/* * Mesa 3-D graphics library * Version: 7.3 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "main/glheader.h" #include "main/imports.h" #include "main/mtypes.h" #include "prog_instruction.h" /** * Initialize program instruction fields to defaults. * \param inst first instruction to initialize * \param count number of instructions to initialize */ void _mesa_init_instructions(struct prog_instruction *inst, GLuint count) { GLuint i; memset(inst, 0, count * sizeof(struct prog_instruction)); for (i = 0; i < count; i++) { inst[i].SrcReg[0].File = PROGRAM_UNDEFINED; inst[i].SrcReg[0].Swizzle = SWIZZLE_NOOP; inst[i].SrcReg[1].File = PROGRAM_UNDEFINED; inst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP; inst[i].SrcReg[2].File = PROGRAM_UNDEFINED; inst[i].SrcReg[2].Swizzle = SWIZZLE_NOOP; inst[i].DstReg.File = PROGRAM_UNDEFINED; inst[i].DstReg.WriteMask = WRITEMASK_XYZW; inst[i].DstReg.CondMask = COND_TR; inst[i].DstReg.CondSwizzle = SWIZZLE_NOOP; inst[i].SaturateMode = SATURATE_OFF; inst[i].Precision = FLOAT32; } } /** * Allocate an array of program instructions. * \param numInst number of instructions * \return pointer to instruction memory */ struct prog_instruction * _mesa_alloc_instructions(GLuint numInst) { return (struct prog_instruction *) calloc(1, numInst * sizeof(struct prog_instruction)); } /** * Reallocate memory storing an array of program instructions. * This is used when we need to append additional instructions onto an * program. * \param oldInst pointer to first of old/src instructions * \param numOldInst number of instructions at <oldInst> * \param numNewInst desired size of new instruction array. * \return pointer to start of new instruction array. */ struct prog_instruction * _mesa_realloc_instructions(struct prog_instruction *oldInst, GLuint numOldInst, GLuint numNewInst) { struct prog_instruction *newInst; newInst = (struct prog_instruction *) _mesa_realloc(oldInst, numOldInst * sizeof(struct prog_instruction), numNewInst * sizeof(struct prog_instruction)); return newInst; } /** * Copy an array of program instructions. * \param dest pointer to destination. * \param src pointer to source. * \param n number of instructions to copy. * \return pointer to destination. */ struct prog_instruction * _mesa_copy_instructions(struct prog_instruction *dest, const struct prog_instruction *src, GLuint n) { GLuint i; memcpy(dest, src, n * sizeof(struct prog_instruction)); for (i = 0; i < n; i++) { if (src[i].Comment) dest[i].Comment = _mesa_strdup(src[i].Comment); } return dest; } /** * Free an array of instructions */ void _mesa_free_instructions(struct prog_instruction *inst, GLuint count) { GLuint i; for (i = 0; i < count; i++) { if (inst[i].Data) free(inst[i].Data); if (inst[i].Comment) free((char *) inst[i].Comment); } free(inst); } /** * Basic info about each instruction */ struct instruction_info { gl_inst_opcode Opcode; const char *Name; GLuint NumSrcRegs; GLuint NumDstRegs; }; /** * Instruction info * \note Opcode should equal array index! */ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_NOP, "NOP", 0, 0 }, { OPCODE_ABS, "ABS", 1, 1 }, { OPCODE_ADD, "ADD", 2, 1 }, { OPCODE_AND, "AND", 2, 1 }, { OPCODE_ARA, "ARA", 1, 1 }, { OPCODE_ARL, "ARL", 1, 1 }, { OPCODE_ARL_NV, "ARL_NV", 1, 1 }, { OPCODE_ARR, "ARL", 1, 1 }, { OPCODE_BGNLOOP,"BGNLOOP", 0, 0 }, { OPCODE_BGNSUB, "BGNSUB", 0, 0 }, { OPCODE_BRA, "BRA", 0, 0 }, { OPCODE_BRK, "BRK", 0, 0 }, { OPCODE_CAL, "CAL", 0, 0 }, { OPCODE_CMP, "CMP", 3, 1 }, { OPCODE_CONT, "CONT", 0, 0 }, { OPCODE_COS, "COS", 1, 1 }, { OPCODE_DDX, "DDX", 1, 1 }, { OPCODE_DDY, "DDY", 1, 1 }, { OPCODE_DP2, "DP2", 2, 1 }, { OPCODE_DP2A, "DP2A", 3, 1 }, { OPCODE_DP3, "DP3", 2, 1 }, { OPCODE_DP4, "DP4", 2, 1 }, { OPCODE_DPH, "DPH", 2, 1 }, { OPCODE_DST, "DST", 2, 1 }, { OPCODE_ELSE, "ELSE", 0, 0 }, { OPCODE_EMIT_VERTEX, "EMIT_VERTEX", 0, 0 }, { OPCODE_END, "END", 0, 0 }, { OPCODE_END_PRIMITIVE, "END_PRIMITIVE", 0, 0 }, { OPCODE_ENDIF, "ENDIF", 0, 0 }, { OPCODE_ENDLOOP,"ENDLOOP", 0, 0 }, { OPCODE_ENDSUB, "ENDSUB", 0, 0 }, { OPCODE_EX2, "EX2", 1, 1 }, { OPCODE_EXP, "EXP", 1, 1 }, { OPCODE_FLR, "FLR", 1, 1 }, { OPCODE_FRC, "FRC", 1, 1 }, { OPCODE_IF, "IF", 1, 0 }, { OPCODE_KIL, "KIL", 1, 0 }, { OPCODE_KIL_NV, "KIL_NV", 0, 0 }, { OPCODE_LG2, "LG2", 1, 1 }, { OPCODE_LIT, "LIT", 1, 1 }, { OPCODE_LOG, "LOG", 1, 1 }, { OPCODE_LRP, "LRP", 3, 1 }, { OPCODE_MAD, "MAD", 3, 1 }, { OPCODE_MAX, "MAX", 2, 1 }, { OPCODE_MIN, "MIN", 2, 1 }, { OPCODE_MOV, "MOV", 1, 1 }, { OPCODE_MUL, "MUL", 2, 1 }, { OPCODE_NOISE1, "NOISE1", 1, 1 }, { OPCODE_NOISE2, "NOISE2", 1, 1 }, { OPCODE_NOISE3, "NOISE3", 1, 1 }, { OPCODE_NOISE4, "NOISE4", 1, 1 }, { OPCODE_NOT, "NOT", 1, 1 }, { OPCODE_NRM3, "NRM3", 1, 1 }, { OPCODE_NRM4, "NRM4", 1, 1 }, { OPCODE_OR, "OR", 2, 1 }, { OPCODE_PK2H, "PK2H", 1, 1 }, { OPCODE_PK2US, "PK2US", 1, 1 }, { OPCODE_PK4B, "PK4B", 1, 1 }, { OPCODE_PK4UB, "PK4UB", 1, 1 }, { OPCODE_POW, "POW", 2, 1 }, { OPCODE_POPA, "POPA", 0, 0 }, { OPCODE_PRINT, "PRINT", 1, 0 }, { OPCODE_PUSHA, "PUSHA", 0, 0 }, { OPCODE_RCC, "RCC", 1, 1 }, { OPCODE_RCP, "RCP", 1, 1 }, { OPCODE_RET, "RET", 0, 0 }, { OPCODE_RFL, "RFL", 1, 1 }, { OPCODE_RSQ, "RSQ", 1, 1 }, { OPCODE_SCS, "SCS", 1, 1 }, { OPCODE_SEQ, "SEQ", 2, 1 }, { OPCODE_SFL, "SFL", 0, 1 }, { OPCODE_SGE, "SGE", 2, 1 }, { OPCODE_SGT, "SGT", 2, 1 }, { OPCODE_SIN, "SIN", 1, 1 }, { OPCODE_SLE, "SLE", 2, 1 }, { OPCODE_SLT, "SLT", 2, 1 }, { OPCODE_SNE, "SNE", 2, 1 }, { OPCODE_SSG, "SSG", 1, 1 }, { OPCODE_STR, "STR", 