/******************************************************************************
*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*****************************************************************************
* Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore
*/
/*****************************************************************************/
/* File Includes */
/*****************************************************************************/
/* System include files */
#include <stdio.h>
/* User include files */
#include "irc_datatypes.h"
#include "irc_cntrl_param.h"
#include "irc_common.h"
#include "irc_mem_req_and_acq.h"
#include "irc_fixed_point_error_bits.h"
#include "irc_cbr_buffer_control.h"
#include "irc_trace_support.h"
typedef struct cbr_buffer_t
{
/* Buffer size = Delay * Bitrate*/
WORD32 i4_buffer_size;
/* Constant drain rate */
WORD32 i4_drain_bits_per_frame[MAX_NUM_DRAIN_RATES];
/* Encoder Buffer Fullness */
WORD32 i4_ebf;
/* Upper threshold of the Buffer */
WORD32 i4_upr_thr[MAX_PIC_TYPE];
/* Lower threshold of the Buffer */
WORD32 i4_low_thr[MAX_PIC_TYPE];
/* Stuffing threshold equal to error bits per second in the drain bits
* fixed point computation */
WORD32 i4_stuffing_threshold;
/* For error due to bits per frame calculation */
error_bits_handle aps_bpf_error_bits[MAX_NUM_DRAIN_RATES];
/* Whether the buffer model is used for CBR or VBR streaming */
WORD32 i4_is_cbr_mode;
/* Input parameters stored for initialization */
WORD32 ai4_bit_rate[MAX_NUM_DRAIN_RATES];
WORD32 i4_max_delay;
WORD32 ai4_num_pics_in_delay_period[MAX_PIC_TYPE];
WORD32 i4_tgt_frm_rate;
UWORD32 u4_max_vbv_buf_size;
} cbr_buffer_t;
WORD32 irc_cbr_buffer_num_fill_use_free_memtab(cbr_buffer_t **pps_cbr_buffer,
itt_memtab_t *ps_memtab,
ITT_FUNC_TYPE_E e_func_type)
{
WORD32 i4_mem_tab_idx = 0, i;
cbr_buffer_t s_cbr_buffer_temp;
/*
* Hack for all alloc, during which we don't have any state memory.
* Dereferencing can cause issues
*/
if(e_func_type == GET_NUM_MEMTAB || e_func_type == FILL_MEMTAB)
(*pps_cbr_buffer) = &s_cbr_buffer_temp;
if(e_func_type != GET_NUM_MEMTAB)
{
fill_memtab(&ps_memtab[i4_mem_tab_idx], sizeof(cbr_buffer_t),
ALIGN_128_BYTE, PERSISTENT, DDR);
use_or_fill_base(&ps_memtab[0], (void**)pps_cbr_buffer, e_func_type);
}
i4_mem_tab_idx++;
for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
{
i4_mem_tab_idx += irc_error_bits_num_fill_use_free_memtab(
&pps_cbr_buffer[0]->aps_bpf_error_bits[i],
&ps_memtab[i4_mem_tab_idx], e_func_type);
}
return (i4_mem_tab_idx);
}
/******************************************************************************
* @brief Initialize the CBR VBV buffer state.
