//===================================================== // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr> //===================================================== // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // #include "utilities.h" #include "gmm_interface.hh" #include "bench.hh" #include "basic_actions.hh" #include "action_hessenberg.hh" #include "action_partial_lu.hh" BTL_MAIN; int main() { bench<Action_axpy<gmm_interface<REAL_TYPE> > >(MIN_AXPY,MAX_AXPY,NB_POINT); bench<Action_axpby<gmm_interface<REAL_TYPE> > >(MIN_AXPY,MAX_AXPY,NB_POINT); bench<Action_matrix_vector_product<gmm_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); bench<Action_atv_product<gmm_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); bench<Action_matrix_matrix_product<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); // bench<Action_ata_product<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); // bench<Action_aat_product<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); bench<Action_trisolve<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); //bench<Action_lu_solve<blitz_LU_solve_interface<REAL_TYPE> > >(MIN_LU,MAX_LU,NB_POINT); bench<Action_partial_lu<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); bench<Action_hessenberg<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); bench<Action_tridiagonalization<gmm_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); return 0; }