/*
* gdiplusimpl.h
*
* GDI+ Bitmap, CachedBitmap, CustomLineCap, Font, FontCollection, FontFamily,
* Image, InstalledFontCollection, PrivateFontCollection, Region
* implementation. Definitions of these classes are in gdiplusheaders.h.
*
* This file is part of the w32api package.
*
* Contributors:
* Created by Markus Koenig <markus@stber-koenig.de>
*
* THIS SOFTWARE IS NOT COPYRIGHTED
*
* This source code is offered for use in the public domain. You may
* use, modify or distribute it freely.
*
* This code is distributed in the hope that it will be useful but
* WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY
* DISCLAIMED. This includes but is not limited to warranties of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
*/
#ifndef __GDIPLUS_IMPL_H
#define __GDIPLUS_IMPL_H
#if __GNUC__ >=3
#pragma GCC system_header
#endif
#ifndef __cplusplus
#error "A C++ compiler is required to include gdiplusimpl.h."
#endif
/*
* FIXME: I called this file gdiplusimpl.h, but what should it really be called?
* Or did Microsoft create separate files for each class implemented here?
*/
// Image
__inline__ Image* Image::FromFile(const WCHAR *filename,
BOOL useEmbeddedColorManagement)
{
return new Image(filename, useEmbeddedColorManagement);
}
__inline__ Image* Image::FromStream(IStream *stream,
BOOL useEmbeddedColorManagement)
{
return new Image(stream, useEmbeddedColorManagement);
}
__inline__ Image::Image(const WCHAR *filename, BOOL useEmbeddedColorManagement):
nativeImage(NULL), lastStatus(Ok)
{
if (useEmbeddedColorManagement) {
lastStatus = DllExports::GdipLoadImageFromFileICM(
filename, &nativeImage);
} else {
lastStatus = DllExports::GdipLoadImageFromFile(
filename, &nativeImage);
}
}
__inline__ Image::Image(IStream *stream, BOOL useEmbeddedColorManagement):
nativeImage(NULL), lastStatus(Ok)
{
if (useEmbeddedColorManagement) {
lastStatus = DllExports::GdipLoadImageFromStreamICM(
stream, &nativeImage);
} else {
lastStatus = DllExports::GdipLoadImageFromStream(
stream, &nativeImage);
}
}
__inline__ Status Image::FindFirstItem(ImageItemData *item)
{
// FIXME: can't test GdipFindFirstImageItem b/c it isn't exported in 1.0
return updateStatus(DllExports::GdipFindFirstImageItem(
nativeImage, item));
}
__inline__ Status Image::FindNextItem(ImageItemData *item)
{
// FIXME: can't test GdipFindFirstImageItem b/c it isn't exported in 1.0
return updateStatus(DllExports::GdipFindNextImageItem(
nativeImage, item));
}
__inline__ Status Image::GetAllPropertyItems(UINT totalBufferSize,
UINT numProperties, PropertyItem *allItems)
{
return updateStatus(DllExports::GdipGetAllPropertyItems(
nativeImage, totalBufferSize, numProperties, allItems));
}
__inline__ Status Image::GetBounds(RectF *srcRect, Unit *srcUnit)
{
return updateStatus(DllExports::GdipGetImageBounds(
nativeImage, srcRect, srcUnit));
}
__inline__ Status Image::GetEncoderParameterList(const CLSID *clsidEncoder,
UINT size, EncoderParameters *buffer)
{
return updateStatus(DllExports::GdipGetEncoderParameterList(
nativeImage, clsidEncoder, size, buffer));
}
__inline__ UINT Image::GetEncoderParameterListSize(const CLSID *clsidEncoder)
{
UINT result = 0;
updateStatus(DllExports::GdipGetEncoderParameterListSize(
nativeImage, clsidEncoder, &result));
return result;
}
__inline__ UINT Image::GetFlags()
{
UINT result = 0;
updateStatus(DllExports::GdipGetImageFlags(nativeImage, &result));
return result;
}
__inline__ UINT Image::GetFrameCount(const GUID *dimensionID)
{
UINT result = 0;
updateStatus(DllExports::GdipImageGetFrameCount(
nativeImage, dimensionID, &result));
return result;
}
__inline__ UINT Image::GetFrameDimensionsCount()
{
UINT result = 0;
updateStatus(DllExports::GdipImageGetFrameDimensionsCount(
nativeImage, &result));
return result;
}
__inline__ Status Image::GetFrameDimensionsList(GUID *dimensionIDs, UINT count)
{
return updateStatus(DllExports::GdipImageGetFrameDimensionsList(
nativeImage, dimensionIDs, count));
}
__inline__ UINT Image::GetHeight()
{
UINT result = 0;
updateStatus(DllExports::GdipGetImageHeight(nativeImage, &result));
return result;
}
__inline__ REAL Image::GetHorizontalResolution()
{
REAL result = 0.0f;
updateStatus(DllExports::GdipGetImageHorizontalResolution(
nativeImage, &result));
return result;
}
__inline__ Status Image::GetItemData(ImageItemData *item)
{
// FIXME: can't test GdipGetImageItemData b/c it isn't exported in 1.0
return updateStatus(DllExports::GdipGetImageItemData(
nativeImage, item));
}
__inline__ Status Image::GetPalette(ColorPalette *palette, INT size)
{
return updateStatus(DllExports::GdipGetImagePalette(
nativeImage, palette, size));
}
__inline__ INT Image::GetPaletteSize()
{
INT result = 0;
updateStatus(DllExports::GdipGetImagePaletteSize(nativeImage, &result));
return result;
}
__inline__ Status Image::GetPhysicalDimension(SizeF *size)
{
if (!size) return lastStatus = InvalidParameter;
