/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "hwc-drm-display-composition" #include "drmdisplaycomposition.h" #include "drmcrtc.h" #include "drmplane.h" #include "drmresources.h" #include "platform.h" #include <stdlib.h> #include <algorithm> #include <unordered_set> #include <cutils/log.h> #include <sw_sync.h> #include <sync/sync.h> #include <xf86drmMode.h> namespace android { DrmDisplayComposition::~DrmDisplayComposition() { if (timeline_fd_ >= 0) { SignalCompositionDone(); close(timeline_fd_); } } int DrmDisplayComposition::Init(DrmResources *drm, DrmCrtc *crtc, Importer *importer, Planner *planner, uint64_t frame_no) { drm_ = drm; crtc_ = crtc; // Can be NULL if we haven't modeset yet importer_ = importer; planner_ = planner; frame_no_ = frame_no; int ret = sw_sync_timeline_create(); if (ret < 0) { ALOGE("Failed to create sw sync timeline %d", ret); return ret; } timeline_fd_ = ret; return 0; } bool DrmDisplayComposition::validate_composition_type(DrmCompositionType des) { return type_ == DRM_COMPOSITION_TYPE_EMPTY || type_ == des; } int DrmDisplayComposition::CreateNextTimelineFence() { ++timeline_; return sw_sync_fence_create(timeline_fd_, "hwc drm display composition fence", timeline_); } int DrmDisplayComposition::IncreaseTimelineToPoint(int point) { int timeline_increase = point - timeline_current_; if (timeline_increase <= 0) return 0; int ret = sw_sync_timeline_inc(timeline_fd_, timeline_increase); if (ret) ALOGE("Failed to increment sync timeline %d", ret); else timeline_current_ = point; return ret; } int DrmDisplayComposition::SetLayers(DrmHwcLayer *layers, size_t num_layers, bool geometry_changed) { if (!validate_composition_type(DRM_COMPOSITION_TYPE_FRAME)) return -EINVAL; geometry_changed_ = geometry_changed; for (size_t layer_index = 0; layer_index < num_layers; layer_index++) { layers_.emplace_back(std::move(layers[layer_index])); } type_ = DRM_COMPOSITION_TYPE_FRAME; return 0; } int DrmDisplayComposition::SetDpmsMode(uint32_t dpms_mode) { if (!validate_composition_type(DRM_COMPOSITION_TYPE_DPMS)) return -EINVAL; dpms_mode_ = dpms_mode; type_ = DRM_COMPOSITION_TYPE_DPMS; return 0; } int DrmDisplayComposition::SetDisplayMode(const DrmMode &display_mode) { if (!validate_composition_type(DRM_COMPOSITION_TYPE_MODESET)) return -EINVAL; display_mode_ = display_mode; dpms_mode_ = DRM_MODE_DPMS_ON; type_ = DRM_COMPOSITION_TYPE_MODESET; return 0; } int DrmDisplayComposition::AddPlaneDisable(DrmPlane *plane) { composition_planes_.emplace_back(DrmCompositionPlane::Type::kDisable, plane, crtc_); return 0; } static std::vector<size_t> SetBitsToVector( uint64_t in, const std::vector<size_t> &index_map) { std::vector<size_t> out; size_t msb = sizeof(in) * 8 - 1; uint64_t mask = (uint64_t)1 << msb; for (size_t i = msb; mask != (uint64_t)0; i--, mask >>= 1) if (in & mask) out.push_back(index_map[i]); return out; } int DrmDisplayComposition::AddPlaneComposition(DrmCompositionPlane plane) { composition_planes_.emplace_back(std::move(plane)); return 0; } void DrmDisplayComposition::SeparateLayers(DrmHwcRect<int> *exclude_rects, size_t num_exclude_rects) { DrmCompositionPlane *comp = NULL; std::vector<size_t> dedicated_layers; // Go through the composition and find the precomp layer as well as any // layers that have a dedicated plane located below the precomp layer. for (auto &i : composition_planes_) { if (i.type() == DrmCompositionPlane::Type::kLayer) { dedicated_layers.insert(dedicated_layers.end(), i.source_layers().begin(), i.source_layers().end()); } else if (i.type() == DrmCompositionPlane::Type::kPrecomp) { comp = &i; break; } } if (!comp) return; const std::vector<size_t> &comp_layers = comp->source_layers(); if (comp_layers.size() > 64) { ALOGE("Failed to separate layers because there are more than 64"); return; } // Index at which the actual layers begin size_t layer_offset = num_exclude_rects + dedicated_layers.size(); if (comp_layers.size() + layer_offset > 64) { ALOGW( "Exclusion rectangles are being truncated to make the rectangle