/* * Copyright 2010 Marek Olšák <maraeo@gmail.com * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef R600_RESOURCE_H #define R600_RESOURCE_H #include "util/u_transfer.h" /* flag to indicate a resource is to be used as a transfer so should not be tiled */ #define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV /* Texture transfer. */ struct r600_transfer { /* Base class. */ struct pipe_transfer transfer; /* Buffer transfer. */ struct pipe_transfer *buffer_transfer; unsigned offset; struct pipe_resource *staging_texture; }; struct r600_resource_texture { struct si_resource resource; /* If this resource is a depth-stencil buffer on evergreen, this contains * the depth part of the format. There is a separate stencil resource * for the stencil buffer below. */ enum pipe_format real_format; unsigned pitch_override; unsigned depth; unsigned dirty_db; struct r600_resource_texture *flushed_depth_texture; boolean is_flushing_texture; struct radeon_surface surface; }; struct r600_surface { struct pipe_surface base; }; void r600_init_screen_resource_functions(struct pipe_screen *screen); /* r600_texture */ struct pipe_resource *si_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ); struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *base, struct winsys_handle *whandle); int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture, boolean just_create); struct r600_context; void r600_upload_const_buffer(struct r600_context *rctx, struct si_resource **rbuffer, const uint8_t *ptr, unsigned size, uint32_t *const_offset); #endif