//===-- NVPTXPrologEpilogPass.cpp - NVPTX prolog/epilog inserter ----------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file is a copy of the generic LLVM PrologEpilogInserter pass, modified // to remove unneeded functionality and to handle virtual registers. Most code // here is a copy of PrologEpilogInserter.cpp. // //===----------------------------------------------------------------------===// #include "NVPTX.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/Pass.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Target/TargetFrameLowering.h" #include "llvm/Target/TargetRegisterInfo.h" #include "llvm/Target/TargetSubtargetInfo.h" using namespace llvm; #define DEBUG_TYPE "nvptx-prolog-epilog" namespace { class NVPTXPrologEpilogPass : public MachineFunctionPass { public: static char ID; NVPTXPrologEpilogPass() : MachineFunctionPass(ID) {} bool runOnMachineFunction(MachineFunction &MF) override; private: void calculateFrameObjectOffsets(MachineFunction &Fn); }; } MachineFunctionPass *llvm::createNVPTXPrologEpilogPass() { return new NVPTXPrologEpilogPass(); } char NVPTXPrologEpilogPass::ID = 0; bool NVPTXPrologEpilogPass::runOnMachineFunction(MachineFunction &MF) { const TargetSubtargetInfo &STI = MF.getSubtarget(); const TargetFrameLowering &TFI = *STI.getFrameLowering(); const TargetRegisterInfo &TRI = *STI.getRegisterInfo(); bool Modified = false; calculateFrameObjectOffsets(MF); for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) { for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) { MachineInstr *MI = I; for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { if (!MI->getOperand(i).isFI()) continue; TRI.eliminateFrameIndex(MI, 0, i, nullptr); Modified = true; } } } // Add function prolog/epilog TFI.emitPrologue(MF, MF.front()); for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { // If last instruction is a return instruction, add an epilogue if (I->isReturnBlock()) TFI.emitEpilogue(MF, *I); } return Modified; } /// AdjustStackOffset - Helper function used to adjust the stack frame offset. static inline void AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, bool StackGrowsDown, int64_t &Offset, unsigned &MaxAlign) { // If the stack grows down, add the object size to find the lowest address. if (StackGrowsDown) Offset += MFI->getObjectSize(FrameIdx); unsigned Align = MFI->getObjectAlignment(FrameIdx); // If the alignment of this object is greater than that of the stack, then // increase the stack alignment to match. MaxAlign = std::max(MaxAlign, Align); // Adjust to alignment boundary. Offset = (Offset + Align - 1) / Align * Align; if (StackGrowsDown) { DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset } else { DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); MFI->setObjectOffset(FrameIdx, Offset); Offset += MFI->getObjectSize(FrameIdx); } } void NVPTXPrologEpilogPass::calculateFrameObjectOffsets(MachineFunction &Fn) { const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); bool StackGrowsDown = TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; // Loop over all of the stack objects, assigning sequential addresses... MachineFrameInfo *MFI = Fn.getFrameInfo(); // Start at the beginning of the local area. // The Offset is the distance from the stack top in the direction // of stack growth -- so it's always nonnegative. int LocalAreaOffset = TFI.getOffsetOfLocalArea(); if (StackGrowsDown) LocalAreaOffset = -LocalAreaOffset; assert(LocalAreaOffset >= 0 && "Local area offset should be in direction of stack growth"); int64_t Offset = LocalAreaOffset; // If there are fixed sized objects that are preallocated in the local area, // non-fixed objects can't be allocated right at the start of local area. // We currently don't support filling in holes in between fixed sized // objects, so we adjust 'Offset' to point to the end of last fixed sized // preallocated object. for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { int64_t FixedOff; if (StackGrowsDown) { // The maximum distance from the stack pointer is at lower address of // the object -- which is given by offset. For down growing stack // the offset is negative, so we negate the offset to get the distance. FixedOff = -MFI->getObjectOffset(i); } else { // The maximum distance from the start pointer is at the upper // address of the object. FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); } if (FixedOff > Offset) Offset = FixedOff; } // NOTE: We do not have a call stack unsigned MaxAlign = MFI->getMaxAlignment(); // No scavenger // FIXME: Once this is working, then enable flag will change to a target // check for whether the frame is large enough to want to use virtual // frame index registers. Functions which don't want/need this optimization // will continue to use the existing code path. if (MFI->getUseLocalStackAllocationBlock()) { unsigned Align = MFI->getLocalFrameMaxAlign(); // Adjust to alignment boundary. Offset = (Offset + Align - 1) / Align * Align; DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); // Resolve offsets for objects in the local block. for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset << "]\n"); MFI->setObjectOffset(Entry.first, FIOffset); } // Allocate the local block Offset += MFI->getLocalFrameSize(); MaxAlign = std::max(Align, MaxAlign); } // No stack protector // Then assign frame offsets to stack objects that are not used to spill // callee saved registers. for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { if (MFI->isObjectPreAllocated(i) && MFI->getUseLocalStackAllocationBlock()) continue; if (MFI->isDeadObjectIndex(i)) continue; AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); } // No scavenger if (!TFI.targetHandlesStackFrameRounding()) { // If we have reserved argument space for call sites in the function // immediately on entry to the current function, count it as part of the // overall stack size. if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) Offset += MFI->getMaxCallFrameSize(); // Round up the size to a multiple of the alignment. If the function has // any calls or alloca's, align to the target's StackAlignment value to // ensure that the callee's frame or the alloca data is suitably aligned; // otherwise, for leaf functions, align to the TransientStackAlignment // value. unsigned StackAlign; if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) StackAlign = TFI.getStackAlignment(); else StackAlign = TFI.getTransientStackAlignment(); // If the frame pointer is eliminated, all frame offsets will be relative to // SP not FP. Align to MaxAlign so this works. StackAlign = std::max(StackAlign, MaxAlign); unsigned AlignMask = StackAlign - 1; Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); } // Update frame info to pretend that this is part of the stack... int64_t StackSize = Offset - LocalAreaOffset; MFI->setStackSize(StackSize); }