/************************************************************************** * * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Helper utility for uploading user buffers & other data, and * coalescing small buffers into larger ones. */ #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "pipe/p_context.h" #include "util/u_memory.h" #include "util/u_math.h" #include "u_upload_mgr.h" struct u_upload_mgr { struct pipe_context *pipe; unsigned default_size; /* Minimum size of the upload buffer, in bytes. */ unsigned alignment; /* Alignment of each sub-allocation. */ unsigned bind; /* Bitmask of PIPE_BIND_* flags. */ struct pipe_resource *buffer; /* Upload buffer. */ struct pipe_transfer *transfer; /* Transfer object for the upload buffer. */ uint8_t *map; /* Pointer to the mapped upload buffer. */ unsigned size; /* Actual size of the upload buffer. */ unsigned offset; /* Aligned offset to the upload buffer, pointing * at the first unused byte. */ }; struct u_upload_mgr *u_upload_create( struct pipe_context *pipe, unsigned default_size, unsigned alignment, unsigned bind ) { struct u_upload_mgr *upload = CALLOC_STRUCT( u_upload_mgr ); if (!upload) return NULL; upload->pipe = pipe; upload->default_size = default_size; upload->alignment = alignment; upload->bind = bind; upload->buffer = NULL; return upload; } void u_upload_unmap( struct u_upload_mgr *upload ) { if (upload->transfer) { struct pipe_box *box = &upload->transfer->box; if (upload->offset > box->x) { pipe_buffer_flush_mapped_range(upload->pipe, upload->transfer, box->x, upload->offset - box->x); } pipe_transfer_unmap(upload->pipe, upload->transfer); pipe_transfer_destroy(upload->pipe, upload->transfer); upload->transfer = NULL; upload->map = NULL; } } /* Release old buffer. * * This must usually be called prior to firing the command stream * which references the upload buffer, as many memory managers will * cause subsequent maps of a fired buffer to wait. * * Can improve this with a change to pipe_buffer_write to use the * DONT_WAIT bit, but for now, it's easiest just to grab a new buffer. */ void u_upload_flush( struct u_upload_mgr *upload ) { /* Unmap and unreference the upload buffer. */ u_upload_unmap(upload); pipe_resource_reference( &upload->buffer, NULL ); upload->size = 0; } void u_upload_destroy( struct u_upload_mgr *upload ) { u_upload_flush( upload ); FREE( upload ); } static enum pipe_error u_upload_alloc_buffer( struct u_upload_mgr *upload, unsigned min_size ) { unsigned size; /* Release the old buffer, if present: */ u_upload_flush( upload ); /* Allocate a new one: */ size = align(MAX2(upload->default_size, min_size), 4096); upload->buffer = pipe_buffer_create( upload->pipe->screen, upload->bind, PIPE_USAGE_STREAM, size ); if (upload->buffer == NULL) { return PIPE_ERROR_OUT_OF_MEMORY; } /* Map the new buffer. */ upload->map = pipe_buffer_map_range(upload->pipe, upload->buffer, 0, size, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_FLUSH_EXPLICIT, &upload->transfer); if (upload->map == NULL) { upload->size = 0; pipe_resource_reference(&upload->buffer, NULL); return PIPE_ERROR_OUT_OF_MEMORY; } upload->size = size; upload->offset = 0; return PIPE_OK; } enum pipe_error u_upload_alloc( struct u_upload_mgr *upload, unsigned min_out_offset, unsigned size, unsigned *out_offset, struct pipe_resource **outbuf, void **ptr ) { unsigned alloc_size = align( size, upload->alignment ); unsigned alloc_offset = align(min_out_offset, upload->alignment); unsigned offset; /* Init these return values here in case we fail below to make * sure the caller doesn't get garbage values. */ *out_offset = ~0; pipe_resource_reference(outbuf, NULL); *ptr = NULL; /* Make sure we have enough space in the upload buffer * for the sub-allocation. */ if (MAX2(upload->offset, alloc_offset) + alloc_size > upload->size) { enum pipe_error ret = u_upload_alloc_buffer(upload, alloc_offset + alloc_size); if (ret != PIPE_OK) return ret; } offset = MAX2(upload->offset, alloc_offset); if (!upload->map) { upload->map = pipe_buffer_map_range(upload->pipe, upload->buffer, offset, upload->size - offset, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_FLUSH_EXPLICIT | PIPE_TRANSFER_UNSYNCHRONIZED, &upload->transfer); if (!upload->map) { upload->transfer = NULL; return PIPE_ERROR_OUT_OF_MEMORY; } upload->map -= offset; } assert(offset < upload->buffer->width0); assert(offset + size <= upload->buffer->width0); assert(size); /* Emit the return values: */ *ptr = upload->map + offset; pipe_resource_reference( outbuf, upload->buffer ); *out_offset = offset; upload->offset = offset + alloc_size; return PIPE_OK; } enum pipe_error u_upload_data( struct u_upload_mgr *upload, unsigned min_out_offset, unsigned size, const void *data, unsigned *out_offset, struct pipe_resource **outbuf) { uint8_t *ptr; enum pipe_error ret = u_upload_alloc(upload, min_out_offset, size, out_offset, outbuf, (void**)&ptr); if (ret != PIPE_OK) return ret; memcpy(ptr, data, size); return PIPE_OK; } /* As above, but upload the full contents of a buffer. Useful for * uploading user buffers, avoids generating an explosion of GPU * buffers if you have an app that does lots of small vertex buffer * renders or DrawElements calls. */ enum pipe_error u_upload_buffer( struct u_upload_mgr *upload, unsigned min_out_offset, unsigned offset, unsigned size, struct pipe_resource *inbuf, unsigned *out_offset, struct pipe_resource **outbuf) { enum pipe_error ret = PIPE_OK; struct pipe_transfer *transfer = NULL; const char *map = NULL; map = (const char *)pipe_buffer_map_range(upload->pipe, inbuf, offset, size, PIPE_TRANSFER_READ, &transfer); if (map == NULL) { return PIPE_ERROR_OUT_OF_MEMORY; } if (0) debug_printf("upload ptr %p ofs %d sz %d\n", map, offset, size); ret = u_upload_data( upload, min_out_offset, size, map, out_offset, outbuf); pipe_buffer_unmap( upload->pipe, transfer ); return ret; }