* This could however be used for VBR streaming VBV also
*
******************************************************************************/
void irc_init_cbr_buffer(cbr_buffer_t *ps_cbr_buffer,
WORD32 i4_buffer_delay,
WORD32 i4_tgt_frm_rate,
WORD32 *i4_bit_rate,
UWORD32 *u4_num_pics_in_delay_prd,
UWORD32 u4_vbv_buf_size)
{
WORD32 i4_i, i4_bits_per_frm[MAX_NUM_DRAIN_RATES];
int i;
for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
{
X_PROD_Y_DIV_Z(i4_bit_rate[i], 1000, i4_tgt_frm_rate,
i4_bits_per_frm[i]);
/* Drain rate = bitrate/(framerate/1000) */
ps_cbr_buffer->i4_drain_bits_per_frame[i] = i4_bits_per_frm[i];
/* Initialize the bits per frame error bits calculation */
irc_init_error_bits(ps_cbr_buffer->aps_bpf_error_bits[i],
i4_tgt_frm_rate, i4_bit_rate[i]);
}
/* Bitrate * delay = buffer size, divide by 1000 as delay is in ms*/
/* This would mean CBR mode */
if(i4_bit_rate[0] == i4_bit_rate[1])
{
X_PROD_Y_DIV_Z(i4_bit_rate[0], i4_buffer_delay, 1000,
ps_cbr_buffer->i4_buffer_size);
ps_cbr_buffer->i4_is_cbr_mode = 1;
}
else
{
/* VBR streaming case which has different drain rates for I and P */
ps_cbr_buffer->i4_buffer_size = u4_num_pics_in_delay_prd[0]
* ps_cbr_buffer->i4_drain_bits_per_frame[0]
+ u4_num_pics_in_delay_prd[1]
* ps_cbr_buffer->i4_drain_bits_per_frame[1];
ps_cbr_buffer->i4_is_cbr_mode = 0;
}
if(ps_cbr_buffer->i4_buffer_size > (WORD32)u4_vbv_buf_size)
{
ps_cbr_buffer->i4_buffer_size = u4_vbv_buf_size;
}
/* Initially Encoder buffer fullness is zero */
ps_cbr_buffer->i4_ebf = 0;
/* tgt_frame_rate is divided by 1000 because, an approximate value is fine
* as this is just a threshold below which stuffing is done to avoid buffer
* underflow due to fixed point error in drain rate
*/
ps_cbr_buffer->i4_stuffing_threshold = (i4_bit_rate[0]
- (i4_bits_per_frm[0] * (i4_tgt_frm_rate / 1000)));
for(i4_i = 0; i4_i < MAX_PIC_TYPE; i4_i++)
{
/*
* Upper threshold for
* I frame = 1 * bits per frame
* P Frame = 4 * bits per frame.
* The threshold for I frame is only 1 * bits per frame as the threshold
* should only account for error in estimated bits.
* In P frame it should account for difference bets bits consumed by
* I(Scene change) and P frame I to P complexity is assumed to be 5.
*/
WORD32 i4_index;
i4_index = i4_i > 0 ? 1 : 0;
ps_cbr_buffer->i4_upr_thr[i4_i] = ps_cbr_buffer->i4_buffer_size
- (ps_cbr_buffer->i4_buffer_size >> 3);
/*
* For both I and P frame Lower threshold is equal to drain rate.Even if
* the encoder consumes zero bits it should have enough bits to drain
*/
ps_cbr_buffer->i4_low_thr[i4_i] = i4_bits_per_frm[i4_index];
}
/* Storing the input parameters for using it for change functions */
for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
{
ps_cbr_buffer->ai4_bit_rate[i] = i4_bit_rate[i];
}
for(i = 0; i < MAX_PIC_TYPE; i++)
{
ps_cbr_buffer->ai4_num_pics_in_delay_period[i] =
u4_num_pics_in_delay_prd[i];
}
ps_cbr_buffer->i4_tgt_frm_rate = i4_tgt_frm_rate;
ps_cbr_buffer->i4_max_delay = i4_buffer_delay;
ps_cbr_buffer->u4_max_vbv_buf_size = u4_vbv_buf_size;
}
/******************************************************************************
* @brief Condition check for constraining the number of bits allocated based on
* bufer size
******************************************************************************/
WORD32 irc_cbr_buffer_constraint_check(cbr_buffer_t *ps_cbr_buffer,
WORD32 i4_tgt_bits,
picture_type_e e_pic_type)
{
WORD32 i4_max_tgt_bits, i4_min_tgt_bits;
WORD32 i4_drain_bits_per_frame = (e_pic_type == I_PIC) ?
