Matrix4f A = MatrixXf::Random(4,4); cout << "Here is a random 4x4 matrix:" << endl << A << endl; HessenbergDecomposition<MatrixXf> hessOfA(A); MatrixXf H = hessOfA.matrixH(); cout << "The Hessenberg matrix H is:" << endl << H << endl; MatrixXf Q = hessOfA.matrixQ(); cout << "The orthogonal matrix Q is:" << endl << Q << endl; cout << "Q H Q^T is:" << endl << Q * H * Q.transpose() << endl;