/************************************************************************** * * Copyright 2006-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA * All Rights Reserved. * Copyright (c) 2009 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA. * **************************************************************************/ /* * Authors * Thomas Hellström <thomas-at-tungstengraphics-dot-com> */ #ifndef TTM_FENCE_USER_H #define TTM_FENCE_USER_H #if !defined(__KERNEL__) && !defined(_KERNEL) #include <stdint.h> #endif #define TTM_FENCE_MAJOR 0 #define TTM_FENCE_MINOR 1 #define TTM_FENCE_PL 0 #define TTM_FENCE_DATE "080819" /** * struct ttm_fence_signaled_req * * @handle: Handle to the fence object. Input. * * @fence_type: Fence types we want to flush. Input. * * @flush: Boolean. Flush the indicated fence_types. Input. * * Argument to the TTM_FENCE_SIGNALED ioctl. */ struct ttm_fence_signaled_req { uint32_t handle; uint32_t fence_type; int32_t flush; uint32_t pad64; }; /** * struct ttm_fence_rep * * @signaled_types: Fence type that has signaled. * * @fence_error: Command execution error. * Hardware errors that are consequences of the execution * of the command stream preceding the fence are reported * here. * * Output argument to the TTM_FENCE_SIGNALED and * TTM_FENCE_FINISH ioctls. */ struct ttm_fence_rep { uint32_t signaled_types; uint32_t fence_error; }; union ttm_fence_signaled_arg { struct ttm_fence_signaled_req req; struct ttm_fence_rep rep; }; /* * Waiting mode flags for the TTM_FENCE_FINISH ioctl. * * TTM_FENCE_FINISH_MODE_LAZY: Allow for sleeps during polling * wait. * * TTM_FENCE_FINISH_MODE_NO_BLOCK: Don't block waiting for GPU, * but return -EBUSY if the buffer is busy. */ #define TTM_FENCE_FINISH_MODE_LAZY (1 << 0) #define TTM_FENCE_FINISH_MODE_NO_BLOCK (1 << 1) /** * struct ttm_fence_finish_req * * @handle: Handle to the fence object. Input. * * @fence_type: Fence types we want to finish. * * @mode: Wait mode. * * Input to the TTM_FENCE_FINISH ioctl. */ struct ttm_fence_finish_req { uint32_t handle; uint32_t fence_type; uint32_t mode; uint32_t pad64; }; union ttm_fence_finish_arg { struct ttm_fence_finish_req req; struct ttm_fence_rep rep; }; /** * struct ttm_fence_unref_arg * * @handle: Handle to the fence object. * * Argument to the TTM_FENCE_UNREF ioctl. */ struct ttm_fence_unref_arg { uint32_t handle; uint32_t pad64; }; /* * Ioctl offsets frome extenstion start. */ #define TTM_FENCE_SIGNALED 0x01 #define TTM_FENCE_FINISH 0x02 #define TTM_FENCE_UNREF 0x03 #endif