// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_BASE_DIVISION_BY_CONSTANT_H_
#define V8_BASE_DIVISION_BY_CONSTANT_H_
namespace v8 {
namespace base {
// ----------------------------------------------------------------------------
// The magic numbers for division via multiplication, see Warren's "Hacker's
// Delight", chapter 10. The template parameter must be one of the unsigned
// integral types.
template <class T>
struct MagicNumbersForDivision {
MagicNumbersForDivision(T m, unsigned s, bool a)
: multiplier(m), shift(s), add(a) {}
bool operator==(const MagicNumbersForDivision& rhs) const;
T multiplier;
unsigned shift;
bool add;
};
// Calculate the multiplier and shift for signed division via multiplication.
// The divisor must not be -1, 0 or 1 when interpreted as a signed value.
template <class T>
MagicNumbersForDivision<T> SignedDivisionByConstant(T d);
// Calculate the multiplier and shift for unsigned division via multiplication,
// see Warren's "Hacker's Delight", chapter 10. The divisor must not be 0 and
// leading_zeros can be used to speed up the calculation if the given number of
// upper bits of the dividend value are known to be zero.
template <class T>
MagicNumbersForDivision<T> UnsignedDivisionByConstant(
T d, unsigned leading_zeros = 0);
} // namespace base
} // namespace v8
#endif // V8_BASE_DIVISION_BY_CONSTANT_H_