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/*
 * Copyright 2006 The Android Open Source Project
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */


#ifndef SkXfermode_DEFINED
#define SkXfermode_DEFINED

#include "SkFlattenable.h"
#include "SkColor.h"

class GrFragmentProcessor;
class GrTexture;
class GrXPFactory;
class SkString;

/** \class SkXfermode
 *
 *  SkXfermode is the base class for objects that are called to implement custom
 *  "transfer-modes" in the drawing pipeline. The static function Create(Modes)
 *  can be called to return an instance of any of the predefined subclasses as
 *  specified in the Modes enum. When an SkXfermode is assigned to an SkPaint,
 *  then objects drawn with that paint have the xfermode applied.
 *
 *  All subclasses are required to be reentrant-safe : it must be legal to share
 *  the same instance between several threads.
 */
class SK_API SkXfermode : public SkFlattenable {
public:
    SK_DECLARE_INST_COUNT(SkXfermode)

    virtual void xfer32(SkPMColor dst[], const SkPMColor src[], int count,
                        const SkAlpha aa[]) const;
    virtual void xfer16(uint16_t dst[], const SkPMColor src[], int count,
                        const SkAlpha aa[]) const;
    virtual void xferA8(SkAlpha dst[], const SkPMColor src[], int count,
                        const SkAlpha aa[]) const;

    /** Enum of possible coefficients to describe some xfermodes
     */
    enum Coeff {
        kZero_Coeff,    /** 0 */
        kOne_Coeff,     /** 1 */
        kSC_Coeff,      /** src color */
        kISC_Coeff,     /** inverse src color (i.e. 1 - sc) */
        kDC_Coeff,      /** dst color */
        kIDC_Coeff,     /** inverse dst color (i.e. 1 - dc) */
        kSA_Coeff,      /** src alpha */
        kISA_Coeff,     /** inverse src alpha (i.e. 1 - sa) */
        kDA_Coeff,      /** dst alpha */
        kIDA_Coeff,     /** inverse dst alpha (i.e. 1 - da) */

        kCoeffCount
    };

    /** List of predefined xfermodes.
        The algebra for the modes uses the following symbols:
        Sa, Sc  - source alpha and color
        Da, Dc - destination alpha and color (before compositing)
        [a, c] - Resulting (alpha, color) values
        For these equations, the colors are in premultiplied state.
        If no xfermode is specified, kSrcOver is assumed.
        The modes are ordered by those that can be expressed as a pair of Coeffs, followed by those
        that aren't Coeffs but have separable r,g,b computations, and finally
        those that are not separable.
     */
    enum Mode {
        kClear_Mode,    //!< [0, 0]
        kSrc_Mode,      //!< [Sa, Sc]
        kDst_Mode,      //!< [Da, Dc]
        kSrcOver_Mode,  //!< [Sa + Da - Sa*Da, Rc = Sc + (1 - Sa)*Dc]
        kDstOver_Mode,  //!< [Sa + Da - Sa*Da, Rc = Dc + (1 - Da)*Sc]
        kSrcIn_Mode,    //!< [Sa * Da, Sc * Da]
        kDstIn_Mode,    //!< [Sa * Da, Sa * Dc]
        kSrcOut_Mode,   //!< [Sa * (1 - Da), Sc * (1 - Da)]
        kDstOut_Mode,   //!< [Da * (1 - Sa), Dc * (1 - Sa)]
        kSrcATop_Mode,  //!< [Da, Sc * Da + (1 - Sa) * Dc]
        kDstATop_Mode,  //!< [Sa, Sa * Dc + Sc * (1 - Da)]
        kXor_Mode,      //!< [Sa + Da - 2 * Sa * Da, Sc * (1 - Da) + (1 - Sa) * Dc]
        kPlus_Mode,     //!< [Sa + Da, Sc + Dc]
        kModulate_Mode, // multiplies all components (= alpha and color)

        // Following blend modes are defined in the CSS Compositing standard:
        // https://dvcs.w3.org/hg/FXTF/rawfile/tip/compositing/index.html#blending
        kScreen_Mode,
        kLastCoeffMode = kScreen_Mode,

        kOverlay_Mode,
        kDarken_Mode,
        kLighten_Mode,
        kColorDodge_Mode,
        kColorBurn_Mode,
        kHardLight_Mode,
        kSoftLight_Mode,
        kDifference_Mode,
        kExclusion_Mode,
        kMultiply_Mode,
        kLastSeparableMode = kMultiply_Mode,

        kHue_Mode,
        kSaturation_Mode,
        kColor_Mode,
        kLuminosity_Mode,
        kLastMode = kLuminosity_Mode
    };

    /**
     * Gets the name of the Mode as a string.
     */
    static const char* ModeName(Mode);

    /**
     *  If the xfermode is one of the modes in the Mode enum, then asMode()
     *  returns true and sets (if not null) mode accordingly. Otherwise it
     *  returns false and ignores the mode parameter.
     */
    virtual bool asMode(Mode* mode) const;

    /**
     *  The same as calling xfermode->asMode(mode), except that this also checks
     *  if the xfermode is NULL, and if so, treats it as kSrcOver_Mode.
     */
    static bool AsMode(const SkXfermode*, Mode* mode);

