions, r.name, r.md5)); } static void gather_gold() { if (!FLAGS_readPath.isEmpty()) { SkString path(FLAGS_readPath[0]); path.append("/dm.json"); if (!JsonWriter::ReadJson(path.c_str(), add_gold)) { fail(SkStringPrintf("Couldn't read %s for golden results.", path.c_str())); } } } /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ static SkTHashSet<SkString> gUninterestingHashes; static void gather_uninteresting_hashes() { if (!FLAGS_uninterestingHashesFile.isEmpty()) { SkAutoTUnref<SkData> data(SkData::NewFromFileName(FLAGS_uninterestingHashesFile[0])); if (!data) { SkDebugf("WARNING: unable to read uninteresting hashes from %s\n", FLAGS_uninterestingHashesFile[0]); return; } SkTArray<SkString> hashes; SkStrSplit((const char*)data->data(), "\n", &hashes); for (const SkString& hash : hashes) { gUninterestingHashes.add(hash); } SkDebugf("FYI: loaded %d distinct uninteresting hashes from %d lines\n", gUninterestingHashes.count(), hashes.count()); } } /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ struct TaggedSrc : public SkAutoTDelete<Src> { SkString tag; SkString options; }; struct TaggedSink : public SkAutoTDelete<Sink> { SkString tag; }; static const bool kMemcpyOK = true; static SkTArray<TaggedSrc, kMemcpyOK> gSrcs; static SkTArray<TaggedSink, kMemcpyOK> gSinks; static bool in_shard() { static int N = 0; return N++ % FLAGS_shards == FLAGS_shard; } static void push_src(const char* tag, ImplicitString options, Src* s) { SkAutoTDelete<Src> src(s); if (in_shard() && FLAGS_src.contains(tag) && !SkCommandLineFlags::ShouldSkip(FLAGS_match, src->name().c_str())) { TaggedSrc& s = gSrcs.push_back(); s.reset(src.detach()); s.tag = tag; s.options = options; } } static void push_codec_src(Path path, CodecSrc::Mode mode, CodecSrc::DstColorType dstColorType, SkAlphaType dstAlphaType, float scale) { if (FLAGS_simpleCodec) { if (mode != CodecSrc::kCodec_Mode || dstColorType != CodecSrc::kGetFromCanvas_DstColorType || scale != 1.0f) // Only decode in the simple case. return; } SkString folder; switch (mode) { case CodecSrc::kCodec_Mode: folder.append("codec"); break; case CodecSrc::kCodecZeroInit_Mode: folder.append("codec_zero_init"); break; case CodecSrc::kScanline_Mode: folder.append("scanline"); break; case CodecSrc::kStripe_Mode: folder.append("stripe"); break; case CodecSrc::kCroppedScanline_Mode: folder.append("crop"); break; case CodecSrc::kSubset_Mode: folder.append("codec_subset"); break; case CodecSrc::kGen_Mode: folder.append("gen"); break; } switch (dstColorType) { case CodecSrc::kGrayscale_Always_DstColorType: folder.append("_kGray8"); break; case CodecSrc::kIndex8_Always_DstColorType: folder.append("_kIndex8"); break; default: break; } switch (dstAlphaType) { case kOpaque_SkAlphaType: folder.append("_opaque"); break; case kPremul_SkAlphaType: folder.append("_premul"); break; case kUnpremul_SkAlphaType: folder.append("_unpremul"); break; default: break; } if (1.0f != scale) { folder.appendf("_%.3f", scale); } CodecSrc* src = new CodecSrc(path, mode, dstColorType, dstAlphaType, scale); push_src("image", folder, src); } static void push_android_codec_src(Path path, AndroidCodecSrc::Mode mode, CodecSrc::DstColorType dstColorType, SkAlphaType dstAlphaType, int sampleSize) { SkString folder; switch (mode) { case AndroidCodecSrc::kFullImage_Mode: folder.append("scaled_codec"); break; case AndroidCodecSrc::kDivisor_Mode: folder.append("scaled_codec_divisor"); break; } switch (dstColorType) { case CodecSrc::kGrayscale_Always_DstColorType: folder.append("_kGray8"); break; case CodecSrc::kIndex8_Always_DstColorType: folder.append("_kIndex8"); break; default: break; } switch (dstAlphaType) { case kOpaque_SkAlphaType: folder.append("_opaque"); break; case kPremul_SkAlphaType: folder.append("_premul"); break; case kUnpremul_SkAlphaType: