//===-- X86ShuffleDecode.h - X86 shuffle decode logic -----------*-C++-*---===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Define several functions to decode x86 specific shuffle semantics into a // generic vector mask. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_X86_UTILS_X86SHUFFLEDECODE_H #define LLVM_LIB_TARGET_X86_UTILS_X86SHUFFLEDECODE_H #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/ArrayRef.h" //===----------------------------------------------------------------------===// // Vector Mask Decoding //===----------------------------------------------------------------------===// namespace llvm { class Constant; class MVT; enum { SM_SentinelUndef = -1, SM_SentinelZero = -2 }; void DecodeINSERTPSMask(unsigned Imm, SmallVectorImpl<int> &ShuffleMask); // <3,1> or <6,7,2,3> void DecodeMOVHLPSMask(unsigned NElts, SmallVectorImpl<int> &ShuffleMask); // <0,2> or <0,1,4,5> void DecodeMOVLHPSMask(unsigned NElts, SmallVectorImpl<int> &ShuffleMask); void DecodeMOVSLDUPMask(MVT VT, SmallVectorImpl<int> &ShuffleMask); void DecodeMOVSHDUPMask(MVT VT, SmallVectorImpl<int> &ShuffleMask); void DecodeMOVDDUPMask(MVT VT, SmallVectorImpl<int> &ShuffleMask); void DecodePSLLDQMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); void DecodePSRLDQMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); void DecodePALIGNRMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); void DecodePSHUFMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); void DecodePSHUFHWMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); void DecodePSHUFLWMask(MVT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); /// \brief Decodes a PSWAPD 3DNow! instruction. void DecodePSWAPMask(MVT VT, SmallVectorImpl<int> &ShuffleMask); /// DecodeSHUFPMask - This decodes the shuffle masks for shufp*. VT indicates /// the type of the vector allowing it to handle different datatypes and vector /// widths. void DecodeSHUFPMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); /// DecodeUNPCKHMask - This decodes the shuffle masks for unpckhps/unpckhpd /// and punpckh*. VT indicates the type of the vector allowing it to handle /// different datatypes and vector widths. void DecodeUNPCKHMask(MVT VT, SmallVectorImpl<int> &ShuffleMask); /// DecodeUNPCKLMask - This decodes the shuffle masks for unpcklps/unpcklpd /// and punpckl*. VT indicates the type of the vector allowing it to handle /// different datatypes and vector widths. void DecodeUNPCKLMask(MVT VT, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a PSHUFB mask from an IR-level vector constant. void DecodePSHUFBMask(const Constant *C, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a PSHUFB mask from a raw array of constants such as from /// BUILD_VECTOR. void DecodePSHUFBMask(ArrayRef<uint64_t> RawMask, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a BLEND immediate mask into a shuffle mask. void DecodeBLENDMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); void DecodeVPERM2X128Mask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a shuffle packed values at 128-bit granularity /// immediate mask into a shuffle mask. void decodeVSHUF64x2FamilyMask(MVT VT, unsigned Imm, SmallVectorImpl<int> &ShuffleMask); /// DecodeVPERMMask - this decodes the shuffle masks for VPERMQ/VPERMPD. /// No VT provided since it only works on 256-bit, 4 element vectors. void DecodeVPERMMask(unsigned Imm, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a VPERMILP variable mask from an IR-level vector constant. void DecodeVPERMILPMask(const Constant *C, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a zero extension instruction as a shuffle mask. void DecodeZeroExtendMask(MVT SrcVT, MVT DstVT, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a move lower and zero upper instruction as a shuffle mask. void DecodeZeroMoveLowMask(MVT VT, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a scalar float move instruction as a shuffle mask. void DecodeScalarMoveMask(MVT VT, bool IsLoad, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a SSE4A EXTRQ instruction as a v16i8 shuffle mask. void DecodeEXTRQIMask(int Len, int Idx, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a SSE4A INSERTQ instruction as a v16i8 shuffle mask. void DecodeINSERTQIMask(int Len, int Idx, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a VPERM W/D/Q/PS/PD mask from an IR-level vector constant. void DecodeVPERMVMask(const Constant *C, MVT VT, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a VPERM W/D/Q/PS/PD mask from a raw array of constants. void DecodeVPERMVMask(ArrayRef<uint64_t> RawMask, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a VPERMT2 W/D/Q/PS/PD mask from an IR-level vector constant. void DecodeVPERMV3Mask(const Constant *C, MVT VT, SmallVectorImpl<int> &ShuffleMask); /// \brief Decode a VPERMT2 W/D/Q/PS/PD mask from a raw array of constants. void DecodeVPERMV3Mask(ArrayRef<uint64_t> RawMask, SmallVectorImpl<int> &ShuffleMask); } // llvm namespace #endif