/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBitmapCache.h"
#include "SkPixelRef.h"
#include "SkThread.h"
#include "SkTraceEvent.h"
#ifdef SK_BUILD_FOR_WIN32
// We don't have SK_BASE_MUTEX_INIT on Windows.
// must be a power-of-2. undef to just use 1 mutex
#define PIXELREF_MUTEX_RING_COUNT 32
static SkBaseMutex gPixelRefMutexRing[PIXELREF_MUTEX_RING_COUNT];
#else
static SkBaseMutex gPixelRefMutexRing[] = {
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
SK_BASE_MUTEX_INIT, SK_BASE_MUTEX_INIT,
};
// must be a power-of-2. undef to just use 1 mutex
#define PIXELREF_MUTEX_RING_COUNT SK_ARRAY_COUNT(gPixelRefMutexRing)
#endif
static SkBaseMutex* get_default_mutex() {
static int32_t gPixelRefMutexRingIndex;
SkASSERT(SkIsPow2(PIXELREF_MUTEX_RING_COUNT));
// atomic_inc might be overkill here. It may be fine if once in a while
// we hit a race-condition and two subsequent calls get the same index...
int index = sk_atomic_inc(&gPixelRefMutexRingIndex);
return &gPixelRefMutexRing[index & (PIXELREF_MUTEX_RING_COUNT - 1)];
}
///////////////////////////////////////////////////////////////////////////////
static uint32_t next_gen_id() {
static uint32_t gNextGenID = 0;
uint32_t genID;
// Loop in case our global wraps around, as we never want to return a 0.
do {
genID = sk_atomic_fetch_add(&gNextGenID, 2u) + 2; // Never set the low bit.
} while (0 == genID);
return genID;
}
///////////////////////////////////////////////////////////////////////////////
void SkPixelRef::setMutex(SkBaseMutex* mutex) {
if (NULL == mutex) {
mutex = get_default_mutex();
}
fMutex = mutex;
}
// just need a > 0 value, so pick a funny one to aid in debugging
#define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789
static SkImageInfo validate_info(const SkImageInfo& info) {
SkAlphaType newAlphaType = info.alphaType();
SkAssertResult(SkColorTypeValidateAlphaType(info.colorType(), info.alphaType(), &newAlphaType));
return info.makeAlphaType(newAlphaType);
}
SkPixelRef::SkPixelRef(const SkImageInfo& info)
: fInfo(validate_info(info))
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
, fStableID(next_gen_id())
#endif
{
this->setMutex(NULL);
fRec.zero();
fLockCount = 0;
this->needsNewGenID();
fIsImmutable = false;
fPreLocked = false;
fAddedToCache.store(false);
}
SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex)
: fInfo(validate_info(info))
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
, fStableID(next_gen_id())
#endif
{
this->setMutex(mutex);
fRec.zero();
fLockCount = 0;
this->needsNewGenID();
fIsImmutable = false;
fPreLocked = false;
fAddedToCache.store(false);
}
SkPixelRef::~SkPixelRef() {
this->callGenIDChangeListeners();
}
void SkPixelRef::needsNewGenID() {
fTaggedGenID.store(0);
SkASSERT(!this->genIDIsUnique()); // This method isn't threadsafe, so the assert should be fine.
}
void SkPixelRef::cloneGenID(const SkPixelRef& that) {
// This is subtle. We must call that.getGenerationID() to make sure its genID isn't 0.
uint32_t genID = that.getGenerationID();
// Neither ID is unique any more.
// (These & ~1u are actually redundant. that.getGenerationID() just did it for us.)
this->fTaggedGenID.store(genID & ~1u);
that. fTaggedGenID.store(genID & ~1u);
// This method isn't threadsafe, so these asserts should be fine.