folder.append("_unpremul"); break; default: break; } if (1 != sampleSize) { folder.appendf("_%.3f", 1.0f / (float) sampleSize); } AndroidCodecSrc* src = new AndroidCodecSrc(path, mode, dstColorType, dstAlphaType, sampleSize); push_src("image", folder, src); } static void push_codec_srcs(Path path) { SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str())); if (!encoded) { SkDebugf("Couldn't read %s.", path.c_str()); return; } SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(encoded)); if (nullptr == codec.get()) { SkDebugf("Couldn't create codec for %s.", path.c_str()); return; } // Native Scales // SkJpegCodec natively supports scaling to: 0.125, 0.25, 0.375, 0.5, 0.625, 0.75, 0.875 const float nativeScales[] = { 0.125f, 0.25f, 0.375f, 0.5f, 0.625f, 0.750f, 0.875f, 1.0f }; SkTArray<CodecSrc::Mode> nativeModes; nativeModes.push_back(CodecSrc::kCodec_Mode); nativeModes.push_back(CodecSrc::kCodecZeroInit_Mode); nativeModes.push_back(CodecSrc::kGen_Mode); switch (codec->getEncodedFormat()) { case SkEncodedFormat::kJPEG_SkEncodedFormat: nativeModes.push_back(CodecSrc::kScanline_Mode); nativeModes.push_back(CodecSrc::kStripe_Mode); nativeModes.push_back(CodecSrc::kCroppedScanline_Mode); break; case SkEncodedFormat::kWEBP_SkEncodedFormat: nativeModes.push_back(CodecSrc::kSubset_Mode); break; case SkEncodedFormat::kRAW_SkEncodedFormat: break; default: nativeModes.push_back(CodecSrc::kScanline_Mode); nativeModes.push_back(CodecSrc::kStripe_Mode); break; } SkTArray<CodecSrc::DstColorType> colorTypes; colorTypes.push_back(CodecSrc::kGetFromCanvas_DstColorType); switch (codec->getInfo().colorType()) { case kGray_8_SkColorType: colorTypes.push_back(CodecSrc::kGrayscale_Always_DstColorType); if (kWBMP_SkEncodedFormat == codec->getEncodedFormat()) { colorTypes.push_back(CodecSrc::kIndex8_Always_DstColorType); } break; case kIndex_8_SkColorType: colorTypes.push_back(CodecSrc::kIndex8_Always_DstColorType); break; default: break; } SkTArray<SkAlphaType> alphaModes; alphaModes.push_back(kPremul_SkAlphaType); alphaModes.push_back(kUnpremul_SkAlphaType); if (codec->getInfo().alphaType() == kOpaque_SkAlphaType) { alphaModes.push_back(kOpaque_SkAlphaType); } for (CodecSrc::Mode mode : nativeModes) { // SkCodecImageGenerator only runs for the default colorType // recommended by SkCodec. There is no need to generate multiple // tests for different colorTypes. // TODO (msarett): Add scaling support to SkCodecImageGenerator. if (CodecSrc::kGen_Mode == mode) { // FIXME: The gpu backend does not draw kGray sources correctly. (skbug.com/4822) if (kGray_8_SkColorType != codec->getInfo().colorType()) { push_codec_src(path, mode, CodecSrc::kGetFromCanvas_DstColorType, codec->getInfo().alphaType(), 1.0f); } continue; } for (float scale : nativeScales) { for (CodecSrc::DstColorType colorType : colorTypes) { for (SkAlphaType alphaType : alphaModes) { // Only test kCroppedScanline_Mode when the alpha type is opaque. The test is // slow and won't be interestingly different with different alpha types. if (CodecSrc::kCroppedScanline_Mode == mode && kOpaque_SkAlphaType != alphaType) { continue; } push_codec_src(path, mode, colorType, alphaType, scale); } } } } if (FLAGS_simpleCodec) { return; } // https://bug.skia.org/4428 bool subset = false; // The following image types are supported by BitmapRegionDecoder, // so we will test full image decodes and subset decodes. static const char* const exts[] = { "jpg", "jpeg", "png", "webp", "JPG", "JPEG", "PNG", "WEBP", }; for (const char* ext : exts) { if (path.endsWith(ext)) { subset = true; break; } } const int sampleSizes[] = { 1, 2, 3, 4, 5, 6, 7, 8 }; for (int sampleSize : sampleSizes) { for (CodecSrc::DstColorType colorType : colorTypes) { for (SkAlphaType alphaType : alphaModes) { push_android_codec_src(path, AndroidCodecSrc::kFullImage_Mode, colorType, alphaType, sampleSize); if (subset) { push_android_codec_src(path, AndroidCodecSrc::kDivisor_Mode, colorType, alphaType, sampleSize); } } } } } static bool brd_color_type_supported(SkBitmapRegionDecoder::Strategy strategy, CodecSrc::DstColorType dstColorType) { switch (strategy) { case SkBitmapRegionDecoder::kCanvas_Strategy: if (CodecSrc::kGetFromCanvas_DstColorType == dstColorType) { return true; } return false; case SkBitmapRegionDecoder::kAndroidCodec_Strategy: switch (dstColorType) { case CodecSrc::kGetFromCanvas_DstColorType: case CodecSrc::kIndex8_Always_DstColorType: case CodecSrc::kGrayscale_Always_DstColorType: return true; default: return false; } default: SkASSERT(false); return false; } } static void push_brd_src(Path path, SkBitmapRegionDecoder::Strategy strategy, CodecSrc::DstColorType dstColorType, BRDSrc::Mode mode, uint32_t sampleSize) { SkString folder; switch (strategy) { case SkBitmapRegionDecoder::kCanvas_Strategy: folder.append("brd_canvas"); break; case SkBitmapRegionDecoder::kAndroidCodec_Strategy: folder.append("brd_android_codec"); break; default: SkASSERT(false); return; } switch (mode) { case BRDSrc::kFullImage_Mode: break; case BRDSrc::kDivisor_Mode: folder.append("_divisor"); break; default: SkASSERT(false); return; } switch (dstColorType) { case CodecSrc::kGetFromCanvas_DstColorType: break; case CodecSrc::kIndex8_Always_DstColorType: folder.append("_kIndex"); break; case CodecSrc::kGrayscale_Always_DstColorType: folder.append("_kGray"); break; default: SkASSERT(false); return; } if (1 != sampleSize) { folder.appendf("_%.3f", 1.0f / (float) sampleSize); } BRDSrc* src = new BRDSrc(path, strategy, mode, dstColorType, sampleSize); push_src("image", folder, src); } static void push_brd_srcs(Path path) { const SkBitmapRegionDecoder::Strategy strategies[] = { SkBitmapRegionDecoder::kCanvas_Strategy, SkBitmapRegionDecoder::kAndroidCodec_Strategy, }; // Test on a variety of sampleSizes, making sure to include: // - 2, 4, and 8, which are natively supported by jpeg // - multiples of 2 which are not divisible by 4 (analogous for 4) // - larger powers of two, since BRD clients generally use powers of 2 // We will only produce output for the larger sizes on large images. const uint32_t sampleSizes[] = { 1, 2, 3, 4, 5, 6, 7, 8, 12, 16, 24, 32, 64 }; // We will only test to one backend (8888), but we will test all of the // color types that we need to decode to on this backend. const CodecSrc::DstColorType dstColorTypes[] = { CodecSrc::kGetFromCanvas_DstColorType, CodecSrc::kIndex8_Always_DstColorType, CodecSrc::kGrayscale_Always_DstColorType, }; const BRDSrc::Mode modes[] = { BRDSrc::kFullImage_Mode, BRDSrc::kDivisor_Mode, }; for (SkBitmapRegionDecoder::Strategy strategy : strategies) { for (uint32_t sampleSize : sampleSizes) { for (CodecSrc::DstColorType dstColorType : dstColorTypes) { if (brd_color_type_supported(strategy, dstColorType)) { for (BRDSrc::Mode mode : modes) { push_brd_src(path, strategy, dstColorType, mode, sampleSize); } } } } } } static bool brd_supported(const char* ext) { static const char* const exts[] = { "jpg", "jpeg", "png", "webp", "JPG", "JPEG", "PNG", "WEBP", }; for (uint32_t i = 0; i < SK_ARRAY_COUNT(exts); i++) { if (0 == strcmp(exts[i], ext)) { return true; } } return false; } static bool gather_srcs() { for (const skiagm::GMRegistry* r = skiagm::GMRegistry::Head(); r; r = r->next()) { push_src("gm", "", new GMSrc(r->factory())); } for (int i = 0; i < FLAGS_skps.count(); i++) { const char* path = FLAGS_skps[i]; if (sk_isdir(path)) { SkOSFile::Iter it(path, "skp"); for (SkString file; it.next(&file); ) { push_src("skp", "", new SKPSrc(SkOSPath::Join(path, file.c_str()))); } } else { push_src("skp", "", new SKPSrc(path)); } } SkTArray<SkString> images; if (!CollectImages(&images)) { return