// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Test of classes in tracked_time.cc #include <stdint.h> #include "base/profiler/tracked_time.h" #include "base/time/time.h" #include "base/tracked_objects.h" #include "testing/gtest/include/gtest/gtest.h" namespace tracked_objects { TEST(TrackedTimeTest, TrackedTimerMilliseconds) { // First make sure we basicallly transfer simple milliseconds values as // expected. Most critically, things should not become null. int32_t kSomeMilliseconds = 243; // Some example times. int64_t kReallyBigMilliseconds = (1LL << 35) + kSomeMilliseconds; TrackedTime some = TrackedTime() + Duration::FromMilliseconds(kSomeMilliseconds); EXPECT_EQ(kSomeMilliseconds, (some - TrackedTime()).InMilliseconds()); EXPECT_FALSE(some.is_null()); // Now create a big time, to check that it is wrapped modulo 2^32. base::TimeTicks big = base::TimeTicks() + base::TimeDelta::FromMilliseconds(kReallyBigMilliseconds); EXPECT_EQ(kReallyBigMilliseconds, (big - base::TimeTicks()).InMilliseconds()); TrackedTime wrapped_big(big); // Expect wrapping at 32 bits. EXPECT_EQ(kSomeMilliseconds, (wrapped_big - TrackedTime()).InMilliseconds()); } TEST(TrackedTimeTest, TrackedTimerDuration) { int kFirstMilliseconds = 793; int kSecondMilliseconds = 14889; Duration first = Duration::FromMilliseconds(kFirstMilliseconds); Duration second = Duration::FromMilliseconds(kSecondMilliseconds); EXPECT_EQ(kFirstMilliseconds, first.InMilliseconds()); EXPECT_EQ(kSecondMilliseconds, second.InMilliseconds()); Duration sum = first + second; EXPECT_EQ(kFirstMilliseconds + kSecondMilliseconds, sum.InMilliseconds()); } TEST(TrackedTimeTest, TrackedTimerVsTimeTicks) { // Make sure that our 32 bit timer is aligned with the TimeTicks() timer. // First get a 64 bit timer (which should not be null). base::TimeTicks ticks_before = base::TimeTicks::Now(); EXPECT_FALSE(ticks_before.is_null()); // Then get a 32 bit timer that can be be null when it wraps. TrackedTime now = TrackedTime::Now(); // Then get a bracketing time. base::TimeTicks ticks_after = base::TimeTicks::Now(); EXPECT_FALSE(ticks_after.is_null()); // Now make sure that we bracketed our tracked time nicely. Duration before = now - TrackedTime(ticks_before); EXPECT_LE(0, before.InMilliseconds()); Duration after = now - TrackedTime(ticks_after); EXPECT_GE(0, after.InMilliseconds()); } TEST(TrackedTimeTest, TrackedTimerDisabled) { // Check to be sure disabling the collection of data induces a null time // (which we know will return much faster). ThreadData::InitializeAndSetTrackingStatus(ThreadData::DEACTIVATED); // Since we disabled tracking, we should get a null response. TrackedTime track_now = ThreadData::Now(); EXPECT_TRUE(track_now.is_null()); } TEST(TrackedTimeTest, TrackedTimerEnabled) { ThreadData::InitializeAndSetTrackingStatus(ThreadData::PROFILING_ACTIVE); // Make sure that when we enable tracking, we get a real timer result. // First get a 64 bit timer (which should not be null). base::TimeTicks ticks_before = base::TimeTicks::Now(); EXPECT_FALSE(ticks_before.is_null()); // Then get a 32 bit timer that can be null when it wraps. // Crtical difference from the TrackedTimerVsTimeTicks test, is that we use // ThreadData::Now(). It can sometimes return the null time. TrackedTime now = ThreadData::Now(); // Then get a bracketing time. base::TimeTicks ticks_after = base::TimeTicks::Now(); EXPECT_FALSE(ticks_after.is_null()); // Now make sure that we bracketed our tracked time nicely. Duration before = now - TrackedTime(ticks_before); EXPECT_LE(0, before.InMilliseconds()); Duration after = now - TrackedTime(ticks_after); EXPECT_GE(0, after.InMilliseconds()); } } // namespace tracked_objects