/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_BASE_ARENA_CONTAINERS_H_ #define ART_RUNTIME_BASE_ARENA_CONTAINERS_H_ #include <deque> #include <queue> #include <set> #include <utility> #include "arena_allocator.h" #include "base/dchecked_vector.h" #include "hash_map.h" #include "hash_set.h" #include "safe_map.h" namespace art { // Adapter for use of ArenaAllocator in STL containers. // Use ArenaAllocator::Adapter() to create an adapter to pass to container constructors. // For example, // struct Foo { // explicit Foo(ArenaAllocator* allocator) // : foo_vector(allocator->Adapter(kArenaAllocMisc)), // foo_map(std::less<int>(), allocator->Adapter()) { // } // ArenaVector<int> foo_vector; // ArenaSafeMap<int, int> foo_map; // }; template <typename T> class ArenaAllocatorAdapter; template <typename T> using ArenaDeque = std::deque<T, ArenaAllocatorAdapter<T>>; template <typename T> using ArenaQueue = std::queue<T, ArenaDeque<T>>; template <typename T> using ArenaVector = dchecked_vector<T, ArenaAllocatorAdapter<T>>; template <typename T, typename Comparator = std::less<T>> using ArenaSet = std::set<T, Comparator, ArenaAllocatorAdapter<T>>; template <typename K, typename V, typename Comparator = std::less<K>> using ArenaSafeMap = SafeMap<K, V, Comparator, ArenaAllocatorAdapter<std::pair<const K, V>>>; template <typename T, typename EmptyFn = DefaultEmptyFn<T>, typename HashFn = std::hash<T>, typename Pred = std::equal_to<T>> using ArenaHashSet = HashSet<T, EmptyFn, HashFn, Pred, ArenaAllocatorAdapter<T>>; template <typename Key, typename Value, typename EmptyFn = DefaultEmptyFn<std::pair<Key, Value>>, typename HashFn = std::hash<Key>, typename Pred = std::equal_to<Key>> using ArenaHashMap = HashMap<Key, Value, EmptyFn, HashFn, Pred, ArenaAllocatorAdapter<std::pair<Key, Value>>>; // Implementation details below. template <bool kCount> class ArenaAllocatorAdapterKindImpl; template <> class ArenaAllocatorAdapterKindImpl<false> { public: // Not tracking allocations, ignore the supplied kind and arbitrarily provide kArenaAllocSTL. explicit ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind ATTRIBUTE_UNUSED) {} ArenaAllocatorAdapterKindImpl(const ArenaAllocatorAdapterKindImpl&) = default; ArenaAllocatorAdapterKindImpl& operator=(const ArenaAllocatorAdapterKindImpl&) = default; ArenaAllocKind Kind() { return kArenaAllocSTL; } }; template <bool kCount> class ArenaAllocatorAdapterKindImpl { public: explicit ArenaAllocatorAdapterKindImpl(ArenaAllocKind kind) : kind_(kind) { } ArenaAllocatorAdapterKindImpl(const ArenaAllocatorAdapterKindImpl&) = default; ArenaAllocatorAdapterKindImpl& operator=(const ArenaAllocatorAdapterKindImpl&) = default; ArenaAllocKind Kind() { return kind_; } private: ArenaAllocKind kind_; }; typedef ArenaAllocatorAdapterKindImpl<kArenaAllocatorCountAllocations> ArenaAllocatorAdapterKind; template <> class ArenaAllocatorAdapter<void> : private ArenaAllocatorAdapterKind { public: typedef void value_type; typedef void* pointer; typedef const void* const_pointer; template <typename U> struct rebind { typedef ArenaAllocatorAdapter<U> other; }; explicit ArenaAllocatorAdapter(ArenaAllocator* arena_allocator, ArenaAllocKind kind = kArenaAllocSTL) : ArenaAllocatorAdapterKind(kind), arena_allocator_(arena_allocator) { } template <typename U> ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U>& other) : ArenaAllocatorAdapterKind(other), arena_allocator_(other.arena_allocator_) { } ArenaAllocatorAdapter(const ArenaAllocatorAdapter&) = default; ArenaAllocatorAdapter& operator=(const ArenaAllocatorAdapter&) = default; ~ArenaAllocatorAdapter() = default; private: ArenaAllocator* arena_allocator_; template <typename U> friend class ArenaAllocatorAdapter; }; template <typename T> class ArenaAllocatorAdapter : private ArenaAllocatorAdapterKind { public: typedef T value_type; typedef T* pointer; typedef T& reference; typedef const T* const_pointer; typedef const T& const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; template <typename U> struct rebind { typedef ArenaAllocatorAdapter<U> other; }; ArenaAllocatorAdapter(ArenaAllocator* arena_allocator, ArenaAllocKind kind) : ArenaAllocatorAdapterKind(kind), arena_allocator_(arena_allocator) { } template <typename U> ArenaAllocatorAdapter(const ArenaAllocatorAdapter<U>& other) : ArenaAllocatorAdapterKind(other), arena_allocator_(other.arena_allocator_) { } ArenaAllocatorAdapter(const ArenaAllocatorAdapter&) = default; ArenaAllocatorAdapter& operator=(const ArenaAllocatorAdapter&) = default; ~ArenaAllocatorAdapter() = default; size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); } pointer address(reference x) const { return &x; } const_pointer address(const_reference x) const { return &x; } pointer allocate(size_type n, ArenaAllocatorAdapter<void>::pointer hint ATTRIBUTE_UNUSED = nullptr) { DCHECK_LE(n, max_size()); return arena_allocator_->AllocArray<T>(n, ArenaAllocatorAdapterKind::Kind()); } void deallocate(pointer p, size_type n) { arena_allocator_->MakeInaccessible(p, sizeof(T) * n); } template <typename U, typename... Args> void construct(U* p, Args&&... args) { ::new (static_cast<void*>(p)) U(std::forward<Args>(args)...); } template <typename U> void destroy(U* p) { p->~U(); } private: ArenaAllocator* arena_allocator_; template <typename U> friend class ArenaAllocatorAdapter; template <typename U> friend bool operator==(const ArenaAllocatorAdapter<U>& lhs, const ArenaAllocatorAdapter<U>& rhs); }; template <typename T> inline bool operator==(const ArenaAllocatorAdapter<T>& lhs, const ArenaAllocatorAdapter<T>& rhs) { return lhs.arena_allocator_ == rhs.arena_allocator_; } template <typename T> inline bool operator!=(const ArenaAllocatorAdapter<T>& lhs, const ArenaAllocatorAdapter<T>& rhs) { return !(lhs == rhs); } inline ArenaAllocatorAdapter<void> ArenaAllocator::Adapter(ArenaAllocKind kind) { return ArenaAllocatorAdapter<void>(this, kind); } } // namespace art #endif // ART_RUNTIME_BASE_ARENA_CONTAINERS_H_