false; } for (auto image : images) { push_codec_srcs(image); if (FLAGS_simpleCodec) { continue; } const char* ext = strrchr(image.c_str(), '.'); if (ext && brd_supported(ext+1)) { push_brd_srcs(image); } } return true; } static void push_sink(const SkCommandLineConfig& config, Sink* s) { SkAutoTDelete<Sink> sink(s); // Try a simple Src as a canary. If it fails, skip this sink. struct : public Src { Error draw(SkCanvas* c) const override { c->drawRect(SkRect::MakeWH(1,1), SkPaint()); return ""; } SkISize size() const override { return SkISize::Make(16, 16); } Name name() const override { return "justOneRect"; } } justOneRect; SkBitmap bitmap; SkDynamicMemoryWStream stream; SkString log; Error err = sink->draw(justOneRect, &bitmap, &stream, &log); if (err.isFatal()) { SkDebugf("Could not run %s: %s\n", config.getTag().c_str(), err.c_str()); exit(1); } TaggedSink& ts = gSinks.push_back(); ts.reset(sink.detach()); ts.tag = config.getTag(); } static bool gpu_supported() { #if SK_SUPPORT_GPU return FLAGS_gpu; #else return false; #endif } static Sink* create_sink(const SkCommandLineConfig* config) { #if SK_SUPPORT_GPU if (gpu_supported()) { if (const SkCommandLineConfigGpu* gpuConfig = config->asConfigGpu()) { GrContextFactory::GLContextType contextType = gpuConfig->getContextType(); GrContextFactory::GLContextOptions contextOptions = GrContextFactory::kNone_GLContextOptions; if (gpuConfig->getUseNVPR()) { contextOptions = static_cast<GrContextFactory::GLContextOptions>( contextOptions | GrContextFactory::kEnableNVPR_GLContextOptions); } GrContextFactory testFactory; if (!testFactory.get(contextType, contextOptions)) { SkDebugf("WARNING: can not create GPU context for config '%s'. " "GM tests will be skipped.\n", gpuConfig->getTag().c_str()); return nullptr; } return new GPUSink(contextType, contextOptions, gpuConfig->getSamples(), gpuConfig->getUseDIText(), FLAGS_gpu_threading); } } #endif #define SINK(t, sink, ...) if (config->getBackend().equals(t)) { return new sink(__VA_ARGS__); } #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK SINK("hwui", HWUISink); #endif if (FLAGS_cpu) { SINK("565", RasterSink, kRGB_565_SkColorType); SINK("8888", RasterSink, kN32_SkColorType); SINK("pdf", PDFSink, "Pdfium"); SINK("pdf_poppler", PDFSink, "Poppler"); SINK("skp", SKPSink); SINK("svg", SVGSink); SINK("null", NullSink); SINK("xps", XPSSink); } #undef SINK return nullptr; } static Sink* create_via(const SkString& tag, Sink* wrapped) { #define VIA(t, via, ...) if (tag.equals(t)) { return new via(__VA_ARGS__); } VIA("twice", ViaTwice, wrapped); VIA("serialize", ViaSerialization, wrapped); VIA("pic", ViaPicture, wrapped); VIA("2ndpic", ViaSecondPicture, wrapped); VIA("sp", ViaSingletonPictures, wrapped); VIA("tiles", ViaTiles, 256, 256, nullptr, wrapped); VIA("tiles_rt", ViaTiles, 256, 256, new SkRTreeFactory, wrapped); VIA("remote", ViaRemote, false, wrapped); VIA("remote_cache", ViaRemote, true, wrapped); VIA("mojo", ViaMojo, wrapped); if (FLAGS_matrix.count() == 4) { SkMatrix m; m.reset(); m.setScaleX((SkScalar)atof(FLAGS_matrix[0])); m.setSkewX ((SkScalar)atof(FLAGS_matrix[1])); m.setSkewY ((SkScalar)atof(FLAGS_matrix[2])); m.setScaleY((SkScalar)atof(FLAGS_matrix[3])); VIA("matrix", ViaMatrix, m, wrapped); VIA("upright", ViaUpright, m, wrapped); } #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK VIA("androidsdk", ViaAndroidSDK, wrapped); #endif #undef VIA return nullptr; } static void gather_sinks() { SkCommandLineConfigArray configs; ParseConfigs(FLAGS_config, &configs); for (int i = 0; i < configs.count(); i++) { const SkCommandLineConfig& config = *configs[i]; Sink* sink = create_sink(&config); if (sink == nullptr) { SkDebugf("Skipping config %s: Don't understand '%s'.