// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_
#define V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_
namespace v8 {
namespace internal {
namespace compiler {
// IA32-specific opcodes that specify which assembly sequence to emit.
// Most opcodes specify a single instruction.
#define TARGET_ARCH_OPCODE_LIST(V) \
V(IA32Add) \
V(IA32And) \
V(IA32Cmp) \
V(IA32Test) \
V(IA32Or) \
V(IA32Xor) \
V(IA32Sub) \
V(IA32Imul) \
V(IA32Idiv) \
V(IA32Udiv) \
V(IA32Not) \
V(IA32Neg) \
V(IA32Shl) \
V(IA32Shr) \
V(IA32Sar) \
V(IA32Ror) \
V(SSEFloat64Cmp) \
V(SSEFloat64Add) \
V(SSEFloat64Sub) \
V(SSEFloat64Mul) \
V(SSEFloat64Div) \
V(SSEFloat64Mod) \
V(SSEFloat64Sqrt) \
V(SSEFloat64ToInt32) \
V(SSEFloat64ToUint32) \
V(SSEInt32ToFloat64) \
V(SSEUint32ToFloat64) \
V(IA32Movsxbl) \
V(IA32Movzxbl) \
V(IA32Movb) \
V(IA32Movsxwl) \
V(IA32Movzxwl) \
V(IA32Movw) \
V(IA32Movl) \
V(IA32Movss) \
V(IA32Movsd) \
V(IA32Push) \
V(IA32StoreWriteBarrier)
// Addressing modes represent the "shape" of inputs to an instruction.
// Many instructions support multiple addressing modes. Addressing modes
// are encoded into the InstructionCode of the instruction and tell the
// code generator after register allocation which assembler method to call.
//
// We use the following local notation for addressing modes:
//
// R = register
// O = register or stack slot
// D = double register
// I = immediate (handle, external, int32)
// MR = [register]
// MI = [immediate]
// MRN = [register + register * N in {1, 2, 4, 8}]
// MRI = [register + immediate]
// MRNI = [register + register * N in {1, 2, 4, 8} + immediate]
#define TARGET_ADDRESSING_MODE_LIST(V) \
V(MI) /* [K] */ \
V(MR) /* [%r0] */ \
V(MRI) /* [%r0 + K] */ \
V(MR1I) /* [%r0 + %r1 * 1 + K] */ \
V(MR2I) /* [%r0 + %r1 * 2 + K] */ \
V(MR4I) /* [%r0 + %r1 * 4 + K] */ \
V(MR8I) /* [%r0 + %r1 * 8 + K] */
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_IA32_INSTRUCTION_CODES_IA32_H_