/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Benjamin Franzke <benjaminfranzke@googlemail.com> */ #define _BSD_SOURCE #include <stddef.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <stdint.h> #include <sys/types.h> #include <sys/stat.h> #include <unistd.h> #include "gbm.h" #include "gbmint.h" #include "common.h" #include "backend.h" #define ARRAY_SIZE(a) (sizeof(a)/sizeof((a)[0])) struct gbm_device *devices[16]; static int device_num = 0; /** Returns the file description for the gbm device * * \return The fd that the struct gbm_device was created with */ GBM_EXPORT int gbm_device_get_fd(struct gbm_device *gbm) { return gbm->fd; } /* FIXME: maybe superfluous, use udev subclass from the fd? */ /** Get the backend name for the given gbm device * * \return The backend name string - this belongs to the device and must not * be freed */ GBM_EXPORT const char * gbm_device_get_backend_name(struct gbm_device *gbm) { return gbm->name; } /** Test if a format is supported for a given set of usage flags. * * \param gbm The created buffer manager * \param format The format to test * \param usage A bitmask of the usages to test the format against * \return 1 if the format is supported otherwise 0 * * \sa enum gbm_bo_flags for the list of flags that the format can be * tested against * * \sa enum gbm_bo_format for the list of formats */ int gbm_device_is_format_supported(struct gbm_device *gbm, uint32_t format, uint32_t usage) { return gbm->is_format_supported(gbm, format, usage); } /** Destroy the gbm device and free all resources associated with it. * * \param gbm The device created using gbm_create_device() */ GBM_EXPORT void gbm_device_destroy(struct gbm_device *gbm) { gbm->refcount--; if (gbm->refcount == 0) gbm->destroy(gbm); } GBM_EXPORT struct gbm_device * _gbm_mesa_get_device(int fd) { struct gbm_device *gbm = NULL; struct stat buf; dev_t dev; int i; if (fd < 0 || fstat(fd, &buf) < 0 || !S_ISCHR(buf.st_mode)) { fprintf(stderr, "_gbm_mesa_get_device: invalid fd: %d\n", fd); return NULL; } for (i = 0; i < device_num; ++i) { dev = devices[i]->stat.st_rdev; if (major(dev) == major(buf.st_rdev) && minor(dev) == minor(buf.st_rdev)) { gbm = devices[i]; gbm->refcount++; break; } } return gbm; } /** Create a gbm device for allocating buffers * * The file descriptor passed in is used by the backend to communicate with * platform for allocating the memory. For allocations using DRI this would be * the file descriptor returned when opening a device such as \c * /dev/dri/card0 * * \param fd The file descriptor for an backend specific device * \return The newly created struct gbm_device. The resources associated with * the device should be freed with gbm_device_destroy() when it is no longer * needed. If the creation of the device failed NULL will be returned. */ GBM_EXPORT struct gbm_device * gbm_create_device(int fd) { struct gbm_device *gbm = NULL; struct stat buf; if (fd < 0 || fstat(fd, &buf) < 0 || !S_ISCHR(buf.st_mode)) { fprintf(stderr, "gbm_create_device: invalid fd: %d\n", fd); return NULL; } if (device_num == 0) memset(devices, 0, sizeof devices); gbm = _gbm_create_device(fd); if (gbm == NULL) return NULL; gbm->dummy = gbm_create_device; gbm->stat = buf; gbm->refcount = 1; if (device_num < ARRAY_SIZE(devices)-1) devices[device_num++] = gbm; return gbm; } /** Get the width of the buffer object * * \param bo The buffer object * \return The width of the allocated buffer object * */ GBM_EXPORT unsigned int gbm_bo_get_width(struct gbm_bo *bo) { return bo->width; } /** Get the height of the buffer object * * \param bo The buffer object * \return The height of the allocated buffer object */ GBM_EXPORT unsigned int gbm_bo_get_height(struct gbm_bo *bo) { return bo->height; } /** Get the stride of the buffer object * * This is calculated by the backend when it does the allocation in * gbm_bo_create() * * \param bo The buffer object * \return The stride of the allocated buffer object in bytes */ GBM_EXPORT uint32_t gbm_bo_get_stride(struct gbm_bo *bo) { return bo->stride; } /** Get the format of the buffer object * * The format of the pixels in the buffer. * * \param bo The buffer object * \return The format of buffer object, on of the GBM_FORMAT_* codes */ GBM_EXPORT uint32_t gbm_bo_get_format(struct gbm_bo *bo) { return bo->format; } /** Get the handle of the buffer object * * This is stored in the platform generic union gbm_bo_handle type. However * the format of this handle is platform specific. * * \param bo The buffer object * \return Returns the handle of the allocated buffer object */ GBM_EXPORT union gbm_bo_handle gbm_bo_get_handle(struct gbm_bo *bo) { return bo->handle; } /** Write data into the buffer object * * If the buffer object was created with the GBM_BO_USE_WRITE flag, * this function can used to write data into the buffer object. The * data is copied directly into the object and it's the responsiblity * of the caller to make sure the data represents valid pixel data, * according to the width, height, stride and format of the buffer object. * * \param bo The buffer object * \param buf The data to write * \param count The number of bytes to write * \return Returns -1 on error, 0 otherwise */ GBM_EXPORT int gbm_bo_write(struct gbm_bo *bo, const void *buf, size_t count) { return bo->gbm->bo_write(bo, buf, count); } /** Get the gbm device used to create the buffer object * * \param bo The buffer object * \return Returns the gbm device with which the buffer object was created */ GBM_EXPORT struct gbm_device * gbm_bo_get_device(struct gbm_bo *bo) { return bo->gbm; } /** Set the user data associated with a buffer object * * \param bo The buffer object * \param data The data to associate to the buffer object * \param destroy_user_data A callback (which may be %NULL) that will be * called prior to the buffer destruction */ GBM_EXPORT void gbm_bo_set_user_data(struct gbm_bo *bo, void *data, void (*destroy_user_data)(struct gbm_bo *, void *)) { bo->user_data = data; bo->destroy_user_data = destroy_user_data; } /** Get the user data associated with a buffer object * * \param bo The buffer object * \return Returns the user data associated with the buffer object or %NULL * if no data was associated with it * * \sa gbm_bo_set_user_data() */ GBM_EXPORT void * gbm_bo_get_user_data(struct gbm_bo *bo) { return bo->user_data; } /** * Destroys the given buffer object and frees all resources associated with * it. * * \param bo The buffer object */ GBM_EXPORT void gbm_bo_destroy(struct gbm_bo *bo) { if (bo->destroy_user_data) bo->destroy_user_data(bo, bo->user_data); bo->gbm->bo_destroy(bo); } /** * Allocate a buffer object for the given dimensions * * \param gbm The gbm device returned from gbm_create_device() * \param width The width for the buffer * \param height The height for the buffer * \param format The format to use for the buffer * \param usage The union of the usage flags for this buffer * * \return A newly allocated buffer that should be freed with gbm_bo_destroy() * when no longer needed. If an error occurs during allocation %NULL will be * returned. * * \sa enum gbm_bo_format for the list of formats * \sa enum gbm_bo_flags for the list of usage flags */ GBM_EXPORT struct gbm_bo * gbm_bo_create(struct gbm_device *gbm, uint32_t width, uint32_t height, uint32_t format, uint32_t usage) { if (width == 0 || height == 0) return NULL; if (usage & GBM_BO_USE_CURSOR_64X64 && (width != 64 || height != 64)) return NULL; return gbm->bo_create(gbm, width, height, format, usage); } /** * Create a gbm buffer object from an foreign object * * This function imports a foreign object and creates a new gbm bo for it. * This enabled using the foreign object with a display API such as KMS. * Currently two types of foreign objects are supported, indicated by the type * argument: * * GBM_BO_IMPORT_WL_BUFFER * GBM_BO_IMPORT_EGL_IMAGE * * The the gbm bo shares the underlying pixels but its life-time is * independent of the foreign object. * * \param gbm The gbm device returned from gbm_create_device() * \param gbm The type of object we're importing * \param gbm Pointer to the external object * \param usage The union of the usage flags for this buffer * * \return A newly allocated buffer object that should be freed with * gbm_bo_destroy() when no longer needed. * * \sa enum gbm_bo_flags for the list of usage flags */ GBM_EXPORT struct gbm_bo * gbm_bo_import(struct gbm_device *gbm, uint32_t type, void *buffer, uint32_t usage) { return gbm->bo_import(gbm, type, buffer, usage); } /** * Allocate a surface object * * \param gbm The gbm device returned from gbm_create_device() * \param width The width for the surface * \param height The height for the surface * \param format The format to use for the surface * * \return A newly allocated surface that should be freed with * gbm_surface_destroy() when no longer needed. If an error occurs * during allocation %NULL will be returned. * * \sa enum gbm_bo_format for the list of formats */ GBM_EXPORT struct gbm_surface * gbm_surface_create(struct gbm_device *gbm, uint32_t width, uint32_t height, uint32_t format, uint32_t flags) { return gbm->surface_create(gbm, width, height, format, flags); } /** * Destroys the given surface and frees all resources associated with * it. * * All buffers locked with gbm_surface_lock_front_buffer() should be * released prior to calling this function. * * \param surf The surface */ GBM_EXPORT void gbm_surface_destroy(struct gbm_surface *surf) { surf->gbm->surface_destroy(surf); } /** * Lock the surface's current front buffer * * Lock rendering to the surface's current front buffer until it is * released with gbm_surface_release_buffer(). * * This function must be called exactly once after calling * eglSwapBuffers. Calling it before any eglSwapBuffer has happened * on the surface or two or more times after eglSwapBuffers is an * error. A new bo representing the new front buffer is returned. On * multiple invocations, all the returned bos must be released in * order to release the actual surface buffer. * * \param surf The surface * * \return A buffer object that should be released with * gbm_surface_release_buffer() when no longer needed. The implementation * is free to reuse buffers released with gbm_surface_release_buffer() so * this bo should not be destroyed using gbm_bo_destroy(). If an error * occurs this function returns %NULL. */ GBM_EXPORT struct gbm_bo * gbm_surface_lock_front_buffer(struct gbm_surface *surf) { return surf->gbm->surface_lock_front_buffer(surf); } /** * Release a locked buffer obtained with gbm_surface_lock_front_buffer() * * Returns the underlying buffer to the gbm surface. Releasing a bo * will typically make gbm_surface_has_free_buffer() return 1 and thus * allow rendering the next frame, but not always. The implementation * may choose to destroy the bo immediately or reuse it, in which case * the user data associated with it is unchanged. * * \param surf The surface * \param bo The buffer object */ GBM_EXPORT void gbm_surface_release_buffer(struct gbm_surface *surf, struct gbm_bo *bo) { surf->gbm->surface_release_buffer(surf, bo); } /** * Return whether or not a surface has free (non-locked) buffers * * Before starting a new frame, the surface must have a buffer * available for rendering. Initially, a gbm surface will have a free * buffer, but after one of more buffers have been locked (\sa * gbm_surface_lock_front_buffer()), the application must check for a * free buffer before rendering. * * If a surface doesn't have a free buffer, the application must * return a buffer to the surface using gbm_surface_release_buffer() * and after that, the application can query for free buffers again. * * \param surf The surface * \return 1 if the surface has free buffers, 0 otherwise */ GBM_EXPORT int gbm_surface_has_free_buffers(struct gbm_surface *surf) { return surf->gbm->surface_has_free_buffers(surf); }