//===-- NVPTXTargetMachine.cpp - Define TargetMachine for NVPTX -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Top-level implementation for the NVPTX target.
//
//===----------------------------------------------------------------------===//
#include "NVPTXTargetMachine.h"
#include "MCTargetDesc/NVPTXMCAsmInfo.h"
#include "NVPTX.h"
#include "NVPTXAllocaHoisting.h"
#include "NVPTXLowerAggrCopies.h"
#include "NVPTXTargetObjectFile.h"
#include "NVPTXTargetTransformInfo.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/CodeGen/AsmPrinter.h"
#include "llvm/CodeGen/MachineFunctionAnalysis.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/IRPrintingPasses.h"
#include "llvm/IR/LegacyPassManager.h"
#include "llvm/IR/Verifier.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/MC/MCInstrInfo.h"
#include "llvm/MC/MCStreamer.h"
#include "llvm/MC/MCSubtargetInfo.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetLoweringObjectFile.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include "llvm/Transforms/Scalar.h"
using namespace llvm;
namespace llvm {
void initializeNVVMReflectPass(PassRegistry&);
void initializeGenericToNVVMPass(PassRegistry&);
void initializeNVPTXAllocaHoistingPass(PassRegistry &);
void initializeNVPTXAssignValidGlobalNamesPass(PassRegistry&);
void initializeNVPTXFavorNonGenericAddrSpacesPass(PassRegistry &);
void initializeNVPTXLowerStructArgsPass(PassRegistry &);
}
extern "C" void LLVMInitializeNVPTXTarget() {
// Register the target.
RegisterTargetMachine<NVPTXTargetMachine32> X(TheNVPTXTarget32);
RegisterTargetMachine<NVPTXTargetMachine64> Y(TheNVPTXTarget64);
// FIXME: This pass is really intended to be invoked during IR optimization,
// but it's very NVPTX-specific.
initializeNVVMReflectPass(*PassRegistry::getPassRegistry());
initializeGenericToNVVMPass(*PassRegistry::getPassRegistry());
initializeNVPTXAllocaHoistingPass(*PassRegistry::getPassRegistry());
initializeNVPTXAssignValidGlobalNamesPass(*PassRegistry::getPassRegistry());
initializeNVPTXFavorNonGenericAddrSpacesPass(
*PassRegistry::getPassRegistry());
initializeNVPTXLowerStructArgsPass(*PassRegistry::getPassRegistry());
}
static std::string computeDataLayout(bool is64Bit) {
std::string Ret = "e";
if (!is64Bit)
Ret += "-p:32:32";
Ret += "-i64:64-v16:16-v32:32-n16:32:64";
return Ret;
}
NVPTXTargetMachine::NVPTXTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
const TargetOptions &Options,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL, bool is64bit)
: LLVMTargetMachine(T, computeDataLayout(is64bit), TT, CPU, FS, Options, RM,
CM, OL),
is64bit(is64bit), TLOF(make_unique<NVPTXTargetObjectFile>()),
Subtarget(TT, CPU, FS, *this) {
if (Triple(TT).getOS() == Triple::NVCL)
drvInterface = NVPTX::NVCL;
else
drvInterface = NVPTX::CUDA;
initAsmInfo();
}
NVPTXTargetMachine::~NVPTXTargetMachine() {}
void NVPTXTargetMachine32::anchor() {}
NVPTXTargetMachine32::NVPTXTargetMachine32(
const Target &T, StringRef TT, StringRef CPU, StringRef FS,
const TargetOptions &Options, Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL)
: NVPTXTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL, false) {}
void NVPTXTargetMachine64::anchor() {}
NVPTXTargetMachine64::NVPTXTargetMachine64(
const Target &T, StringRef TT, StringRef CPU, StringRef FS,
const TargetOptions &Options, Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL)
: NVPTXTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL, true) {}
namespace {
class NVPTXPassConfig : public TargetPassConfig {
public:
NVPTXPassConfig(NVPTXTargetMachine *TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {}
NVPTXTargetMachine &getNVPTXTargetMachine() const {
return getTM<NVPTXTargetMachine>();
}
void addIRPasses() override;
bool addInstSelector() override;
void addPostRegAlloc() override;
void addMachineSSAOptimization() override;
FunctionPass *createTargetRegisterAllocator(bool) override;
void addFastRegAlloc(FunctionPass *RegAllocPass) override;
void addOptimizedRegAlloc(FunctionPass *RegAllocPass) override;
};
} // end anonymous namespace
TargetPassConfig *NVPTXTargetMachine::createPassConfig(PassManagerBase &PM) {
NVPTXPassConfig *PassConfig = new NVPTXPassConfig(this, PM);
return PassConfig;
}
TargetIRAnalysis NVPTXTargetMachine::getTargetIRAnalysis() {
return TargetIRAnalysis(
[this](Function &) { return TargetTransformInfo(NVPTXTTIImpl(this)); });
}
void NVPTXPassConfig::addIRPasses() {
// The following passes are known to not play well with virtual regs hanging
// around after register allocation (which in our case, is *all* registers).