return updateStatus(DllExports::GdipGetImageDimension(
nativeImage, &size->Width, &size->Height));
}
__inline__ PixelFormat Image::GetPixelFormat()
{
PixelFormat result = (PixelFormat) 0;
updateStatus(DllExports::GdipGetImagePixelFormat(nativeImage, &result));
return result;
}
__inline__ UINT Image::GetPropertyCount()
{
UINT result = 0;
updateStatus(DllExports::GdipGetPropertyCount(nativeImage, &result));
return result;
}
__inline__ Status Image::GetPropertyIdList(UINT numOfProperty, PROPID *list)
{
return updateStatus(DllExports::GdipGetPropertyIdList(
nativeImage, numOfProperty, list));
}
__inline__ Status Image::GetPropertyItem(PROPID propId, UINT propSize,
PropertyItem *buffer)
{
return updateStatus(DllExports::GdipGetPropertyItem(
nativeImage, propId, propSize, buffer));
}
__inline__ UINT Image::GetPropertyItemSize(PROPID propId)
{
UINT result = 0;
updateStatus(DllExports::GdipGetPropertyItemSize(
nativeImage, propId, &result));
return result;
}
__inline__ Status Image::GetPropertySize(
UINT *totalBufferSize, UINT *numProperties)
{
return updateStatus(DllExports::GdipGetPropertySize(
nativeImage, totalBufferSize, numProperties));
}
__inline__ Status Image::GetRawFormat(GUID *format)
{
return updateStatus(DllExports::GdipGetImageRawFormat(
nativeImage, format));
}
__inline__ Image* Image::GetThumbnailImage(UINT thumbWidth, UINT thumbHeight,
GetThumbnailImageAbort callback, VOID *callbackData)
{
GpImage *thumbImage = NULL;
Status status = updateStatus(DllExports::GdipGetImageThumbnail(
nativeImage, thumbWidth, thumbHeight, &thumbImage,
callback, callbackData));
if (status == Ok) {
Image *result = new Image(thumbImage, Ok);
if (!result) {
DllExports::GdipDisposeImage(thumbImage);
lastStatus = OutOfMemory;
}
return result;
} else {
return NULL;
}
}
__inline__ ImageType Image::GetType() const
{
ImageType result = ImageTypeUnknown;
updateStatus(DllExports::GdipGetImageType(nativeImage, &result));
return result;
}
__inline__ REAL Image::GetVerticalResolution()
{
REAL result = 0.0f;
updateStatus(DllExports::GdipGetImageVerticalResolution(
nativeImage, &result));
return result;
}
__inline__ UINT Image::GetWidth()
{
UINT result = 0;
updateStatus(DllExports::GdipGetImageWidth(nativeImage, &result));
return result;
}
__inline__ Status Image::RemovePropertyItem(PROPID propId)
{
return updateStatus(DllExports::GdipRemovePropertyItem(
nativeImage, propId));
}
__inline__ Status Image::RotateFlip(RotateFlipType rotateFlipType)
{
return updateStatus(DllExports::GdipImageRotateFlip(
nativeImage, rotateFlipType));
}
__inline__ Status Image::Save(const WCHAR *filename, const CLSID *clsidEncoder,
const EncoderParameters *encoderParams)
{
return updateStatus(DllExports::GdipSaveImageToFile(
nativeImage, filename, clsidEncoder, encoderParams));
}
__inline__ Status Image::Save(IStream *stream, const CLSID *clsidEncoder,
const EncoderParameters *encoderParams)
{
return updateStatus(DllExports::GdipSaveImageToStream(
nativeImage, stream, clsidEncoder, encoderParams));
}
__inline__ Status Image::SaveAdd(const EncoderParameters *encoderParams)
{
return updateStatus(DllExports::GdipSaveAdd(
nativeImage, encoderParams));
}
__inline__ Status Image::SaveAdd(Image *newImage,
const EncoderParameters *encoderParams)
{
return updateStatus(DllExports::GdipSaveAddImage(
nativeImage,
newImage ? newImage->nativeImage : NULL,
encoderParams));
}
__inline__ Status Image::SelectActiveFrame(
const GUID *dimensionID, UINT frameIndex)
{
return updateStatus(DllExports::GdipImageSelectActiveFrame(
nativeImage, dimensionID, frameIndex));
}
__inline__ Status Image::SetAbort(GdiplusAbort *pIAbort)
{
// FIXME: can't test GdipImageSetAbort because it isn't exported in 1.0
return updateStatus(DllExports::GdipImageSetAbort(
nativeImage, pIAbort));
}
__inline__ Status Image::SetPalette(const ColorPalette *palette)
{
return updateStatus(DllExports::GdipSetImagePalette(
nativeImage, palette));
}
__inline__ Status Image::SetPropertyItem(const PropertyItem *item)
{
return updateStatus(DllExports::GdipSetPropertyItem(nativeImage, item));
}
// Bitmap
__inline__ Bitmap* Bitmap::FromBITMAPINFO(const BITMAPINFO *gdiBitmapInfo,
VOID *gdiBitmapData)
{
return new Bitmap(gdiBitmapInfo, gdiBitmapData);
}
__inline__ Bitmap* Bitmap::FromDirectDrawSurface7(IDirectDrawSurface7 *surface)
{
return new Bitmap(surface);
}
__inline__ Bitmap* Bitmap::FromFile(const WCHAR *filename,
BOOL useEmbeddedColorManagement)
{
return new Bitmap(filename, useEmbeddedColorManagement);
}
__inline__ Bitmap* Bitmap::FromHBITMAP(HBITMAP hbm, HPALETTE hpal)
{
return new Bitmap(hbm, hpal);
}
__inline__ Bitmap* Bitmap::FromHICON(HICON icon)
{
return new Bitmap(icon);
}
__inline__ Bitmap* Bitmap::FromResource(
HINSTANCE hInstance, const WCHAR *bitmapName)
{
return new Bitmap(hInstance, bitmapName);
}
__inline__ Bitmap* Bitmap::FromStream(IStream *stream,
BOOL useEmbeddedColorManagement)
