/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * @file * Generic handle table. * * @author José Fonseca <jrfonseca@tungstengraphics.com> */ #ifndef U_HANDLE_TABLE_H_ #define U_HANDLE_TABLE_H_ #ifdef __cplusplus extern "C" { #endif /** * Abstract data type to map integer handles to objects. * * Also referred as "pointer array". */ struct handle_table; struct handle_table * handle_table_create(void); /** * Set an optional destructor callback. * * If set, it will be called during handle_table_remove and * handle_table_destroy calls. */ void handle_table_set_destroy(struct handle_table *ht, void (*destroy)(void *object)); /** * Add a new object. * * Returns a zero handle on failure (out of memory). */ unsigned handle_table_add(struct handle_table *ht, void *object); /** * Returns zero on failure (out of memory). */ unsigned handle_table_set(struct handle_table *ht, unsigned handle, void *object); /** * Fetch an existing object. * * Returns NULL for an invalid handle. */ void * handle_table_get(struct handle_table *ht, unsigned handle); void handle_table_remove(struct handle_table *ht, unsigned handle); void handle_table_destroy(struct handle_table *ht); unsigned handle_table_get_first_handle(struct handle_table *ht); unsigned handle_table_get_next_handle(struct handle_table *ht, unsigned handle); #ifdef __cplusplus } #endif #endif /* U_HANDLE_TABLE_H_ */