\n", config.getTag().c_str(), config.getTag().c_str()); continue; } const SkTArray<SkString>& parts = config.getViaParts(); for (int j = parts.count(); j-- > 0;) { const SkString& part = parts[j]; Sink* next = create_via(part, sink); if (next == nullptr) { SkDebugf("Skipping config %s: Don't understand '%s'.\n", config.getTag().c_str(), part.c_str()); delete sink; sink = nullptr; break; } sink = next; } if (sink) { push_sink(config, sink); } } } static bool dump_png(SkBitmap bitmap, const char* path, const char* md5) { const int w = bitmap.width(), h = bitmap.height(); // First get the bitmap into N32 color format. The next step will work only there. if (bitmap.colorType() != kN32_SkColorType) { SkBitmap n32; if (!bitmap.copyTo(&n32, kN32_SkColorType)) { return false; } bitmap = n32; } // Convert our N32 bitmap into unpremul RGBA for libpng. SkAutoTMalloc<uint32_t> rgba(w*h); if (!bitmap.readPixels(SkImageInfo::Make(w,h, kRGBA_8888_SkColorType, kUnpremul_SkAlphaType), rgba, 4*w, 0,0)) { return false; } // We don't need bitmap anymore. Might as well drop our ref. bitmap.reset(); FILE* f = fopen(path, "wb"); if (!f) { return false; } png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr); if (!png) { fclose(f); return false; } png_infop info = png_create_info_struct(png); if (!info) { png_destroy_write_struct(&png, &info); fclose(f); return false; } SkString description; description.append("Key: "); for (int i = 0; i < FLAGS_key.count(); i++) { description.appendf("%s ", FLAGS_key[i]); } description.append("Properties: "); for (int i = 0; i < FLAGS_properties.count(); i++) { description.appendf("%s ", FLAGS_properties[i]); } description.appendf("MD5: %s", md5); png_text text[2]; text[0].key = (png_charp)"Author"; text[0].text = (png_charp)"DM dump_png()"; text[0].compression = PNG_TEXT_COMPRESSION_NONE; text[1].key = (png_charp)"Description"; text[1].text = (png_charp)description.c_str(); text[1].compression = PNG_TEXT_COMPRESSION_NONE; png_set_text(png, info, text, 2); png_init_io(png, f); png_set_IHDR(png, info, (png_uint_32)w, (png_uint_32)h, 8, PNG_COLOR_TYPE_RGB_ALPHA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png, info); for (int j = 0; j < h; j++) { png_bytep row = (png_bytep)(rgba.get() + w*j); png_write_rows(png, &row, 1); } png_write_end(png, info); png_destroy_write_struct(&png, &info); fclose(f); return true; } static bool match(const char* needle, const char* haystack) { return 0 == strcmp("_", needle) || nullptr != strstr(haystack, needle); } static bool is_blacklisted(const char* sink, const char* src, const char* srcOptions, const char* name) { for (int i = 0; i < FLAGS_blacklist.count() - 3; i += 4) { if (match(FLAGS_blacklist[i+0], sink) && match(FLAGS_blacklist[i+1], src) && match(FLAGS_blacklist[i+2], srcOptions) && match(FLAGS_blacklist[i+3], name)) { return true; } } return false; } // Even when a Task Sink reports to be non-threadsafe (e.g. GPU), we know things like // .png encoding are definitely thread safe. This lets us offload that work to CPU threads. static SkTaskGroup gDefinitelyThreadSafeWork; // The finest-grained unit of work we can run: draw a single Src into a single Sink, // report any errors, and perhaps write out the output: a .png of the bitmap, or a raw stream. struct Task { Task(const TaggedSrc& src, const TaggedSink& sink) : src(src), sink(sink) {} const TaggedSrc& src; const TaggedSink& sink; static void Run(const Task& task) { SkString name = task.src->name(); SkString log; if (!FLAGS_dryRun) { SkBitmap bitmap; SkDynamicMemoryWStream stream; start(task.sink.tag.c_str(), task.src.tag.c_str(), task.src.options.c_str(), name.c_str()); Error err = task.sink->draw(*task.src, &bitmap, &stream, &log); if (!err.isEmpty()) { if (err.isFatal()) { fail(SkStringPrintf("%s %s %s %s: %s", task.sink.tag.c_str(), task.src.tag.c_str(), task.src.options.c_str(), name.c_str(), err.c_str())); } else { done(task.sink.tag.c_str(), task.src.tag.c_str(), task.src.options.c_str(), name.c_str()); return; } } // We're likely switching threads here, so we must capture by value, [=] or [foo,bar]. SkStreamAsset* data = stream.detachAsStream(); gDefinitelyThreadSafeWork.add([task,name,bitmap,data]{ SkAutoTDelete<SkStreamAsset> ownedData(data); // Why doesn't the copy constructor do this when we have pre-locked pixels? bitmap.lockPixels(); SkString md5; if (!FLAGS_writePath.isEmpty() || !FLAGS_readPath.isEmpty()) { SkMD5 hash; if (data->getLength()) { hash.writeStream(data, data->getLength()); data->rewind(); } else { // If we're BGRA (Linux, Windows), swizzle over to RGBA (Mac, Android). // This helps eliminate multiple 0-pixel-diff hashes on gold.skia.org. // (Android's general slow speed breaks the tie arbitrarily in RGBA's favor.) // We might consider promoting 565 to RGBA too. if (bitmap.colorType() == kBGRA_8888_SkColorType) { SkBitmap swizzle; SkAssertResult(bitmap.copyTo(&swizzle, kRGBA_8888_SkColorType)); hash.write(swizzle.getPixels(), swizzle.getSize()); } else { hash.write(bitmap.getPixels(), bitmap.getSize()); } } SkMD5::Digest digest; hash.finish(digest); for (int i = 0; i < 16; i++) { md5.appendf("%02x", digest.data[i]); } } if (!FLAGS_readPath.isEmpty() && !gGold.contains(Gold(task.sink.tag, task.src.tag, task.src.options, name, md5))) { fail(SkStringPrintf("%s not found for %s %s %s %s in %s", md5.c_str(), task.sink.tag.c_str(), task.src.tag.c_str(), task.src.options.c_str(), name.c_str(), FLAGS_readPath[0])); } if (!FLAGS_writePath.isEmpty()) { const char* ext = task.sink->fileExtension(); if (data->getLength()) { WriteToDisk(task, md5, ext, data, data->getLength(), nullptr); SkASSERT(bitmap.drawsNothing()); } else if (!bitmap.drawsNothing()) { WriteToDisk(task, md5, ext, nullptr, 0, &bitmap); } } }); } done(task.sink.tag.c_str(), task.src.tag.c_str(), task.src.options.c_str(), name.c_str()); } static void WriteToDisk(const Task& task, SkString md5, const char* ext, SkStream* data, size_t len, const SkBitmap* bitmap) { JsonWriter::BitmapResult result; result.name = task.src->name(); result.config = task.sink.tag; result.sourceType = task.src.tag; result.sourceOptions = task.src.options; result.ext = ext; result.md5 = md5; JsonWriter::AddBitmapResult(result); // If an MD5 is uninteresting, we want it noted in the JSON file, // but don't want to dump it out as a .png (or whatever ext is). if (gUninterestingHashes.contains(md5)) { return; } const char* dir = FLAGS_writePath[0]; if (0 == strcmp(dir, "@")) { // Needed for iOS. dir = FLAGS_resourcePath[0]; } sk_mkdir(dir); SkString path; if (FLAGS_nameByHash) { path = SkOSPath::Join(dir, result.md5.c_str()); path.append("."); path.append(ext); if (sk_exists(path.c_str())) { return; // Content-addressed. If it exists already, we're done. } } else { path = SkOSPath::Join(dir, task.sink.tag.c_str()); sk_mkdir(path.c_str()); path = SkOSPath::Join(path.c_str(), task.src.tag.c_str()); sk_mkdir(path.c_str()); if (strcmp(task.src.options.c_str(), "") != 0) { path = SkOSPath::Join(path.c_str(), task.src.options.c_str()); sk_mkdir(path.c_str()); } path = SkOSPath::Join(path.c_str(), task.src->name().c_str()); path.append("."); path.append(ext); } if (bitmap) { if (!dump_png(*bitmap, path.c_str(), result.md5.c_str())) { fail(SkStringPrintf("Can't encode PNG to %s.\n", path.c_str())); return; } } else { SkFILEWStream file(path.c_str()); if (!file.isValid()) { fail(SkStringPrintf("Can't open %s for writing.\n", path.c_str())); return; } if (!file.writeStream(data, len)) { fail(SkStringPrintf("Can't write to %s.