    /**
     *  Returns true if the xfermode claims to be the specified Mode. This works
     *  correctly even if the xfermode is NULL (which equates to kSrcOver.) Thus
     *  you can say this without checking for a null...
     *
     *  If (SkXfermode::IsMode(paint.getXfermode(),
     *                         SkXfermode::kDstOver_Mode)) {
     *      ...
     *  }
     */
    static bool IsMode(const SkXfermode* xfer, Mode mode);

    /** Return an SkXfermode object for the specified mode.
     */
    static SkXfermode* Create(Mode mode);

    /** Return a function pointer to a routine that applies the specified
        porter-duff transfer mode.
     */
    static SkXfermodeProc GetProc(Mode mode);

    /** Return a function pointer to a routine that applies the specified
        porter-duff transfer mode and srcColor to a 16bit device color. Note,
        if the mode+srcColor might return a non-opaque color, then there is not
        16bit proc, and this will return NULL.
      */
    static SkXfermodeProc16 GetProc16(Mode mode, SkColor srcColor);

    /**
     *  If the specified mode can be represented by a pair of Coeff, then return
     *  true and set (if not NULL) the corresponding coeffs. If the mode is
     *  not representable as a pair of Coeffs, return false and ignore the
     *  src and dst parameters.
     */
    static bool ModeAsCoeff(Mode mode, Coeff* src, Coeff* dst);

    SK_ATTR_DEPRECATED("use AsMode(...)")
    static bool IsMode(const SkXfermode* xfer, Mode* mode) {
        return AsMode(xfer, mode);
    }

    /**
     * Returns whether or not the xfer mode can support treating coverage as alpha
     */    
    virtual bool supportsCoverageAsAlpha() const;

    /**
     *  The same as calling xfermode->supportsCoverageAsAlpha(), except that this also checks if
     *  the xfermode is NULL, and if so, treats it as kSrcOver_Mode.
     */
    static bool SupportsCoverageAsAlpha(const SkXfermode* xfer);

    enum SrcColorOpacity {
        // The src color is known to be opaque (alpha == 255)
        kOpaque_SrcColorOpacity = 0,
        // The src color is known to be fully transparent (color == 0)
        kTransparentBlack_SrcColorOpacity = 1,
        // The src alpha is known to be fully transparent (alpha == 0)
        kTransparentAlpha_SrcColorOpacity = 2,
        // The src color opacity is unknown
        kUnknown_SrcColorOpacity = 3
    };

    /**
     * Returns whether or not the result of the draw with the xfer mode will be opaque or not. The
     * input to this call is an enum describing known information about the opacity of the src color
     * that will be given to the xfer mode.
     */
    virtual bool isOpaque(SrcColorOpacity opacityType) const;

    /**
     *  The same as calling xfermode->isOpaque(...), except that this also checks if
     *  the xfermode is NULL, and if so, treats it as kSrcOver_Mode.
     */
    static bool IsOpaque(const SkXfermode* xfer, SrcColorOpacity opacityType);

    /** Implemented by a subclass to support use as an image filter in the GPU backend. When used as
        an image filter the xfer mode blends the source color against a background texture rather
        than the destination. It is implemented as a fragment processor. This can be called with
        both params set to NULL to query whether it would succeed. Otherwise, both params are
        required. Upon success the function returns true and the caller owns a ref to the fragment
        parameter. Upon failure false is returned and the processor param is not written to.
     */
    virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture* background) const;

    /** A subclass may implement this factory function to work with the GPU backend. It is legal
        to call this with xpf NULL to simply test the return value. If xpf is non-NULL then the
        xfermode may optionally allocate a factory to return to the caller as *xpf. The caller
        will install it and own a ref to it. Since the xfermode may or may not assign *xpf, the
        caller should set *xpf to NULL beforehand. XferProcessors cannot use a background texture.
     */
    virtual bool asXPFactory(GrXPFactory** xpf) const;

    /** Returns true if the xfermode can be expressed as an xfer processor factory (xpFactory).
        This helper calls the asXPFactory() virtual. If the xfermode is NULL, it is treated as
        kSrcOver_Mode. It is legal to call this with xpf param NULL to simply test the return value.
     */
    static bool AsXPFactory(SkXfermode*, GrXPFactory**);

    SK_TO_STRING_PUREVIRT()
    SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
    SK_DEFINE_FLATTENABLE_TYPE(SkXfermode)

protected:
    SkXfermode() {}
    /** The default implementation of xfer32/xfer16/xferA8 in turn call this
        method, 1 color at a time (upscaled to a SkPMColor). The default
        implmentation of this method just returns dst. If performance is
        important, your subclass should override xfer32/xfer16/xferA8 directly.

        This method will not be called directly by the client, so it need not
        be implemented if your subclass has overridden xfer32/xfer16/xferA8
    */
    virtual SkPMColor xferColor(SkPMColor src, SkPMColor dst) const;

private:
    enum {
        kModeCount = kLastMode + 1
    };

    typedef SkFlattenable INHERITED;
};

#endif