/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * @file * Buffer validation. * * @author Jose Fonseca <jrfonseca@tungstengraphics.com> */ #include "pipe/p_compiler.h" #include "pipe/p_defines.h" #include "util/u_memory.h" #include "util/u_debug.h" #include "pb_buffer.h" #include "pb_validate.h" #define PB_VALIDATE_INITIAL_SIZE 1 /* 512 */ struct pb_validate_entry { struct pb_buffer *buf; unsigned flags; }; struct pb_validate { struct pb_validate_entry *entries; unsigned used; unsigned size; }; enum pipe_error pb_validate_add_buffer(struct pb_validate *vl, struct pb_buffer *buf, unsigned flags) { assert(buf); if(!buf) return PIPE_ERROR; assert(flags & PB_USAGE_GPU_READ_WRITE); assert(!(flags & ~PB_USAGE_GPU_READ_WRITE)); flags &= PB_USAGE_GPU_READ_WRITE; /* We only need to store one reference for each buffer, so avoid storing * consecutive references for the same buffer. It might not be the most * common pattern, but it is easy to implement. */ if(vl->used && vl->entries[vl->used - 1].buf == buf) { vl->entries[vl->used - 1].flags |= flags; return PIPE_OK; } /* Grow the table */ if(vl->used == vl->size) { unsigned new_size; struct pb_validate_entry *new_entries; new_size = vl->size * 2; if(!new_size) return PIPE_ERROR_OUT_OF_MEMORY; new_entries = (struct pb_validate_entry *)REALLOC(vl->entries, vl->size*sizeof(struct pb_validate_entry), new_size*sizeof(struct pb_validate_entry)); if(!new_entries) return PIPE_ERROR_OUT_OF_MEMORY; memset(new_entries + vl->size, 0, (new_size - vl->size)*sizeof(struct pb_validate_entry)); vl->size = new_size; vl->entries = new_entries; } assert(!vl->entries[vl->used].buf); pb_reference(&vl->entries[vl->used].buf, buf); vl->entries[vl->used].flags = flags; ++vl->used; return PIPE_OK; } enum pipe_error pb_validate_foreach(struct pb_validate *vl, enum pipe_error (*callback)(struct pb_buffer *buf, void *data), void *data) { unsigned i; for(i = 0; i < vl->used; ++i) { enum pipe_error ret; ret = callback(vl->entries[i].buf, data); if(ret != PIPE_OK) return ret; } return PIPE_OK; } enum pipe_error pb_validate_validate(struct pb_validate *vl) { unsigned i; for(i = 0; i < vl->used; ++i) { enum pipe_error ret; ret = pb_validate(vl->entries[i].buf, vl, vl->entries[i].flags); if(ret != PIPE_OK) { while(i--) pb_validate(vl->entries[i].buf, NULL, 0); return ret; } } return PIPE_OK; } void pb_validate_fence(struct pb_validate *vl, struct pipe_fence_handle *fence) { unsigned i; for(i = 0; i < vl->used; ++i) { pb_fence(vl->entries[i].buf, fence); pb_reference(&vl->entries[i].buf, NULL); } vl->used = 0; } void pb_validate_destroy(struct pb_validate *vl) { unsigned i; for(i = 0; i < vl->used; ++i) pb_reference(&vl->entries[i].buf, NULL); FREE(vl->entries); FREE(vl); } struct pb_validate * pb_validate_create() { struct pb_validate *vl; vl = CALLOC_STRUCT(pb_validate); if(!vl) return NULL; vl->size = PB_VALIDATE_INITIAL_SIZE; vl->entries = (struct pb_validate_entry *)CALLOC(vl->size, sizeof(struct pb_validate_entry)); if(!vl->entries) { FREE(vl); return NULL; } return vl; }