/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkRecord.h"
SkRecord::~SkRecord() {
Destroyer destroyer;
for (unsigned i = 0; i < this->count(); i++) {
this->mutate<void>(i, destroyer);
}
}
void SkRecord::grow() {
SkASSERT(fCount == fReserved);
SkASSERT(fReserved > 0);
fReserved *= 2;
fRecords.realloc(fReserved);
}
size_t SkRecord::bytesUsed() const {
size_t bytes = fAlloc.approxBytesAllocated() + sizeof(SkRecord);
// If fReserved <= kInlineRecords, we've already accounted for fRecords with sizeof(SkRecord).
// When we go over that limit, they're allocated on the heap (and the inline space is wasted).
if (fReserved > kInlineRecords) {
bytes += fReserved * sizeof(Record);
}
return bytes;
}