{
return new Bitmap(stream, useEmbeddedColorManagement);
}
//TODO: [GDI+ 1.1] Bitmap::ApplyEffect
//__inline__ Status Bitmap::ApplyEffect(Bitmap **inputs, INT numInputs,
// Effect *effect, RECT *ROI, RECT *outputRect, Bitmap **output)
//{
// return NotImplemented;
//}
__inline__ Status Bitmap::InitializePalette(ColorPalette *palette,
PaletteType paletteType, INT optimalColors,
BOOL useTransparentColor, Bitmap *bitmap)
{
// FIXME: can't test GdipInitializePalette b/c it isn't exported in 1.0
return DllExports::GdipInitializePalette(palette, paletteType,
optimalColors, useTransparentColor,
bitmap ? (GpBitmap*) bitmap->nativeImage : NULL);
}
__inline__ Bitmap::Bitmap(const BITMAPINFO *gdiBitmapInfo, VOID *gdiBitmapData):
Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
lastStatus = DllExports::GdipCreateBitmapFromGdiDib(
gdiBitmapInfo, gdiBitmapData, &nativeBitmap);
nativeImage = nativeBitmap;
}
__inline__ Bitmap::Bitmap(IDirectDrawSurface7 *surface): Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
lastStatus = DllExports::GdipCreateBitmapFromDirectDrawSurface(
surface, &nativeBitmap);
nativeImage = nativeBitmap;
}
__inline__ Bitmap::Bitmap(const WCHAR *filename,
BOOL useEmbeddedColorManagement): Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
if (useEmbeddedColorManagement) {
lastStatus = DllExports::GdipCreateBitmapFromFileICM(
filename, &nativeBitmap);
} else {
lastStatus = DllExports::GdipCreateBitmapFromFile(
filename, &nativeBitmap);
}
nativeImage = nativeBitmap;
}
__inline__ Bitmap::Bitmap(HBITMAP hbm, HPALETTE hpal):
Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
lastStatus = DllExports::GdipCreateBitmapFromHBITMAP(
hbm, hpal, &nativeBitmap);
nativeImage = nativeBitmap;
}
__inline__ Bitmap::Bitmap(HICON hicon):
Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
lastStatus = DllExports::GdipCreateBitmapFromHICON(hicon, &nativeBitmap);
nativeImage = nativeBitmap;
}
__inline__ Bitmap::Bitmap(HINSTANCE hInstance, const WCHAR *bitmapName):
Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
lastStatus = DllExports::GdipCreateBitmapFromResource(
hInstance, bitmapName, &nativeBitmap);
nativeImage = nativeBitmap;
}
__inline__ Bitmap::Bitmap(IStream *stream, BOOL useEmbeddedColorManagement):
Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
if (useEmbeddedColorManagement) {
lastStatus = DllExports::GdipCreateBitmapFromStreamICM(
stream, &nativeBitmap);
} else {
lastStatus = DllExports::GdipCreateBitmapFromStream(
stream, &nativeBitmap);
}
nativeImage = nativeBitmap;
}
__inline__ Bitmap::Bitmap(INT width, INT height, Graphics *target):
Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
lastStatus = DllExports::GdipCreateBitmapFromGraphics(
width, height, target ? target->nativeGraphics : NULL,
&nativeBitmap);
nativeImage = nativeBitmap;
}
__inline__ Bitmap::Bitmap(INT width, INT height, PixelFormat format):
Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
lastStatus = DllExports::GdipCreateBitmapFromScan0(
width, height, 0, format, NULL, &nativeBitmap);
nativeImage = nativeBitmap;
}
__inline__ Bitmap::Bitmap(INT width, INT height, INT stride,
PixelFormat format, BYTE *scan0): Image(NULL, Ok)
{
GpBitmap *nativeBitmap = NULL;
lastStatus = DllExports::GdipCreateBitmapFromScan0(
width, height, stride, format, scan0, &nativeBitmap);
nativeImage = nativeBitmap;
}
__inline__ Bitmap* Bitmap::Clone(const RectF& rect, PixelFormat format) const
{
return Clone(rect.X, rect.Y, rect.Width, rect.Height, format);
}
__inline__ Bitmap* Bitmap::Clone(const Rect& rect, PixelFormat format) const
{
return Clone(rect.X, rect.Y, rect.Width, rect.Height, format);
}
__inline__ Bitmap* Bitmap::Clone(REAL x, REAL y, REAL width, REAL height,
PixelFormat format) const
{
GpBitmap *cloneBitmap = NULL;
Status status = updateStatus(DllExports::GdipCloneBitmapArea(
x, y, width, height, format,
(GpBitmap*) nativeImage, &cloneBitmap));
if (status == Ok) {
Bitmap *result = new Bitmap(cloneBitmap, lastStatus);
if (!result) {
DllExports::GdipDisposeImage(cloneBitmap);
lastStatus = OutOfMemory;
}
return result;
} else {
return NULL;
}
}
__inline__ Bitmap* Bitmap::Clone(INT x, INT y, INT width, INT height,
PixelFormat format) const
{
GpBitmap *cloneBitmap = NULL;
Status status = updateStatus(DllExports::GdipCloneBitmapAreaI(
x, y, width, height, format,
(GpBitmap*) nativeImage, &cloneBitmap));
if (status == Ok) {
Bitmap *result = new Bitmap(cloneBitmap, lastStatus);
if (!result) {
DllExports::GdipDisposeImage(cloneBitmap);
lastStatus = OutOfMemory;
}
return result;
} else {
return NULL;
}
}
//TODO: [GDI+ 1.1] Bitmap::ApplyEffect
//__inline__ Status Bitmap::ApplyEffect(Effect *effect, RECT *ROI)
//{
// return NotImplemented;
//}
__inline__ Status Bitmap::ConvertFormat(PixelFormat format,
DitherType ditherType, PaletteType paletteType,
