// Copyright 2015 The Weave Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef LIBWEAVE_SRC_NOTIFICATION_XMPP_CHANNEL_H_ #define LIBWEAVE_SRC_NOTIFICATION_XMPP_CHANNEL_H_ #include <map> #include <memory> #include <string> #include <vector> #include <base/callback_forward.h> #include <base/macros.h> #include <base/memory/weak_ptr.h> #include <weave/stream.h> #include "src/backoff_entry.h" #include "src/notification/notification_channel.h" #include "src/notification/xmpp_iq_stanza_handler.h" #include "src/notification/xmpp_stream_parser.h" namespace weave { namespace provider { class Network; class TaskRunner; } // Simple interface to abstract XmppChannel's SendMessage() method. class XmppChannelInterface { public: virtual void SendMessage(const std::string& message) = 0; protected: virtual ~XmppChannelInterface() {} }; class XmppChannel : public NotificationChannel, public XmppStreamParser::Delegate, public XmppChannelInterface { public: // |account| is the robot account for buffet and |access_token| // it the OAuth token. Note that the OAuth token expires fairly frequently // so you will need to reset the XmppClient every time this happens. XmppChannel(const std::string& account, const std::string& access_token, const std::string& xmpp_endpoint, provider::TaskRunner* task_runner, provider::Network* network); ~XmppChannel() override = default; // Overrides from NotificationChannel. std::string GetName() const override; bool IsConnected() const override; void AddChannelParameters(base::DictionaryValue* channel_json) override; void Start(NotificationDelegate* delegate) override; void Stop() override; const std::string& jid() const { return jid_; } // Internal states for the XMPP stream. enum class XmppState { kNotStarted, kConnecting, kConnected, kAuthenticationStarted, kAuthenticationFailed, kStreamRestartedPostAuthentication, kBindSent, kSessionStarted, kSubscribeStarted, kSubscribed, }; protected: // These methods are internal helpers that can be overloaded by unit tests // to help provide unit-test-specific functionality. virtual void SchedulePing(base::TimeDelta interval, base::TimeDelta timeout); void ScheduleRegularPing(); void ScheduleFastPing(); private: friend class IqStanzaHandler; friend class FakeXmppChannel; // Overrides from XmppStreamParser::Delegate. void OnStreamStart(const std::string& node_name, std::map<std::string, std::string> attributes) override; void OnStreamEnd(const std::string& node_name) override; void OnStanza(std::unique_ptr<XmlNode> stanza) override; // Overrides from XmppChannelInterface. void SendMessage(const std::string& message) override; void HandleStanza(std::unique_ptr<XmlNode> stanza); void HandleMessageStanza(std::unique_ptr<XmlNode> stanza); void RestartXmppStream(); void CreateSslSocket(); void OnSslSocketReady(std::unique_ptr<Stream> stream, ErrorPtr error); void WaitForMessage(); void OnMessageRead(size_t size, ErrorPtr error); void OnMessageSent(ErrorPtr error); void Restart(); void CloseStream(); // XMPP connection state machine's state handlers. void OnBindCompleted(std::unique_ptr<XmlNode> reply); void OnSessionEstablished(std::unique_ptr<XmlNode> reply); void OnSubscribed(std::unique_ptr<XmlNode> reply); // Sends a ping request to the server to check if the connection is still // valid. void PingServer(base::TimeDelta timeout); void OnPingResponse(base::Time sent_time, std::unique_ptr<XmlNode> reply); void OnPingTimeout(base::Time sent_time); void OnConnectivityChanged(); XmppState state_{XmppState::kNotStarted}; // Robot account name for the device. std::string account_; // OAuth access token for the account. Expires fairly frequently. std::string access_token_; // Xmpp endpoint. std::string xmpp_endpoint_; // Full JID of this device. std::string jid_; provider::Network* network_{nullptr}; std::unique_ptr<Stream> stream_; // Read buffer for incoming message packets. std::vector<char> read_socket_data_; // Write buffer for outgoing message packets. std::string write_socket_data_; std::string queued_write_data_; // XMPP server name and port used for connection. std::string host_; uint16_t port_{0}; BackoffEntry backoff_entry_; NotificationDelegate* delegate_{nullptr}; provider::TaskRunner* task_runner_{nullptr}; XmppStreamParser stream_parser_{this}; bool read_pending_{false}; bool write_pending_{false}; std::unique_ptr<IqStanzaHandler> iq_stanza_handler_; base::WeakPtrFactory<XmppChannel> ping_ptr_factory_{this}; base::WeakPtrFactory<XmppChannel> task_ptr_factory_{this}; base::WeakPtrFactory<XmppChannel> weak_ptr_factory_{this}; DISALLOW_COPY_AND_ASSIGN(XmppChannel); }; } // namespace weave #endif // LIBWEAVE_SRC_NOTIFICATION_XMPP_CHANNEL_H_