//===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the SmallPtrSet class. See SmallPtrSet.h for an // overview of the algorithm. // //===----------------------------------------------------------------------===// #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/DenseMapInfo.h" #include "llvm/Support/MathExtras.h" #include <algorithm> #include <cstdlib> using namespace llvm; void SmallPtrSetImplBase::shrink_and_clear() { assert(!isSmall() && "Can't shrink a small set!"); free(CurArray); // Reduce the number of buckets. CurArraySize = NumElements > 16 ? 1 << (Log2_32_Ceil(NumElements) + 1) : 32; NumElements = NumTombstones = 0; // Install the new array. Clear all the buckets to empty. CurArray = (const void**)malloc(sizeof(void*) * CurArraySize); assert(CurArray && "Failed to allocate memory?"); memset(CurArray, -1, CurArraySize*sizeof(void*)); } std::pair<const void *const *, bool> SmallPtrSetImplBase::insert_imp(const void *Ptr) { if (isSmall()) { // Check to see if it is already in the set. for (const void **APtr = SmallArray, **E = SmallArray+NumElements; APtr != E; ++APtr) if (*APtr == Ptr) return std::make_pair(APtr, false); // Nope, there isn't. If we stay small, just 'pushback' now. if (NumElements < CurArraySize) { SmallArray[NumElements++] = Ptr; return std::make_pair(SmallArray + (NumElements - 1), true); } // Otherwise, hit the big set case, which will call grow. } if (LLVM_UNLIKELY(NumElements * 4 >= CurArraySize * 3)) { // If more than 3/4 of the array is full, grow. Grow(CurArraySize < 64 ? 128 : CurArraySize*2); } else if (LLVM_UNLIKELY(CurArraySize - (NumElements + NumTombstones) < CurArraySize / 8)) { // If fewer of 1/8 of the array is empty (meaning that many are filled with // tombstones), rehash. Grow(CurArraySize); } // Okay, we know we have space. Find a hash bucket. const void **Bucket = const_cast<const void**>(FindBucketFor(Ptr)); if (*Bucket == Ptr) return std::make_pair(Bucket, false); // Already inserted, good. // Otherwise, insert it! if (*Bucket == getTombstoneMarker()) --NumTombstones; *Bucket = Ptr; ++NumElements; // Track density. return std::make_pair(Bucket, true); } bool SmallPtrSetImplBase::erase_imp(const void * Ptr) { if (isSmall()) { // Check to see if it is in the set. for (const void **APtr = SmallArray, **E = SmallArray+NumElements; APtr != E; ++APtr) if (*APtr == Ptr) { // If it is in the set, replace this element. *APtr = E[-1]; E[-1] = getEmptyMarker(); --NumElements; return true; } return false; } // Okay, we know we have space. Find a hash bucket. void **Bucket = const_cast<void**>(FindBucketFor(Ptr)); if (*Bucket != Ptr) return false; // Not in the set? // Set this as a tombstone. *Bucket = getTombstoneMarker(); --NumElements; ++NumTombstones; return true; } const void * const *SmallPtrSetImplBase::FindBucketFor(const void *Ptr) const { unsigned Bucket = DenseMapInfo<void *>::getHashValue(Ptr) & (CurArraySize-1); unsigned ArraySize = CurArraySize; unsigned ProbeAmt = 1; const void *const *Array = CurArray; const void *const *Tombstone = nullptr; while (1) { // If we found an empty bucket, the pointer doesn't exist in the set. // Return a tombstone if we've seen one so far, or the empty bucket if // not. if (LLVM_LIKELY(Array[Bucket] == getEmptyMarker())) return Tombstone ? Tombstone : Array+Bucket; // Found Ptr's bucket? if (LLVM_LIKELY(Array[Bucket] == Ptr)) return Array+Bucket; // If this is a tombstone, remember it. If Ptr ends up not in the set, we // prefer to return it than something that would require more probing. if (Array[Bucket] == getTombstoneMarker() && !Tombstone) Tombstone = Array+Bucket; // Remember the first tombstone found. // It's a hash collision or a tombstone. Reprobe. Bucket = (Bucket + ProbeAmt++) & (ArraySize-1); } } /// Grow - Allocate a larger backing store for the buckets and move it over. /// void SmallPtrSetImplBase::Grow(unsigned NewSize) { // Allocate at twice as many buckets, but at least 128. unsigned OldSize = CurArraySize; const void **OldBuckets = CurArray; bool WasSmall = isSmall(); // Install the new array. Clear all the buckets to empty. CurArray = (const void**)malloc(sizeof(void*) * NewSize); assert(CurArray && "Failed to allocate memory?"); CurArraySize = NewSize; memset(CurArray, -1, NewSize*sizeof(void*)); // Copy over all the elements. if (WasSmall) { // Small sets store their elements in order. for (const void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements; BucketPtr != E; ++BucketPtr) { const void *Elt = *BucketPtr; *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt); } } else { // Copy over all valid entries. for (const void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize; BucketPtr != E; ++BucketPtr) { // Copy over the element if it is valid. const void *Elt = *BucketPtr; if (Elt != getTombstoneMarker() && Elt != getEmptyMarker()) *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt); } free(OldBuckets); NumTombstones = 