SkASSERT(!this->genIDIsUnique());
SkASSERT(!that. genIDIsUnique());
}
void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctable) {
#ifndef SK_IGNORE_PIXELREF_SETPRELOCKED
// only call me in your constructor, otherwise fLockCount tracking can get
// out of sync.
fRec.fPixels = pixels;
fRec.fColorTable = ctable;
fRec.fRowBytes = rowBytes;
fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT;
fPreLocked = true;
#endif
}
bool SkPixelRef::lockPixels(LockRec* rec) {
SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
if (!fPreLocked) {
TRACE_EVENT_BEGIN0("skia", "SkPixelRef::lockPixelsMutex");
SkAutoMutexAcquire ac(*fMutex);
TRACE_EVENT_END0("skia", "SkPixelRef::lockPixelsMutex");
if (1 == ++fLockCount) {
SkASSERT(fRec.isZero());
LockRec rec;
if (!this->onNewLockPixels(&rec)) {
return false;
}
SkASSERT(!rec.isZero()); // else why did onNewLock return true?
fRec = rec;
}
}
*rec = fRec;
return true;
}
bool SkPixelRef::lockPixels() {
LockRec rec;
return this->lockPixels(&rec);
}
void SkPixelRef::unlockPixels() {
SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
if (!fPreLocked) {
SkAutoMutexAcquire ac(*fMutex);
SkASSERT(fLockCount > 0);
if (0 == --fLockCount) {
// don't call onUnlockPixels unless onLockPixels succeeded
if (fRec.fPixels) {
this->onUnlockPixels();
fRec.zero();
} else {
SkASSERT(fRec.isZero());
}
}
}
}
bool SkPixelRef::lockPixelsAreWritable() const {
return this->onLockPixelsAreWritable();
}
bool SkPixelRef::onLockPixelsAreWritable() const {
return true;
}
uint32_t SkPixelRef::getGenerationID() const {
uint32_t id = fTaggedGenID.load();
if (0 == id) {
uint32_t next = next_gen_id() | 1u;
if (fTaggedGenID.compare_exchange(&id, next)) {
id = next; // There was no race or we won the race. fTaggedGenID is next now.
} else {
// We lost a race to set fTaggedGenID. compare_exchange() filled id with the winner.
}
// We can't quite SkASSERT(this->genIDIsUnique()). It could be non-unique
// if we got here via the else path (pretty unlikely, but possible).
}
return id & ~1u; // Mask off bottom unique bit.
}
void SkPixelRef::addGenIDChangeListener(GenIDChangeListener* listener) {
if (NULL == listener || !this->genIDIsUnique()) {
// No point in tracking this if we're not going to call it.
SkDELETE(listener);
return;
}
*fGenIDChangeListeners.append() = listener;
}
// we need to be called *before* the genID gets changed or zerod
void SkPixelRef::callGenIDChangeListeners() {
// We don't invalidate ourselves if we think another SkPixelRef is sharing our genID.
if (this->genIDIsUnique()) {
for (int i = 0; i < fGenIDChangeListeners.count(); i++) {
fGenIDChangeListeners[i]->onChange();
}
// TODO: SkAtomic could add "old_value = atomic.xchg(new_value)" to make this clearer.
if (fAddedToCache.load()) {
SkNotifyBitmapGenIDIsStale(this->getGenerationID());
fAddedToCache.store(false);
}
}
// Listeners get at most one shot, so whether these triggered or not, blow them away.
fGenIDChangeListeners.deleteAll();
}
void SkPixelRef::notifyPixelsChanged() {
#ifdef SK_DEBUG
if (fIsImmutable) {
SkDebugf("========== notifyPixelsChanged called on immutable pixelref");
}
#endif
this->callGenIDChangeListeners();
this->needsNewGenID();
}
void SkPixelRef::changeAlphaType(SkAlphaType at) {
*const_cast<SkImageInfo*>(&fInfo) = fInfo.makeAlphaType(at);
}
void SkPixelRef::setImmutable() {
fIsImmutable = true;
}
bool SkPixelRef::readPixels(SkBitmap* dst, const SkIRect* subset) {
return this->onReadPixels(dst, subset);
}
bool SkPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
return false;
}
SkData* SkPixelRef::onRefEncodedData() {
return NULL;
}
bool SkPixelRef::onGetYUV8Planes(SkISize sizes[3], void* planes[3], size_t rowBytes[3],
SkYUVColorSpace* colorSpace) {
return false;
}
size_t SkPixelRef::getAllocatedSizeInBytes() const {
return 0;
}