// We explicitly disable them here. We do, however, need some functionality
// of the PrologEpilogCodeInserter pass, so we emulate that behavior in the
// NVPTXPrologEpilog pass (see NVPTXPrologEpilogPass.cpp).
disablePass(&PrologEpilogCodeInserterID);
disablePass(&MachineCopyPropagationID);
disablePass(&BranchFolderPassID);
disablePass(&TailDuplicateID);
addPass(createNVPTXImageOptimizerPass());
TargetPassConfig::addIRPasses();
addPass(createNVPTXAssignValidGlobalNamesPass());
addPass(createGenericToNVVMPass());
addPass(createNVPTXFavorNonGenericAddrSpacesPass());
addPass(createStraightLineStrengthReducePass());
addPass(createSeparateConstOffsetFromGEPPass());
// The SeparateConstOffsetFromGEP pass creates variadic bases that can be used
// by multiple GEPs. Run GVN or EarlyCSE to really reuse them. GVN generates
// significantly better code than EarlyCSE for some of our benchmarks.
if (getOptLevel() == CodeGenOpt::Aggressive)
addPass(createGVNPass());
else
addPass(createEarlyCSEPass());
// Both FavorNonGenericAddrSpaces and SeparateConstOffsetFromGEP may leave
// some dead code. We could remove dead code in an ad-hoc manner, but that
// requires manual work and might be error-prone.
//
// The FavorNonGenericAddrSpaces pass shortcuts unnecessary addrspacecasts,
// and leave them unused.
//
// SeparateConstOffsetFromGEP rebuilds a new index from the old index, and the
// old index and some of its intermediate results may become unused.
addPass(createDeadCodeEliminationPass());
}
bool NVPTXPassConfig::addInstSelector() {
const NVPTXSubtarget &ST = *getTM<NVPTXTargetMachine>().getSubtargetImpl();
addPass(createLowerAggrCopies());
addPass(createAllocaHoisting());
addPass(createNVPTXISelDag(getNVPTXTargetMachine(), getOptLevel()));
if (!ST.hasImageHandles())
addPass(createNVPTXReplaceImageHandlesPass());
return false;
}
void NVPTXPassConfig::addPostRegAlloc() {
addPass(createNVPTXPrologEpilogPass(), false);
}
FunctionPass *NVPTXPassConfig::createTargetRegisterAllocator(bool) {
return nullptr; // No reg alloc
}
void NVPTXPassConfig::addFastRegAlloc(FunctionPass *RegAllocPass) {
assert(!RegAllocPass && "NVPTX uses no regalloc!");
addPass(&PHIEliminationID);
addPass(&TwoAddressInstructionPassID);
}
void NVPTXPassConfig::addOptimizedRegAlloc(FunctionPass *RegAllocPass) {
assert(!RegAllocPass && "NVPTX uses no regalloc!");
addPass(&ProcessImplicitDefsID);
addPass(&LiveVariablesID);
addPass(&MachineLoopInfoID);
addPass(&PHIEliminationID);
addPass(&TwoAddressInstructionPassID);
addPass(&RegisterCoalescerID);
// PreRA instruction scheduling.
if (addPass(&MachineSchedulerID))
printAndVerify("After Machine Scheduling");
addPass(&StackSlotColoringID);
// FIXME: Needs physical registers
//addPass(&PostRAMachineLICMID);
printAndVerify("After StackSlotColoring");
}
void NVPTXPassConfig::addMachineSSAOptimization() {
// Pre-ra tail duplication.
if (addPass(&EarlyTailDuplicateID))
printAndVerify("After Pre-RegAlloc TailDuplicate");
// Optimize PHIs before DCE: removing dead PHI cycles may make more
// instructions dead.
addPass(&OptimizePHIsID);
// This pass merges large allocas. StackSlotColoring is a different pass
// which merges spill slots.
addPass(&StackColoringID);
// If the target requests it, assign local variables to stack slots relative
// to one another and simplify frame index references where possible.
addPass(&LocalStackSlotAllocationID);
// With optimization, dead code should already be eliminated. However
// there is one known exception: lowered code for arguments that are only
// used by tail calls, where the tail calls reuse the incoming stack
// arguments directly (see t11 in test/CodeGen/X86/sibcall.ll).
addPass(&DeadMachineInstructionElimID);
printAndVerify("After codegen DCE pass");
// Allow targets to insert passes that improve instruction level parallelism,
// like if-conversion. Such passes will typically need dominator trees and
// loop info, just like LICM and CSE below.
if (addILPOpts())
printAndVerify("After ILP optimizations");
addPass(&MachineLICMID);
addPass(&MachineCSEID);
addPass(&MachineSinkingID);
printAndVerify("After Machine LICM, CSE and Sinking passes");
addPass(&PeepholeOptimizerID);
printAndVerify("After codegen peephole optimization pass");
}