ColorPalette *palette, REAL alphaThresholdPercent)
{
// FIXME: can't test GdipBitmapConvertFormat b/c it isn't exported in 1.0
return updateStatus(DllExports::GdipBitmapConvertFormat(
(GpBitmap*) nativeImage, format, ditherType,
paletteType, palette, alphaThresholdPercent));
}
__inline__ Status Bitmap::GetHBITMAP(
const Color& colorBackground, HBITMAP *hbmReturn) const
{
return updateStatus(DllExports::GdipCreateHBITMAPFromBitmap(
(GpBitmap*) nativeImage, hbmReturn,
colorBackground.GetValue()));
}
__inline__ Status Bitmap::GetHICON(HICON *icon) const
{
return updateStatus(DllExports::GdipCreateHICONFromBitmap(
(GpBitmap*) nativeImage, icon));
}
__inline__ Status Bitmap::GetHistogram(HistogramFormat format,
UINT numberOfEntries,
UINT *channel0, UINT *channel1,
UINT *channel2, UINT *channel3) const
{
return updateStatus(DllExports::GdipBitmapGetHistogram(
(GpBitmap*) nativeImage, format, numberOfEntries,
channel0, channel1, channel2, channel3));
}
__inline__ Status Bitmap::GetHistogramSize(HistogramFormat format,
UINT *numberOfEntries) const
{
return updateStatus(DllExports::GdipBitmapGetHistogramSize(
format, numberOfEntries));
}
__inline__ Status Bitmap::GetPixel(INT x, INT y, Color *color) const
{
return updateStatus(DllExports::GdipBitmapGetPixel(
(GpBitmap*) nativeImage, x, y,
color ? &color->Value : NULL));
}
__inline__ Status Bitmap::LockBits(const Rect *rect, UINT flags,
PixelFormat format, BitmapData *lockedBitmapData)
{
return updateStatus(DllExports::GdipBitmapLockBits(
(GpBitmap*) nativeImage, rect, flags, format,
lockedBitmapData));
}
__inline__ Status Bitmap::SetPixel(INT x, INT y, const Color& color)
{
return updateStatus(DllExports::GdipBitmapSetPixel(
(GpBitmap*) nativeImage, x, y, color.GetValue()));
}
__inline__ Status Bitmap::SetResolution(REAL xdpi, REAL ydpi)
{
return updateStatus(DllExports::GdipBitmapSetResolution(
(GpBitmap*) nativeImage, xdpi, ydpi));
}
__inline__ Status Bitmap::UnlockBits(BitmapData *lockedBitmapData)
{
return updateStatus(DllExports::GdipBitmapUnlockBits(
(GpBitmap*) nativeImage, lockedBitmapData));
}
// CachedBitmap
__inline__ CachedBitmap::CachedBitmap(Bitmap *bitmap, Graphics *graphics):
nativeCachedBitmap(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateCachedBitmap(
bitmap ? ((GpBitmap*) bitmap->nativeImage) : NULL,
graphics ? graphics->nativeGraphics : NULL,
&nativeCachedBitmap);
}
__inline__ CachedBitmap::~CachedBitmap()
{
DllExports::GdipDeleteCachedBitmap(nativeCachedBitmap);
}
// CustomLineCap
__inline__ CustomLineCap::CustomLineCap(
const GraphicsPath *fillPath,
const GraphicsPath *strokePath,
LineCap baseCap, REAL baseInset):
nativeCustomLineCap(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateCustomLineCap(
fillPath ? fillPath->nativePath : NULL,
strokePath ? strokePath->nativePath : NULL,
baseCap, baseInset, &nativeCustomLineCap);
}
__inline__ LineCap CustomLineCap::GetBaseCap() const
{
LineCap result = LineCapFlat;
updateStatus(DllExports::GdipGetCustomLineCapBaseCap(
nativeCustomLineCap, &result));
return result;
}
__inline__ REAL CustomLineCap::GetBaseInset() const
{
REAL result = 0.0f;
updateStatus(DllExports::GdipGetCustomLineCapBaseInset(
nativeCustomLineCap, &result));
return result;
}
__inline__ Status CustomLineCap::GetStrokeCaps(LineCap *startCap,
LineCap *endCap) const
{
return updateStatus(DllExports::GdipGetCustomLineCapStrokeCaps(
nativeCustomLineCap, startCap, endCap));
}
__inline__ LineJoin CustomLineCap::GetStrokeJoin() const
{
LineJoin result = LineJoinMiter;
updateStatus(DllExports::GdipGetCustomLineCapStrokeJoin(
nativeCustomLineCap, &result));
return result;
}
__inline__ REAL CustomLineCap::GetWidthScale() const
{
REAL result = 0.0f;
updateStatus(DllExports::GdipGetCustomLineCapWidthScale(
nativeCustomLineCap, &result));
return result;
}
__inline__ Status CustomLineCap::SetBaseCap(LineCap baseCap)
{
return updateStatus(DllExports::GdipSetCustomLineCapBaseCap(
nativeCustomLineCap, baseCap));
}
__inline__ Status CustomLineCap::SetBaseInset(REAL inset)
{
return updateStatus(DllExports::GdipSetCustomLineCapBaseInset(
nativeCustomLineCap, inset));
}
__inline__ Status CustomLineCap::SetStrokeCap(LineCap strokeCap)
{
return updateStatus(DllExports::GdipSetCustomLineCapStrokeCaps(
nativeCustomLineCap, strokeCap, strokeCap));
}
__inline__ Status CustomLineCap::SetStrokeCaps(LineCap startCap, LineCap endCap)
{
return updateStatus(DllExports::GdipSetCustomLineCapStrokeCaps(
nativeCustomLineCap, startCap, endCap));
}
__inline__ Status CustomLineCap::SetStrokeJoin(LineJoin lineJoin)
{
return updateStatus(DllExports::GdipSetCustomLineCapStrokeJoin(
nativeCustomLineCap, lineJoin));
}
__inline__ Status CustomLineCap::SetWidthScale(REAL widthScale)
{
return updateStatus(DllExports::GdipSetCustomLineCapWidthScale(
nativeCustomLineCap, widthScale));
}
// Font
