/* * lib/object.c Generic Cacheable Object * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * Copyright (c) 2003-2008 Thomas Graf <tgraf@suug.ch> */ /** * @ingroup cache * @defgroup object Object * @{ */ #include <netlink-local.h> #include <netlink/netlink.h> #include <netlink/cache.h> #include <netlink/object.h> #include <netlink/utils.h> static inline struct nl_object_ops *obj_ops(struct nl_object *obj) { if (!obj->ce_ops) BUG(); return obj->ce_ops; } /** * @name Object Creation/Deletion * @{ */ /** * Allocate a new object of kind specified by the operations handle * @arg ops cache operations handle * @return The new object or NULL */ struct nl_object *nl_object_alloc(struct nl_object_ops *ops) { struct nl_object *new; if (ops->oo_size < sizeof(*new)) BUG(); new = calloc(1, ops->oo_size); if (!new) return NULL; new->ce_refcnt = 1; nl_init_list_head(&new->ce_list); new->ce_ops = ops; if (ops->oo_constructor) ops->oo_constructor(new); NL_DBG(4, "Allocated new object %p\n", new); return new; } /** * Allocate a new object of kind specified by the name * @arg kind name of object type * @return The new object or nULL */ int nl_object_alloc_name(const char *kind, struct nl_object **result) { struct nl_cache_ops *ops; ops = nl_cache_ops_lookup(kind); if (!ops) return -NLE_OPNOTSUPP; if (!(*result = nl_object_alloc(ops->co_obj_ops))) return -NLE_NOMEM; return 0; } struct nl_derived_object { NLHDR_COMMON char data; }; /** * Allocate a new object and copy all data from an existing object * @arg obj object to inherite data from * @return The new object or NULL. */ struct nl_object *nl_object_clone(struct nl_object *obj) { struct nl_object *new; struct nl_object_ops *ops = obj_ops(obj); int doff = offsetof(struct nl_derived_object, data); int size; new = nl_object_alloc(ops); if (!new) return NULL; size = ops->oo_size - doff; if (size < 0) BUG(); new->ce_ops = obj->ce_ops; new->ce_msgtype = obj->ce_msgtype; new->ce_mask = obj->ce_mask; if (size) memcpy((void *)new + doff, (void *)obj + doff, size); if (ops->oo_clone) { if (ops->oo_clone(new, obj) < 0) { nl_object_free(new); return NULL; } } else if (size && ops->oo_free_data) BUG(); return new; } /** * Free a cacheable object * @arg obj object to free * * @return 0 or a negative error code. */ void nl_object_free(struct nl_object *obj) { struct nl_object_ops *ops = obj_ops(obj); if (obj->ce_refcnt > 0) NL_DBG(1, "Warning: Freeing object in use...\n"); if (obj->ce_cache) nl_cache_remove(obj); if (ops->oo_free_data) ops->oo_free_data(obj); free(obj); NL_DBG(4, "Freed object %p\n", obj); } /** @} */ /** * @name Reference Management * @{ */ /** * Acquire a reference on a object * @arg obj object to acquire reference from */ void nl_object_get(struct nl_object *obj) { obj->ce_refcnt++; NL_DBG(4, "New reference to object %p, total %d\n", obj, obj->ce_refcnt); } /** * Release a reference from an object * @arg obj object to release reference from */ void nl_object_put(struct nl_object *obj) { if (!obj) return; obj->ce_refcnt--; NL_DBG(4, "Returned object reference %p, %d remaining\n", obj, obj->ce_refcnt); if (obj->ce_refcnt < 0) BUG(); if (obj->ce_refcnt <= 0) nl_object_free(obj); } /** * Check whether this object is used by multiple users * @arg obj object to check * @return true or false */ int nl_object_shared(struct nl_object *obj) { return obj->ce_refcnt > 1; } /** @} */ /** * @name Marks * @{ */ /** * Add mark to object * @arg obj Object to mark */ void nl_object_mark(struct nl_object *obj) { obj->ce_flags |= NL_OBJ_MARK; } /** * Remove mark from object * @arg obj Object to unmark */ void nl_object_unmark(struct