ps_cbr_buffer->i4_drain_bits_per_frame[0] :
ps_cbr_buffer->i4_drain_bits_per_frame[1];
/* Max tgt bits = Upper threshold - current encoder buffer fullness */
i4_max_tgt_bits = ps_cbr_buffer->i4_upr_thr[e_pic_type]
- ps_cbr_buffer->i4_ebf;
/* Max tgt bits cannot be negative */
if(i4_max_tgt_bits < 0)
i4_max_tgt_bits = 0;
/*
* Min tgt bits , least number of bits in the Encoder after
* draining such that it is greater than lower threshold
*/
i4_min_tgt_bits = ps_cbr_buffer->i4_low_thr[e_pic_type]
- (ps_cbr_buffer->i4_ebf - i4_drain_bits_per_frame);
/* Min tgt bits cannot be negative */
if(i4_min_tgt_bits < 0)
i4_min_tgt_bits = 0;
/* Current tgt bits should be between max and min tgt bits */
CLIP(i4_tgt_bits, i4_max_tgt_bits, i4_min_tgt_bits);
return i4_tgt_bits;
}
/* *****************************************************************************
* @brief constaints the bit allocation based on buffer size
*
******************************************************************************/
WORD32 irc_vbr_stream_buffer_constraint_check(cbr_buffer_t *ps_cbr_buffer,
WORD32 i4_tgt_bits,
picture_type_e e_pic_type)
{
WORD32 i4_max_tgt_bits;
/* Max tgt bits = Upper threshold - current encoder buffer fullness */
i4_max_tgt_bits = ps_cbr_buffer->i4_upr_thr[e_pic_type]
- ps_cbr_buffer->i4_ebf;
/* Max tgt bits cannot be negative */
if(i4_max_tgt_bits < 0)
i4_max_tgt_bits = 0;
if(i4_tgt_bits > i4_max_tgt_bits)
i4_tgt_bits = i4_max_tgt_bits;
return i4_tgt_bits;
}
/* *****************************************************************************
* @brief Verifies the buffer state and returns whether it is overflowing,
* underflowing or normal
*
******************************************************************************/
vbv_buf_status_e irc_get_cbr_buffer_status(cbr_buffer_t *ps_cbr_buffer,
WORD32 i4_tot_consumed_bits,
WORD32 *pi4_num_bits_to_prevent_overflow,
picture_type_e e_pic_type)
{
vbv_buf_status_e e_buf_status;
WORD32 i4_cur_enc_buf;
WORD32 i4_error_bits = (e_pic_type == I_PIC) ?
irc_get_error_bits(ps_cbr_buffer
->aps_bpf_error_bits[0]) :
irc_get_error_bits(ps_cbr_buffer
->aps_bpf_error_bits[1]);
WORD32 i4_drain_bits_per_frame = (e_pic_type == I_PIC) ?
ps_cbr_buffer->i4_drain_bits_per_frame[0] :
ps_cbr_buffer->i4_drain_bits_per_frame[1];
/* Add the tot consumed bits to the Encoder Buffer*/
i4_cur_enc_buf = ps_cbr_buffer->i4_ebf + i4_tot_consumed_bits;
/* If the Encoder exceeds the Buffer Size signal an Overflow*/
if(i4_cur_enc_buf > ps_cbr_buffer->i4_buffer_size)
{
e_buf_status = VBV_OVERFLOW;
i4_cur_enc_buf = ps_cbr_buffer->i4_buffer_size;
}
else
{
/*
* Subtract the constant drain bits and error bits due to fixed point
* implementation
*/
i4_cur_enc_buf -= (i4_drain_bits_per_frame + i4_error_bits);
/*
* If the buffer is less than stuffing threshold an Underflow is
* signaled else its NORMAL
*/
if(i4_cur_enc_buf < ps_cbr_buffer->i4_stuffing_threshold)
{
e_buf_status = VBV_UNDERFLOW;
}
else
{
e_buf_status = VBV_NORMAL;
}
if(i4_cur_enc_buf < 0)
i4_cur_enc_buf = 0;
}
/*
* The RC lib models the encoder buffer, but the VBV buffer characterizes
* the decoder buffer
*/
if(e_buf_status == VBV_OVERFLOW)
{
e_buf_status = VBV_UNDERFLOW;
}
else if(e_buf_status == VBV_UNDERFLOW)
{
e_buf_status = VBV_OVERFLOW;
}
pi4_num_bits_to_prevent_overflow[0] = (ps_cbr_buffer->i4_buffer_size
- i4_cur_enc_buf);
return e_buf_status;
}
/*******************************************************************************
* @brief Based on the bits consumed the buffer model is updated
******************************************************************************/
void irc_update_cbr_buffer(cbr_buffer_t *ps_cbr_buffer,
WORD32 i4_tot_consumed_bits,
picture_type_e e_pic_type)
{
WORD32 i4_error_bits = (e_pic_type == I_PIC) ?