0; } } SmallPtrSetImplBase::SmallPtrSetImplBase(const void **SmallStorage, const SmallPtrSetImplBase& that) { SmallArray = SmallStorage; // If we're becoming small, prepare to insert into our stack space if (that.isSmall()) { CurArray = SmallArray; // Otherwise, allocate new heap space (unless we were the same size) } else { CurArray = (const void**)malloc(sizeof(void*) * that.CurArraySize); assert(CurArray && "Failed to allocate memory?"); } // Copy over the new array size CurArraySize = that.CurArraySize; // Copy over the contents from the other set memcpy(CurArray, that.CurArray, sizeof(void*)*CurArraySize); NumElements = that.NumElements; NumTombstones = that.NumTombstones; } SmallPtrSetImplBase::SmallPtrSetImplBase(const void **SmallStorage, unsigned SmallSize, SmallPtrSetImplBase &&that) { SmallArray = SmallStorage; // Copy over the basic members. CurArraySize = that.CurArraySize; NumElements = that.NumElements; NumTombstones = that.NumTombstones; // When small, just copy into our small buffer. if (that.isSmall()) { CurArray = SmallArray; memcpy(CurArray, that.CurArray, sizeof(void *) * CurArraySize); } else { // Otherwise, we steal the large memory allocation and no copy is needed. CurArray = that.CurArray; that.CurArray = that.SmallArray; } // Make the "that" object small and empty. that.CurArraySize = SmallSize; assert(that.CurArray == that.SmallArray); that.NumElements = 0; that.NumTombstones = 0; } /// CopyFrom - implement operator= from a smallptrset that has the same pointer /// type, but may have a different small size. void SmallPtrSetImplBase::CopyFrom(const SmallPtrSetImplBase &RHS) { assert(&RHS != this && "Self-copy should be handled by the caller."); if (isSmall() && RHS.isSmall()) assert(CurArraySize == RHS.CurArraySize && "Cannot assign sets with different small sizes"); // If we're becoming small, prepare to insert into our stack space if (RHS.isSmall()) { if (!isSmall()) free(CurArray); CurArray = SmallArray; // Otherwise, allocate new heap space (unless we were the same size) } else if (CurArraySize != RHS.CurArraySize) { if (isSmall()) CurArray = (const void**)malloc(sizeof(void*) * RHS.CurArraySize); else { const void **T = (const void**)realloc(CurArray, sizeof(void*) * RHS.CurArraySize); if (!T) free(CurArray); CurArray = T; } assert(CurArray && "Failed to allocate memory?"); } // Copy over the new array size CurArraySize = RHS.CurArraySize; // Copy over the contents from the other set memcpy(CurArray, RHS.CurArray, sizeof(void*)*CurArraySize); NumElements = RHS.NumElements; NumTombstones = RHS.NumTombstones; } void SmallPtrSetImplBase::MoveFrom(unsigned SmallSize, SmallPtrSetImplBase &&RHS) { assert(&RHS != this && "Self-move should be handled by the caller."); if (!isSmall()) free(CurArray); if (RHS.isSmall()) { // Copy a small RHS rather than moving. CurArray = SmallArray; memcpy(CurArray, RHS.CurArray, sizeof(void*)*RHS.CurArraySize); } else { CurArray = RHS.CurArray; RHS.CurArray = RHS.SmallArray; } // Copy the rest of the trivial members. CurArraySize = RHS.CurArraySize; NumElements = RHS.NumElements; NumTombstones = RHS.NumTombstones; // Make the RHS small and empty. RHS.CurArraySize = SmallSize; assert(RHS.CurArray == RHS.SmallArray); RHS.NumElements = 0; RHS.NumTombstones = 0; } void SmallPtrSetImplBase::swap(SmallPtrSetImplBase &RHS) { if (this == &RHS) return; // We can only avoid copying elements if neither set is small. if (!this->isSmall() && !RHS.isSmall()) { std::swap(this->CurArray, RHS.CurArray); std::swap(this->CurArraySize, RHS.CurArraySize); std::swap(this->NumElements, RHS.NumElements); std::swap(this->NumTombstones, RHS.NumTombstones); return; } // FIXME: From here on we assume that both sets have the same small size. // If only RHS is small, copy the small elements into LHS and move the pointer // from LHS to RHS. if (!this->isSmall() && RHS.isSmall()) { std::copy(RHS.SmallArray, RHS.SmallArray+RHS.CurArraySize, this->SmallArray); std::swap(this->NumElements, RHS.NumElements); std::swap(this->CurArraySize, RHS.CurArraySize); RHS.CurArray = this->CurArray; RHS.NumTombstones = this->NumTombstones; this->CurArray = this->SmallArray; this->NumTombstones = 0; return; } // If only LHS is small, copy the small elements into RHS and move the pointer // from RHS to LHS. if (this->isSmall() && !RHS.isSmall()) { std::copy(this->SmallArray, this->SmallArray+this->CurArraySize, RHS.SmallArray); std::swap(RHS.NumElements, this->NumElements); std::swap(RHS.CurArraySize, this->CurArraySize); this->CurArray = RHS.CurArray; this->NumTombstones = RHS.NumTombstones; RHS.CurArray = RHS.SmallArray; RHS.NumTombstones = 0; return; } // Both a small, just swap the small elements. assert(this->isSmall() && RHS.isSmall()); assert(this->CurArraySize == RHS.CurArraySize); std::swap_ranges(this->SmallArray, this->SmallArray+this->CurArraySize, RHS.SmallArray); std::swap(this->NumElements, RHS.NumElements); } SmallPtrSetImplBase::~SmallPtrSetImplBase() { if (!isSmall()) free(CurArray); }