//===--------------------- AMDILFrameLowering.h -----------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //==-----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Interface to describe a layout of a stack frame on a AMDIL target machine // //===----------------------------------------------------------------------===// #ifndef _AMDILFRAME_LOWERING_H_ #define _AMDILFRAME_LOWERING_H_ #include "llvm/CodeGen/MachineFunction.h" #include "llvm/Target/TargetFrameLowering.h" /// Information about the stack frame layout on the AMDGPU targets. It holds /// the direction of the stack growth, the known stack alignment on entry to /// each function, and the offset to the locals area. /// See TargetFrameInfo for more comments. namespace llvm { class AMDGPUFrameLowering : public TargetFrameLowering { public: AMDGPUFrameLowering(StackDirection D, unsigned StackAl, int LAO, unsigned TransAl = 1); virtual ~AMDGPUFrameLowering(); virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const; virtual const SpillSlot * getCalleeSavedSpillSlots(unsigned &NumEntries) const; virtual void emitPrologue(MachineFunction &MF) const; virtual void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const; virtual bool hasFP(const MachineFunction &MF) const; }; // class AMDGPUFrameLowering } // namespace llvm #endif // _AMDILFRAME_LOWERING_H_