//===- llvm/unittest/ADT/PointerIntPairTest.cpp - Unit tests --------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "gtest/gtest.h" #include "llvm/ADT/PointerIntPair.h" #include <limits> using namespace llvm; namespace { // Test fixture class PointerIntPairTest : public testing::Test { }; TEST_F(PointerIntPairTest, GetSet) { PointerIntPair<PointerIntPairTest *, 2> Pair(this, 1U); EXPECT_EQ(this, Pair.getPointer()); EXPECT_EQ(1U, Pair.getInt()); Pair.setInt(2); EXPECT_EQ(this, Pair.getPointer()); EXPECT_EQ(2U, Pair.getInt()); Pair.setPointer(nullptr); EXPECT_EQ(nullptr, Pair.getPointer()); EXPECT_EQ(2U, Pair.getInt()); Pair.setPointerAndInt(this, 3U); EXPECT_EQ(this, Pair.getPointer()); EXPECT_EQ(3U, Pair.getInt()); } TEST_F(PointerIntPairTest, DefaultInitialize) { PointerIntPair<PointerIntPairTest *, 2> Pair; EXPECT_EQ(nullptr, Pair.getPointer()); EXPECT_EQ(0U, Pair.getInt()); } TEST_F(PointerIntPairTest, ManyUnusedBits) { // In real code this would be a word-sized integer limited to 31 bits. struct Fixnum31 { uintptr_t Value; }; class FixnumPointerTraits { public: static inline void *getAsVoidPointer(Fixnum31 Num) { return reinterpret_cast<void *>(Num.Value << NumLowBitsAvailable); } static inline Fixnum31 getFromVoidPointer(void *P) { // In real code this would assert that the value is in range. return { reinterpret_cast<uintptr_t>(P) >> NumLowBitsAvailable }; } enum { NumLowBitsAvailable = std::numeric_limits<uintptr_t>::digits - 31 }; }; PointerIntPair<Fixnum31, 1, bool, FixnumPointerTraits> pair; EXPECT_EQ((uintptr_t)0, pair.getPointer().Value); EXPECT_FALSE(pair.getInt()); pair.setPointerAndInt({ 0x7FFFFFFF }, true ); EXPECT_EQ((uintptr_t)0x7FFFFFFF, pair.getPointer().Value); EXPECT_TRUE(pair.getInt()); EXPECT_EQ(FixnumPointerTraits::NumLowBitsAvailable - 1, PointerLikeTypeTraits<decltype(pair)>::NumLowBitsAvailable); } } // end anonymous namespace