/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
static void
disable_stages(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
assert(!brw->gs.prog_active);
/* Disable the Geometry Shader (GS) Unit */
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (7 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
OUT_BATCH(0); /* prog_bo */
OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
(0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
OUT_BATCH(0); /* scratch space base offset */
OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
(0 << GEN6_GS_URB_READ_LENGTH_SHIFT) |
GEN7_GS_INCLUDE_VERTEX_HANDLES |
(0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
GEN6_GS_STATISTICS_ENABLE);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_GS << 16 | (2 - 2));
OUT_BATCH(0);
ADVANCE_BATCH();
/* Disable the HS Unit */
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_CONSTANT_HS << 16 | (7 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_HS << 16 | (7 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_HS << 16 | (2 - 2));
OUT_BATCH(0);
ADVANCE_BATCH();
/* Disable the TE */
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_TE << 16 | (4 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
/* Disable the DS Unit */
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_CONSTANT_DS << 16 | (7 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(6);
OUT_BATCH(_3DSTATE_DS << 16 | (6 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_DS << 16 | (2 - 2));
OUT_BATCH(0);
ADVANCE_BATCH();
}
const struct brw_tracked_state gen7_disable_stages = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_BATCH,
.cache = 0,
},
.emit = disable_stages,
};