__inline__ Font::Font(const FontFamily *family,
REAL emSize, INT style, Unit unit):
nativeFont(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateFont(
family ? family->nativeFontFamily : NULL,
emSize, style, unit, &nativeFont);
}
__inline__ Font::Font(HDC hdc, HFONT hfont):
nativeFont(NULL), lastStatus(Ok)
{
LOGFONTW logfont;
if (GetObject(hfont, sizeof logfont, &logfont)) {
lastStatus = DllExports::GdipCreateFontFromLogfontW(
hdc, &logfont, &nativeFont);
} else {
lastStatus = DllExports::GdipCreateFontFromDC(
hdc, &nativeFont);
}
}
__inline__ Font::Font(HDC hdc, const LOGFONTA *logfont):
nativeFont(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateFontFromLogfontA(
hdc, logfont, &nativeFont);
}
__inline__ Font::Font(HDC hdc, const LOGFONTW *logfont):
nativeFont(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateFontFromLogfontW(
hdc, logfont, &nativeFont);
}
__inline__ Font::Font(HDC hdc):
nativeFont(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateFontFromDC(hdc, &nativeFont);
}
__inline__ Font::Font(const WCHAR *familyName, REAL emSize, INT style,
Unit unit, const FontCollection *fontCollection):
nativeFont(NULL), lastStatus(Ok)
{
GpFontFamily *nativeFamily = NULL;
lastStatus = DllExports::GdipCreateFontFamilyFromName(
familyName,
fontCollection ? fontCollection->nativeFontCollection : NULL,
&nativeFamily);
if (nativeFamily) {
lastStatus = DllExports::GdipCreateFont(
nativeFamily, emSize, style, unit, &nativeFont);
DllExports::GdipDeleteFontFamily(nativeFamily);
}
}
__inline__ Font::~Font()
{
DllExports::GdipDeleteFont(nativeFont);
}
__inline__ Font* Font::Clone() const
{
GpFont *cloneFont = NULL;
Status status = updateStatus(DllExports::GdipCloneFont(
nativeFont, &cloneFont));
if (status == Ok) {
Font *result = new Font(cloneFont, lastStatus);
if (!result) {
DllExports::GdipDeleteFont(cloneFont);
lastStatus = OutOfMemory;
}
return result;
} else {
return NULL;
}
}
__inline__ Status Font::GetFamily(FontFamily *family) const
{
if (!family) return lastStatus = InvalidParameter;
// FIXME: do we need to call GdipDeleteFontFamily first?
return family->lastStatus = updateStatus(DllExports::GdipGetFamily(
nativeFont, &family->nativeFontFamily));
}
__inline__ REAL Font::GetHeight(const Graphics *graphics) const
{
REAL result = 0.0f;
updateStatus(DllExports::GdipGetFontHeight(
nativeFont, graphics ? graphics->nativeGraphics : NULL,
&result));
return result;
}
__inline__ REAL Font::GetHeight(REAL dpi) const
{
REAL result = 0.0f;
updateStatus(DllExports::GdipGetFontHeightGivenDPI(
nativeFont, dpi, &result));
return result;
}
__inline__ Status Font::GetLogFontA(const Graphics *graphics, LOGFONTA *logfontA)
const
{
return updateStatus(DllExports::GdipGetLogFontA(
nativeFont, graphics ? graphics->nativeGraphics : NULL,
logfontA));
}
__inline__ Status Font::GetLogFontW(const Graphics *graphics, LOGFONTW *logfontW)
const
{
return updateStatus(DllExports::GdipGetLogFontW(
nativeFont, graphics ? graphics->nativeGraphics : NULL,
logfontW));
}
__inline__ REAL Font::GetSize() const
{
REAL result = 0.0;
updateStatus(DllExports::GdipGetFontSize(nativeFont, &result));
return result;
}
__inline__ INT Font::GetStyle() const
{
INT result = FontStyleRegular;
updateStatus(DllExports::GdipGetFontStyle(nativeFont, &result));
return result;
}
__inline__ Unit Font::GetUnit() const
{
Unit result = UnitPoint;
updateStatus(DllExports::GdipGetFontUnit(nativeFont, &result));
return result;
}
// FontCollection
__inline__ FontCollection::FontCollection():
nativeFontCollection(NULL), lastStatus(Ok)
{
}
__inline__ Status FontCollection::GetFamilies(INT numSought,
FontFamily *families, INT *numFound) const
{
if (numSought <= 0 || !families || !numFound)
return lastStatus = InvalidParameter;
for (int i = 0; i < numSought; ++i) {
families[i].nativeFontFamily = NULL;
families[i].lastStatus = FontFamilyNotFound;
}
*numFound = 0;
GpFontFamily **nativeFamilyArray = (GpFontFamily**)
DllExports::GdipAlloc(numSought * sizeof (GpFontFamily*));
if (!nativeFamilyArray)
return lastStatus = OutOfMemory;
Status status = updateStatus(DllExports::GdipGetFontCollectionFamilyList(
nativeFontCollection, numSought, nativeFamilyArray,
numFound));
// FIXME: must the native GpFontFamily objects be cloned? Seems so.
// (if this is not done, the "Creating a Private Font Collection"
// example crashes on "delete[] pFontFamily")
if (status == Ok) {
for (int i = 0; i < *numFound; ++i) {
families[i].lastStatus =
updateStatus(DllExports::GdipCloneFontFamily(
nativeFamilyArray[i],
&families[i].nativeFontFamily));
}
}
DllExports::GdipFree(nativeFamilyArray);
return status;
}
__inline__ INT FontCollection::GetFamilyCount() const
{
INT result = 0;
updateStatus(DllExports::GdipGetFontCollectionFamilyCount(
nativeFontCollection, &result));
return result;
}
// FontFamily
// FIXME: do FontFamily::GenericMonospace() et al. need to be thread safe?