count " "fit into 64"); num_exclude_rects = 64 - comp_layers.size() - dedicated_layers.size(); } // We inject all the exclude rects into the rects list. Any resulting rect // that includes ANY of the first num_exclude_rects is rejected. After the // exclude rects, we add the lower layers. The rects that intersect with // these layers will be inspected and only those which are to be composited // above the layer will be included in the composition regions. std::vector<DrmHwcRect<int>> layer_rects(comp_layers.size() + layer_offset); std::copy(exclude_rects, exclude_rects + num_exclude_rects, layer_rects.begin()); std::transform( dedicated_layers.begin(), dedicated_layers.end(), layer_rects.begin() + num_exclude_rects, [=](size_t layer_index) { return layers_[layer_index].display_frame; }); std::transform(comp_layers.begin(), comp_layers.end(), layer_rects.begin() + layer_offset, [=](size_t layer_index) { return layers_[layer_index].display_frame; }); std::vector<separate_rects::RectSet<uint64_t, int>> separate_regions; separate_rects::separate_rects_64(layer_rects, &separate_regions); uint64_t exclude_mask = ((uint64_t)1 << num_exclude_rects) - 1; uint64_t dedicated_mask = (((uint64_t)1 << dedicated_layers.size()) - 1) << num_exclude_rects; for (separate_rects::RectSet<uint64_t, int> ®ion : separate_regions) { if (region.id_set.getBits() & exclude_mask) continue; // If a rect intersects one of the dedicated layers, we need to remove the // layers from the composition region which appear *below* the dedicated // layer. This effectively punches a hole through the composition layer such // that the dedicated layer can be placed below the composition and not // be occluded. uint64_t dedicated_intersect = region.id_set.getBits() & dedicated_mask; for (size_t i = 0; dedicated_intersect && i < dedicated_layers.size(); ++i) { // Only exclude layers if they intersect this particular dedicated layer if (!(dedicated_intersect & (1 << (i + num_exclude_rects)))) continue; for (size_t j = 0; j < comp_layers.size(); ++j) { if (comp_layers[j] < dedicated_layers[i]) region.id_set.subtract(j + layer_offset); } } if (!(region.id_set.getBits() >> layer_offset)) continue; pre_comp_regions_.emplace_back(DrmCompositionRegion{ region.rect, SetBitsToVector(region.id_set.getBits() >> layer_offset, comp_layers)}); } } int DrmDisplayComposition::CreateAndAssignReleaseFences() { std::unordered_set<DrmHwcLayer *> squash_layers; std::unordered_set<DrmHwcLayer *> pre_comp_layers; std::unordered_set<DrmHwcLayer *> comp_layers; for (const DrmCompositionRegion ®ion : squash_regions_) { for (size_t source_layer_index : region.source_layers) { DrmHwcLayer *source_layer = &layers_[source_layer_index]; squash_layers.emplace(source_layer); } } for (const DrmCompositionRegion ®ion : pre_comp_regions_) { for (size_t source_layer_index : region.source_layers) { DrmHwcLayer *source_layer = &layers_[source_layer_index]; pre_comp_layers.emplace(source_layer); squash_layers.erase(source_layer); } } for (const DrmCompositionPlane &plane : composition_planes_) { if (plane.type() == DrmCompositionPlane::Type::kLayer) { for (auto i : plane.source_layers()) { DrmHwcLayer *source_layer = &layers_[i]; comp_layers.emplace(source_layer); pre_comp_layers.erase(source_layer); } } } for (DrmHwcLayer *layer : squash_layers) { if (!layer->release_fence) continue; int ret = layer->release_fence.Set(CreateNextTimelineFence()); if (ret < 0) return ret; } timeline_squash_done_ = timeline_; for (DrmHwcLayer *layer : pre_comp_layers) { if (!layer->release_fence) continue; int ret = layer->release_fence.Set(CreateNextTimelineFence()); if (ret < 0) return ret; } timeline_pre_comp_done_ = timeline_; for (DrmHwcLayer *layer : comp_layers) { if (!layer->release_fence) continue; int ret = layer->release_fence.Set(CreateNextTimelineFence()); if (ret < 0) return ret; } return 0; } int DrmDisplayComposition::Plan(SquashState *squash, std::vector<DrmPlane *> *primary_planes, std::vector<DrmPlane *> *overlay_planes) { if (type_ != DRM_COMPOSITION_TYPE_FRAME) return 0; // Used to track which layers should be sent to the planner. We exclude layers // that are entirely squashed so the planner can provision a precomposition // layer as appropriate (ex: if 5 layers are squashed and 1 is not, we don't // want to plan a precomposition layer that will be comprised of the already // squashed layers). std::map<size_t, DrmHwcLayer *> to_composite; bool use_squash_framebuffer = false; // Used to determine which layers were entirely squashed std::vector<int> layer_squash_area(layers_.size(), 0); // Used to avoid rerendering regions that were squashed std::vector<DrmHwcRect<int>> exclude_rects; if (squash != NULL) { if (geometry_changed_) { squash->Init(layers_.data(), layers_.size()); } else { std::vector<bool> changed_regions; squash->GenerateHistory(layers_.data(), layers_.size(), changed_regions); std::vector<bool> stable_regions; squash->StableRegionsWithMarginalHistory(changed_regions, stable_regions); // Only if SOME region is stable use_squash_framebuffer = std::find(stable_regions.begin(), stable_regions.end(), true) != stable_regions.end(); squash->RecordHistory(layers_.data(), layers_.size(), changed_regions); // Changes in which regions are squashed triggers a rerender via // squash_regions. bool render_squash = squash->RecordAndCompareSquashed(stable_regions); for (size_t region_index = 0; region_index < stable_regions.size(); region_index++) { const SquashState::Region ®ion = squash->regions()[region_index]; if (!stable_regions[region_index]) continue; exclude_rects.emplace_back(region.rect); if (render_squash) { squash_regions_.emplace_back(); squash_regions_.back().frame = region.rect; } int frame_area = region.rect.area(); // Source layers are sorted front to back i.e. top layer has lowest // index. for (size_t layer_index = layers_.size(); layer_index-- > 0; // Yes, I double checked this /* See condition */) { if (!region.layer_refs[layer_index]) continue; layer_squash_area[layer_index] += frame_area; if (render_squash) squash_regions_.back().source_layers.push_back(layer_index); } } } for (size_t i = 0; i < layers_.size(); ++i) { if (layer_squash_area[i] < layers_[i].display_frame.area()) to_composite.emplace(std::make_pair(i, &layers_[i])); } } else { for (size_t i = 0; i < layers_.size(); ++i) to_composite.emplace(std::make_pair(i, &layers_[i])); } int ret; std::vector<DrmCompositionPlane> plan; std::tie(ret, composition_planes_) = planner_->ProvisionPlanes(to_composite, use_squash_framebuffer, crtc_, primary_planes, overlay_planes); if (ret) { ALOGE("Planner failed provisioning planes ret=%d", ret); return ret; } // Remove the planes we used from the pool before returning. This ensures they // won't be reused by another display in the composition. for (auto &i : composition_planes_) { if (!i.plane()) continue; std::vector<DrmPlane *> *container; if (i.plane()->type() == DRM_PLANE_TYPE_PRIMARY) container = primary_planes; else container = overlay_planes; for (auto j = container->begin(); j != container->end(); ++j) { if (*j == i.plane()) { container->erase(j); break; } } } return FinalizeComposition(exclude_rects.data(), exclude_rects.size()); } int DrmDisplayComposition::FinalizeComposition() { return FinalizeComposition(NULL, 0); } int DrmDisplayComposition::FinalizeComposition(DrmHwcRect<int> *exclude_rects, size_t num_exclude_rects) { SeparateLayers(exclude_rects, num_exclude_rects); return CreateAndAssignReleaseFences(); } static const char *DrmCompositionTypeToString(DrmCompositionType type) { switch (type) { case DRM_COMPOSITION_TYPE_EMPTY: return "EMPTY"; case DRM_COMPOSITION_TYPE_FRAME: return "FRAME"; case DRM_COMPOSITION_TYPE_DPMS: return "DPMS"; case DRM_COMPOSITION_TYPE_MODESET: return "MODESET"; default: return "<invalid>"; } } static const char *DPMSModeToString(int dpms_mode) { switch (dpms_mode) { case DRM_MODE_DPMS_ON: return "ON"; case DRM_MODE_DPMS_OFF: return "OFF"; default: return "<invalid>"; } } static void DumpBuffer(const DrmHwcBuffer &buffer, std::ostringstream *out) { if (!buffer) { *out << "buffer=<invalid>"; return; } *out << "buffer[w/h/format]="; *out << buffer->width << "/" << buffer->height << "/" << buffer->format; } static void DumpTransform(uint32_t transform, std::ostringstream *out) { *out << "["; if (transform == 0) *out << "IDENTITY"; bool separator = false; if (transform & DrmHwcTransform::kFlipH) { *out << "FLIPH"; separator = true; } if (transform & DrmHwcTransform::kFlipV) { if (separator) *out << "|"; *out << "FLIPV"; separator = true; } if (transform & DrmHwcTransform::kRotate90) { if (separator) *out << "|"; *out << "ROTATE90"; separator = true; } if (transform & DrmHwcTransform::kRotate180) { if (separator) *out << "|"; *out << "ROTATE180"; separator = true; } if (transform & DrmHwcTransform::kRotate270) { if (separator) *out << "|"; *out << "ROTATE270"; separator = true; } uint32_t valid_bits = DrmHwcTransform::kFlipH | DrmHwcTransform::kFlipH | DrmHwcTransform::kRotate90 | DrmHwcTransform::kRotate180 | DrmHwcTransform::kRotate270; if (transform & ~valid_bits) { if (separator) *out << "|"; *out << "INVALID"; } *out << "]"; } static const char *BlendingToString(DrmHwcBlending blending) { switch (blending) { case DrmHwcBlending::kNone: return "NONE"; case DrmHwcBlending::kPreMult: return "PREMULT"; case DrmHwcBlending::kCoverage: return "COVERAGE"; default: return "<invalid>"; } } static void DumpRegion(const DrmCompositionRegion ®ion, std::ostringstream *out) { *out << "frame"; region.frame.Dump(out); *out << " source_layers=("; const std::vector<size_t> &source_layers = region.source_layers; for (size_t i = 0; i < source_layers.size(); i++) { *out << source_layers[i]; if (i < source_layers.size() - 1) { *out << " "; } } *out << ")"; } void DrmDisplayComposition::Dump(std::ostringstream *out) const { *out << "----DrmDisplayComposition" << " crtc=" << (crtc_ ? crtc_->id() : -1) << " type=" << DrmCompositionTypeToString(type_); switch (type_) { case DRM_COMPOSITION_TYPE_DPMS: *out << " dpms_mode=" << DPMSModeToString(dpms_mode_); break; case DRM_COMPOSITION_TYPE_MODESET: *out << " display_mode=" << display_mode_.h_display() << "x" << display_mode_.v_display(); break; default: break; } *out << " timeline[current/squash/pre-comp/done]=" << timeline_current_ << "/" << timeline_squash_done_ << "/" << timeline_pre_comp_done_ << "/" << timeline_ << "\n"; *out << " Layers: count=" << layers_.size() << "\n"; for (size_t i = 0; i < layers_.size(); i++) { const DrmHwcLayer &layer = layers_[i]; *out << " [" << i << "] "; DumpBuffer(layer.buffer, out); if (layer.protected_usage()) *out << " protected"; *out << " transform="; DumpTransform(layer.transform, out); *out << " blending[a=" << (int)layer.alpha << "]=" << BlendingToString(layer.blending) << " source_crop"; layer.source_crop.Dump(out); *out << " display_frame"; layer.display_frame.Dump(out); *out << "\n"; } *out << " Planes: count=" << composition_planes_.size() << "\n"; for (size_t i = 0; i < composition_planes_.size(); i++) { const DrmCompositionPlane &comp_plane = composition_planes_[i]; *out << " [" << i << "]" << " plane=" << (comp_plane.plane() ? comp_plane.plane()->id() : -1) << " type="; switch (comp_plane.type()) { case DrmCompositionPlane::Type::kDisable: *out << "DISABLE"; break; case DrmCompositionPlane::Type::kLayer: *out << "LAYER"; break; case DrmCompositionPlane::Type::kPrecomp: *out << "PRECOMP"; break; case DrmCompositionPlane::Type::kSquash: *out << "SQUASH"; break; default: *out << "<invalid>"; break; } *out << " source_layer="; for (auto i : comp_plane.source_layers()) { *out << i << " "; } *out << "\n"; } *out << " Squash Regions: count=" << squash_regions_.size() << "\n"; for (size_t i = 0; i < squash_regions_.size(); i++) { *out << " [" << i << "] "; DumpRegion(squash_regions_[i], out); *out << "\n"; } *out << " Pre-Comp Regions: count=" << pre_comp_regions_.size() << "\n"; for (size_t i = 0; i < pre_comp_regions_.size(); i++) { *out << " [" << i << "] "; DumpRegion(pre_comp_regions_[i], out); *out << "\n"; } } }