\n", path.c_str())); return; } } } }; /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ // Unit tests don't fit so well into the Src/Sink model, so we give them special treatment. static SkTDArray<skiatest::Test> gParallelTests, gSerialTests; static void gather_tests() { if (!FLAGS_src.contains("tests")) { return; } for (const skiatest::TestRegistry* r = skiatest::TestRegistry::Head(); r; r = r->next()) { if (!in_shard()) { continue; } // Despite its name, factory() is returning a reference to // link-time static const POD data. const skiatest::Test& test = r->factory(); if (SkCommandLineFlags::ShouldSkip(FLAGS_match, test.name)) { continue; } if (test.needsGpu && gpu_supported()) { (FLAGS_gpu_threading ? gParallelTests : gSerialTests).push(test); } else if (!test.needsGpu && FLAGS_cpu) { gParallelTests.push(test); } } } static void run_test(skiatest::Test test) { struct : public skiatest::Reporter { void reportFailed(const skiatest::Failure& failure) override { fail(failure.toString()); JsonWriter::AddTestFailure(failure); } bool allowExtendedTest() const override { return FLAGS_pathOpsExtended; } bool verbose() const override { return FLAGS_veryVerbose; } } reporter; if (!FLAGS_dryRun && !is_blacklisted("_", "tests", "_", test.name)) { start("unit", "test", "", test.name); GrContextFactory factory; test.proc(&reporter, &factory); } done("unit", "test", "", test.name); } /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ DEFINE_int32(status_sec, 15, "Print status this often (and if we crash)."); SkThread* start_status_thread() { auto thread = new SkThread([] (void*) { for (;;) { print_status(); #if defined(SK_BUILD_FOR_WIN) Sleep(FLAGS_status_sec * 1000); #else sleep(FLAGS_status_sec); #endif } }); thread->start(); return thread; } #define PORTABLE_FONT_PREFIX "Toy Liberation " static SkTypeface* create_from_name(const char familyName[], SkTypeface::Style style) { if (familyName && strlen(familyName) > sizeof(PORTABLE_FONT_PREFIX) && !strncmp(familyName, PORTABLE_FONT_PREFIX, sizeof(PORTABLE_FONT_PREFIX) - 1)) { return sk_tool_utils::create_portable_typeface(familyName, style); } return nullptr; } #undef PORTABLE_FONT_PREFIX extern SkTypeface* (*gCreateTypefaceDelegate)(const char [], SkTypeface::Style ); int dm_main(); int dm_main() { setup_crash_handler(); JsonWriter::DumpJson(); // It's handy for the bots to assume this is ~never missing. SkAutoGraphics ag; SkTaskGroup::Enabler enabled(FLAGS_threads); gCreateTypefaceDelegate = &create_from_name; { SkString testResourcePath = GetResourcePath("color_wheel.png"); SkFILEStream testResource(testResourcePath.c_str()); if (!testResource.isValid()) { SkDebugf("Some resources are missing. Do you need to set --resourcePath?\n"); } } gather_gold(); gather_uninteresting_hashes(); if (!gather_srcs()) { return 1; } gather_sinks(); gather_tests(); gPending = gSrcs.count() * gSinks.count() + gParallelTests.count() + gSerialTests.count(); SkDebugf("%d srcs * %d sinks + %d tests == %d tasks", gSrcs.count(), gSinks.count(), gParallelTests.count() + gSerialTests.count(), gPending); SkAutoTDelete<SkThread> statusThread(start_status_thread()); // Kick off as much parallel work as we can, making note of any serial work we'll need to do. SkTaskGroup parallel; SkTArray<Task> serial; for (auto& sink : gSinks) for (auto& src : gSrcs) { if (src->veto(sink->flags()) || is_blacklisted(sink.tag.c_str(), src.tag.c_str(), src.options.c_str(), src->name().c_str())) { SkAutoTAcquire<SkPODSpinlock> lock(gMutex); gPending--; continue; } Task task(src, sink); if (src->serial() || sink->serial()) { serial.push_back(task); } else { parallel.add([task] { Task::Run(task); }); } } for (auto test : gParallelTests) { parallel.add([test] { run_test(test); }); } // With the parallel work running, run serial tasks and tests here on main thread. for (auto task : serial) { Task::Run(task); } for (auto test : gSerialTests) { run_test(test); } // Wait for any remaining parallel work to complete (including any spun off of serial tasks). parallel.wait(); gDefinitelyThreadSafeWork.wait(); // We'd better have run everything. SkASSERT(gPending == 0); // At this point we're back in single-threaded land. sk_tool_utils::release_portable_typefaces(); if (gFailures.count() > 0) { SkDebugf("Failures:\n"); for (int i = 0; i < gFailures.count(); i++) { SkDebugf("\t%s\n", gFailures[i].c_str()); } SkDebugf("%d failures\n", gFailures.count()); return 1; } #ifdef SK_PDF_IMAGE_STATS SkPDFImageDumpStats(); #endif // SK_PDF_IMAGE_STATS print_status(); SkDebugf("Finished!