// FIXME: maybe put parts of this in gdiplus.c
extern "C" void *_GdipFontFamilyCachedGenericMonospace;
extern "C" void *_GdipFontFamilyCachedGenericSansSerif;
extern "C" void *_GdipFontFamilyCachedGenericSerif;
__inline__ const FontFamily* FontFamily::GenericMonospace()
{
if (!_GdipFontFamilyCachedGenericMonospace) {
GpFontFamily *nativeFontFamily = 0;
Status status = DllExports::GdipGetGenericFontFamilyMonospace(
&nativeFontFamily);
if (status == Ok && nativeFontFamily) {
_GdipFontFamilyCachedGenericMonospace = (void*)
new FontFamily(nativeFontFamily, Ok);
}
}
return (FontFamily*) _GdipFontFamilyCachedGenericMonospace;
}
__inline__ const FontFamily* FontFamily::GenericSansSerif()
{
if (!_GdipFontFamilyCachedGenericSansSerif) {
GpFontFamily *nativeFontFamily = 0;
Status status = DllExports::GdipGetGenericFontFamilySansSerif(
&nativeFontFamily);
if (status == Ok && nativeFontFamily) {
_GdipFontFamilyCachedGenericSansSerif = (void*)
new FontFamily(nativeFontFamily, Ok);
}
}
return (FontFamily*) _GdipFontFamilyCachedGenericSansSerif;
}
__inline__ const FontFamily* FontFamily::GenericSerif()
{
if (!_GdipFontFamilyCachedGenericSerif) {
GpFontFamily *nativeFontFamily = 0;
Status status = DllExports::GdipGetGenericFontFamilySerif(
&nativeFontFamily);
if (status == Ok && nativeFontFamily) {
_GdipFontFamilyCachedGenericSerif = (void*)
new FontFamily(nativeFontFamily, Ok);
}
}
return (FontFamily*) _GdipFontFamilyCachedGenericSerif;
}
__inline__ FontFamily::FontFamily():
nativeFontFamily(NULL), lastStatus(Ok)
{
}
__inline__ FontFamily::FontFamily(const WCHAR *name,
const FontCollection *fontCollection):
nativeFontFamily(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateFontFamilyFromName(name,
fontCollection ? fontCollection->nativeFontCollection : NULL,
&nativeFontFamily);
}
__inline__ FontFamily::~FontFamily()
{
DllExports::GdipDeleteFontFamily(nativeFontFamily);
}
__inline__ FontFamily* FontFamily::Clone() const
{
GpFontFamily *cloneFontFamily = NULL;
Status status = updateStatus(DllExports::GdipCloneFontFamily(
nativeFontFamily, &cloneFontFamily));
if (status == Ok) {
FontFamily *result = new FontFamily(cloneFontFamily, lastStatus);
if (!result) {
DllExports::GdipDeleteFontFamily(cloneFontFamily);
lastStatus = OutOfMemory;
}
return result;
} else {
return NULL;
}
}
__inline__ UINT16 FontFamily::GetCellAscent(INT style) const
{
UINT16 result = 0;
updateStatus(DllExports::GdipGetCellAscent(
nativeFontFamily, style, &result));
return result;
}
__inline__ UINT16 FontFamily::GetCellDescent(INT style) const
{
UINT16 result = 0;
updateStatus(DllExports::GdipGetCellDescent(
nativeFontFamily, style, &result));
return result;
}
__inline__ UINT16 FontFamily::GetEmHeight(INT style) const
{
UINT16 result = 0;
updateStatus(DllExports::GdipGetEmHeight(
nativeFontFamily, style, &result));
return result;
}
__inline__ Status FontFamily::GetFamilyName(WCHAR name[LF_FACESIZE],
LANGID language) const
{
return updateStatus(DllExports::GdipGetFamilyName(
nativeFontFamily, name, language));
}
__inline__ UINT16 FontFamily::GetLineSpacing(INT style) const
{
UINT16 result = 0;
updateStatus(DllExports::GdipGetLineSpacing(
nativeFontFamily, style, &result));
return result;
}
__inline__ BOOL FontFamily::IsStyleAvailable(INT style) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsStyleAvailable(
nativeFontFamily, style, &result));
return result;
}
// InstalledFontCollection
__inline__ InstalledFontCollection::InstalledFontCollection()
{
lastStatus = DllExports::GdipNewInstalledFontCollection(
&nativeFontCollection);
}
// PrivateFontCollection
__inline__ PrivateFontCollection::PrivateFontCollection()
{
lastStatus = DllExports::GdipNewPrivateFontCollection(
&nativeFontCollection);
}
__inline__ Status PrivateFontCollection::AddFontFile(const WCHAR *filename)
{
return updateStatus(DllExports::GdipPrivateAddFontFile(
nativeFontCollection, filename));
}
__inline__ Status PrivateFontCollection::AddMemoryFont(
const VOID *memory, INT length)
{
return updateStatus(DllExports::GdipPrivateAddMemoryFont(
nativeFontCollection, memory, length));
}
// Region
__inline__ Region* Region::FromHRGN(HRGN hrgn)
{
return new Region(hrgn);
}
__inline__ Region::Region(): nativeRegion(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateRegion(&nativeRegion);
}
__inline__ Region::Region(const RectF& rect): nativeRegion(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateRegionRect(&rect, &nativeRegion);
}
__inline__ Region::Region(const Rect& rect): nativeRegion(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateRegionRectI(&rect, &nativeRegion);
}
__inline__ Region::Region(const GraphicsPath *path):
nativeRegion(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateRegionPath(
path ? path->nativePath : NULL, &nativeRegion);
}
__inline__ Region::Region(const BYTE *regionData, INT size):
nativeRegion(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateRegionRgnData(
regionData, size, &nativeRegion);
}
__inline__ Region::Region(HRGN hrgn): nativeRegion(NULL), lastStatus(Ok)
{
lastStatus = DllExports::GdipCreateRegionHrgn(hrgn, &nativeRegion);
}
__inline__ Region::~Region()
{
DllExports::GdipDeleteRegion(nativeRegion);
}
__inline__ Region* Region::Clone() const
{
GpRegion *cloneRegion = NULL;
Status status = updateStatus(DllExports::GdipCloneRegion(
nativeRegion, &cloneRegion));
if (status == Ok) {
Region *result = new Region(cloneRegion, lastStatus);
