/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGDevice_DEFINED
#define SkSVGDevice_DEFINED
#include "SkDevice.h"
class SkXMLWriter;
class SkSVGDevice : public SkBaseDevice {
public:
static SkBaseDevice* Create(const SkISize& size, SkXMLWriter* writer);
SkImageInfo imageInfo() const override;
protected:
void drawPaint(const SkDraw&, const SkPaint& paint) override;
void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
const SkPoint[], const SkPaint& paint) override;
void drawRect(const SkDraw&, const SkRect& r, const SkPaint& paint) override;
void drawOval(const SkDraw&, const SkRect& oval, const SkPaint& paint) override;
void drawRRect(const SkDraw&, const SkRRect& rr, const SkPaint& paint) override;
void drawPath(const SkDraw&, const SkPath& path,
const SkPaint& paint,
const SkMatrix* prePathMatrix = NULL,
bool pathIsMutable = false) override;
void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
const SkMatrix& matrix, const SkPaint& paint) override;
void drawSprite(const SkDraw&, const SkBitmap& bitmap,
int x, int y, const SkPaint& paint) override;
void drawBitmapRect(const SkDraw&, const SkBitmap&,
const SkRect* srcOrNull, const SkRect& dst,
const SkPaint& paint,
SkCanvas::DrawBitmapRectFlags flags) override;
void drawText(const SkDraw&, const void* text, size_t len,
SkScalar x, SkScalar y, const SkPaint& paint) override;
void drawPosText(const SkDraw&, const void* text, size_t len,
const SkScalar pos[], int scalarsPerPos,
const SkPoint& offset, const SkPaint& paint) override;
void drawTextOnPath(const SkDraw&, const void* text, size_t len,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint) override;
void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
const SkPoint verts[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint) override;
void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
const SkPaint&) override;
const SkBitmap& onAccessBitmap() override;
private:
SkSVGDevice(const SkISize& size, SkXMLWriter* writer);
virtual ~SkSVGDevice();
void drawBitmapCommon(const SkDraw& draw, const SkBitmap& bm, const SkPaint& paint);
class AutoElement;
class ResourceBucket;
SkXMLWriter* fWriter;
SkAutoTDelete<AutoElement> fRootElement;
SkAutoTDelete<ResourceBucket> fResourceBucket;
SkBitmap fLegacyBitmap;
};
#endif // SkSVGDevice_DEFINED