#ifndef __BO_H_INCLUDED__
#define __BO_H_INCLUDED__
#include <stdint.h>
struct sp_dev;
struct sp_bo {
struct sp_dev *dev;
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t bpp;
uint32_t format;
uint32_t flags;
uint32_t fb_id;
uint32_t handle;
void *map_addr;
uint32_t pitch;
uint32_t size;
};
struct sp_bo *create_sp_bo(struct sp_dev *dev, uint32_t width, uint32_t height,
uint32_t depth, uint32_t bpp, uint32_t format, uint32_t flags);
void fill_bo(struct sp_bo *bo, uint8_t a, uint8_t r, uint8_t g, uint8_t b);
void draw_rect(struct sp_bo *bo, uint32_t x, uint32_t y, uint32_t width,
uint32_t height, uint8_t a, uint8_t r, uint8_t g, uint8_t b);
void free_sp_bo(struct sp_bo *bo);
#endif /* __BO_H_INCLUDED__ */