//===-- AMDILCFGStructurizer.cpp - CFG Structurizer -----------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //==-----------------------------------------------------------------------===// #define DEBUGME 0 #define DEBUG_TYPE "structcfg" #include "AMDGPUInstrInfo.h" #include "AMDIL.h" #include "AMDILUtilityFunctions.h" #include "llvm/ADT/SCCIterator.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Statistic.h" #include "llvm/Analysis/DominatorInternals.h" #include "llvm/Analysis/Dominators.h" #include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionAnalysis.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineJumpTableInfo.h" #include "llvm/CodeGen/MachineLoopInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/Target/TargetInstrInfo.h" #define FirstNonDebugInstr(A) A->begin() using namespace llvm; // TODO: move-begin. //===----------------------------------------------------------------------===// // // Statistics for CFGStructurizer. // //===----------------------------------------------------------------------===// STATISTIC(numSerialPatternMatch, "CFGStructurizer number of serial pattern " "matched"); STATISTIC(numIfPatternMatch, "CFGStructurizer number of if pattern " "matched"); STATISTIC(numLoopbreakPatternMatch, "CFGStructurizer number of loop-break " "pattern matched"); STATISTIC(numLoopcontPatternMatch, "CFGStructurizer number of loop-continue " "pattern matched"); STATISTIC(numLoopPatternMatch, "CFGStructurizer number of loop pattern " "matched"); STATISTIC(numClonedBlock, "CFGStructurizer cloned blocks"); STATISTIC(numClonedInstr, "CFGStructurizer cloned instructions"); //===----------------------------------------------------------------------===// // // Miscellaneous utility for CFGStructurizer. // //===----------------------------------------------------------------------===// namespace llvmCFGStruct { #define SHOWNEWINSTR(i) \ if (DEBUGME) errs() << "New instr: " << *i << "\n" #define SHOWNEWBLK(b, msg) \ if (DEBUGME) { \ errs() << msg << "BB" << b->getNumber() << "size " << b->size(); \ errs() << "\n"; \ } #define SHOWBLK_DETAIL(b, msg) \ if (DEBUGME) { \ if (b) { \ errs() << msg << "BB" << b->getNumber() << "size " << b->size(); \ b->print(errs()); \ errs() << "\n"; \ } \ } #define INVALIDSCCNUM -1 #define INVALIDREGNUM 0 template<class LoopinfoT> void PrintLoopinfo(const LoopinfoT &LoopInfo, llvm::raw_ostream &OS) { for (typename LoopinfoT::iterator iter = LoopInfo.begin(), iterEnd = LoopInfo.end(); iter != iterEnd; ++iter) { (*iter)->print(OS, 0); } } template<class NodeT> void ReverseVector(SmallVector<NodeT *, DEFAULT_VEC_SLOTS> &Src) { size_t sz = Src.size(); for (size_t i = 0; i < sz/2; ++i) { NodeT *t = Src[i]; Src[i] = Src[sz - i - 1]; Src[sz - i - 1] = t; } } } //end namespace llvmCFGStruct //===----------------------------------------------------------------------===// // // MachinePostDominatorTree // //===----------------------------------------------------------------------===// namespace llvm { /// PostDominatorTree Class - Concrete subclass of DominatorTree that is used /// to compute the a post-dominator tree. /// struct MachinePostDominatorTree : public MachineFunctionPass { static char ID; // Pass identification, replacement for typeid DominatorTreeBase<MachineBasicBlock> *DT; MachinePostDominatorTree() : MachineFunctionPass(ID) { DT = new DominatorTreeBase<MachineBasicBlock>(true); //true indicate // postdominator } ~MachinePostDominatorTree(); virtual bool runOnMachineFunction(MachineFunction &MF); virtual void getAnalysisUsage(AnalysisUsage &AU) const { AU.setPreservesAll(); MachineFunctionPass::getAnalysisUsage(AU); } inline const std::vector<MachineBasicBlock *> &getRoots() const { return DT->getRoots(); } inline MachineDomTreeNode *getRootNode() const { return DT->getRootNode(); } inline MachineDomTreeNode *operator[](MachineBasicBlock *BB) const { return DT->getNode(BB); } inline MachineDomTreeNode *getNode(MachineBasicBlock *BB) const { return DT->getNode(BB); } inline bool dominates(MachineDomTreeNode *A, MachineDomTreeNode *B) const { return DT->dominates(A, B); } inline bool dominates(MachineBasicBlock *A, MachineBasicBlock *B) const { return DT->dominates(A, B); } inline bool properlyDominates(const MachineDomTreeNode *A, MachineDomTreeNode *B) const { return DT->properlyDominates(A, B); } inline bool properlyDominates(MachineBasicBlock *A, MachineBasicBlock *B) const { return DT->properlyDominates(A, B); } inline MachineBasicBlock * findNearestCommonDominator(MachineBasicBlock *A, MachineBasicBlock *B) { return DT->findNearestCommonDominator(A, B); } virtual void print(llvm::raw_ostream &OS, const Module *M = 0) const { DT->print(OS); } }; } //end of namespace llvm char MachinePostDominatorTree::ID = 0; static RegisterPass<MachinePostDominatorTree> machinePostDominatorTreePass("machinepostdomtree", "MachinePostDominator Tree Construction", true, true); //const PassInfo *const llvm::MachinePostDominatorsID //= &machinePostDominatorTreePass; bool MachinePostDominatorTree::runOnMachineFunction(MachineFunction &F) { DT->recalculate(F); //DEBUG(DT->dump()); return false; } MachinePostDominatorTree::~MachinePostDominatorTree() { delete DT; } //===----------------------------------------------------------------------===// // // supporting data structure for CFGStructurizer // //===----------------------------------------------------------------------===// namespace llvmCFGStruct { template<class PassT> struct CFGStructTraits { }; template <class InstrT> class BlockInformation { public: bool isRetired; int sccNum; //SmallVector<InstrT*, DEFAULT_VEC_SLOTS> succInstr; //Instructions defining the corresponding successor. BlockInformation() : isRetired(false), sccNum(INVALIDSCCNUM) {} }; template <class BlockT, class InstrT, class RegiT> class LandInformation { public: BlockT *landBlk; std::set<RegiT> breakInitRegs; //Registers that need to "reg = 0", before //WHILELOOP(thisloop) init before entering //thisloop. std::set<RegiT> contInitRegs; //Registers that need to "reg = 0", after //WHILELOOP(thisloop) init after entering //thisloop. std::set<RegiT> endbranchInitRegs; //Init before entering this loop, at loop //land block, branch cond on this reg. std::set<RegiT> breakOnRegs; //registers that need to "if (reg) break //endif" after ENDLOOP(thisloop) break //outerLoopOf(thisLoop). std::set<RegiT> contOnRegs; //registers that need to "if (reg) continue //endif" after ENDLOOP(thisloop) continue on //outerLoopOf(thisLoop). LandInformation() : landBlk(NULL) {} }; } //end of namespace llvmCFGStruct //===----------------------------------------------------------------------===// // // CFGStructurizer // //===----------------------------------------------------------------------===// namespace llvmCFGStruct { // bixia TODO: port it to BasicBlock, not just MachineBasicBlock. template<class PassT> class CFGStructurizer { public: typedef enum { Not_SinglePath = 0, SinglePath_InPath = 1, SinglePath_NotInPath = 2 } PathToKind; public: typedef typename PassT::InstructionType InstrT; typedef typename PassT::FunctionType FuncT; typedef typename PassT::DominatortreeType DomTreeT; typedef typename PassT::PostDominatortreeType PostDomTreeT; typedef typename PassT::DomTreeNodeType DomTreeNodeT; typedef typename PassT::LoopinfoType LoopInfoT; typedef GraphTraits<FuncT *> FuncGTraits; //typedef FuncGTraits::nodes_iterator BlockIterator; typedef typename FuncT::iterator BlockIterator; typedef typename FuncGTraits::NodeType BlockT; typedef GraphTraits<BlockT *> BlockGTraits; typedef GraphTraits<Inverse<BlockT *> > InvBlockGTraits; //typedef BlockGTraits::succ_iterator InstructionIterator; typedef typename BlockT::iterator InstrIterator; typedef CFGStructTraits<PassT> CFGTraits; typedef BlockInformation<InstrT> BlockInfo; typedef std::map<BlockT *, BlockInfo *> BlockInfoMap; typedef int RegiT; typedef typename PassT::LoopType LoopT; typedef LandInformation<BlockT, InstrT, RegiT> LoopLandInfo; typedef std::map<LoopT *, LoopLandInfo *> LoopLandInfoMap; //landing info for loop break typedef SmallVector<BlockT *, 32> BlockTSmallerVector; public: CFGStructurizer(); ~CFGStructurizer(); /// Perform the CFG structurization bool run(FuncT &Func, PassT &Pass, const AMDGPURegisterInfo *tri); /// Perform the CFG preparation bool prepare(FuncT &Func, PassT &Pass, const AMDGPURegisterInfo *tri); private: void reversePredicateSetter(typename BlockT::iterator); void orderBlocks(); void printOrderedBlocks(llvm::raw_ostream &OS); int patternMatch(BlockT *CurBlock); int patternMatchGroup(BlockT *CurBlock); int serialPatternMatch(BlockT *CurBlock); int ifPatternMatch(BlockT *CurBlock); int switchPatternMatch(BlockT *CurBlock); int loopendPatternMatch(BlockT *CurBlock); int loopPatternMatch(BlockT *CurBlock); int loopbreakPatternMatch(LoopT *LoopRep, BlockT *LoopHeader); int loopcontPatternMatch(LoopT *LoopRep, BlockT *LoopHeader); //int loopWithoutBreak(BlockT *); void handleLoopbreak (BlockT *ExitingBlock, LoopT *ExitingLoop, BlockT *ExitBlock, LoopT *exitLoop, BlockT *landBlock); void handleLoopcontBlock(BlockT *ContingBlock, LoopT *contingLoop, BlockT *ContBlock, LoopT *contLoop); bool isSameloopDetachedContbreak(BlockT *Src1Block, BlockT *Src2Block); int handleJumpintoIf(BlockT *HeadBlock, BlockT *TrueBlock, BlockT *FalseBlock); int handleJumpintoIfImp(BlockT *HeadBlock, BlockT *TrueBlock, BlockT *FalseBlock); int improveSimpleJumpintoIf(BlockT *HeadBlock, BlockT *TrueBlock, BlockT *FalseBlock, BlockT **LandBlockPtr); void showImproveSimpleJumpintoIf(BlockT *HeadBlock, BlockT *TrueBlock, BlockT *FalseBlock, BlockT *LandBlock, bool Detail = false); PathToKind singlePathTo(BlockT *SrcBlock, BlockT *DstBlock, bool AllowSideEntry = true); BlockT *singlePathEnd(BlockT *srcBlock, BlockT *DstBlock, bool AllowSideEntry = true); int cloneOnSideEntryTo(BlockT *PreBlock, BlockT *SrcBlock, BlockT *DstBlock); void mergeSerialBlock(BlockT *DstBlock, BlockT *srcBlock); void mergeIfthenelseBlock(InstrT *BranchInstr, BlockT *CurBlock, BlockT *TrueBlock, BlockT *FalseBlock, BlockT *LandBlock); void mergeLooplandBlock(BlockT *DstBlock, LoopLandInfo *LoopLand); void mergeLoopbreakBlock(BlockT *ExitingBlock, BlockT *ExitBlock, BlockT *ExitLandBlock, RegiT SetReg); void settleLoopcontBlock(BlockT *ContingBlock, BlockT *ContBlock, RegiT SetReg); BlockT *relocateLoopcontBlock(LoopT *ParentLoopRep, LoopT *LoopRep, std::set<BlockT*> &ExitBlockSet, BlockT *ExitLandBlk); BlockT *addLoopEndbranchBlock(LoopT *LoopRep, BlockTSmallerVector &ExitingBlocks, BlockTSmallerVector &ExitBlocks); BlockT *normalizeInfiniteLoopExit(LoopT *LoopRep); void removeUnconditionalBranch(BlockT *SrcBlock); void removeRedundantConditionalBranch(BlockT *SrcBlock); void addDummyExitBlock(SmallVector<BlockT *, DEFAULT_VEC_SLOTS> &RetBlocks); void removeSuccessor(BlockT *SrcBlock); BlockT *cloneBlockForPredecessor(BlockT *CurBlock, BlockT *PredBlock); BlockT *exitingBlock2ExitBlock (LoopT *LoopRep, BlockT *exitingBlock); void migrateInstruction(BlockT *SrcBlock, BlockT *DstBlock, InstrIterator InsertPos); void recordSccnum(BlockT *SrcBlock, int SCCNum); int getSCCNum(BlockT *srcBlk); void retireBlock(BlockT *DstBlock, BlockT *SrcBlock); bool isRetiredBlock(BlockT *SrcBlock); bool isActiveLoophead(BlockT *CurBlock); bool needMigrateBlock(BlockT *Block); BlockT *recordLoopLandBlock(LoopT *LoopRep, BlockT *LandBlock, BlockTSmallerVector &exitBlocks, std::set<BlockT*> &ExitBlockSet); void setLoopLandBlock(LoopT *LoopRep, BlockT *Block = NULL); BlockT *getLoopLandBlock(LoopT *LoopRep); LoopLandInfo *getLoopLandInfo(LoopT *LoopRep); void addLoopBreakOnReg(LoopT *LoopRep, RegiT RegNum); void addLoopContOnReg(LoopT *LoopRep, RegiT RegNum); void addLoopBreakInitReg(LoopT *LoopRep, RegiT RegNum); void addLoopContInitReg(LoopT *LoopRep, RegiT RegNum); void addLoopEndbranchInitReg(LoopT *LoopRep, RegiT RegNum); bool hasBackEdge(BlockT *curBlock); unsigned getLoopDepth (LoopT *LoopRep); int countActiveBlock( typename SmallVector<BlockT *, DEFAULT_VEC_SLOTS>::const_iterator IterStart, typename SmallVector<BlockT *, DEFAULT_VEC_SLOTS>::const_iterator IterEnd); BlockT *findNearestCommonPostDom(std::set<BlockT *>&); BlockT *findNearestCommonPostDom(BlockT *Block1, BlockT *Block2); private: DomTreeT *domTree; PostDomTreeT *postDomTree; LoopInfoT *loopInfo; PassT *passRep; FuncT *funcRep; BlockInfoMap blockInfoMap; LoopLandInfoMap loopLandInfoMap; SmallVector<BlockT *, DEFAULT_VEC_SLOTS> orderedBlks; const AMDGPURegisterInfo *TRI; }; //template class CFGStructurizer template<class PassT> CFGStructurizer<PassT>::CFGStructurizer() : domTree(NULL), postDomTree(NULL), loopInfo(NULL) { } template<class PassT> CFGStructurizer<PassT>::~CFGStructurizer() { for (typename BlockInfoMap::iterator I = blockInfoMap.begin(), E = blockInfoMap.end(); I != E; ++I) { delete I->second; } } template<class PassT> bool CFGStructurizer<PassT>::prepare(FuncT &func, PassT &pass, const AMDGPURegisterInfo * tri) { passRep = &pass; funcRep = &func; TRI = tri; bool changed = false; //func.RenumberBlocks(); //to do, if not reducible flow graph, make it so ??? if (DEBUGME) { errs() << "AMDGPUCFGStructurizer::prepare\n"; //func.viewCFG(); //func.viewCFGOnly(); //func.dump(); } //FIXME: gcc complains on this. //domTree = &pass.getAnalysis<DomTreeT>(); //domTree = CFGTraits::getDominatorTree(pass); //if (DEBUGME) { // domTree->print(errs()); //} //FIXME: gcc complains on this. //domTree = &pass.getAnalysis<DomTreeT>(); //postDomTree = CFGTraits::getPostDominatorTree(pass); //if (DEBUGME) { // postDomTree->print(errs()); //} //FIXME: gcc complains on this. //loopInfo = &pass.getAnalysis<LoopInfoT>(); loopInfo = CFGTraits::getLoopInfo(pass); if (DEBUGME) { errs() << "LoopInfo:\n"; PrintLoopinfo(*loopInfo, errs()); } orderBlocks(); if (DEBUGME) { errs() << "Ordered blocks:\n"; printOrderedBlocks(errs()); } SmallVector<BlockT *, DEFAULT_VEC_SLOTS> retBlks; for (typename LoopInfoT::iterator iter = loopInfo->begin(), iterEnd = loopInfo->end(); iter != iterEnd; ++iter) { LoopT* loopRep = (*iter); BlockTSmallerVector exitingBlks; loopRep->getExitingBlocks(exitingBlks); if (exitingBlks.size() == 0) { BlockT* dummyExitBlk = normalizeInfiniteLoopExit(loopRep); if (dummyExitBlk != NULL) retBlks.push_back(dummyExitBlk); } } // Remove unconditional branch instr. // Add dummy exit block iff there are multiple returns. for (typename SmallVector<BlockT *, DEFAULT_VEC_SLOTS>::const_iterator iterBlk = orderedBlks.begin(), iterEndBlk = orderedBlks.end(); iterBlk != iterEndBlk; ++iterBlk) { BlockT *curBlk = *iterBlk; removeUnconditionalBranch(curBlk); removeRedundantConditionalBranch(curBlk); if (CFGTraits::isReturnBlock(curBlk)) { retBlks.push_back(curBlk); } assert(curBlk->succ_size() <= 2); //assert(curBlk->size() > 0); //removeEmptyBlock(curBlk) ?? } //for if (retBlks.size() >= 2) { addDummyExitBlock(retBlks); changed = true; } return changed; } //CFGStructurizer::prepare template<class PassT> bool CFGStructurizer<PassT>::run(FuncT &func, PassT &pass, const AMDGPURegisterInfo * tri) { passRep = &pass; funcRep = &func; TRI = tri; //func.RenumberBlocks(); //Assume reducible CFG... if (DEBUGME) { errs() << "AMDGPUCFGStructurizer::run\n"; //errs() << func.getFunction()->getNameStr() << "\n"; func.viewCFG(); //func.viewCFGOnly(); //func.dump(); } #if 1 //FIXME: gcc complains on this. //domTree = &pass.getAnalysis<DomTreeT>(); domTree = CFGTraits::getDominatorTree(pass); if (DEBUGME) { domTree->print(errs(), (const llvm::Module*)0); } #endif //FIXME: gcc complains on this. //domTree = &pass.getAnalysis<DomTreeT>(); postDomTree = CFGTraits::getPostDominatorTree(pass); if (DEBUGME) { postDomTree->print(errs()); } //FIXME: gcc complains on this. //loopInfo = &pass.getAnalysis<LoopInfoT>(); loopInfo = CFGTraits::getLoopInfo(pass); if (DEBUGME) { errs() << "LoopInfo:\n"; PrintLoopinfo(*loopInfo, errs()); } orderBlocks(); //#define STRESSTEST #ifdef STRESSTEST //Use the worse block ordering to test the algorithm. ReverseVector(orderedBlks); #endif if (DEBUGME) { errs() << "Ordered blocks:\n"; printOrderedBlocks(errs()); } int numIter = 0; bool finish = false; BlockT *curBlk; bool makeProgress = false; int numRemainedBlk = countActiveBlock(orderedBlks.begin(), orderedBlks.end()); do { ++numIter; if (DEBUGME) { errs() << "numIter = " << numIter << ", numRemaintedBlk = " << numRemainedBlk << "\n"; } typename SmallVector<BlockT *, DEFAULT_VEC_SLOTS>::const_iterator iterBlk = orderedBlks.begin(); typename SmallVector<BlockT *, DEFAULT_VEC_SLOTS>::const_iterator iterBlkEnd = orderedBlks.end(); typename SmallVector<BlockT *, DEFAULT_VEC_SLOTS>::const_iterator sccBeginIter = iterBlk; BlockT *sccBeginBlk = NULL; int sccNumBlk = 0; // The number of active blocks, init to a // maximum possible number. int sccNumIter; // Number of iteration in this SCC. while (iterBlk != iterBlkEnd) { curBlk = *iterBlk; if (sccBeginBlk == NULL) { sccBeginIter = iterBlk; sccBeginBlk = curBlk; sccNumIter = 0; sccNumBlk = numRemainedBlk; // Init to maximum possible number. if (DEBUGME) { errs() << "start processing SCC" << getSCCNum(sccBeginBlk); errs() << "\n"; } } if (!isRetiredBlock(curBlk)) { patternMatch(curBlk); } ++iterBlk; bool contNextScc = true; if (iterBlk == iterBlkEnd || getSCCNum(sccBeginBlk) != getSCCNum(*iterBlk)) { // Just finish one scc. ++sccNumIter; int sccRemainedNumBlk = countActiveBlock(sccBeginIter, iterBlk); if (sccRemainedNumBlk != 1 && sccRemainedNumBlk >= sccNumBlk) { if (DEBUGME) { errs() << "Can't reduce SCC " << getSCCNum(curBlk) << ", sccNumIter = " << sccNumIter; errs() << "doesn't make any progress\n"; } contNextScc = true; } else if (sccRemainedNumBlk != 1 && sccRemainedNumBlk < sccNumBlk) { sccNumBlk = sccRemainedNumBlk; iterBlk = sccBeginIter; contNextScc = false; if (DEBUGME) { errs() << "repeat processing SCC" << getSCCNum(curBlk) << "sccNumIter = " << sccNumIter << "\n"; func.viewCFG(); //func.viewCFGOnly(); } } else { // Finish the current scc. contNextScc = true; } } else { // Continue on next component in the current scc. contNextScc = false; } if (contNextScc) { sccBeginBlk = NULL; } } //while, "one iteration" over the function. BlockT *entryBlk = FuncGTraits::nodes_begin(&func); if (entryBlk->succ_size() == 0) { finish = true; if (DEBUGME) { errs() << "Reduce to one block\n"; } } else { int newnumRemainedBlk = countActiveBlock(orderedBlks.begin(), orderedBlks.end()); // consider cloned blocks ?? if (newnumRemainedBlk == 1 || newnumRemainedBlk < numRemainedBlk) { makeProgress = true; numRemainedBlk = newnumRemainedBlk; } else { makeProgress = false; if (DEBUGME) { errs() << "No progress\n"; } } } } while (!finish && makeProgress); // Misc wrap up to maintain the consistency of the Function representation. CFGTraits::wrapup(FuncGTraits::nodes_begin(&func)); // Detach retired Block, release memory. for (typename BlockInfoMap::iterator iterMap = blockInfoMap.begin(), iterEndMap = blockInfoMap.end(); iterMap != iterEndMap; ++iterMap) { if ((*iterMap).second && (*iterMap).second->isRetired) { assert(((*iterMap).first)->getNumber() != -1); if (DEBUGME) { errs() << "Erase BB" << ((*iterMap).first)->getNumber() << "\n"; } (*iterMap).first->eraseFromParent(); //Remove from the parent Function. } delete (*iterMap).second; } blockInfoMap.clear(); // clear loopLandInfoMap for (typename LoopLandInfoMap::iterator iterMap = loopLandInfoMap.begin(), iterEndMap = loopLandInfoMap.end(); iterMap != iterEndMap; ++iterMap) { delete (*iterMap).second; } loopLandInfoMap.clear(); if (DEBUGME) { func.viewCFG(); //func.dump(); } if (!finish) { assert(!"IRREDUCIBL_CF"); } return true; } //CFGStructurizer::run /// Print the ordered Blocks. /// template<class PassT> void CFGStructurizer<PassT>::printOrderedBlocks(llvm::raw_ostream &os) { size_t i = 0; for (typename SmallVector<BlockT *, DEFAULT_VEC_SLOTS>::const_iterator iterBlk = orderedBlks.begin(), iterBlkEnd = orderedBlks.end(); iterBlk != iterBlkEnd; ++iterBlk, ++i) { os << "BB" << (*iterBlk)->getNumber(); os << "(" << getSCCNum(*iterBlk) << "," << (*iterBlk)->size() << ")"; if (i != 0 && i % 10 == 0) { os << "\n"; } else { os << " "; } } } //printOrderedBlocks /// Compute the reversed DFS post order of Blocks /// template<class PassT> void CFGStructurizer<PassT>::orderBlocks() { int sccNum = 0; BlockT *bb; for (scc_iterator<FuncT *> sccIter = scc_begin(funcRep), sccEnd = scc_end(funcRep); sccIter != sccEnd; ++sccIter, ++sccNum) { std::vector<BlockT *> &sccNext = *sccIter; for (typename std::vector<BlockT *>::const_iterator blockIter = sccNext.begin(), blockEnd = sccNext.end(); blockIter != blockEnd; ++blockIter) { bb = *blockIter; orderedBlks.push_back(bb); recordSccnum(bb, sccNum); } } //walk through all the block in func to check for unreachable for (BlockIterator blockIter1 = FuncGTraits::nodes_begin(funcRep), blockEnd1 = FuncGTraits::nodes_end(funcRep); blockIter1 != blockEnd1; ++blockIter1) { BlockT *bb = &(*blockIter1); sccNum = getSCCNum(bb); if (sccNum == INVALIDSCCNUM) { errs() << "unreachable block BB" << bb->getNumber() << "\n"; } } //end of for } //orderBlocks template<class PassT> int CFGStructurizer<PassT>::patternMatch(BlockT *curBlk) { int numMatch = 0; int curMatch; if (DEBUGME) { errs() << "Begin patternMatch BB" << curBlk->getNumber() << "\n"; } while ((curMatch = patternMatchGroup(curBlk)) > 0) { numMatch += curMatch; } if (DEBUGME) { errs() << "End patternMatch BB" << curBlk->getNumber() << ", numMatch = " << numMatch << "\n"; } return numMatch; } //patternMatch template<class PassT> int CFGStructurizer<PassT>::patternMatchGroup(BlockT *curBlk) { int numMatch = 0; numMatch += serialPatternMatch(curBlk); numMatch += ifPatternMatch(curBlk); //numMatch += switchPatternMatch(curBlk); numMatch += loopendPatternMatch(curBlk); numMatch += loopPatternMatch(curBlk); return numMatch; }//patternMatchGroup template<class PassT> int CFGStructurizer<PassT>::serialPatternMatch(BlockT *curBlk) { if (curBlk->succ_size() != 1) { return 0; } BlockT *childBlk = *curBlk->succ_begin(); if (childBlk->pred_size() != 1 || isActiveLoophead(childBlk)) { return 0; } mergeSerialBlock(curBlk, childBlk); ++numSerialPatternMatch; return 1; } //serialPatternMatch template<class PassT> int CFGStructurizer<PassT>::ifPatternMatch(BlockT *curBlk) { //two edges if (curBlk->succ_size() != 2) { return 0; } if (hasBackEdge(curBlk)) { return 0; } InstrT *branchInstr = CFGTraits::getNormalBlockBranchInstr(curBlk); if (branchInstr == NULL) { return 0; } assert(CFGTraits::isCondBranch(branchInstr)); BlockT *trueBlk = CFGTraits::getTrueBranch(branchInstr); BlockT *falseBlk = CFGTraits::getFalseBranch(curBlk, branchInstr); BlockT *landBlk; int cloned = 0; // TODO: Simplify if (trueBlk->succ_size() == 1 && falseBlk->succ_size() == 1 && *trueBlk->succ_begin() == *falseBlk->succ_begin()) { landBlk = *trueBlk->succ_begin(); } else if (trueBlk->succ_size() == 0 && falseBlk->succ_size() == 0) { landBlk = NULL; } else if (trueBlk->succ_size() == 1 && *trueBlk->succ_begin() == falseBlk) { landBlk = falseBlk; falseBlk = NULL; } else if (falseBlk->succ_size() == 1 && *falseBlk->succ_begin() == trueBlk) { landBlk = trueBlk; trueBlk = NULL; } else if (falseBlk->succ_size() == 1 && isSameloopDetachedContbreak(trueBlk, falseBlk)) { landBlk = *falseBlk->succ_begin(); } else if (trueBlk->succ_size() == 1 && isSameloopDetachedContbreak(falseBlk, trueBlk)) { landBlk = *trueBlk->succ_begin(); } else { return handleJumpintoIf(curBlk, trueBlk, falseBlk); } // improveSimpleJumpinfoIf can handle the case where landBlk == NULL but the // new BB created for landBlk==NULL may introduce new challenge to the // reduction process. if (landBlk != NULL && ((trueBlk && trueBlk->pred_size() > 1) || (falseBlk && falseBlk->pred_size() > 1))) { cloned += improveSimpleJumpintoIf(curBlk, trueBlk, falseBlk, &landBlk); } if (trueBlk && trueBlk->pred_size() > 1) { trueBlk = cloneBlockForPredecessor(trueBlk, curBlk); ++cloned; } if (falseBlk && falseBlk->pred_size() > 1) { falseBlk = cloneBlockForPredecessor(falseBlk, curBlk); ++cloned; } mergeIfthenelseBlock(branchInstr, curBlk, trueBlk, falseBlk, landBlk); ++numIfPatternMatch; numClonedBlock += cloned; return 1 + cloned; } //ifPatternMatch template<class PassT> int CFGStructurizer<PassT>::switchPatternMatch(BlockT *curBlk) { return 0; } //switchPatternMatch template<class PassT> int CFGStructurizer<PassT>::loopendPatternMatch(BlockT *curBlk) { LoopT *loopRep = loopInfo->getLoopFor(curBlk); typename std::vector<LoopT *> nestedLoops; while (loopRep) { nestedLoops.push_back(loopRep); loopRep = loopRep->getParentLoop(); } if (nestedLoops.size() == 0) { return 0; } // Process nested loop outside->inside, so "continue" to a outside loop won't // be mistaken as "break" of the current loop. int num = 0; for (typename std::vector<LoopT *>::reverse_iterator iter = nestedLoops.rbegin(), iterEnd = nestedLoops.rend(); iter != iterEnd; ++iter) { loopRep = *iter; if (getLoopLandBlock(loopRep) != NULL) { continue; } BlockT *loopHeader = loopRep->getHeader(); int numBreak = loopbreakPatternMatch(loopRep, loopHeader); if (numBreak == -1) { break; } int numCont = loopcontPatternMatch(loopRep, loopHeader); num += numBreak + numCont; } return num; } //loopendPatternMatch template<class PassT> int CFGStructurizer<PassT>::loopPatternMatch(BlockT *curBlk) { if (curBlk->succ_size() != 0) { return 0; } int numLoop = 0; LoopT *loopRep = loopInfo->getLoopFor(curBlk); while (loopRep && loopRep->getHeader() == curBlk) { LoopLandInfo *loopLand = getLoopLandInfo(loopRep); if (loopLand) { BlockT *landBlk = loopLand->landBlk; assert(landBlk); if (!isRetiredBlock(landBlk)) { mergeLooplandBlock(curBlk, loopLand); ++numLoop; } } loopRep = loopRep->getParentLoop(); } numLoopPatternMatch += numLoop; return numLoop; } //loopPatternMatch template<class PassT> int CFGStructurizer<PassT>::loopbreakPatternMatch(LoopT *loopRep, BlockT *loopHeader) { BlockTSmallerVector exitingBlks; loopRep->getExitingBlocks(exitingBlks); if (DEBUGME) { errs() << "Loop has " << exitingBlks.size() << " exiting blocks\n"; } if (exitingBlks.size() == 0) { setLoopLandBlock(loopRep); return 0; } // Compute the corresponding exitBlks and exit block set. BlockTSmallerVector exitBlks; std::set<BlockT *> exitBlkSet; for (typename BlockTSmallerVector::const_iterator iter = exitingBlks.begin(), iterEnd = exitingBlks.end(); iter != iterEnd; ++iter) { BlockT *exitingBlk = *iter; BlockT *exitBlk = exitingBlock2ExitBlock(loopRep, exitingBlk); exitBlks.push_back(exitBlk); exitBlkSet.insert(exitBlk); //non-duplicate insert } assert(exitBlkSet.size() > 0); assert(exitBlks.size() == exitingBlks.size()); if (DEBUGME) { errs() << "Loop has " << exitBlkSet.size() << " exit blocks\n"; } // Find exitLandBlk. BlockT *exitLandBlk = NULL; int numCloned = 0; int numSerial = 0; if (exitBlkSet.size() == 1) { exitLandBlk = *exitBlkSet.begin(); } else { exitLandBlk = findNearestCommonPostDom(exitBlkSet); if (exitLandBlk == NULL) { return -1; } bool allInPath = true; bool allNotInPath = true; for (typename std::set<BlockT*>::const_iterator iter = exitBlkSet.begin(), iterEnd = exitBlkSet.end(); iter != iterEnd; ++iter) { BlockT *exitBlk = *iter; PathToKind pathKind = singlePathTo(exitBlk, exitLandBlk, true); if (DEBUGME) { errs() << "BB" << exitBlk->getNumber() << " to BB" << exitLandBlk->getNumber() << " PathToKind=" << pathKind << "\n"; } allInPath = allInPath && (pathKind == SinglePath_InPath); allNotInPath = allNotInPath && (pathKind == SinglePath_NotInPath); if (!allInPath && !allNotInPath) { if (DEBUGME) { errs() << "singlePath check fail\n"; } return -1; } } // check all exit blocks if (allNotInPath) { #if 1 // TODO: Simplify, maybe separate function? //funcRep->viewCFG(); LoopT *parentLoopRep = loopRep->getParentLoop(); BlockT *parentLoopHeader = NULL; if (parentLoopRep) parentLoopHeader = parentLoopRep->getHeader(); if (exitLandBlk == parentLoopHeader && (exitLandBlk = relocateLoopcontBlock(parentLoopRep, loopRep, exitBlkSet, exitLandBlk)) != NULL) { if (DEBUGME) { errs() << "relocateLoopcontBlock success\n"; } } else if ((exitLandBlk = addLoopEndbranchBlock(loopRep, exitingBlks, exitBlks)) != NULL) { if (DEBUGME) { errs() << "insertEndbranchBlock success\n"; } } else { if (DEBUGME) { errs() << "loop exit fail\n"; } return -1; } #else return -1; #endif } // Handle side entry to exit path. exitBlks.clear(); exitBlkSet.clear(); for (typename BlockTSmallerVector::iterator iterExiting = exitingBlks.begin(), iterExitingEnd = exitingBlks.end(); iterExiting != iterExitingEnd; ++iterExiting) { BlockT *exitingBlk = *iterExiting; BlockT *exitBlk = exitingBlock2ExitBlock(loopRep, exitingBlk); BlockT *newExitBlk = exitBlk; if (exitBlk != exitLandBlk && exitBlk->pred_size() > 1) { newExitBlk = cloneBlockForPredecessor(exitBlk, exitingBlk); ++numCloned; } numCloned += cloneOnSideEntryTo(exitingBlk, newExitBlk, exitLandBlk); exitBlks.push_back(newExitBlk); exitBlkSet.insert(newExitBlk); } for (typename BlockTSmallerVector::iterator iterExit = exitBlks.begin(), iterExitEnd = exitBlks.end(); iterExit != iterExitEnd; ++iterExit) { BlockT *exitBlk = *iterExit; numSerial += serialPatternMatch(exitBlk); } for (typename BlockTSmallerVector::iterator iterExit = exitBlks.begin(), iterExitEnd = exitBlks.end(); iterExit != iterExitEnd; ++iterExit) { BlockT *exitBlk = *iterExit; if (exitBlk->pred_size() > 1) { if (exitBlk != exitLandBlk) { return -1; } } else { if (exitBlk != exitLandBlk && (exitBlk->succ_size() != 1 || *exitBlk->succ_begin() != exitLandBlk)) { return -1; } } } } // else // LoopT *exitLandLoop = loopInfo->getLoopFor(exitLandBlk); exitLandBlk = recordLoopLandBlock(loopRep, exitLandBlk, exitBlks, exitBlkSet); // Fold break into the breaking block. Leverage across level breaks. assert(exitingBlks.size() == exitBlks.size()); for (typename BlockTSmallerVector::const_iterator iterExit = exitBlks.begin(), iterExiting = exitingBlks.begin(), iterExitEnd = exitBlks.end(); iterExit != iterExitEnd; ++iterExit, ++iterExiting) { BlockT *exitBlk = *iterExit; BlockT *exitingBlk = *iterExiting; assert(exitBlk->pred_size() == 1 || exitBlk == exitLandBlk); LoopT *exitingLoop = loopInfo->getLoopFor(exitingBlk); handleLoopbreak(exitingBlk, exitingLoop, exitBlk, loopRep, exitLandBlk); } int numBreak = static_cast<int>(exitingBlks.size()); numLoopbreakPatternMatch += numBreak; numClonedBlock += numCloned; return numBreak + numSerial + numCloned; } //loopbreakPatternMatch template<class PassT> int CFGStructurizer<PassT>::loopcontPatternMatch(LoopT *loopRep, BlockT *loopHeader) { int numCont = 0; SmallVector<BlockT *, DEFAULT_VEC_SLOTS> contBlk; for (typename InvBlockGTraits::ChildIteratorType iter = InvBlockGTraits::child_begin(loopHeader), iterEnd = InvBlockGTraits::child_end(loopHeader); iter != iterEnd; ++iter) { BlockT *curBlk = *iter; if (loopRep->contains(curBlk)) { handleLoopcontBlock(curBlk, loopInfo->getLoopFor(curBlk), loopHeader, loopRep); contBlk.push_back(curBlk); ++numCont; } } for (typename SmallVector<BlockT *, DEFAULT_VEC_SLOTS>::iterator iter = contBlk.begin(), iterEnd = contBlk.end(); iter != iterEnd; ++iter) { (*iter)->removeSuccessor(loopHeader); } numLoopcontPatternMatch += numCont; return numCont; } //loopcontPatternMatch template<class PassT> bool CFGStructurizer<PassT>::isSameloopDetachedContbreak(BlockT *src1Blk, BlockT *src2Blk) { // return true iff src1Blk->succ_size() == 0 && src1Blk and src2Blk are in the // same loop with LoopLandInfo without explicitly keeping track of // loopContBlks and loopBreakBlks, this is a method to get the information. // if (src1Blk->succ_size() == 0) { LoopT *loopRep = loopInfo->getLoopFor(src1Blk); if (loopRep != NULL && loopRep == loopInfo->getLoopFor(src2Blk)) { LoopLandInfo *&theEntry = loopLandInfoMap[loopRep]; if (theEntry != NULL) { if (DEBUGME) { errs() << "isLoopContBreakBlock yes src1 = BB" << src1Blk->getNumber() << " src2 = BB" << src2Blk->getNumber() << "\n"; } return true; } } } return false; } //isSameloopDetachedContbreak template<class PassT> int CFGStructurizer<PassT>::handleJumpintoIf(BlockT *headBlk, BlockT *trueBlk, BlockT *falseBlk) { int num = handleJumpintoIfImp(headBlk, trueBlk, falseBlk); if (num == 0) { if (DEBUGME) { errs() << "handleJumpintoIf swap trueBlk and FalseBlk" << "\n"; } num = handleJumpintoIfImp(headBlk, falseBlk, trueBlk); } return num; } template<class PassT> int CFGStructurizer<PassT>::handleJumpintoIfImp(BlockT *headBlk, BlockT *trueBlk, BlockT *falseBlk) { int num = 0; BlockT *downBlk; //trueBlk could be the common post dominator downBlk = trueBlk; if (DEBUGME) { errs() << "handleJumpintoIfImp head = BB" << headBlk->getNumber() << " true = BB" << trueBlk->getNumber() << ", numSucc=" << trueBlk->succ_size() << " false = BB" << falseBlk->getNumber() << "\n"; } while (downBlk) { if (DEBUGME) { errs() << "check down = BB" << downBlk->getNumber(); } if (//postDomTree->dominates(downBlk, falseBlk) && singlePathTo(falseBlk, downBlk) == SinglePath_InPath) { if (DEBUGME) { errs() << " working\n"; } num += cloneOnSideEntryTo(headBlk, trueBlk, downBlk); num += cloneOnSideEntryTo(headBlk, falseBlk, downBlk); numClonedBlock += num; num += serialPatternMatch(*headBlk->succ_begin()); num += serialPatternMatch(*(++headBlk->succ_begin())); num += ifPatternMatch(headBlk); assert(num > 0); // break; } if (DEBUGME) { errs() << " not working\n"; } downBlk = (downBlk->succ_size() == 1) ? (*downBlk->succ_begin()) : NULL; } // walk down the postDomTree return num; } //handleJumpintoIf template<class PassT> void CFGStructurizer<PassT>::showImproveSimpleJumpintoIf(BlockT *headBlk, BlockT *trueBlk, BlockT *falseBlk, BlockT *landBlk, bool detail) { errs() << "head = BB" << headBlk->getNumber() << " size = " << headBlk->size(); if (detail) { errs() << "\n"; headBlk->print(errs()); errs() << "\n"; } if (trueBlk) { errs() << ", true = BB" << trueBlk->getNumber() << " size = " << trueBlk->size() << " numPred = " << trueBlk->pred_size(); if (detail) { errs() << "\n"; trueBlk->print(errs()); errs() << "\n"; } } if (falseBlk) { errs() << ", false = BB" << falseBlk->getNumber() << " size = " << falseBlk->size() << " numPred = " << falseBlk->pred_size(); if (detail) { errs() << "\n"; falseBlk->print(errs()); errs() << "\n"; } } if (landBlk) { errs() << ", land = BB" << landBlk->getNumber() << " size = " << landBlk->size() << " numPred = " << landBlk->pred_size(); if (detail) { errs() << "\n"; landBlk->print(errs()); errs() << "\n"; } } errs() << "\n"; } //showImproveSimpleJumpintoIf template<class PassT> int CFGStructurizer<PassT>::improveSimpleJumpintoIf(BlockT *headBlk, BlockT *trueBlk, BlockT *falseBlk, BlockT **plandBlk) { bool migrateTrue = false; bool migrateFalse = false; BlockT *landBlk = *plandBlk; assert((trueBlk == NULL || trueBlk->succ_size() <= 1) && (falseBlk == NULL || falseBlk->succ_size() <= 1)); if (trueBlk == falseBlk) { return 0; } #if 0 if (DEBUGME) { errs() << "improveSimpleJumpintoIf: "; showImproveSimpleJumpintoIf(headBlk, trueBlk, falseBlk, landBlk, 0); } #endif // unsigned landPredSize = landBlk ? landBlk->pred_size() : 0; // May consider the # landBlk->pred_size() as it represents the number of // assignment initReg = .. needed to insert. migrateTrue = needMigrateBlock(trueBlk); migrateFalse = needMigrateBlock(falseBlk); if (!migrateTrue && !migrateFalse) { return 0; } // If we need to migrate either trueBlk and falseBlk, migrate the rest that // have more than one predecessors. without doing this, its predecessor // rather than headBlk will have undefined value in initReg. if (!migrateTrue && trueBlk && trueBlk->pred_size() > 1) { migrateTrue = true; } if (!migrateFalse && falseBlk && falseBlk->pred_size() > 1) { migrateFalse = true; } if (DEBUGME) { errs() << "before improveSimpleJumpintoIf: "; showImproveSimpleJumpintoIf(headBlk, trueBlk, falseBlk, landBlk, 0); //showImproveSimpleJumpintoIf(headBlk, trueBlk, falseBlk, landBlk, 1); } // org: headBlk => if () {trueBlk} else {falseBlk} => landBlk // // new: headBlk => if () {initReg = 1; org trueBlk branch} else // {initReg = 0; org falseBlk branch } // => landBlk => if (initReg) {org trueBlk} else {org falseBlk} // => org landBlk // if landBlk->pred_size() > 2, put the about if-else inside // if (initReg !=2) {...} // // add initReg = initVal to headBlk const TargetRegisterClass * I32RC = TRI->getCFGStructurizerRegClass(MVT::i32); unsigned initReg = funcRep->getRegInfo().createVirtualRegister(I32RC); if (!migrateTrue || !migrateFalse) { int initVal = migrateTrue ? 0 : 1; CFGTraits::insertAssignInstrBefore(headBlk, passRep, initReg, initVal); } int numNewBlk = 0; if (landBlk == NULL) { landBlk = funcRep->CreateMachineBasicBlock(); funcRep->push_back(landBlk); //insert to function if (trueBlk) { trueBlk->addSuccessor(landBlk); } else { headBlk->addSuccessor(landBlk); } if (falseBlk) { falseBlk->addSuccessor(landBlk); } else { headBlk->addSuccessor(landBlk); } numNewBlk ++; } bool landBlkHasOtherPred = (landBlk->pred_size() > 2); //insert AMDGPU::ENDIF to avoid special case "input landBlk == NULL" typename BlockT::iterator insertPos = CFGTraits::getInstrPos (landBlk, CFGTraits::insertInstrBefore(landBlk, AMDGPU::ENDIF, passRep)); if (landBlkHasOtherPred) { unsigned immReg = funcRep->getRegInfo().createVirtualRegister(I32RC); CFGTraits::insertAssignInstrBefore(insertPos, passRep, immReg, 2); unsigned cmpResReg = funcRep->getRegInfo().createVirtualRegister(I32RC); CFGTraits::insertCompareInstrBefore(landBlk, insertPos, passRep, cmpResReg, initReg, immReg); CFGTraits::insertCondBranchBefore(landBlk, insertPos, AMDGPU::IF_LOGICALZ_i32, passRep, cmpResReg, DebugLoc()); } CFGTraits::insertCondBranchBefore(landBlk, insertPos, AMDGPU::IF_LOGICALNZ_i32, passRep, initReg, DebugLoc()); if (migrateTrue) { migrateInstruction(trueBlk, landBlk, insertPos); // need to uncondionally insert the assignment to ensure a path from its // predecessor rather than headBlk has valid value in initReg if // (initVal != 1). CFGTraits::insertAssignInstrBefore(trueBlk, passRep, initReg, 1); } CFGTraits::insertInstrBefore(insertPos, AMDGPU::ELSE, passRep); if (migrateFalse) { migrateInstruction(falseBlk, landBlk, insertPos); // need to uncondionally insert the assignment to ensure a path from its // predecessor rather than headBlk has valid value in initReg if // (initVal != 0) CFGTraits::insertAssignInstrBefore(falseBlk, passRep, initReg, 0); } //CFGTraits::insertInstrBefore(insertPos, AMDGPU::ENDIF, passRep); if (landBlkHasOtherPred) { // add endif CFGTraits::insertInstrBefore(insertPos, AMDGPU::ENDIF, passRep); // put initReg = 2 to other predecessors of landBlk for (typename BlockT::pred_iterator predIter = landBlk->pred_begin(), predIterEnd = landBlk->pred_end(); predIter != predIterEnd; ++predIter) { BlockT *curBlk = *predIter; if (curBlk != trueBlk && curBlk != falseBlk) { CFGTraits::insertAssignInstrBefore(curBlk, passRep, initReg, 2); } } //for } if (DEBUGME) { errs() << "result from improveSimpleJumpintoIf: "; showImproveSimpleJumpintoIf(headBlk, trueBlk, falseBlk, landBlk, 0); //showImproveSimpleJumpintoIf(headBlk, trueBlk, falseBlk, landBlk, 1); } // update landBlk *plandBlk = landBlk; return numNewBlk; } //improveSimpleJumpintoIf template<class PassT> void CFGStructurizer<PassT>::handleLoopbreak(BlockT *exitingBlk, LoopT *exitingLoop, BlockT *exitBlk, LoopT *exitLoop, BlockT *landBlk) { if (DEBUGME) { errs() << "Trying to break loop-depth = " << getLoopDepth(exitLoop) << " from loop-depth = " << getLoopDepth(exitingLoop) << "\n"; } const TargetRegisterClass * I32RC = TRI->getCFGStructurizerRegClass(MVT::i32); RegiT initReg = INVALIDREGNUM; if (exitingLoop != exitLoop) { initReg = static_cast<int> (funcRep->getRegInfo().createVirtualRegister(I32RC)); assert(initReg != INVALIDREGNUM); addLoopBreakInitReg(exitLoop, initReg); while (exitingLoop != exitLoop && exitingLoop) { addLoopBreakOnReg(exitingLoop, initReg); exitingLoop = exitingLoop->getParentLoop(); } assert(exitingLoop == exitLoop); } mergeLoopbreakBlock(exitingBlk, exitBlk, landBlk, initReg); } //handleLoopbreak template<class PassT> void CFGStructurizer<PassT>::handleLoopcontBlock(BlockT *contingBlk, LoopT *contingLoop, BlockT *contBlk, LoopT *contLoop) { if (DEBUGME) { errs() << "loopcontPattern cont = BB" << contingBlk->getNumber() << " header = BB" << contBlk->getNumber() << "\n"; errs() << "Trying to continue loop-depth = " << getLoopDepth(contLoop) << " from loop-depth = " << getLoopDepth(contingLoop) << "\n"; } RegiT initReg = INVALIDREGNUM; const TargetRegisterClass * I32RC = TRI->getCFGStructurizerRegClass(MVT::i32); if (contingLoop != contLoop) { initReg = static_cast<int> (funcRep->getRegInfo().createVirtualRegister(I32RC)); assert(initReg != INVALIDREGNUM); addLoopContInitReg(contLoop, initReg); while (contingLoop && contingLoop->getParentLoop() != contLoop) { addLoopBreakOnReg(contingLoop, initReg); //not addLoopContOnReg contingLoop = contingLoop->getParentLoop(); } assert(contingLoop && contingLoop->getParentLoop() == contLoop); addLoopContOnReg(contingLoop, initReg); } settleLoopcontBlock(contingBlk, contBlk, initReg); //contingBlk->removeSuccessor(loopHeader); } //handleLoopcontBlock template<class PassT> void CFGStructurizer<PassT>::mergeSerialBlock(BlockT *dstBlk, BlockT *srcBlk) { if (DEBUGME) { errs() << "serialPattern BB" << dstBlk->getNumber() << " <= BB" << srcBlk->getNumber() << "\n"; } //removeUnconditionalBranch(dstBlk); dstBlk->splice(dstBlk->end(), srcBlk, FirstNonDebugInstr(srcBlk), srcBlk->end()); dstBlk->removeSuccessor(srcBlk); CFGTraits::cloneSuccessorList(dstBlk, srcBlk); removeSuccessor(srcBlk); retireBlock(dstBlk, srcBlk); } //mergeSerialBlock template<class PassT> void CFGStructurizer<PassT>::mergeIfthenelseBlock(InstrT *branchInstr, BlockT *curBlk, BlockT *trueBlk, BlockT *falseBlk, BlockT *landBlk) { if (DEBUGME) { errs() << "ifPattern BB" << curBlk->getNumber(); errs() << "{ "; if (trueBlk) { errs() << "BB" << trueBlk->getNumber(); } errs() << " } else "; errs() << "{ "; if (falseBlk) { errs() << "BB" << falseBlk->getNumber(); } errs() << " }\n "; errs() << "landBlock: "; if (landBlk == NULL) { errs() << "NULL"; } else { errs() << "BB" << landBlk->getNumber(); } errs() << "\n"; } int oldOpcode = branchInstr->getOpcode(); DebugLoc branchDL = branchInstr->getDebugLoc(); // transform to // if cond // trueBlk // else // falseBlk // endif // landBlk typename BlockT::iterator branchInstrPos = CFGTraits::getInstrPos(curBlk, branchInstr); CFGTraits::insertCondBranchBefore(branchInstrPos, CFGTraits::getBranchNzeroOpcode(oldOpcode), passRep, branchDL); if (trueBlk) { curBlk->splice(branchInstrPos, trueBlk, FirstNonDebugInstr(trueBlk), trueBlk->end()); curBlk->removeSuccessor(trueBlk); if (landBlk && trueBlk->succ_size()!=0) { trueBlk->removeSuccessor(landBlk); } retireBlock(curBlk, trueBlk); } CFGTraits::insertInstrBefore(branchInstrPos, AMDGPU::ELSE, passRep); if (falseBlk) { curBlk->splice(branchInstrPos, falseBlk, FirstNonDebugInstr(falseBlk), falseBlk->end()); curBlk->removeSuccessor(falseBlk); if (landBlk && falseBlk->succ_size() != 0) { falseBlk->removeSuccessor(landBlk); } retireBlock(curBlk, falseBlk); } CFGTraits::insertInstrBefore(branchInstrPos, AMDGPU::ENDIF, passRep); //curBlk->remove(branchInstrPos); branchInstr->eraseFromParent(); if (landBlk && trueBlk && falseBlk) { curBlk->addSuccessor(landBlk); } } //mergeIfthenelseBlock template<class PassT> void CFGStructurizer<PassT>::mergeLooplandBlock(BlockT *dstBlk, LoopLandInfo *loopLand) { BlockT *landBlk = loopLand->landBlk; if (DEBUGME) { errs() << "loopPattern header = BB" << dstBlk->getNumber() << " land = BB" << landBlk->getNumber() << "\n"; } // Loop contInitRegs are init at the beginning of the loop. for (typename std::set<RegiT>::const_iterator iter = loopLand->contInitRegs.begin(), iterEnd = loopLand->contInitRegs.end(); iter != iterEnd; ++iter) { CFGTraits::insertAssignInstrBefore(dstBlk, passRep, *iter, 0); } /* we last inserterd the DebugLoc in the * BREAK_LOGICALZ_i32 or AMDGPU::BREAK_LOGICALNZ statement in the current dstBlk. * search for the DebugLoc in the that statement. * if not found, we have to insert the empty/default DebugLoc */ InstrT *loopBreakInstr = CFGTraits::getLoopBreakInstr(dstBlk); DebugLoc DLBreak = (loopBreakInstr) ? loopBreakInstr->getDebugLoc() : DebugLoc(); CFGTraits::insertInstrBefore(dstBlk, AMDGPU::WHILELOOP, passRep, DLBreak); // Loop breakInitRegs are init before entering the loop. for (typename std::set<RegiT>::const_iterator iter = loopLand->breakInitRegs.begin(), iterEnd = loopLand->breakInitRegs.end(); iter != iterEnd; ++iter) { CFGTraits::insertAssignInstrBefore(dstBlk, passRep, *iter, 0); } // Loop endbranchInitRegs are init before entering the loop. for (typename std::set<RegiT>::const_iterator iter = loopLand->endbranchInitRegs.begin(), iterEnd = loopLand->endbranchInitRegs.end(); iter != iterEnd; ++iter) { CFGTraits::insertAssignInstrBefore(dstBlk, passRep, *iter, 0); } /* we last inserterd the DebugLoc in the continue statement in the current dstBlk * search for the DebugLoc in the continue statement. * if not found, we have to insert the empty/default DebugLoc */ InstrT *continueInstr = CFGTraits::getContinueInstr(dstBlk); DebugLoc DLContinue = (continueInstr) ? continueInstr->getDebugLoc() : DebugLoc(); CFGTraits::insertInstrEnd(dstBlk, AMDGPU::ENDLOOP, passRep, DLContinue); // Loop breakOnRegs are check after the ENDLOOP: break the loop outside this // loop. for (typename std::set<RegiT>::const_iterator iter = loopLand->breakOnRegs.begin(), iterEnd = loopLand->breakOnRegs.end(); iter != iterEnd; ++iter) { CFGTraits::insertCondBranchEnd(dstBlk, AMDGPU::BREAK_LOGICALNZ_i32, passRep, *iter); } // Loop contOnRegs are check after the ENDLOOP: cont the loop outside this // loop. for (std::set<RegiT>::const_iterator iter = loopLand->contOnRegs.begin(), iterEnd = loopLand->contOnRegs.end(); iter != iterEnd; ++iter) { CFGTraits::insertCondBranchEnd(dstBlk, AMDGPU::CONTINUE_LOGICALNZ_i32, passRep, *iter); } dstBlk->splice(dstBlk->end(), landBlk, landBlk->begin(), landBlk->end()); for (typename BlockT::succ_iterator iter = landBlk->succ_begin(), iterEnd = landBlk->succ_end(); iter != iterEnd; ++iter) { dstBlk->addSuccessor(*iter); // *iter's predecessor is also taken care of. } removeSuccessor(landBlk); retireBlock(dstBlk, landBlk); } //mergeLooplandBlock template<class PassT> void CFGStructurizer<PassT>::reversePredicateSetter(typename BlockT::iterator I) { while (I--) { if (I->getOpcode() == AMDGPU::PRED_X) { switch (static_cast<MachineInstr *>(I)->getOperand(2).getImm()) { case OPCODE_IS_ZERO_INT: static_cast<MachineInstr *>(I)->getOperand(2).setImm(OPCODE_IS_NOT_ZERO_INT); return; case OPCODE_IS_NOT_ZERO_INT: static_cast<MachineInstr *>(I)->getOperand(2).setImm(OPCODE_IS_ZERO_INT); return; case OPCODE_IS_ZERO: static_cast<MachineInstr *>(I)->getOperand(2).setImm(OPCODE_IS_NOT_ZERO); return; case OPCODE_IS_NOT_ZERO: static_cast<MachineInstr *>(I)->getOperand(2).setImm(OPCODE_IS_ZERO); return; default: assert(0 && "PRED_X Opcode invalid!"); } } } } template<class PassT> void CFGStructurizer<PassT>::mergeLoopbreakBlock(BlockT *exitingBlk, BlockT *exitBlk, BlockT *exitLandBlk, RegiT setReg) { if (DEBUGME) { errs() << "loopbreakPattern exiting = BB" << exitingBlk->getNumber() << " exit = BB" << exitBlk->getNumber() << " land = BB" << exitLandBlk->getNumber() << "\n"; } InstrT *branchInstr = CFGTraits::getLoopendBlockBranchInstr(exitingBlk); assert(branchInstr && CFGTraits::isCondBranch(branchInstr)); DebugLoc DL = branchInstr->getDebugLoc(); BlockT *trueBranch = CFGTraits::getTrueBranch(branchInstr); int oldOpcode = branchInstr->getOpcode(); // transform exitingBlk to // if ( ) { // exitBlk (if exitBlk != exitLandBlk) // setReg = 1 // break // }endif // successor = {orgSuccessor(exitingBlk) - exitBlk} typename BlockT::iterator branchInstrPos = CFGTraits::getInstrPos(exitingBlk, branchInstr); if (exitBlk == exitLandBlk && setReg == INVALIDREGNUM) { //break_logical if (trueBranch != exitBlk) { reversePredicateSetter(branchInstrPos); } int newOpcode = CFGTraits::getBreakZeroOpcode(oldOpcode); CFGTraits::insertCondBranchBefore(branchInstrPos, newOpcode, passRep, DL); } else { if (trueBranch != exitBlk) { reversePredicateSetter(branchInstr); } int newOpcode = CFGTraits::getBreakZeroOpcode(oldOpcode); CFGTraits::insertCondBranchBefore(branchInstrPos, newOpcode, passRep, DL); if (exitBlk != exitLandBlk) { //splice is insert-before ... exitingBlk->splice(branchInstrPos, exitBlk, exitBlk->begin(), exitBlk->end()); } if (setReg != INVALIDREGNUM) { CFGTraits::insertAssignInstrBefore(branchInstrPos, passRep, setReg, 1); } CFGTraits::insertInstrBefore(branchInstrPos, AMDGPU::BREAK, passRep); CFGTraits::insertInstrBefore(branchInstrPos, AMDGPU::ENDIF, passRep); } //if_logical //now branchInst can be erase safely //exitingBlk->eraseFromParent(branchInstr); branchInstr->eraseFromParent(); //now take care of successors, retire blocks exitingBlk->removeSuccessor(exitBlk); if (exitBlk != exitLandBlk) { //splice is insert-before ... exitBlk->removeSuccessor(exitLandBlk); retireBlock(exitingBlk, exitBlk); } } //mergeLoopbreakBlock template<class PassT> void CFGStructurizer<PassT>::settleLoopcontBlock(BlockT *contingBlk, BlockT *contBlk, RegiT setReg) { if (DEBUGME) { errs() << "settleLoopcontBlock conting = BB" << contingBlk->getNumber() << ", cont = BB" << contBlk->getNumber() << "\n"; } InstrT *branchInstr = CFGTraits::getLoopendBlockBranchInstr(contingBlk); if (branchInstr) { assert(CFGTraits::isCondBranch(branchInstr)); typename BlockT::iterator branchInstrPos = CFGTraits::getInstrPos(contingBlk, branchInstr); BlockT *trueBranch = CFGTraits::getTrueBranch(branchInstr); int oldOpcode = branchInstr->getOpcode(); DebugLoc DL = branchInstr->getDebugLoc(); // transform contingBlk to // if () { // move instr after branchInstr // continue // or // setReg = 1 // break // }endif // successor = {orgSuccessor(contingBlk) - loopHeader} bool useContinueLogical = (setReg == INVALIDREGNUM && (&*contingBlk->rbegin()) == branchInstr); if (useContinueLogical == false) { int branchOpcode = trueBranch == contBlk ? CFGTraits::getBranchNzeroOpcode(oldOpcode) : CFGTraits::getBranchZeroOpcode(oldOpcode); CFGTraits::insertCondBranchBefore(branchInstrPos, branchOpcode, passRep, DL); if (setReg != INVALIDREGNUM) { CFGTraits::insertAssignInstrBefore(branchInstrPos, passRep, setReg, 1); // insertEnd to ensure phi-moves, if exist, go before the continue-instr. CFGTraits::insertInstrEnd(contingBlk, AMDGPU::BREAK, passRep, DL); } else { // insertEnd to ensure phi-moves, if exist, go before the continue-instr. CFGTraits::insertInstrEnd(contingBlk, AMDGPU::CONTINUE, passRep, DL); } CFGTraits::insertInstrEnd(contingBlk, AMDGPU::ENDIF, passRep, DL); } else { int branchOpcode = trueBranch == contBlk ? CFGTraits::getContinueNzeroOpcode(oldOpcode) : CFGTraits::getContinueZeroOpcode(oldOpcode); CFGTraits::insertCondBranchBefore(branchInstrPos, branchOpcode, passRep, DL); } //contingBlk->eraseFromParent(branchInstr); branchInstr->eraseFromParent(); } else { /* if we've arrived here then we've already erased the branch instruction * travel back up the basic block to see the last reference of our debug location * we've just inserted that reference here so it should be representative */ if (setReg != INVALIDREGNUM) { CFGTraits::insertAssignInstrBefore(contingBlk, passRep, setReg, 1); // insertEnd to ensure phi-moves, if exist, go before the continue-instr. CFGTraits::insertInstrEnd(contingBlk, AMDGPU::BREAK, passRep, CFGTraits::getLastDebugLocInBB(contingBlk)); } else { // insertEnd to ensure phi-moves, if exist, go before the continue-instr. CFGTraits::insertInstrEnd(contingBlk, AMDGPU::CONTINUE, passRep, CFGTraits::getLastDebugLocInBB(contingBlk)); } } //else } //settleLoopcontBlock // BBs in exitBlkSet are determined as in break-path for loopRep, // before we can put code for BBs as inside loop-body for loopRep // check whether those BBs are determined as cont-BB for parentLoopRep // earlier. // If so, generate a new BB newBlk // (1) set newBlk common successor of BBs in exitBlkSet // (2) change the continue-instr in BBs in exitBlkSet to break-instr // (3) generate continue-instr in newBlk // template<class PassT> typename CFGStructurizer<PassT>::BlockT * CFGStructurizer<PassT>::relocateLoopcontBlock(LoopT *parentLoopRep, LoopT *loopRep, std::set<BlockT *> &exitBlkSet, BlockT *exitLandBlk) { std::set<BlockT *> endBlkSet; // BlockT *parentLoopHead = parentLoopRep->getHeader(); for (typename std::set<BlockT *>::const_iterator iter = exitBlkSet.begin(), iterEnd = exitBlkSet.end(); iter != iterEnd; ++iter) { BlockT *exitBlk = *iter; BlockT *endBlk = singlePathEnd(exitBlk, exitLandBlk); if (endBlk == NULL || CFGTraits::getContinueInstr(endBlk) == NULL) return NULL; endBlkSet.insert(endBlk); } BlockT *newBlk = funcRep->CreateMachineBasicBlock(); funcRep->push_back(newBlk); //insert to function CFGTraits::insertInstrEnd(newBlk, AMDGPU::CONTINUE, passRep); SHOWNEWBLK(newBlk, "New continue block: "); for (typename std::set<BlockT*>::const_iterator iter = endBlkSet.begin(), iterEnd = endBlkSet.end(); iter != iterEnd; ++iter) { BlockT *endBlk = *iter; InstrT *contInstr = CFGTraits::getContinueInstr(endBlk); if (contInstr) { contInstr->eraseFromParent(); } endBlk->addSuccessor(newBlk); if (DEBUGME) { errs() << "Add new continue Block to BB" << endBlk->getNumber() << " successors\n"; } } return newBlk; } //relocateLoopcontBlock // LoopEndbranchBlock is a BB created by the CFGStructurizer to use as // LoopLandBlock. This BB branch on the loop endBranchInit register to the // pathes corresponding to the loop exiting branches. template<class PassT> typename CFGStructurizer<PassT>::BlockT * CFGStructurizer<PassT>::addLoopEndbranchBlock(LoopT *loopRep, BlockTSmallerVector &exitingBlks, BlockTSmallerVector &exitBlks) { const AMDGPUInstrInfo *tii = static_cast<const AMDGPUInstrInfo *>(passRep->getTargetInstrInfo()); const TargetRegisterClass * I32RC = TRI->getCFGStructurizerRegClass(MVT::i32); RegiT endBranchReg = static_cast<int> (funcRep->getRegInfo().createVirtualRegister(I32RC)); assert(endBranchReg >= 0); // reg = 0 before entering the loop addLoopEndbranchInitReg(loopRep, endBranchReg); uint32_t numBlks = static_cast<uint32_t>(exitingBlks.size()); assert(numBlks >=2 && numBlks == exitBlks.size()); BlockT *preExitingBlk = exitingBlks[0]; BlockT *preExitBlk = exitBlks[0]; BlockT *preBranchBlk = funcRep->CreateMachineBasicBlock(); funcRep->push_back(preBranchBlk); //insert to function SHOWNEWBLK(preBranchBlk, "New loopEndbranch block: "); BlockT *newLandBlk = preBranchBlk; CFGTraits::replaceInstrUseOfBlockWith(preExitingBlk, preExitBlk, newLandBlk); preExitingBlk->removeSuccessor(preExitBlk); preExitingBlk->addSuccessor(newLandBlk); //it is redundant to add reg = 0 to exitingBlks[0] // For 1..n th exiting path (the last iteration handles two pathes) create the // branch to the previous path and the current path. for (uint32_t i = 1; i < numBlks; ++i) { BlockT *curExitingBlk = exitingBlks[i]; BlockT *curExitBlk = exitBlks[i]; BlockT *curBranchBlk; if (i == numBlks - 1) { curBranchBlk = curExitBlk; } else { curBranchBlk = funcRep->CreateMachineBasicBlock(); funcRep->push_back(curBranchBlk); //insert to function SHOWNEWBLK(curBranchBlk, "New loopEndbranch block: "); } // Add reg = i to exitingBlks[i]. CFGTraits::insertAssignInstrBefore(curExitingBlk, passRep, endBranchReg, i); // Remove the edge (exitingBlks[i] exitBlks[i]) add new edge // (exitingBlks[i], newLandBlk). CFGTraits::replaceInstrUseOfBlockWith(curExitingBlk, curExitBlk, newLandBlk); curExitingBlk->removeSuccessor(curExitBlk); curExitingBlk->addSuccessor(newLandBlk); // add to preBranchBlk the branch instruction: // if (endBranchReg == preVal) // preExitBlk // else // curBranchBlk // // preValReg = i - 1 DebugLoc DL; RegiT preValReg = static_cast<int> (funcRep->getRegInfo().createVirtualRegister(I32RC)); preBranchBlk->insert(preBranchBlk->begin(), tii->getMovImmInstr(preBranchBlk->getParent(), preValReg, i - 1)); // condResReg = (endBranchReg == preValReg) RegiT condResReg = static_cast<int> (funcRep->getRegInfo().createVirtualRegister(I32RC)); BuildMI(preBranchBlk, DL, tii->get(tii->getIEQOpcode()), condResReg) .addReg(endBranchReg).addReg(preValReg); BuildMI(preBranchBlk, DL, tii->get(AMDGPU::BRANCH_COND_i32)) .addMBB(preExitBlk).addReg(condResReg); preBranchBlk->addSuccessor(preExitBlk); preBranchBlk->addSuccessor(curBranchBlk); // Update preExitingBlk, preExitBlk, preBranchBlk. preExitingBlk = curExitingBlk; preExitBlk = curExitBlk; preBranchBlk = curBranchBlk; } //end for 1 .. n blocks return newLandBlk; } //addLoopEndbranchBlock template<class PassT> typename CFGStructurizer<PassT>::PathToKind CFGStructurizer<PassT>::singlePathTo(BlockT *srcBlk, BlockT *dstBlk, bool allowSideEntry) { assert(dstBlk); if (srcBlk == dstBlk) { return SinglePath_InPath; } while (srcBlk && srcBlk->succ_size() == 1) { srcBlk = *srcBlk->succ_begin(); if (srcBlk == dstBlk) { return SinglePath_InPath; } if (!allowSideEntry && srcBlk->pred_size() > 1) { return Not_SinglePath; } } if (srcBlk && srcBlk->succ_size()==0) { return SinglePath_NotInPath; } return Not_SinglePath; } //singlePathTo // If there is a single path from srcBlk to dstBlk, return the last block before // dstBlk If there is a single path from srcBlk->end without dstBlk, return the // last block in the path Otherwise, return NULL template<class PassT> typename CFGStructurizer<PassT>::BlockT * CFGStructurizer<PassT>::singlePathEnd(BlockT *srcBlk, BlockT *dstBlk, bool allowSideEntry) { assert(dstBlk); if (srcBlk == dstBlk) { return srcBlk; } if (srcBlk->succ_size() == 0) { return srcBlk; } while (srcBlk && srcBlk->succ_size() == 1) { BlockT *preBlk = srcBlk; srcBlk = *srcBlk->succ_begin(); if (srcBlk == NULL) { return preBlk; } if (!allowSideEntry && srcBlk->pred_size() > 1) { return NULL; } } if (srcBlk && srcBlk->succ_size()==0) { return srcBlk; } return NULL; } //singlePathEnd template<class PassT> int CFGStructurizer<PassT>::cloneOnSideEntryTo(BlockT *preBlk, BlockT *srcBlk, BlockT *dstBlk) { int cloned = 0; assert(preBlk->isSuccessor(srcBlk)); while (srcBlk && srcBlk != dstBlk) { assert(srcBlk->succ_size() == 1); if (srcBlk->pred_size() > 1) { srcBlk = cloneBlockForPredecessor(srcBlk, preBlk); ++cloned; } preBlk = srcBlk; srcBlk = *srcBlk->succ_begin(); } return cloned; } //cloneOnSideEntryTo template<class PassT> typename CFGStructurizer<PassT>::BlockT * CFGStructurizer<PassT>::cloneBlockForPredecessor(BlockT *curBlk, BlockT *predBlk) { assert(predBlk->isSuccessor(curBlk) && "succBlk is not a prececessor of curBlk"); BlockT *cloneBlk = CFGTraits::clone(curBlk); //clone instructions CFGTraits::replaceInstrUseOfBlockWith(predBlk, curBlk, cloneBlk); //srcBlk, oldBlk, newBlk predBlk->removeSuccessor(curBlk); predBlk->addSuccessor(cloneBlk); // add all successor to cloneBlk CFGTraits::cloneSuccessorList(cloneBlk, curBlk); numClonedInstr += curBlk->size(); if (DEBUGME) { errs() << "Cloned block: " << "BB" << curBlk->getNumber() << "size " << curBlk->size() << "\n"; } SHOWNEWBLK(cloneBlk, "result of Cloned block: "); return cloneBlk; } //cloneBlockForPredecessor template<class PassT> typename CFGStructurizer<PassT>::BlockT * CFGStructurizer<PassT>::exitingBlock2ExitBlock(LoopT *loopRep, BlockT *exitingBlk) { BlockT *exitBlk = NULL; for (typename BlockT::succ_iterator iterSucc = exitingBlk->succ_begin(), iterSuccEnd = exitingBlk->succ_end(); iterSucc != iterSuccEnd; ++iterSucc) { BlockT *curBlk = *iterSucc; if (!loopRep->contains(curBlk)) { assert(exitBlk == NULL); exitBlk = curBlk; } } assert(exitBlk != NULL); return exitBlk; } //exitingBlock2ExitBlock template<class PassT> void CFGStructurizer<PassT>::migrateInstruction(BlockT *srcBlk, BlockT *dstBlk, InstrIterator insertPos) { InstrIterator spliceEnd; //look for the input branchinstr, not the AMDGPU branchinstr InstrT *branchInstr = CFGTraits::getNormalBlockBranchInstr(srcBlk); if (branchInstr == NULL) { if (DEBUGME) { errs() << "migrateInstruction don't see branch instr\n" ; } spliceEnd = srcBlk->end(); } else { if (DEBUGME) { errs() << "migrateInstruction see branch instr\n" ; branchInstr->dump(); } spliceEnd = CFGTraits::getInstrPos(srcBlk, branchInstr); } if (DEBUGME) { errs() << "migrateInstruction before splice dstSize = " << dstBlk->size() << "srcSize = " << srcBlk->size() << "\n"; } //splice insert before insertPos dstBlk->splice(insertPos, srcBlk, srcBlk->begin(), spliceEnd); if (DEBUGME) { errs() << "migrateInstruction after splice dstSize = " << dstBlk->size() << "srcSize = " << srcBlk->size() << "\n"; } } //migrateInstruction // normalizeInfiniteLoopExit change // B1: // uncond_br LoopHeader // // to // B1: // cond_br 1 LoopHeader dummyExit // and return the newly added dummy exit block // template<class PassT> typename CFGStructurizer<PassT>::BlockT * CFGStructurizer<PassT>::normalizeInfiniteLoopExit(LoopT* LoopRep) { BlockT *loopHeader; BlockT *loopLatch; loopHeader = LoopRep->getHeader(); loopLatch = LoopRep->getLoopLatch(); BlockT *dummyExitBlk = NULL; const TargetRegisterClass * I32RC = TRI->getCFGStructurizerRegClass(MVT::i32); if (loopHeader!=NULL && loopLatch!=NULL) { InstrT *branchInstr = CFGTraits::getLoopendBlockBranchInstr(loopLatch); if (branchInstr!=NULL && CFGTraits::isUncondBranch(branchInstr)) { dummyExitBlk = funcRep->CreateMachineBasicBlock(); funcRep->push_back(dummyExitBlk); //insert to function SHOWNEWBLK(dummyExitBlk, "DummyExitBlock to normalize infiniteLoop: "); if (DEBUGME) errs() << "Old branch instr: " << *branchInstr << "\n"; typename BlockT::iterator insertPos = CFGTraits::getInstrPos(loopLatch, branchInstr); unsigned immReg = funcRep->getRegInfo().createVirtualRegister(I32RC); CFGTraits::insertAssignInstrBefore(insertPos, passRep, immReg, 1); InstrT *newInstr = CFGTraits::insertInstrBefore(insertPos, AMDGPU::BRANCH_COND_i32, passRep); MachineInstrBuilder(newInstr).addMBB(loopHeader).addReg(immReg, false); SHOWNEWINSTR(newInstr); branchInstr->eraseFromParent(); loopLatch->addSuccessor(dummyExitBlk); } } return dummyExitBlk; } //normalizeInfiniteLoopExit template<class PassT> void CFGStructurizer<PassT>::removeUnconditionalBranch(BlockT *srcBlk) { InstrT *branchInstr; // I saw two unconditional branch in one basic block in example // test_fc_do_while_or.c need to fix the upstream on this to remove the loop. while ((branchInstr = CFGTraits::getLoopendBlockBranchInstr(srcBlk)) && CFGTraits::isUncondBranch(branchInstr)) { if (DEBUGME) { errs() << "Removing unconditional branch instruction" ; branchInstr->dump(); } branchInstr->eraseFromParent(); } } //removeUnconditionalBranch template<class PassT> void CFGStructurizer<PassT>::removeRedundantConditionalBranch(BlockT *srcBlk) { if (srcBlk->succ_size() == 2) { BlockT *blk1 = *srcBlk->succ_begin(); BlockT *blk2 = *(++srcBlk->succ_begin()); if (blk1 == blk2) { InstrT *branchInstr = CFGTraits::getNormalBlockBranchInstr(srcBlk); assert(branchInstr && CFGTraits::isCondBranch(branchInstr)); if (DEBUGME) { errs() << "Removing unneeded conditional branch instruction" ; branchInstr->dump(); } branchInstr->eraseFromParent(); SHOWNEWBLK(blk1, "Removing redundant successor"); srcBlk->removeSuccessor(blk1); } } } //removeRedundantConditionalBranch template<class PassT> void CFGStructurizer<PassT>::addDummyExitBlock(SmallVector<BlockT*, DEFAULT_VEC_SLOTS> &retBlks) { BlockT *dummyExitBlk = funcRep->CreateMachineBasicBlock(); funcRep->push_back(dummyExitBlk); //insert to function CFGTraits::insertInstrEnd(dummyExitBlk, AMDGPU::RETURN, passRep); for (typename SmallVector<BlockT *, DEFAULT_VEC_SLOTS>::iterator iter = retBlks.begin(), iterEnd = retBlks.end(); iter != iterEnd; ++iter) { BlockT *curBlk = *iter; InstrT *curInstr = CFGTraits::getReturnInstr(curBlk); if (curInstr) { curInstr->eraseFromParent(); } #if 0 if (curBlk->size()==0 && curBlk->pred_size() == 1) { if (DEBUGME) { errs() << "Replace empty block BB" << curBlk->getNumber() << " with dummyExitBlock\n"; } BlockT *predb = *curBlk->pred_begin(); predb->removeSuccessor(curBlk); curBlk = predb; } //handle empty curBlk #endif curBlk->addSuccessor(dummyExitBlk); if (DEBUGME) { errs() << "Add dummyExitBlock to BB" << curBlk->getNumber() << " successors\n"; } } //for SHOWNEWBLK(dummyExitBlk, "DummyExitBlock: "); } //addDummyExitBlock template<class PassT> void CFGStructurizer<PassT>::removeSuccessor(BlockT *srcBlk) { while (srcBlk->succ_size()) { srcBlk->removeSuccessor(*srcBlk->succ_begin()); } } template<class PassT> void CFGStructurizer<PassT>::recordSccnum(BlockT *srcBlk, int sccNum) { BlockInfo *&srcBlkInfo = blockInfoMap[srcBlk]; if (srcBlkInfo == NULL) { srcBlkInfo = new BlockInfo(); } srcBlkInfo->sccNum = sccNum; } template<class PassT> int CFGStructurizer<PassT>::getSCCNum(BlockT *srcBlk) { BlockInfo *srcBlkInfo = blockInfoMap[srcBlk]; return srcBlkInfo ? srcBlkInfo->sccNum : INVALIDSCCNUM; } template<class PassT> void CFGStructurizer<PassT>::retireBlock(BlockT *dstBlk, BlockT *srcBlk) { if (DEBUGME) { errs() << "Retiring BB" << srcBlk->getNumber() << "\n"; } BlockInfo *&srcBlkInfo = blockInfoMap[srcBlk]; if (srcBlkInfo == NULL) { srcBlkInfo = new BlockInfo(); } srcBlkInfo->isRetired = true; //int i = srcBlk->succ_size(); //int j = srcBlk->pred_size(); assert(srcBlk->succ_size() == 0 && srcBlk->pred_size() == 0 && "can't retire block yet"); } template<class PassT> bool CFGStructurizer<PassT>::isRetiredBlock(BlockT *srcBlk) { BlockInfo *srcBlkInfo = blockInfoMap[srcBlk]; return (srcBlkInfo && srcBlkInfo->isRetired); } template<class PassT> bool CFGStructurizer<PassT>::isActiveLoophead(BlockT *curBlk) { LoopT *loopRep = loopInfo->getLoopFor(curBlk); while (loopRep && loopRep->getHeader() == curBlk) { LoopLandInfo *loopLand = getLoopLandInfo(loopRep); if(loopLand == NULL) return true; BlockT *landBlk = loopLand->landBlk; assert(landBlk); if (!isRetiredBlock(landBlk)) { return true; } loopRep = loopRep->getParentLoop(); } return false; } //isActiveLoophead template<class PassT> bool CFGStructurizer<PassT>::needMigrateBlock(BlockT *blk) { const unsigned blockSizeThreshold = 30; const unsigned cloneInstrThreshold = 100; bool multiplePreds = blk && (blk->pred_size() > 1); if(!multiplePreds) return false; unsigned blkSize = blk->size(); return ((blkSize > blockSizeThreshold) && (blkSize * (blk->pred_size() - 1) > cloneInstrThreshold)); } //needMigrateBlock template<class PassT> typename CFGStructurizer<PassT>::BlockT * CFGStructurizer<PassT>::recordLoopLandBlock(LoopT *loopRep, BlockT *landBlk, BlockTSmallerVector &exitBlks, std::set<BlockT *> &exitBlkSet) { SmallVector<BlockT *, DEFAULT_VEC_SLOTS> inpathBlks; //in exit path blocks for (typename BlockT::pred_iterator predIter = landBlk->pred_begin(), predIterEnd = landBlk->pred_end(); predIter != predIterEnd; ++predIter) { BlockT *curBlk = *predIter; if (loopRep->contains(curBlk) || exitBlkSet.count(curBlk)) { inpathBlks.push_back(curBlk); } } //for //if landBlk has predecessors that are not in the given loop, //create a new block BlockT *newLandBlk = landBlk; if (inpathBlks.size() != landBlk->pred_size()) { newLandBlk = funcRep->CreateMachineBasicBlock(); funcRep->push_back(newLandBlk); //insert to function newLandBlk->addSuccessor(landBlk); for (typename SmallVector<BlockT*, DEFAULT_VEC_SLOTS>::iterator iter = inpathBlks.begin(), iterEnd = inpathBlks.end(); iter != iterEnd; ++iter) { BlockT *curBlk = *iter; CFGTraits::replaceInstrUseOfBlockWith(curBlk, landBlk, newLandBlk); //srcBlk, oldBlk, newBlk curBlk->removeSuccessor(landBlk); curBlk->addSuccessor(newLandBlk); } for (size_t i = 0, tot = exitBlks.size(); i < tot; ++i) { if (exitBlks[i] == landBlk) { exitBlks[i] = newLandBlk; } } SHOWNEWBLK(newLandBlk, "NewLandingBlock: "); } setLoopLandBlock(loopRep, newLandBlk); return newLandBlk; } // recordLoopbreakLand template<class PassT> void CFGStructurizer<PassT>::setLoopLandBlock(LoopT *loopRep, BlockT *blk) { LoopLandInfo *&theEntry = loopLandInfoMap[loopRep]; if (theEntry == NULL) { theEntry = new LoopLandInfo(); } assert(theEntry->landBlk == NULL); if (blk == NULL) { blk = funcRep->CreateMachineBasicBlock(); funcRep->push_back(blk); //insert to function SHOWNEWBLK(blk, "DummyLandingBlock for loop without break: "); } theEntry->landBlk = blk; if (DEBUGME) { errs() << "setLoopLandBlock loop-header = BB" << loopRep->getHeader()->getNumber() << " landing-block = BB" << blk->getNumber() << "\n"; } } // setLoopLandBlock template<class PassT> void CFGStructurizer<PassT>::addLoopBreakOnReg(LoopT *loopRep, RegiT regNum) { LoopLandInfo *&theEntry = loopLandInfoMap[loopRep]; if (theEntry == NULL) { theEntry = new LoopLandInfo(); } theEntry->breakOnRegs.insert(regNum); if (DEBUGME) { errs() << "addLoopBreakOnReg loop-header = BB" << loopRep->getHeader()->getNumber() << " regNum = " << regNum << "\n"; } } // addLoopBreakOnReg template<class PassT> void CFGStructurizer<PassT>::addLoopContOnReg(LoopT *loopRep, RegiT regNum) { LoopLandInfo *&theEntry = loopLandInfoMap[loopRep]; if (theEntry == NULL) { theEntry = new LoopLandInfo(); } theEntry->contOnRegs.insert(regNum); if (DEBUGME) { errs() << "addLoopContOnReg loop-header = BB" << loopRep->getHeader()->getNumber() << " regNum = " << regNum << "\n"; } } // addLoopContOnReg template<class PassT> void CFGStructurizer<PassT>::addLoopBreakInitReg(LoopT *loopRep, RegiT regNum) { LoopLandInfo *&theEntry = loopLandInfoMap[loopRep]; if (theEntry == NULL) { theEntry = new LoopLandInfo(); } theEntry->breakInitRegs.insert(regNum); if (DEBUGME) { errs() << "addLoopBreakInitReg loop-header = BB" << loopRep->getHeader()->getNumber() << " regNum = " << regNum << "\n"; } } // addLoopBreakInitReg template<class PassT> void CFGStructurizer<PassT>::addLoopContInitReg(LoopT *loopRep, RegiT regNum) { LoopLandInfo *&theEntry = loopLandInfoMap[loopRep]; if (theEntry == NULL) { theEntry = new LoopLandInfo(); } theEntry->contInitRegs.insert(regNum); if (DEBUGME) { errs() << "addLoopContInitReg loop-header = BB" << loopRep->getHeader()->getNumber() << " regNum = " << regNum << "\n"; } } // addLoopContInitReg template<class PassT> void CFGStructurizer<PassT>::addLoopEndbranchInitReg(LoopT *loopRep, RegiT regNum) { LoopLandInfo *&theEntry = loopLandInfoMap[loopRep]; if (theEntry == NULL) { theEntry = new LoopLandInfo(); } theEntry->endbranchInitRegs.insert(regNum); if (DEBUGME) { errs() << "addLoopEndbranchInitReg loop-header = BB" << loopRep->getHeader()->getNumber() << " regNum = " << regNum << "\n"; } } // addLoopEndbranchInitReg template<class PassT> typename CFGStructurizer<PassT>::LoopLandInfo * CFGStructurizer<PassT>::getLoopLandInfo(LoopT *loopRep) { LoopLandInfo *&theEntry = loopLandInfoMap[loopRep]; return theEntry; } // getLoopLandInfo template<class PassT> typename CFGStructurizer<PassT>::BlockT * CFGStructurizer<PassT>::getLoopLandBlock(LoopT *loopRep) { LoopLandInfo *&theEntry = loopLandInfoMap[loopRep]; return theEntry ? theEntry->landBlk : NULL; } // getLoopLandBlock template<class PassT> bool CFGStructurizer<PassT>::hasBackEdge(BlockT *curBlk) { LoopT *loopRep = loopInfo->getLoopFor(curBlk); if (loopRep == NULL) return false; BlockT *loopHeader = loopRep->getHeader(); return curBlk->isSuccessor(loopHeader); } //hasBackEdge template<class PassT> unsigned CFGStructurizer<PassT>::getLoopDepth(LoopT *loopRep) { return loopRep ? loopRep->getLoopDepth() : 0; } //getLoopDepth template<class PassT> int CFGStructurizer<PassT>::countActiveBlock (typename SmallVector<BlockT*, DEFAULT_VEC_SLOTS>::const_iterator iterStart, typename SmallVector<BlockT*, DEFAULT_VEC_SLOTS>::const_iterator iterEnd) { int count = 0; while (iterStart != iterEnd) { if (!isRetiredBlock(*iterStart)) { ++count; } ++iterStart; } return count; } //countActiveBlock // This is work around solution for findNearestCommonDominator not avaiable to // post dom a proper fix should go to Dominators.h. template<class PassT> typename CFGStructurizer<PassT>::BlockT* CFGStructurizer<PassT>::findNearestCommonPostDom(BlockT *blk1, BlockT *blk2) { if (postDomTree->dominates(blk1, blk2)) { return blk1; } if (postDomTree->dominates(blk2, blk1)) { return blk2; } DomTreeNodeT *node1 = postDomTree->getNode(blk1); DomTreeNodeT *node2 = postDomTree->getNode(blk2); // Handle newly cloned node. if (node1 == NULL && blk1->succ_size() == 1) { return findNearestCommonPostDom(*blk1->succ_begin(), blk2); } if (node2 == NULL && blk2->succ_size() == 1) { return findNearestCommonPostDom(blk1, *blk2->succ_begin()); } if (node1 == NULL || node2 == NULL) { return NULL; } node1 = node1->getIDom(); while (node1) { if (postDomTree->dominates(node1, node2)) { return node1->getBlock(); } node1 = node1->getIDom(); } return NULL; } template<class PassT> typename CFGStructurizer<PassT>::BlockT * CFGStructurizer<PassT>::findNearestCommonPostDom (typename std::set<BlockT *> &blks) { BlockT *commonDom; typename std::set<BlockT *>::const_iterator iter = blks.begin(); typename std::set<BlockT *>::const_iterator iterEnd = blks.end(); for (commonDom = *iter; iter != iterEnd && commonDom != NULL; ++iter) { BlockT *curBlk = *iter; if (curBlk != commonDom) { commonDom = findNearestCommonPostDom(curBlk, commonDom); } } if (DEBUGME) { errs() << "Common post dominator for exit blocks is "; if (commonDom) { errs() << "BB" << commonDom->getNumber() << "\n"; } else { errs() << "NULL\n"; } } return commonDom; } //findNearestCommonPostDom } //end namespace llvm //todo: move-end //===----------------------------------------------------------------------===// // // CFGStructurizer for AMDGPU // //===----------------------------------------------------------------------===// using namespace llvmCFGStruct; namespace llvm { class AMDGPUCFGStructurizer : public MachineFunctionPass { public: typedef MachineInstr InstructionType; typedef MachineFunction FunctionType; typedef MachineBasicBlock BlockType; typedef MachineLoopInfo LoopinfoType; typedef MachineDominatorTree DominatortreeType; typedef MachinePostDominatorTree PostDominatortreeType; typedef MachineDomTreeNode DomTreeNodeType; typedef MachineLoop LoopType; protected: TargetMachine &TM; const TargetInstrInfo *TII; const AMDGPURegisterInfo *TRI; public: AMDGPUCFGStructurizer(char &pid, TargetMachine &tm); const TargetInstrInfo *getTargetInstrInfo() const; //bool runOnMachineFunction(MachineFunction &F); private: }; //end of class AMDGPUCFGStructurizer //char AMDGPUCFGStructurizer::ID = 0; } //end of namespace llvm AMDGPUCFGStructurizer::AMDGPUCFGStructurizer(char &pid, TargetMachine &tm ) : MachineFunctionPass(pid), TM(tm), TII(tm.getInstrInfo()), TRI(static_cast<const AMDGPURegisterInfo *>(tm.getRegisterInfo()) ) { } const TargetInstrInfo *AMDGPUCFGStructurizer::getTargetInstrInfo() const { return TII; } //===----------------------------------------------------------------------===// // // CFGPrepare // //===----------------------------------------------------------------------===// using namespace llvmCFGStruct; namespace llvm { class AMDGPUCFGPrepare : public AMDGPUCFGStructurizer { public: static char ID; public: AMDGPUCFGPrepare(TargetMachine &tm); virtual const char *getPassName() const; virtual void getAnalysisUsage(AnalysisUsage &AU) const; bool runOnMachineFunction(MachineFunction &F); private: }; //end of class AMDGPUCFGPrepare char AMDGPUCFGPrepare::ID = 0; } //end of namespace llvm AMDGPUCFGPrepare::AMDGPUCFGPrepare(TargetMachine &tm) : AMDGPUCFGStructurizer(ID, tm ) { } const char *AMDGPUCFGPrepare::getPassName() const { return "AMD IL Control Flow Graph Preparation Pass"; } void AMDGPUCFGPrepare::getAnalysisUsage(AnalysisUsage &AU) const { AU.addPreserved<MachineFunctionAnalysis>(); AU.addRequired<MachineFunctionAnalysis>(); AU.addRequired<MachineDominatorTree>(); AU.addRequired<MachinePostDominatorTree>(); AU.addRequired<MachineLoopInfo>(); } //===----------------------------------------------------------------------===// // // CFGPerform // //===----------------------------------------------------------------------===// using namespace llvmCFGStruct; namespace llvm { class AMDGPUCFGPerform : public AMDGPUCFGStructurizer { public: static char ID; public: AMDGPUCFGPerform(TargetMachine &tm); virtual const char *getPassName() const; virtual void getAnalysisUsage(AnalysisUsage &AU) const; bool runOnMachineFunction(MachineFunction &F); private: }; //end of class AMDGPUCFGPerform char AMDGPUCFGPerform::ID = 0; } //end of namespace llvm AMDGPUCFGPerform::AMDGPUCFGPerform(TargetMachine &tm) : AMDGPUCFGStructurizer(ID, tm) { } const char *AMDGPUCFGPerform::getPassName() const { return "AMD IL Control Flow Graph structurizer Pass"; } void AMDGPUCFGPerform::getAnalysisUsage(AnalysisUsage &AU) const { AU.addPreserved<MachineFunctionAnalysis>(); AU.addRequired<MachineFunctionAnalysis>(); AU.addRequired<MachineDominatorTree>(); AU.addRequired<MachinePostDominatorTree>(); AU.addRequired<MachineLoopInfo>(); } //===----------------------------------------------------------------------===// // // CFGStructTraits<AMDGPUCFGStructurizer> // //===----------------------------------------------------------------------===// namespace llvmCFGStruct { // this class is tailor to the AMDGPU backend template<> struct CFGStructTraits<AMDGPUCFGStructurizer> { typedef int RegiT; static int getBreakNzeroOpcode(int oldOpcode) { switch(oldOpcode) { case AMDGPU::JUMP: return AMDGPU::BREAK_LOGICALNZ_i32; default: assert(0 && "internal error"); }; return -1; } static int getBreakZeroOpcode(int oldOpcode) { switch(oldOpcode) { case AMDGPU::JUMP: return AMDGPU::BREAK_LOGICALZ_i32; default: assert(0 && "internal error"); }; return -1; } static int getBranchNzeroOpcode(int oldOpcode) { switch(oldOpcode) { case AMDGPU::JUMP: return AMDGPU::IF_LOGICALNZ_i32; ExpandCaseToAllScalarReturn(AMDGPU::BRANCH_COND, AMDGPU::IF_LOGICALNZ); case AMDGPU::SI_IF_NZ: return AMDGPU::SI_IF_NZ; default: assert(0 && "internal error"); }; return -1; } static int getBranchZeroOpcode(int oldOpcode) { switch(oldOpcode) { case AMDGPU::JUMP: return AMDGPU::IF_LOGICALZ_i32; ExpandCaseToAllScalarReturn(AMDGPU::BRANCH_COND, AMDGPU::IF_LOGICALZ); case AMDGPU::SI_IF_Z: return AMDGPU::SI_IF_Z; default: assert(0 && "internal error"); }; return -1; } static int getContinueNzeroOpcode(int oldOpcode) { switch(oldOpcode) { case AMDGPU::JUMP: return AMDGPU::CONTINUE_LOGICALNZ_i32; default: assert(0 && "internal error"); }; return -1; } static int getContinueZeroOpcode(int oldOpcode) { switch(oldOpcode) { case AMDGPU::JUMP: return AMDGPU::CONTINUE_LOGICALZ_i32; default: assert(0 && "internal error"); }; return -1; } // the explicitly represented branch target is the true branch target #define getExplicitBranch getTrueBranch #define setExplicitBranch setTrueBranch static MachineBasicBlock *getTrueBranch(MachineInstr *instr) { return instr->getOperand(0).getMBB(); } static void setTrueBranch(MachineInstr *instr, MachineBasicBlock *blk) { instr->getOperand(0).setMBB(blk); } static MachineBasicBlock * getFalseBranch(MachineBasicBlock *blk, MachineInstr *instr) { assert(blk->succ_size() == 2); MachineBasicBlock *trueBranch = getTrueBranch(instr); MachineBasicBlock::succ_iterator iter = blk->succ_begin(); MachineBasicBlock::succ_iterator iterNext = iter; ++iterNext; return (*iter == trueBranch) ? *iterNext : *iter; } static bool isCondBranch(MachineInstr *instr) { switch (instr->getOpcode()) { case AMDGPU::JUMP: return instr->getOperand(instr->findFirstPredOperandIdx()).getReg() != 0; ExpandCaseToAllScalarTypes(AMDGPU::BRANCH_COND); case