/* * Compare two 64-bit values * x = y return 0 * x < y return -1 * x > y return 1 * * I think I can improve on the ARM code by the following observation * slt t0, x.hi, y.hi; # (x.hi < y.hi) ? 1:0 * sgt t1, x.hi, y.hi; # (y.hi > x.hi) ? 1:0 * subu v0, t0, t1 # v0= -1:1:0 for [ < > = ] */ /* cmp-long vAA, vBB, vCC */ FETCH(a0, 1) # a0 <- CCBB GET_OPA(rOBJ) # rOBJ <- AA and a2, a0, 255 # a2 <- BB srl a3, a0, 8 # a3 <- CC EAS2(a2, rFP, a2) # a2 <- &fp[BB] EAS2(a3, rFP, a3) # a3 <- &fp[CC] LOAD64(a0, a1, a2) # a0/a1 <- vBB/vBB+1 LOAD64(a2, a3, a3) # a2/a3 <- vCC/vCC+1 FETCH_ADVANCE_INST(2) # advance rPC, load rINST slt t0, a1, a3 # compare hi sgt t1, a1, a3 subu v0, t1, t0 # v0 <- (-1, 1, 0) bnez v0, .L${opcode}_finish # at this point x.hi==y.hi sltu t0, a0, a2 # compare lo sgtu t1, a0, a2 subu v0, t1, t0 # v0 <- (-1, 1, 0) for [< > =] .L${opcode}_finish: GET_INST_OPCODE(t0) # extract opcode from rINST SET_VREG_GOTO(v0, rOBJ, t0) # vAA <- v0