//
// Copyright 2006 The Android Open Source Project
//
// Build resource files from raw assets.
//
#ifndef IMAGES_H
#define IMAGES_H
#include "ResourceTable.h"
#include "Bundle.h"
#include <utils/String8.h>
#include <utils/RefBase.h>
using android::String8;
status_t preProcessImage(const Bundle* bundle, const sp<AaptAssets>& assets,
const sp<AaptFile>& file, String8* outNewLeafName);
status_t preProcessImageToCache(const Bundle* bundle, const String8& source, const String8& dest);
status_t postProcessImage(const Bundle* bundle, const sp<AaptAssets>& assets,
ResourceTable* table, const sp<AaptFile>& file);
#endif