AMDGPU::SI_IF_NZ: case AMDGPU::SI_IF_Z: break; default: return false; } return true; } static bool isUncondBranch(MachineInstr *instr) { switch (instr->getOpcode()) { case AMDGPU::JUMP: return instr->getOperand(instr->findFirstPredOperandIdx()).getReg() == 0; default: return false; } return true; } static DebugLoc getLastDebugLocInBB(MachineBasicBlock *blk) { //get DebugLoc from the first MachineBasicBlock instruction with debug info DebugLoc DL; for (MachineBasicBlock::iterator iter = blk->begin(); iter != blk->end(); ++iter) { MachineInstr *instr = &(*iter); if (instr->getDebugLoc().isUnknown() == false) { DL = instr->getDebugLoc(); } } return DL; } static MachineInstr *getNormalBlockBranchInstr(MachineBasicBlock *blk) { MachineBasicBlock::reverse_iterator iter = blk->rbegin(); MachineInstr *instr = &*iter; if (instr && (isCondBranch(instr) || isUncondBranch(instr))) { return instr; } return NULL; } // The correct naming for this is getPossibleLoopendBlockBranchInstr. // // BB with backward-edge could have move instructions after the branch // instruction. Such move instruction "belong to" the loop backward-edge. // static MachineInstr *getLoopendBlockBranchInstr(MachineBasicBlock *blk) { const AMDGPUInstrInfo * TII = static_cast<const AMDGPUInstrInfo *>( blk->getParent()->getTarget().getInstrInfo()); for (MachineBasicBlock::reverse_iterator iter = blk->rbegin(), iterEnd = blk->rend(); iter != iterEnd; ++iter) { // FIXME: Simplify MachineInstr *instr = &*iter; if (instr) { if (isCondBranch(instr) || isUncondBranch(instr)) { return instr; } else if (!TII->isMov(instr->getOpcode())) { break; } } } return NULL; } static MachineInstr *getReturnInstr(MachineBasicBlock *blk) { MachineBasicBlock::reverse_iterator iter = blk->rbegin(); if (iter != blk->rend()) { MachineInstr *instr = &(*iter); if (instr->getOpcode() == AMDGPU::RETURN) { return instr; } } return NULL; } static MachineInstr *getContinueInstr(MachineBasicBlock *blk) { MachineBasicBlock::reverse_iterator iter = blk->rbegin(); if (iter != blk->rend()) { MachineInstr *instr = &(*iter); if (instr->getOpcode() == AMDGPU::CONTINUE) { return instr; } } return NULL; } static MachineInstr *getLoopBreakInstr(MachineBasicBlock *blk) { for (MachineBasicBlock::iterator iter = blk->begin(); (iter != blk->end()); ++iter) { MachineInstr *instr = &(*iter); if ((instr->getOpcode() == AMDGPU::BREAK_LOGICALNZ_i32) || (instr->getOpcode() == AMDGPU::BREAK_LOGICALZ_i32)) { return instr; } } return NULL; } static bool isReturnBlock(MachineBasicBlock *blk) { MachineInstr *instr = getReturnInstr(blk); bool isReturn = (blk->succ_size() == 0); if (instr) { assert(isReturn); } else if (isReturn) { if (DEBUGME) { errs() << "BB" << blk->getNumber() <<" is return block without RETURN instr\n"; } } return isReturn; } static MachineBasicBlock::iterator getInstrPos(MachineBasicBlock *blk, MachineInstr *instr) { assert(instr->getParent() == blk && "instruction doesn't belong to block"); MachineBasicBlock::iterator iter = blk->begin(); MachineBasicBlock::iterator iterEnd = blk->end(); while (&(*iter) != instr && iter != iterEnd) { ++iter; } assert(iter != iterEnd); return iter; }//getInstrPos static MachineInstr *insertInstrBefore(MachineBasicBlock *blk, int newOpcode, AMDGPUCFGStructurizer *passRep) { return insertInstrBefore(blk,newOpcode,passRep,DebugLoc()); } //insertInstrBefore static MachineInstr *insertInstrBefore(MachineBasicBlock *blk, int newOpcode, AMDGPUCFGStructurizer *passRep, DebugLoc DL) { const TargetInstrInfo *tii = passRep->getTargetInstrInfo(); MachineInstr *newInstr = blk->getParent()->CreateMachineInstr(tii->get(newOpcode), DL); MachineBasicBlock::iterator res; if (blk->begin() != blk->end()) { blk->insert(blk->begin(), newInstr); } else { blk->push_back(newInstr); } SHOWNEWINSTR(newInstr); return newInstr; } //insertInstrBefore static void insertInstrEnd(MachineBasicBlock *blk, int newOpcode, AMDGPUCFGStructurizer *passRep) { insertInstrEnd(blk,newOpcode,passRep,DebugLoc()); } //insertInstrEnd static void insertInstrEnd(MachineBasicBlock *blk, int newOpcode, AMDGPUCFGStructurizer *passRep, DebugLoc DL) { const TargetInstrInfo *tii = passRep->getTargetInstrInfo(); MachineInstr *newInstr = blk->getParent() ->CreateMachineInstr(tii->get(newOpcode), DL); blk->push_back(newInstr); //assume the instruction doesn't take any reg operand ... SHOWNEWINSTR(newInstr); } //insertInstrEnd static MachineInstr *insertInstrBefore(MachineBasicBlock::iterator instrPos, int newOpcode, AMDGPUCFGStructurizer *passRep) { MachineInstr *oldInstr = &(*instrPos); const TargetInstrInfo *tii = passRep->getTargetInstrInfo(); MachineBasicBlock *blk = oldInstr->getParent(); MachineInstr *newInstr = blk->getParent()->CreateMachineInstr(tii->get(newOpcode), DebugLoc()); blk->insert(instrPos, newInstr); //assume the instruction doesn't take any reg operand ... SHOWNEWINSTR(newInstr); return newInstr; } //insertInstrBefore static void insertCondBranchBefore(MachineBasicBlock::iterator instrPos, int newOpcode, AMDGPUCFGStructurizer *passRep, DebugLoc DL) { MachineInstr *oldInstr = &(*instrPos); const TargetInstrInfo *tii = passRep->getTargetInstrInfo(); MachineBasicBlock *blk = oldInstr->getParent(); MachineInstr *newInstr = blk->getParent()->CreateMachineInstr(tii->get(newOpcode), DL); blk->insert(instrPos, newInstr); MachineInstrBuilder(newInstr).addReg(oldInstr->getOperand(1).getReg(), false); SHOWNEWINSTR(newInstr); //erase later oldInstr->eraseFromParent(); } //insertCondBranchBefore static void insertCondBranchBefore(MachineBasicBlock *blk, MachineBasicBlock::iterator insertPos, int newOpcode, AMDGPUCFGStructurizer *passRep, RegiT regNum, DebugLoc DL) { const TargetInstrInfo *tii = passRep->getTargetInstrInfo(); MachineInstr *newInstr = blk->getParent()->CreateMachineInstr(tii->get(newOpcode), DL); //insert before blk->insert(insertPos, newInstr); MachineInstrBuilder(newInstr).addReg(regNum, false); SHOWNEWINSTR(newInstr); } //insertCondBranchBefore static void insertCondBranchEnd(MachineBasicBlock *blk, int newOpcode, AMDGPUCFGStructurizer *passRep, RegiT regNum) { const TargetInstrInfo *tii = passRep->getTargetInstrInfo(); MachineInstr *newInstr = blk->getParent()->CreateMachineInstr(tii->get(newOpcode), DebugLoc()); blk->push_back(newInstr); MachineInstrBuilder(newInstr).addReg(regNum, false); SHOWNEWINSTR(newInstr); } //insertCondBranchEnd static void insertAssignInstrBefore(MachineBasicBlock::iterator instrPos, AMDGPUCFGStructurizer *passRep, RegiT regNum, int regVal) { MachineInstr *oldInstr = &(*instrPos); const AMDGPUInstrInfo *tii = static_cast<const AMDGPUInstrInfo *>(passRep->getTargetInstrInfo()); MachineBasicBlock *blk = oldInstr->getParent(); MachineInstr *newInstr = tii->getMovImmInstr(blk->getParent(), regNum, regVal); blk->insert(instrPos, newInstr); SHOWNEWINSTR(newInstr); } //insertAssignInstrBefore static void insertAssignInstrBefore(MachineBasicBlock *blk, AMDGPUCFGStructurizer *passRep, RegiT regNum, int regVal) { const AMDGPUInstrInfo *tii = static_cast<const AMDGPUInstrInfo *>(passRep->getTargetInstrInfo()); MachineInstr *newInstr = tii->getMovImmInstr(blk->getParent(), regNum, regVal); if (blk->begin() != blk->end()) { blk->insert(blk->begin(), newInstr); } else { blk->push_back(newInstr); } SHOWNEWINSTR(newInstr); } //insertInstrBefore static void insertCompareInstrBefore(MachineBasicBlock *blk, MachineBasicBlock::iterator instrPos, AMDGPUCFGStructurizer *passRep, RegiT dstReg, RegiT src1Reg, RegiT src2Reg) { const AMDGPUInstrInfo *tii = static_cast<const AMDGPUInstrInfo *>(passRep->getTargetInstrInfo()); MachineInstr *newInstr = blk->getParent()->CreateMachineInstr(tii->get(tii->getIEQOpcode()), DebugLoc()); MachineInstrBuilder(newInstr).addReg(dstReg, RegState::Define); //set target MachineInstrBuilder(newInstr).addReg(src1Reg); //set src value MachineInstrBuilder(newInstr).addReg(src2Reg); //set src value blk->insert(instrPos, newInstr); SHOWNEWINSTR(newInstr); } //insertCompareInstrBefore static void cloneSuccessorList(MachineBasicBlock *dstBlk, MachineBasicBlock *srcBlk) { for (MachineBasicBlock::succ_iterator iter = srcBlk->succ_begin(), iterEnd = srcBlk->succ_end(); iter != iterEnd; ++iter) { dstBlk->addSuccessor(*iter); // *iter's predecessor is also taken care of } } //cloneSuccessorList static MachineBasicBlock *clone(MachineBasicBlock *srcBlk) { MachineFunction *func = srcBlk->getParent(); MachineBasicBlock *newBlk = func->CreateMachineBasicBlock(); func->push_back(newBlk); //insert to function //newBlk->setNumber(srcBlk->getNumber()); for (MachineBasicBlock::iterator iter = srcBlk->begin(), iterEnd = srcBlk->end(); iter != iterEnd; ++iter) { MachineInstr *instr = func->CloneMachineInstr(iter); newBlk->push_back(instr); } return newBlk; } //MachineBasicBlock::ReplaceUsesOfBlockWith doesn't serve the purpose because //the AMDGPU instruction is not recognized as terminator fix this and retire //this routine static void replaceInstrUseOfBlockWith(MachineBasicBlock *srcBlk, MachineBasicBlock *oldBlk, MachineBasicBlock *newBlk) { MachineInstr *branchInstr = getLoopendBlockBranchInstr(srcBlk); if (branchInstr && isCondBranch(branchInstr) && getExplicitBranch(branchInstr) == oldBlk) { setExplicitBranch(branchInstr, newBlk); } } static void wrapup(MachineBasicBlock *entryBlk) { assert((!entryBlk->getParent()->getJumpTableInfo() || entryBlk->getParent()->getJumpTableInfo()->isEmpty()) && "found a jump table"); //collect continue right before endloop SmallVector<MachineInstr *, DEFAULT_VEC_SLOTS> contInstr; MachineBasicBlock::iterator pre = entryBlk->begin(); MachineBasicBlock::iterator iterEnd = entryBlk->end(); MachineBasicBlock::iterator iter = pre; while (iter != iterEnd) { if (pre->getOpcode() == AMDGPU::CONTINUE && iter->getOpcode() == AMDGPU::ENDLOOP) { contInstr.push_back(pre); } pre = iter; ++iter; } //end while //delete continue right before endloop for (unsigned i = 0; i < contInstr.size(); ++i) { contInstr[i]->eraseFromParent(); } // TODO to fix up jump table so later phase won't be confused. if // (jumpTableInfo->isEmpty() == false) { need to clean the jump table, but // there isn't such an interface yet. alternatively, replace all the other // blocks in the jump table with the entryBlk //} } //wrapup static MachineDominatorTree *getDominatorTree(AMDGPUCFGStructurizer &pass) { return &pass.getAnalysis<MachineDominatorTree>(); } static MachinePostDominatorTree* getPostDominatorTree(AMDGPUCFGStructurizer &pass) { return &pass.getAnalysis<MachinePostDominatorTree>(); } static MachineLoopInfo *getLoopInfo(AMDGPUCFGStructurizer &pass) { return &pass.getAnalysis<MachineLoopInfo>(); } }; // template class CFGStructTraits } //end of namespace llvm // createAMDGPUCFGPreparationPass- Returns a pass FunctionPass *llvm::createAMDGPUCFGPreparationPass(TargetMachine &tm ) { return new AMDGPUCFGPrepare(tm ); } bool AMDGPUCFGPrepare::runOnMachineFunction(MachineFunction &func) { return llvmCFGStruct::CFGStructurizer<AMDGPUCFGStructurizer>().prepare(func, *this, TRI); } // createAMDGPUCFGStructurizerPass- Returns a pass FunctionPass *llvm::createAMDGPUCFGStructurizerPass(TargetMachine &tm ) { return new AMDGPUCFGPerform(tm ); } bool AMDGPUCFGPerform::runOnMachineFunction(MachineFunction &func) { return llvmCFGStruct::CFGStructurizer<AMDGPUCFGStructurizer>().run(func, *this, TRI); } //end of file newline goes below