<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <title>Mesa Release Notes</title> <link rel="stylesheet" type="text/css" href="mesa.css"> </head> <body> <h1>Mesa 7.8.3 Release Notes / (date tbd)</h1> <p> Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release. </p> <p> Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by glGetString(GL_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 2.1. </p> <p> See the <a href="install.html">Compiling/Installing page</a> for prerequisites for DRI hardware acceleration. </p> <h2>MD5 checksums</h2> <pre> x MesaLib-7.8.3.tar.gz x MesaLib-7.8.3.tar.bz2 x MesaLib-7.8.3.zip x MesaDemos-7.8.3.tar.gz x MesaDemos-7.8.3.tar.bz2 x MesaDemos-7.8.3.zip x MesaGLUT-7.8.3.tar.gz x MesaGLUT-7.8.3.tar.bz2 x MesaGLUT-7.8.3.zip </pre> <h2>New features</h2> <p>None.</p> <h2>Changes</h2> <ul> <li>The radeon driver should use less memory when searching for a valid mip image.</li> </ul> <h2>Bug fixes</h2> <ul> <li>Fix unsupported FB with D24S8 (bug <a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">29116</a>)</li> <li>Fix ReadPixels crash when reading depth/stencil from an FBO</li> <li>Fixed a bug rendering to 16-bit buffers using swrast.</li> <li>Fixed a state tracker/TGSI bug that caused crashes when using Windows' memory debugging features.</li> <li>Fixed an issue rendering to 32-bit channels with swrast (bug <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29487">29487</a>)</li> <li>GLSL: fix indirect <TT>gl_TextureMatrix</TT> addressing (bug <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">28967</a>)</li> <li>GLSL: fix for bug <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">27216</a></li> <li>GLSL: fix zw fragcoord entries in some cases (bug <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29183">29183</a>)</li> <li>Fix texture env generation in some cases (bug <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28169">28169</a>)</li> <li>osmesa: a fix for calling <TT>OSMesaMakeCurrent</TT> twice was applied (bug <a href="https://bugs.freedesktop.org/show_bug.cgi?id=10966">10966</a></li> <li>A bug was fixed which could cause Mesa to ignore the <TT>MESA_EXTENSION_OVERRIDE</TT> environment variable.</li> <li>A bug related to specular highlights on backfaces was fixed.</li> <li>A radeon-specific issue with <TT>glCopyTex(Sub)Image</TT> was corrected.</li> <li>radeon/wine: flush command stream in more cases, fixing wine d3d9 tests.</li> <li>r600: fix sin+cos normalization.</li> <li>r600: (properly) ignore <TT>GL_COORD_REPLACE</TT> when point sprites are disabled.</li> <li>radeon: avoid flushing when the context is not current.</li> <li>r300c: a bug affecting unaligned BOs was fixed.</li> <li>r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.</li> </ul> </body> </html>