//===-- X86Subtarget.h - Define Subtarget for the X86 ----------*- C++ -*--===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the X86 specific subclass of TargetSubtargetInfo. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_X86_X86SUBTARGET_H #define LLVM_LIB_TARGET_X86_X86SUBTARGET_H #include "X86FrameLowering.h" #include "X86ISelLowering.h" #include "X86InstrInfo.h" #include "X86SelectionDAGInfo.h" #include "llvm/ADT/Triple.h" #include "llvm/IR/CallingConv.h" #include "llvm/Target/TargetSubtargetInfo.h" #include <string> #define GET_SUBTARGETINFO_HEADER #include "X86GenSubtargetInfo.inc" namespace llvm { class GlobalValue; class StringRef; class TargetMachine; /// The X86 backend supports a number of different styles of PIC. /// namespace PICStyles { enum Style { StubPIC, // Used on i386-darwin in -fPIC mode. StubDynamicNoPIC, // Used on i386-darwin in -mdynamic-no-pic mode. GOT, // Used on many 32-bit unices in -fPIC mode. RIPRel, // Used on X86-64 when not in -static mode. None // Set when in -static mode (not PIC or DynamicNoPIC mode). }; } class X86Subtarget final : public X86GenSubtargetInfo { protected: enum X86SSEEnum { NoSSE, SSE1, SSE2, SSE3, SSSE3, SSE41, SSE42, AVX, AVX2, AVX512F }; enum X863DNowEnum { NoThreeDNow, MMX, ThreeDNow, ThreeDNowA }; enum X86ProcFamilyEnum { Others, IntelAtom, IntelSLM }; /// X86 processor family: Intel Atom, and others X86ProcFamilyEnum X86ProcFamily; /// Which PIC style to use PICStyles::Style PICStyle; /// SSE1, SSE2, SSE3, SSSE3, SSE41, SSE42, or none supported. X86SSEEnum X86SSELevel; /// MMX, 3DNow, 3DNow Athlon, or none supported. X863DNowEnum X863DNowLevel; /// True if this processor has conditional move instructions /// (generally pentium pro+). bool HasCMov; /// True if the processor supports X86-64 instructions. bool HasX86_64; /// True if the processor supports POPCNT. bool HasPOPCNT; /// True if the processor supports SSE4A instructions. bool HasSSE4A; /// Target has AES instructions bool HasAES; /// Target has FXSAVE/FXRESTOR instructions bool HasFXSR; /// Target has XSAVE instructions bool HasXSAVE; /// Target has XSAVEOPT instructions bool HasXSAVEOPT; /// Target has XSAVEC instructions bool HasXSAVEC; /// Target has XSAVES instructions bool HasXSAVES; /// Target has carry-less multiplication bool HasPCLMUL; /// Target has 3-operand fused multiply-add bool HasFMA; /// Target has 4-operand fused multiply-add bool HasFMA4; /// Target has XOP instructions bool HasXOP; /// Target has TBM instructions. bool HasTBM; /// True if the processor has the MOVBE instruction. bool HasMOVBE; /// True if the processor has the RDRAND instruction. bool HasRDRAND; /// Processor has 16-bit floating point conversion instructions. bool HasF16C; /// Processor has FS/GS base insturctions. bool HasFSGSBase; /// Processor has LZCNT instruction. bool HasLZCNT; /// Processor has BMI1 instructions. bool HasBMI; /// Processor has BMI2 instructions. bool HasBMI2; /// Processor has RTM instructions. bool HasRTM; /// Processor has HLE. bool HasHLE; /// Processor has ADX instructions. bool HasADX; /// Processor has SHA instructions. bool HasSHA; /// Processor has PRFCHW instructions. bool HasPRFCHW; /// Processor has RDSEED instructions. bool HasRDSEED; /// Processor has LAHF/SAHF instructions. bool HasLAHFSAHF; /// True if BT (bit test) of memory instructions are slow. bool IsBTMemSlow; /// True if SHLD instructions are slow. bool IsSHLDSlow; /// True if unaligned memory accesses of 16-bytes are slow. bool IsUAMem16Slow; /// True if unaligned memory accesses of 32-bytes are slow. bool IsUAMem32Slow; /// True if SSE operations can have unaligned memory operands. /// This may require setting a configuration bit in the processor. bool HasSSEUnalignedMem; /// True if this processor has the CMPXCHG16B instruction; /// this is true for most x86-64 chips, but not the first AMD chips. bool HasCmpxchg16b; /// True if the LEA instruction should be used for adjusting /// the stack pointer. This is an optimization for Intel Atom processors. bool UseLeaForSP; /// True if 8-bit divisions are significantly faster than /// 32-bit divisions and