if (!result) {
DllExports::GdipDeleteRegion(cloneRegion);
lastStatus = OutOfMemory;
}
return result;
} else {
return NULL;
}
}
__inline__ Status Region::Complement(const RectF& rect)
{
return updateStatus(DllExports::GdipCombineRegionRect(
nativeRegion, &rect, CombineModeComplement));
}
__inline__ Status Region::Complement(const Rect& rect)
{
return updateStatus(DllExports::GdipCombineRegionRectI(
nativeRegion, &rect, CombineModeComplement));
}
__inline__ Status Region::Complement(const Region *region)
{
return updateStatus(DllExports::GdipCombineRegionRegion(
nativeRegion, region ? region->nativeRegion : NULL,
CombineModeComplement));
}
__inline__ Status Region::Complement(const GraphicsPath *path)
{
return updateStatus(DllExports::GdipCombineRegionPath(
nativeRegion, path ? path->nativePath : NULL,
CombineModeComplement));
}
__inline__ BOOL Region::Equals(const Region *region, const Graphics *graphics)
const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsEqualRegion(
nativeRegion, region ? region->nativeRegion : NULL,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ Status Region::Exclude(const RectF& rect)
{
return updateStatus(DllExports::GdipCombineRegionRect(
nativeRegion, &rect, CombineModeExclude));
}
__inline__ Status Region::Exclude(const Rect& rect)
{
return updateStatus(DllExports::GdipCombineRegionRectI(
nativeRegion, &rect, CombineModeExclude));
}
__inline__ Status Region::Exclude(const Region *region)
{
return updateStatus(DllExports::GdipCombineRegionRegion(
nativeRegion, region ? region->nativeRegion : NULL,
CombineModeExclude));
}
__inline__ Status Region::Exclude(const GraphicsPath *path)
{
return updateStatus(DllExports::GdipCombineRegionPath(
nativeRegion, path ? path->nativePath : NULL,
CombineModeExclude));
}
__inline__ Status Region::GetBounds(RectF *rect, const Graphics *graphics) const
{
return updateStatus(DllExports::GdipGetRegionBounds(nativeRegion,
graphics ? graphics->nativeGraphics : NULL, rect));
}
__inline__ Status Region::GetBounds(Rect *rect, const Graphics *graphics) const
{
return updateStatus(DllExports::GdipGetRegionBoundsI(nativeRegion,
graphics ? graphics->nativeGraphics : NULL, rect));
}
__inline__ Status Region::GetData(BYTE *buffer, UINT bufferSize,
UINT *sizeFilled) const
{
return updateStatus(DllExports::GdipGetRegionData(
nativeRegion, buffer, bufferSize, sizeFilled));
}
__inline__ UINT Region::GetDataSize() const
{
UINT result = 0;
updateStatus(DllExports::GdipGetRegionDataSize(nativeRegion, &result));
return result;
}
__inline__ HRGN Region::GetHRGN(const Graphics *graphics) const
{
HRGN result = NULL;
updateStatus(DllExports::GdipGetRegionHRgn(nativeRegion,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ Status Region::GetRegionScans(const Matrix *matrix,
RectF *rects, INT *count) const
{
return updateStatus(DllExports::GdipGetRegionScans(
nativeRegion, rects, count,
matrix ? matrix->nativeMatrix : NULL));
}
__inline__ Status Region::GetRegionScans(const Matrix *matrix,
Rect *rects, INT *count) const
{
return updateStatus(DllExports::GdipGetRegionScansI(
nativeRegion, rects, count,
matrix ? matrix->nativeMatrix : NULL));
}
__inline__ UINT Region::GetRegionScansCount(const Matrix *matrix) const
{
UINT result = 0;
updateStatus(DllExports::GdipGetRegionScansCount(
nativeRegion, &result,
matrix ? matrix->nativeMatrix : NULL));
return result;
}
__inline__ Status Region::Intersect(const RectF& rect)
{
return updateStatus(DllExports::GdipCombineRegionRect(
nativeRegion, &rect, CombineModeIntersect));
}
__inline__ Status Region::Intersect(const Rect& rect)
{
return updateStatus(DllExports::GdipCombineRegionRectI(
nativeRegion, &rect, CombineModeIntersect));
}
__inline__ Status Region::Intersect(const Region *region)
{
return updateStatus(DllExports::GdipCombineRegionRegion(
nativeRegion, region ? region->nativeRegion : NULL,
CombineModeIntersect));
}
__inline__ Status Region::Intersect(const GraphicsPath *path)
{
return updateStatus(DllExports::GdipCombineRegionPath(
nativeRegion, path ? path->nativePath : NULL,
CombineModeIntersect));
}
__inline__ BOOL Region::IsEmpty(const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsEmptyRegion(nativeRegion,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL Region::IsInfinite(const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsInfiniteRegion(nativeRegion,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL Region::IsVisible(REAL x, REAL y,
const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisibleRegionPoint(
nativeRegion, x, y,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL Region::IsVisible(INT x, INT y,
const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisibleRegionPointI(
nativeRegion, x, y,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL Region::IsVisible(const PointF& point,
const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisibleRegionPoint(
nativeRegion, point.X, point.Y,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL Region::IsVisible(const Point& point,
const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisibleRegionPointI(
nativeRegion, point.X, point.Y,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL Region::IsVisible(REAL x, REAL y, REAL width, REAL height,
const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisibleRegionRect(
nativeRegion, x, y, width, height,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL Region::IsVisible(INT x, INT y, INT width, INT height,