0, 1 }, { OPCODE_SUB, "SUB", 2, 1 }, { OPCODE_SWZ, "SWZ", 1, 1 }, { OPCODE_TEX, "TEX", 1, 1 }, { OPCODE_TXB, "TXB", 1, 1 }, { OPCODE_TXD, "TXD", 3, 1 }, { OPCODE_TXL, "TXL", 1, 1 }, { OPCODE_TXP, "TXP", 1, 1 }, { OPCODE_TXP_NV, "TXP_NV", 1, 1 }, { OPCODE_TRUNC, "TRUNC", 1, 1 }, { OPCODE_UP2H, "UP2H", 1, 1 }, { OPCODE_UP2US, "UP2US", 1, 1 }, { OPCODE_UP4B, "UP4B", 1, 1 }, { OPCODE_UP4UB, "UP4UB", 1, 1 }, { OPCODE_X2D, "X2D", 3, 1 }, { OPCODE_XOR, "XOR", 2, 1 }, { OPCODE_XPD, "XPD", 2, 1 } }; /** * Return the number of src registers for the given instruction/opcode. */ GLuint _mesa_num_inst_src_regs(gl_inst_opcode opcode) { ASSERT(opcode < MAX_OPCODE); ASSERT(opcode == InstInfo[opcode].Opcode); ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode); return InstInfo[opcode].NumSrcRegs; } /** * Return the number of dst registers for the given instruction/opcode. */ GLuint _mesa_num_inst_dst_regs(gl_inst_opcode opcode) { ASSERT(opcode < MAX_OPCODE); ASSERT(opcode == InstInfo[opcode].Opcode); ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode); return InstInfo[opcode].NumDstRegs; } GLboolean _mesa_is_tex_instruction(gl_inst_opcode opcode) { return (opcode == OPCODE_TEX || opcode == OPCODE_TXB || opcode == OPCODE_TXD || opcode == OPCODE_TXL || opcode == OPCODE_TXP); } /** * Check if there's a potential src/dst register data dependency when * using SOA execution. * Example: * MOV T, T.yxwz; * This would expand into: * MOV t0, t1; * MOV t1, t0; * MOV t2, t3; * MOV t3, t2; * The second instruction will have the wrong value for t0 if executed as-is. */ GLboolean _mesa_check_soa_dependencies(const struct prog_instruction *inst) { GLuint i, chan; if (inst->DstReg.WriteMask == WRITEMASK_X || inst->DstReg.WriteMask == WRITEMASK_Y || inst->DstReg.WriteMask == WRITEMASK_Z || inst->DstReg.WriteMask == WRITEMASK_W || inst->DstReg.WriteMask == 0x0) { /* no chance of data dependency */ return GL_FALSE; } /* loop over src regs */ for (i = 0; i < 3; i++) { if (inst->SrcReg[i].File == inst->DstReg.File && inst->SrcReg[i].Index == inst->DstReg.Index) { /* loop over dest channels */ GLuint channelsWritten = 0x0; for (chan = 0; chan < 4; chan++) { if (inst->DstReg.WriteMask & (1 << chan)) { /* check if we're reading a channel that's been written */ GLuint swizzle = GET_SWZ(inst->SrcReg[i].Swizzle, chan); if (swizzle <= SWIZZLE_W && (channelsWritten & (1 << swizzle))) { return GL_TRUE; } channelsWritten |= (1 << chan); } } } } return GL_FALSE; } /** * Return string name for given program opcode. */ const char * _mesa_opcode_string(gl_inst_opcode opcode) { if (opcode < MAX_OPCODE) return InstInfo[opcode].Name; else { static char s[20]; _mesa_snprintf(s, sizeof(s), "OP%u", opcode); return s; } }