nl_object *obj) { obj->ce_flags &= ~NL_OBJ_MARK; } /** * Return true if object is marked * @arg obj Object to check * @return true if object is marked, otherwise false */ int nl_object_is_marked(struct nl_object *obj) { return (obj->ce_flags & NL_OBJ_MARK); } /** @} */ /** * @name Utillities * @{ */ /** * Dump this object according to the specified parameters * @arg obj object to dump * @arg params dumping parameters */ void nl_object_dump(struct nl_object *obj, struct nl_dump_params *params) { dump_from_ops(obj, params); } /** * Check if the identifiers of two objects are identical * @arg a an object * @arg b another object of same type * * @return true if both objects have equal identifiers, otherwise false. */ int nl_object_identical(struct nl_object *a, struct nl_object *b) { struct nl_object_ops *ops = obj_ops(a); int req_attrs; /* Both objects must be of same type */ if (ops != obj_ops(b)) return 0; req_attrs = ops->oo_id_attrs; if (req_attrs == ~0) req_attrs = a->ce_mask & b->ce_mask; /* Both objects must provide all required attributes to uniquely * identify an object */ if ((a->ce_mask & req_attrs) != req_attrs || (b->ce_mask & req_attrs) != req_attrs) return 0; /* Can't judge unless we can compare */ if (ops->oo_compare == NULL) return 0; return !(ops->oo_compare(a, b, req_attrs, 0)); } /** * Compute bitmask representing difference in attribute values * @arg a an object * @arg b another object of same type * * The bitmask returned is specific to an object type, each bit set represents * an attribute which mismatches in either of the two objects. Unavailability * of an attribute in one object and presence in the other is regarded a * mismatch as well. * * @return Bitmask describing differences or 0 if they are completely identical. */ uint32_t nl_object_diff(struct nl_object *a, struct nl_object *b) { struct nl_object_ops *ops = obj_ops(a); if (ops != obj_ops(b) || ops->oo_compare == NULL) return UINT_MAX; return ops->oo_compare(a, b, ~0, 0); } /** * Match a filter against an object * @arg obj object to check * @arg filter object of same type acting as filter * * @return 1 if the object matches the filter or 0 * if no filter procedure is available or if the * filter does not match. */ int nl_object_match_filter(struct nl_object *obj, struct nl_object *filter) { struct nl_object_ops *ops = obj_ops(obj); if (ops != obj_ops(filter) || ops->oo_compare == NULL) return 0; return !(ops->oo_compare(obj, filter, filter->ce_mask, LOOSE_COMPARISON)); } /** * Convert bitmask of attributes to a character string * @arg obj object of same type as attribute bitmask * @arg attrs bitmask of attribute types * @arg buf destination buffer * @arg len length of destination buffer * * Converts the bitmask of attribute types into a list of attribute * names separated by comas. * * @return destination buffer. */ char *nl_object_attrs2str(struct nl_object *obj, uint32_t attrs, char *buf, size_t len) { struct nl_object_ops *ops = obj_ops(obj); if (ops->oo_attrs2str != NULL) return ops->oo_attrs2str(attrs, buf, len); else { memset(buf, 0, len); return buf; } } /** * Return list of attributes present in an object * @arg obj an object * @arg buf destination buffer * @arg len length of destination buffer * * @return destination buffer. */ char *nl_object_attr_list(struct nl_object *obj, char *buf, size_t len) { return nl_object_attrs2str(obj, obj->ce_mask, buf, len); } /** @} */ /** * @name Attributes * @{ */ int nl_object_get_refcnt(struct nl_object *obj) { return obj->ce_refcnt; } struct nl_cache *nl_object_get_cache(struct nl_object *obj) { return obj->ce_cache; } /** @} */ /** @} */