/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkDescriptor_DEFINED
#define SkDescriptor_DEFINED
#include "SkChecksum.h"
#include "SkTypes.h"
class SkDescriptor : SkNoncopyable {
public:
static size_t ComputeOverhead(int entryCount) {
SkASSERT(entryCount >= 0);
return sizeof(SkDescriptor) + entryCount * sizeof(Entry);
}
static SkDescriptor* Alloc(size_t length) {
SkASSERT(SkAlign4(length) == length);
SkDescriptor* desc = (SkDescriptor*)sk_malloc_throw(length);
return desc;
}
static void Free(SkDescriptor* desc) {
sk_free(desc);
}
void init() {
fLength = sizeof(SkDescriptor);
fCount = 0;
}
uint32_t getLength() const { return fLength; }
void* addEntry(uint32_t tag, size_t length, const void* data = NULL) {
SkASSERT(tag);
SkASSERT(SkAlign4(length) == length);
SkASSERT(this->findEntry(tag, NULL) == NULL);
Entry* entry = (Entry*)((char*)this + fLength);
entry->fTag = tag;
entry->fLen = SkToU32(length);
if (data) {
memcpy(entry + 1, data, length);
}
fCount += 1;
fLength = SkToU32(fLength + sizeof(Entry) + length);
return (entry + 1); // return its data
}
void computeChecksum() {
fChecksum = SkDescriptor::ComputeChecksum(this);
}
#ifdef SK_DEBUG
void assertChecksum() const {
SkASSERT(SkDescriptor::ComputeChecksum(this) == fChecksum);
}
#endif
const void* findEntry(uint32_t tag, uint32_t* length) const {
const Entry* entry = (const Entry*)(this + 1);
int count = fCount;
while (--count >= 0) {
if (entry->fTag == tag) {
if (length) {
*length = entry->fLen;
}
return entry + 1;
}
entry = (const Entry*)((const char*)(entry + 1) + entry->fLen);
}
return NULL;
}
SkDescriptor* copy() const {
SkDescriptor* desc = SkDescriptor::Alloc(fLength);
memcpy(desc, this, fLength);
return desc;
}
bool equals(const SkDescriptor& other) const {
// probe to see if we have a good checksum algo
// SkASSERT(a.fChecksum != b.fChecksum || memcmp(&a, &b, a.fLength) == 0);
// the first value we should look at is the checksum, so this loop
// should terminate early if they descriptors are different.
// NOTE: if we wrote a sentinel value at the end of each, we chould
// remove the aa < stop test in the loop...
const uint32_t* aa = (const uint32_t*)this;
const uint32_t* bb = (const uint32_t*)&other;
const uint32_t* stop = (const uint32_t*)((const char*)aa + fLength);
do {
if (*aa++ != *bb++)
return false;
} while (aa < stop);
return true;
}
uint32_t getChecksum() const { return fChecksum; }
struct Entry {
uint32_t fTag;
uint32_t fLen;
};
#ifdef SK_DEBUG
uint32_t getCount() const { return fCount; }
#endif
private:
uint32_t fChecksum; // must be first
uint32_t fLength; // must be second
uint32_t fCount;
static uint32_t ComputeChecksum(const SkDescriptor* desc) {
const uint32_t* ptr = (const uint32_t*)desc + 1; // skip the checksum field
size_t len = desc->fLength - sizeof(uint32_t);
return SkChecksum::Murmur3(ptr, len);
}
// private so no one can create one except our factories
SkDescriptor() {}
};
#include "SkScalerContext.h"
class SkAutoDescriptor : SkNoncopyable {
public:
SkAutoDescriptor() : fDesc(NULL) {}
SkAutoDescriptor(size_t size) : fDesc(NULL) { this->reset(size); }
~SkAutoDescriptor() { this->free(); }
void reset(size_t size) {
this->free();
if (size <= sizeof(fStorage)) {
fDesc = (SkDescriptor*)(void*)fStorage;
} else {
fDesc = SkDescriptor::Alloc(size);
}
}
SkDescriptor* getDesc() const { SkASSERT(fDesc); return fDesc; }
private:
void free() {
if (fDesc != (SkDescriptor*)(void*)fStorage) {
SkDescriptor::Free(fDesc);
}
}
enum {
kStorageSize = sizeof(SkDescriptor)
+ sizeof(SkDescriptor::Entry) + sizeof(SkScalerContext::Rec) // for rec
+ sizeof(SkDescriptor::Entry) + sizeof(void*) // for typeface
+ 32 // slop for occational small extras
};
SkDescriptor* fDesc;
uint32_t fStorage[(kStorageSize + 3) >> 2];
};
#define SkAutoDescriptor(...) SK_REQUIRE_LOCAL_VAR(SkAutoDescriptor)
#endif