should be used when possible. bool HasSlowDivide32; /// True if 16-bit divides are significantly faster than /// 64-bit divisions and should be used when possible. bool HasSlowDivide64; /// True if the short functions should be padded to prevent /// a stall when returning too early. bool PadShortFunctions; /// True if the Calls with memory reference should be converted /// to a register-based indirect call. bool CallRegIndirect; /// True if the LEA instruction inputs have to be ready at address generation /// (AG) time. bool LEAUsesAG; /// True if the LEA instruction with certain arguments is slow bool SlowLEA; /// True if INC and DEC instructions are slow when writing to flags bool SlowIncDec; /// Processor has AVX-512 PreFetch Instructions bool HasPFI; /// Processor has AVX-512 Exponential and Reciprocal Instructions bool HasERI; /// Processor has AVX-512 Conflict Detection Instructions bool HasCDI; /// Processor has AVX-512 Doubleword and Quadword instructions bool HasDQI; /// Processor has AVX-512 Byte and Word instructions bool HasBWI; /// Processor has AVX-512 Vector Length eXtenstions bool HasVLX; /// Processor has PKU extenstions bool HasPKU; /// Processot supports MPX - Memory Protection Extensions bool HasMPX; /// Use software floating point for code generation. bool UseSoftFloat; /// The minimum alignment known to hold of the stack frame on /// entry to the function and which must be maintained by every function. unsigned stackAlignment; /// Max. memset / memcpy size that is turned into rep/movs, rep/stos ops. /// unsigned MaxInlineSizeThreshold; /// What processor and OS we're targeting. Triple TargetTriple; /// Instruction itineraries for scheduling InstrItineraryData InstrItins; private: /// Override the stack alignment. unsigned StackAlignOverride; /// True if compiling for 64-bit, false for 16-bit or 32-bit. bool In64BitMode; /// True if compiling for 32-bit, false for 16-bit or 64-bit. bool In32BitMode; /// True if compiling for 16-bit, false for 32-bit or 64-bit. bool In16BitMode; X86SelectionDAGInfo TSInfo; // Ordering here is important. X86InstrInfo initializes X86RegisterInfo which // X86TargetLowering needs. X86InstrInfo InstrInfo; X86TargetLowering TLInfo; X86FrameLowering FrameLowering; public: /// This constructor initializes the data members to match that /// of the specified triple. /// X86Subtarget(const Triple &TT, const std::string &CPU, const std::string &FS, const X86TargetMachine &TM, unsigned StackAlignOverride); const X86TargetLowering *getTargetLowering() const override { return &TLInfo; } const X86InstrInfo *getInstrInfo() const override { return &InstrInfo; } const X86FrameLowering *getFrameLowering() const override { return &FrameLowering; } const X86SelectionDAGInfo *getSelectionDAGInfo() const override { return &TSInfo; } const X86RegisterInfo *getRegisterInfo() const override { return &getInstrInfo()->getRegisterInfo(); } /// Returns the minimum alignment known to hold of the /// stack frame on entry to the function and which must be maintained by every /// function for this subtarget. unsigned getStackAlignment() const { return stackAlignment; } /// Returns the maximum memset / memcpy size /// that still makes it profitable to inline the call. unsigned getMaxInlineSizeThreshold() const { return MaxInlineSizeThreshold; } /// ParseSubtargetFeatures - Parses features string setting specified /// subtarget options. Definition of function is auto generated by tblgen. void ParseSubtargetFeatures(StringRef CPU, StringRef FS); private: /// Initialize the full set of dependencies so we can use an initializer /// list for X86Subtarget. X86Subtarget &initializeSubtargetDependencies(StringRef CPU, StringRef FS); void initializeEnvironment(); void initSubtargetFeatures(StringRef CPU, StringRef FS); public: /// Is this x86_64? (disregarding specific ABI / programming model) bool is64Bit() const { return In64BitMode; } bool is32Bit() const { return In32BitMode; } bool is16Bit() const { return In16BitMode; } /// Is this x86_64 with the ILP32 programming model (x32 ABI)? bool isTarget64BitILP32() const { return In64BitMode && (TargetTriple.getEnvironment() == Triple::GNUX32 || TargetTriple.isOSNaCl()); } /// Is this x86_64 with the LP64 programming model (standard AMD64, no x32)? bool isTarget64BitLP64() const { return In64BitMode && (TargetTriple.getEnvironment() != Triple::GNUX32 && !TargetTriple.isOSNaCl()); } PICStyles::Style getPICStyle() const { return PICStyle; } void setPICStyle(PICStyles::Style Style) { PICStyle = Style; } bool hasCMov() const { return HasCMov; } bool hasSSE1() const { return X86SSELevel >= SSE1; } bool hasSSE2() const { return X86SSELevel >= SSE2; } bool hasSSE3() const { return X86SSELevel >= SSE3; } bool hasSSSE3() const { return X86SSELevel >= SSSE3; } bool hasSSE41() const { return X86SSELevel >= SSE41; } bool hasSSE42() const { return X86SSELevel >= SSE42; } bool hasAVX() const { return X86SSELevel >= AVX; } bool hasAVX2() const { return X86SSELevel >= AVX2; } bool hasAVX512() const { return X86SSELevel >= AVX512F; } bool hasFp256() const { return hasAVX(); } bool hasInt256() const { return hasAVX2(); } bool hasSSE4A() const { return HasSSE4A; } bool hasMMX() const { return X863DNowLevel >= MMX; } bool has3DNow() const { return X863DNowLevel >= ThreeDNow; } bool has3DNowA() const { return X863DNowLevel >= ThreeDNowA; } bool hasPOPCNT() const { return HasPOPCNT; } bool hasAES() const { return HasAES; } bool hasFXSR() const { return HasFXSR; } bool hasXSAVE() const { return HasXSAVE; } bool hasXSAVEOPT() const { return HasXSAVEOPT; } bool hasXSAVEC() const { return HasXSAVEC; } bool hasXSAVES() const { return HasXSAVES; } bool hasPCLMUL() const { return HasPCLMUL; } // Prefer FMA4 to FMA - its better for commutation/memory folding and // has equal or better performance on all supported targets. bool hasFMA() const { return HasFMA && !HasFMA4; } bool hasFMA4() const { return HasFMA4; } bool hasAnyFMA() const { return hasFMA() || hasFMA4() || hasAVX512(); } bool hasXOP() const { return HasXOP; } bool hasTBM() const { return HasTBM; } bool hasMOVBE() const { return HasMOVBE; } bool hasRDRAND() const { return HasRDRAND; } bool hasF16C() const { return HasF16C; } bool hasFSGSBase() const { return HasFSGSBase; } bool hasLZCNT() const { return HasLZCNT; } bool hasBMI() const { return HasBMI; } bool hasBMI2() const { return HasBMI2; } bool hasRTM() const { return HasRTM; } bool hasHLE() const { return HasHLE; } bool hasADX() const { return HasADX; } bool hasSHA() const { return HasSHA; } bool hasPRFCHW() const { return HasPRFCHW; } bool hasRDSEED() const { return HasRDSEED; } bool hasLAHFSAHF() const { return HasLAHFSAHF; } bool isBTMemSlow() const { return IsBTMemSlow; } bool isSHLDSlow() const { return IsSHLDSlow; } bool isUnalignedMem16Slow() const { return IsUAMem16Slow; } bool isUnalignedMem32Slow() const { return IsUAMem32Slow; } bool hasSSEUnalignedMem() const { return HasSSEUnalignedMem; } bool hasCmpxchg16b() const { return HasCmpxchg16b; } bool useLeaForSP() const { return UseLeaForSP; } bool hasSlowDivide32() const { return HasSlowDivide32; } bool hasSlowDivide64() const { return HasSlowDivide64; } bool padShortFunctions() const { return PadShortFunctions; } bool callRegIndirect() const { return CallRegIndirect; } bool LEAusesAG() const { return LEAUsesAG; } bool slowLEA() const { return SlowLEA; } bool slowIncDec() const { return SlowIncDec; } bool hasCDI() const { return HasCDI; } bool hasPFI() const { return HasPFI; } bool hasERI() const { return HasERI; } bool hasDQI() const { return HasDQI; } bool hasBWI() const { return HasBWI; } bool hasVLX() const { return HasVLX; } bool hasPKU() const { return HasPKU; } bool hasMPX() const { return HasMPX; } bool isAtom() const { return X86ProcFamily == IntelAtom; } bool isSLM() const { return X86ProcFamily == IntelSLM; } bool useSoftFloat() const { return UseSoftFloat; } const Triple &getTargetTriple() const { return TargetTriple; } bool isTargetDarwin() const { return TargetTriple.isOSDarwin(); } bool isTargetFreeBSD() const { return TargetTriple.isOSFreeBSD(); } bool isTargetDragonFly() const { return TargetTriple.isOSDragonFly(); } bool isTargetSolaris() const { return TargetTriple.isOSSolaris(); } bool isTargetPS4() const { return TargetTriple.isPS4(); } bool isTargetELF() const { return TargetTriple.isOSBinFormatELF(); } bool isTargetCOFF() const { return TargetTriple.isOSBinFormatCOFF(); } bool isTargetMachO() const { return TargetTriple.isOSBinFormatMachO(); } bool isTargetLinux() const { return TargetTriple.isOSLinux(); } bool isTargetAndroid() const { return TargetTriple.isAndroid(); } bool isTargetNaCl() const { return TargetTriple.isOSNaCl(); } bool isTargetNaCl32() const { return isTargetNaCl() && !is64Bit(); } bool isTargetNaCl64() const { return isTargetNaCl() && is64Bit(); } bool isTargetMCU() const { return TargetTriple.isOSIAMCU(); } bool isTargetWindowsMSVC() const { return TargetTriple.isWindowsMSVCEnvironment(); } bool isTargetKnownWindowsMSVC() const { return TargetTriple.isKnownWindowsMSVCEnvironment(); } bool isTargetWindowsCoreCLR() const { return TargetTriple.isWindowsCoreCLREnvironment(); } bool isTargetWindowsCygwin() const { return TargetTriple.isWindowsCygwinEnvironment(); } bool isTargetWindowsGNU() const { return TargetTriple.isWindowsGNUEnvironment(); } bool isTargetWindowsItanium() const { return TargetTriple.isWindowsItaniumEnvironment(); } bool isTargetCygMing() const { return TargetTriple.isOSCygMing(); } bool isOSWindows() const { return TargetTriple.isOSWindows(); } bool isTargetWin64() const { return In64BitMode && TargetTriple.isOSWindows(); } bool isTargetWin32() const { return !In64BitMode && (isTargetCygMing() || isTargetKnownWindowsMSVC()); } bool isPICStyleSet() const { return PICStyle != PICStyles::None; } bool isPICStyleGOT() const { return PICStyle == PICStyles::GOT; } bool isPICStyleRIPRel() const { return PICStyle == PICStyles::RIPRel; } bool isPICStyleStubPIC() const { return PICStyle == PICStyles::StubPIC; } bool isPICStyleStubNoDynamic() const { return PICStyle == PICStyles::StubDynamicNoPIC; } bool isPICStyleStubAny() const { return PICStyle == PICStyles::StubDynamicNoPIC || PICStyle == PICStyles::StubPIC; } bool isCallingConvWin64(CallingConv::ID CC) const { switch (CC) { // On Win64, all these conventions just use the default convention. case CallingConv::C: case CallingConv::Fast: case CallingConv::X86_FastCall: case CallingConv::X86_StdCall: case CallingConv::X86_ThisCall: case CallingConv::X86_VectorCall: case CallingConv::Intel_OCL_BI: return isTargetWin64(); // This convention allows using the Win64 convention on other targets. case CallingConv::X86_64_Win64: return true; // This convention allows using the SysV convention on Windows targets. case CallingConv::X86_64_SysV: return false; // Otherwise, who knows what this is. default: return false; } } /// ClassifyGlobalReference - Classify a global variable reference for the /// current subtarget according to how we should reference it in a non-pcrel /// context. unsigned char ClassifyGlobalReference(const GlobalValue *GV, const TargetMachine &TM)const; /// Classify a blockaddress reference for the current subtarget according to /// how we should reference it in a non-pcrel context. unsigned char ClassifyBlockAddressReference() const; /// Return true if the subtarget allows calls to immediate address. bool IsLegalToCallImmediateAddr(const TargetMachine &TM) const; /// This function returns the name of a function which has an interface /// like the non-standard bzero function, if such a function exists on /// the current subtarget and it is considered prefereable over /// memset with zero passed as the second argument. Otherwise it /// returns null. const char *getBZeroEntry() const; /// This function returns true if the target has sincos() routine in its /// compiler runtime or math libraries. bool hasSinCos() const; /// Enable the MachineScheduler pass for all X86 subtargets. bool enableMachineScheduler() const override { return true; } bool enableEarlyIfConversion() const override; /// Return the instruction itineraries based on the subtarget selection. const InstrItineraryData *getInstrItineraryData() const override { return &InstrItins; } AntiDepBreakMode getAntiDepBreakMode() const override { return TargetSubtargetInfo::ANTIDEP_CRITICAL; } }; } // End llvm namespace #endif