//===- LowerBitSets.cpp - Unit tests for bitset lowering ------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "llvm/Transforms/IPO/LowerBitSets.h" #include "gtest/gtest.h" using namespace llvm; TEST(LowerBitSets, BitSetBuilder) { struct { std::vector<uint64_t> Offsets; std::set<uint64_t> Bits; uint64_t ByteOffset; uint64_t BitSize; unsigned AlignLog2; bool IsSingleOffset; bool IsAllOnes; } BSBTests[] = { {{}, std::set<uint64_t>{}, 0, 1, 0, false, false}, {{0}, {0}, 0, 1, 0, true, true}, {{4}, {0}, 4, 1, 0, true, true}, {{37}, {0}, 37, 1, 0, true, true}, {{0, 1}, {0, 1}, 0, 2, 0, false, true}, {{0, 4}, {0, 1}, 0, 2, 2, false, true}, {{0, uint64_t(1) << 33}, {0, 1}, 0, 2, 33, false, true}, {{3, 7}, {0, 1}, 3, 2, 2, false, true}, {{0, 1, 7}, {0, 1, 7}, 0, 8, 0, false, false}, {{0, 2, 14}, {0, 1, 7}, 0, 8, 1, false, false}, {{0, 1, 8}, {0, 1, 8}, 0, 9, 0, false, false}, {{0, 2, 16}, {0, 1, 8}, 0, 9, 1, false, false}, {{0, 1, 2, 3, 4, 5, 6, 7}, {0, 1, 2, 3, 4, 5, 6, 7}, 0, 8, 0, false, true}, {{0, 1, 2, 3, 4, 5, 6, 7, 8}, {0, 1, 2, 3, 4, 5, 6, 7, 8}, 0, 9, 0, false, true}, }; for (auto &&T : BSBTests) { BitSetBuilder BSB; for (auto Offset : T.Offsets) BSB.addOffset(Offset); BitSetInfo BSI = BSB.build(); EXPECT_EQ(T.Bits, BSI.Bits); EXPECT_EQ(T.ByteOffset, BSI.ByteOffset); EXPECT_EQ(T.BitSize, BSI.BitSize); EXPECT_EQ(T.AlignLog2, BSI.AlignLog2); EXPECT_EQ(T.IsSingleOffset, BSI.isSingleOffset()); EXPECT_EQ(T.IsAllOnes, BSI.isAllOnes()); for (auto Offset : T.Offsets) EXPECT_TRUE(BSI.containsGlobalOffset(Offset)); auto I = T.Offsets.begin(); for (uint64_t NonOffset = 0; NonOffset != 256; ++NonOffset) { if (I != T.Offsets.end() && *I == NonOffset) { ++I; continue; } EXPECT_FALSE(BSI.containsGlobalOffset(NonOffset)); } } } TEST(LowerBitSets, GlobalLayoutBuilder) { struct { uint64_t NumObjects; std::vector<std::set<uint64_t>> Fragments; std::vector<uint64_t> WantLayout; } GLBTests[] = { {0, {}, {}}, {4, {{0, 1}, {2, 3}}, {0, 1, 2, 3}}, {3, {{0, 1}, {1, 2}}, {0, 1, 2}}, {4, {{0, 1}, {1, 2}, {2, 3}}, {0, 1, 2, 3}}, {4, {{0, 1}, {2, 3}, {1, 2}}, {0, 1, 2, 3}}, {6, {{2, 5}, {0, 1, 2, 3, 4, 5}}, {0, 1, 2, 5, 3, 4}}, }; for (auto &&T : GLBTests) { GlobalLayoutBuilder GLB(T.NumObjects); for (auto &&F : T.Fragments) GLB.addFragment(F); std::vector<uint64_t> ComputedLayout; for (auto &&F : GLB.Fragments) ComputedLayout.insert(ComputedLayout.end(), F.begin(), F.end()); EXPECT_EQ(T.WantLayout, ComputedLayout); } } TEST(LowerBitSets, ByteArrayBuilder) { struct BABAlloc { std::set<uint64_t> Bits; uint64_t BitSize; uint64_t WantByteOffset; uint8_t WantMask; }; struct { std::vector<BABAlloc> Allocs; std::vector<uint8_t> WantBytes; } BABTests[] = { {{{{0}, 1, 0, 1}, {{0}, 1, 0, 2}}, {3}}, {{{{0}, 16, 0, 1}, {{1}, 15, 0, 2}, {{2}, 14, 0, 4}, {{3}, 13, 0, 8}, {{4}, 12, 0, 0x10}, {{5}, 11, 0, 0x20}, {{6}, 10, 0, 0x40}, {{7}, 9, 0, 0x80}, {{0}, 7, 9, 0x80}, {{0}, 6, 10, 0x40}, {{0}, 5, 11, 0x20}, {{0}, 4, 12, 0x10}, {{0}, 3, 13, 8}, {{0}, 2, 14, 4}, {{0}, 1, 15, 2}}, {1, 2, 4, 8, 0x10, 0x20, 0x40, 0x80, 0, 0x80, 0x40, 0x20, 0x10, 8, 4, 2}}, }; for (auto &&T : BABTests) { ByteArrayBuilder BABuilder; for (auto &&A : T.Allocs) { uint64_t GotByteOffset; uint8_t GotMask; BABuilder.allocate(A.Bits, A.BitSize, GotByteOffset, GotMask); EXPECT_EQ(A.WantByteOffset, GotByteOffset); EXPECT_EQ(A.WantMask, GotMask); } EXPECT_EQ(T.WantBytes, BABuilder.Bytes); } }