// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains utility functions and classes that help the // implementation, and management of the Callback objects. #ifndef BASE_CALLBACK_INTERNAL_H_ #define BASE_CALLBACK_INTERNAL_H_ #include <stddef.h> #include <map> #include <memory> #include <type_traits> #include <vector> #include "base/atomic_ref_count.h" #include "base/base_export.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/template_util.h" namespace base { namespace internal { class CallbackBase; // BindStateBase is used to provide an opaque handle that the Callback // class can use to represent a function object with bound arguments. It // behaves as an existential type that is used by a corresponding // DoInvoke function to perform the function execution. This allows // us to shield the Callback class from the types of the bound argument via // "type erasure." // At the base level, the only task is to add reference counting data. Don't use // RefCountedThreadSafe since it requires the destructor to be a virtual method. // Creating a vtable for every BindState template instantiation results in a lot // of bloat. Its only task is to call the destructor which can be done with a // function pointer. class BindStateBase { protected: explicit BindStateBase(void (*destructor)(BindStateBase*)) : ref_count_(0), destructor_(destructor) {} ~BindStateBase() = default; private: friend class scoped_refptr<BindStateBase>; friend class CallbackBase; void AddRef(); void Release(); AtomicRefCount ref_count_; // Pointer to a function that will properly destroy |this|. void (*destructor_)(BindStateBase*); DISALLOW_COPY_AND_ASSIGN(BindStateBase); }; // Holds the Callback methods that don't require specialization to reduce // template bloat. class BASE_EXPORT CallbackBase { public: CallbackBase(const CallbackBase& c); CallbackBase& operator=(const CallbackBase& c); // Returns true if Callback is null (doesn't refer to anything). bool is_null() const { return bind_state_.get() == NULL; } // Returns the Callback into an uninitialized state. void Reset(); protected: // In C++, it is safe to cast function pointers to function pointers of // another type. It is not okay to use void*. We create a InvokeFuncStorage // that that can store our function pointer, and then cast it back to // the original type on usage. using InvokeFuncStorage = void(*)(); // Returns true if this callback equals |other|. |other| may be null. bool Equals(const CallbackBase& other) const; // Allow initializing of |bind_state_| via the constructor to avoid default // initialization of the scoped_refptr. We do not also initialize // |polymorphic_invoke_| here because doing a normal assignment in the // derived Callback templates makes for much nicer compiler errors. explicit CallbackBase(BindStateBase* bind_state); // Force the destructor to be instantiated inside this translation unit so // that our subclasses will not get inlined versions. Avoids more template // bloat. ~CallbackBase(); scoped_refptr<BindStateBase> bind_state_; InvokeFuncStorage polymorphic_invoke_; }; // A helper template to determine if given type is non-const move-only-type, // i.e. if a value of the given type should be passed via std::move() in a // destructive way. Types are considered to be move-only if they have a // sentinel MoveOnlyTypeForCPP03 member: a class typically gets this from using // the DISALLOW_COPY_AND_ASSIGN_WITH_MOVE_FOR_BIND macro. // It would be easy to generalize this trait to all move-only types... but this // confuses template deduction in VS2013 with certain types such as // std::unique_ptr. // TODO(dcheng): Revisit this when Windows switches to VS2015 by default. template <typename T> struct IsMoveOnlyType { template <typename U> static YesType Test(const typename U::MoveOnlyTypeForCPP03*); template <typename U> static NoType Test(...); static const bool value = sizeof((Test<T>(0))) == sizeof(YesType) && !is_const<T>::value; }; // Specialization of IsMoveOnlyType so that std::unique_ptr is still considered // move-only, even without the sentinel member. template <typename T> struct IsMoveOnlyType<std::unique_ptr<T>> : std::true_type {}; template <typename> struct CallbackParamTraitsForMoveOnlyType; template <typename> struct CallbackParamTraitsForNonMoveOnlyType; // TODO(tzik): Use a default parameter once MSVS supports variadic templates // with default values. // http://connect.microsoft.com/VisualStudio/feedbackdetail/view/957801/compilation-error-with-variadic-templates // // This is a typetraits object that's used to take an argument type, and // extract a suitable type for storing and forwarding arguments. // // In particular, it strips off references, and converts arrays to // pointers for storage; and it avoids accidentally trying to create a // "reference of a reference" if the argument is a reference type. // // This array type becomes an issue for storage because we are passing bound // parameters by const reference. In this case, we end up passing an actual // array type in the initializer list which C++ does not allow. This will // break passing of C-string literals. template <typename T> struct CallbackParamTraits : std::conditional<IsMoveOnlyType<T>::value, CallbackParamTraitsForMoveOnlyType<T>, CallbackParamTraitsForNonMoveOnlyType<T>>::type { }; template <typename T> struct CallbackParamTraitsForNonMoveOnlyType { using ForwardType = const T&; using StorageType = T; }; // The Storage should almost be impossible to trigger unless someone manually // specifies type of the bind parameters. However, in case they do, // this will guard against us accidentally storing a reference parameter. // // The ForwardType should only be used for unbound arguments. template <typename T> struct CallbackParamTraitsForNonMoveOnlyType<T&> { using ForwardType = T&; using StorageType = T; }; // Note that for array types, we implicitly add a const in the conversion. This // means that it is not possible to bind array arguments to functions that take // a non-const pointer. Trying to specialize the template based on a "const // T[n]" does not seem to match correctly, so we are stuck with this // restriction. template <typename T, size_t n> struct CallbackParamTraitsForNonMoveOnlyType<T[n]> { using ForwardType = const T*; using StorageType = const T*; }; // See comment for CallbackParamTraits<T[n]>. template <typename T> struct CallbackParamTraitsForNonMoveOnlyType<T[]> { using ForwardType = const T*; using StorageType = const T*; }; // Parameter traits for movable-but-not-copyable scopers. // // Callback<>/Bind() understands movable-but-not-copyable semantics where // the type cannot be copied but can still have its state destructively // transferred (aka. moved) to another instance of the same type by calling a // helper function. When used with Bind(), this signifies transferal of the // object's state to the target function. // // For these types, the ForwardType must not be a const reference, or a // reference. A const reference is inappropriate, and would break const // correctness, because we are implementing a destructive move. A non-const // reference cannot be used with temporaries which means the result of a // function or a cast would not be usable with Callback<> or Bind(). template <typename T> struct CallbackParamTraitsForMoveOnlyType { using ForwardType = T; using StorageType = T; }; // CallbackForward() is a very limited simulation of C++11's std::forward() // used by the Callback/Bind system for a set of movable-but-not-copyable // types. It is needed because forwarding a movable-but-not-copyable // argument to another function requires us to invoke the proper move // operator to create a rvalue version of the type. The supported types are // whitelisted below as overloads of the CallbackForward() function. The // default template compiles out to be a no-op. // // In C++11, std::forward would replace all uses of this function. However, it // is impossible to implement a general std::forward without C++11 due to a lack // of rvalue references. // // In addition to Callback/Bind, this is used by PostTaskAndReplyWithResult to // simulate std::forward() and forward the result of one Callback as a // parameter to another callback. This is to support Callbacks that return // the movable-but-not-copyable types whitelisted above. template <typename T> typename std::enable_if<!IsMoveOnlyType<T>::value, T>::type& CallbackForward( T& t) { return t; } template <typename T> typename std::enable_if<IsMoveOnlyType<T>::value, T>::type CallbackForward( T& t) { return std::move(t); } } // namespace internal } // namespace base #endif // BASE_CALLBACK_INTERNAL_H_