\n"); return 0; } // TODO: currently many GPU tests are declared outside SK_SUPPORT_GPU guards. // Thus we export the empty RunWithGPUTestContexts when SK_SUPPORT_GPU=0. namespace skiatest { namespace { typedef void(*TestWithGrContext)(skiatest::Reporter*, GrContext*); typedef void(*TestWithGrContextAndGLContext)(skiatest::Reporter*, GrContext*, SkGLContext*); #if SK_SUPPORT_GPU template<typename T> void call_test(T test, skiatest::Reporter* reporter, const GrContextFactory::ContextInfo& context); template<> void call_test(TestWithGrContext test, skiatest::Reporter* reporter, const GrContextFactory::ContextInfo& context) { test(reporter, context.fGrContext); } template<> void call_test(TestWithGrContextAndGLContext test, skiatest::Reporter* reporter, const GrContextFactory::ContextInfo& context) { test(reporter, context.fGrContext, context.fGLContext); } #endif } // namespace template<typename T> void RunWithGPUTestContexts(T test, GPUTestContexts testContexts, Reporter* reporter, GrContextFactory* factory) { #if SK_SUPPORT_GPU // Iterate over context types, except use "native" instead of explicitly trying OpenGL and // OpenGL ES. Do not use GLES on desktop, since tests do not account for not fixing // http://skbug.com/2809 GrContextFactory::GLContextType contextTypes[] = { GrContextFactory::kNative_GLContextType, #if SK_ANGLE #ifdef SK_BUILD_FOR_WIN GrContextFactory::kANGLE_GLContextType, #endif GrContextFactory::kANGLE_GL_GLContextType, #endif #if SK_COMMAND_BUFFER GrContextFactory::kCommandBufferES2_GLContextType, GrContextFactory::kCommandBufferES3_GLContextType, #endif #if SK_MESA GrContextFactory::kMESA_GLContextType, #endif GrContextFactory::kNull_GLContextType, GrContextFactory::kDebug_GLContextType, }; static_assert(SK_ARRAY_COUNT(contextTypes) == GrContextFactory::kGLContextTypeCnt - 2, "Skipping unexpected GLContextType for GPU tests"); for (auto& contextType : contextTypes) { int contextSelector = kNone_GPUTestContexts; if (GrContextFactory::IsRenderingGLContext(contextType)) { contextSelector |= kAllRendering_GPUTestContexts; } else if (contextType == GrContextFactory::kNative_GLContextType) { contextSelector |= kNative_GPUTestContexts; } else if (contextType == GrContextFactory::kNull_GLContextType) { contextSelector |= kNull_GPUTestContexts; } else if (contextType == GrContextFactory::kDebug_GLContextType) { contextSelector |= kDebug_GPUTestContexts; } if ((testContexts & contextSelector) == 0) { continue; } GrContextFactory::ContextInfo context = factory->getContextInfo(contextType); if (context.fGrContext) { call_test(test, reporter, context); } context = factory->getContextInfo(contextType, GrContextFactory::kEnableNVPR_GLContextOptions); if (context.fGrContext) { call_test(test, reporter, context); } } #endif } template void RunWithGPUTestContexts<TestWithGrContext>(TestWithGrContext test, GPUTestContexts testContexts, Reporter* reporter, GrContextFactory* factory); template void RunWithGPUTestContexts<TestWithGrContextAndGLContext>(TestWithGrContextAndGLContext test, GPUTestContexts testContexts, Reporter* reporter, GrContextFactory* factory); } // namespace skiatest #if !defined(SK_BUILD_FOR_IOS) int main(int argc, char** argv) { SkCommandLineFlags::Parse(argc, argv); return dm_main(); } #endif