const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisibleRegionRectI(
nativeRegion, x, y, width, height,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL Region::IsVisible(const RectF& rect,
const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisibleRegionRect(
nativeRegion, rect.X, rect.Y, rect.Width, rect.Height,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL Region::IsVisible(const Rect& rect,
const Graphics *graphics) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisibleRegionRectI(
nativeRegion, rect.X, rect.Y, rect.Width, rect.Height,
graphics ? graphics->nativeGraphics : NULL, &result));
return result;
}
__inline__ Status Region::MakeEmpty()
{
return updateStatus(DllExports::GdipSetEmpty(nativeRegion));
}
__inline__ Status Region::MakeInfinite()
{
return updateStatus(DllExports::GdipSetInfinite(nativeRegion));
}
__inline__ Status Region::Transform(const Matrix *matrix)
{
return updateStatus(DllExports::GdipTransformRegion(
nativeRegion, matrix ? matrix->nativeMatrix : NULL));
}
__inline__ Status Region::Translate(REAL dx, REAL dy)
{
return updateStatus(DllExports::GdipTranslateRegion(
nativeRegion, dx, dy));
}
__inline__ Status Region::Translate(INT dx, INT dy)
{
return updateStatus(DllExports::GdipTranslateRegionI(
nativeRegion, dx, dy));
}
__inline__ Status Region::Union(const RectF& rect)
{
return updateStatus(DllExports::GdipCombineRegionRect(
nativeRegion, &rect, CombineModeUnion));
}
__inline__ Status Region::Union(const Rect& rect)
{
return updateStatus(DllExports::GdipCombineRegionRectI(
nativeRegion, &rect, CombineModeUnion));
}
__inline__ Status Region::Union(const Region *region)
{
return updateStatus(DllExports::GdipCombineRegionRegion(
nativeRegion, region ? region->nativeRegion : NULL,
CombineModeUnion));
}
__inline__ Status Region::Union(const GraphicsPath *path)
{
return updateStatus(DllExports::GdipCombineRegionPath(
nativeRegion, path ? path->nativePath : NULL,
CombineModeUnion));
}
__inline__ Status Region::Xor(const RectF& rect)
{
return updateStatus(DllExports::GdipCombineRegionRect(
nativeRegion, &rect, CombineModeXor));
}
__inline__ Status Region::Xor(const Rect& rect)
{
return updateStatus(DllExports::GdipCombineRegionRectI(
nativeRegion, &rect, CombineModeXor));
}
__inline__ Status Region::Xor(const Region *region)
{
return updateStatus(DllExports::GdipCombineRegionRegion(
nativeRegion, region ? region->nativeRegion : NULL,
CombineModeXor));
}
__inline__ Status Region::Xor(const GraphicsPath *path)
{
return updateStatus(DllExports::GdipCombineRegionPath(
nativeRegion, path ? path->nativePath : NULL,
CombineModeXor));
}
// GraphicsPath
__inline__ BOOL GraphicsPath::IsOutlineVisible(REAL x, REAL y, const Pen *pen,
const Graphics *g) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsOutlineVisiblePathPoint(
nativePath, x, y, pen ? pen->nativePen : NULL,
g ? g->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL GraphicsPath::IsOutlineVisible(INT x, INT y, const Pen *pen,
const Graphics *g) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsOutlineVisiblePathPointI(
nativePath, x, y, pen ? pen->nativePen : NULL,
g ? g->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL GraphicsPath::IsOutlineVisible(const PointF& point, const Pen *pen,
const Graphics *g) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsOutlineVisiblePathPoint(
nativePath, point.X, point.Y,
pen ? pen->nativePen : NULL,
g ? g->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL GraphicsPath::IsOutlineVisible(const Point& point, const Pen *pen,
const Graphics *g) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsOutlineVisiblePathPointI(
nativePath, point.X, point.Y,
pen ? pen->nativePen : NULL,
g ? g->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL GraphicsPath::IsVisible(REAL x, REAL y, const Graphics *g) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisiblePathPoint(
nativePath, x, y,
g ? g->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL GraphicsPath::IsVisible(INT x, INT y, const Graphics *g) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisiblePathPointI(
nativePath, x, y,
g ? g->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL GraphicsPath::IsVisible(const PointF& point,
const Graphics *g) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisiblePathPoint(
nativePath, point.X, point.Y,
g ? g->nativeGraphics : NULL, &result));
return result;
}
__inline__ BOOL GraphicsPath::IsVisible(const Point& point, const Graphics *g) const
{
BOOL result = FALSE;
updateStatus(DllExports::GdipIsVisiblePathPointI(
nativePath, point.X, point.Y,
g ? g->nativeGraphics : NULL, &result));
return result;
}
// PathData
__inline__ Status PathData::AllocateArrays(INT capacity)
{
if (capacity < 0) {
return InvalidParameter;
} else if (Count < capacity) {
FreeArrays();
PointF *pointArray = (PointF*)
DllExports::GdipAlloc(capacity * sizeof(PointF));
if (!pointArray)
return OutOfMemory;
BYTE *typeArray = (BYTE*)
DllExports::GdipAlloc(capacity * sizeof(BYTE));
if (!typeArray) {
DllExports::GdipFree(pointArray);
return OutOfMemory;
}
Count = capacity;
Points = pointArray;
Types = typeArray;
}
return Ok;
}
__inline__ VOID PathData::FreeArrays()
{
if (Points) DllExports::GdipFree(Points);
if (Types) DllExports::GdipFree(Types);
Count = 0;
Points = NULL;
Types = NULL;
}
#endif /* __GDIPLUS_IMPL_H */