irc_get_error_bits(ps_cbr_buffer->
aps_bpf_error_bits[0]) :
irc_get_error_bits( ps_cbr_buffer->
aps_bpf_error_bits[1]);
WORD32 i4_drain_bits_per_frame = (e_pic_type == I_PIC) ?
ps_cbr_buffer->i4_drain_bits_per_frame[0] :
ps_cbr_buffer->i4_drain_bits_per_frame[1];
/* Update the Encoder buffer with the total consumed bits*/
ps_cbr_buffer->i4_ebf += i4_tot_consumed_bits;
/*
* Subtract the drain bits and error bits due to fixed point
* implementation
*/
ps_cbr_buffer->i4_ebf -= (i4_drain_bits_per_frame + i4_error_bits);
if(ps_cbr_buffer->i4_ebf < 0)
ps_cbr_buffer->i4_ebf = 0;
/*SS - Fix for lack of stuffing*/
if(ps_cbr_buffer->i4_ebf > ps_cbr_buffer->i4_buffer_size)
{
trace_printf(
(const WORD8*)"Error: Should not be coming here with stuffing\n");
ps_cbr_buffer->i4_ebf = ps_cbr_buffer->i4_buffer_size;
}
}
/*******************************************************************************
* @brief If the buffer underflows then return the number of bits to prevent
* underflow
*
******************************************************************************/
WORD32 irc_get_cbr_bits_to_stuff(cbr_buffer_t *ps_cbr_buffer,
WORD32 i4_tot_consumed_bits,
picture_type_e e_pic_type)
{
WORD32 i4_bits_to_stuff;
WORD32 i4_error_bits = (e_pic_type == I_PIC) ?
irc_get_error_bits(ps_cbr_buffer
->aps_bpf_error_bits[0]) :
irc_get_error_bits(ps_cbr_buffer
->aps_bpf_error_bits[1]);
WORD32 i4_drain_bits_per_frame = (e_pic_type == I_PIC) ?
ps_cbr_buffer->i4_drain_bits_per_frame[0] :
ps_cbr_buffer->i4_drain_bits_per_frame[1];
/*
* Stuffing bits got from the following equation
* Stuffing_threshold = ebf + tcb - drain bits - error bits + stuff_bits
*/
i4_bits_to_stuff = i4_drain_bits_per_frame + i4_error_bits
+ ps_cbr_buffer->i4_stuffing_threshold
- (ps_cbr_buffer->i4_ebf + i4_tot_consumed_bits);
return i4_bits_to_stuff;
}
/*******************************************************************************
* @brief Update the state for change in number of pics in the delay period
*
******************************************************************************/
void irc_change_cbr_vbv_num_pics_in_delay_period(cbr_buffer_t *ps_cbr_buffer,
UWORD32 *u4_num_pics_in_delay_prd)
{
WORD32 i;
if(!ps_cbr_buffer->i4_is_cbr_mode)
{
ps_cbr_buffer->i4_buffer_size =
u4_num_pics_in_delay_prd[0]
* ps_cbr_buffer->i4_drain_bits_per_frame[0]
+ u4_num_pics_in_delay_prd[1]
* ps_cbr_buffer->i4_drain_bits_per_frame[1];
if(ps_cbr_buffer->i4_buffer_size
> (WORD32)ps_cbr_buffer->u4_max_vbv_buf_size)
{
ps_cbr_buffer->i4_buffer_size = ps_cbr_buffer->u4_max_vbv_buf_size;
}
for(i = 0; i < MAX_PIC_TYPE; i++)
{
ps_cbr_buffer->i4_upr_thr[i] = ps_cbr_buffer->i4_buffer_size
- (ps_cbr_buffer->i4_buffer_size >> 3);
}
/* Re-initialize the number of pics in delay period */
for(i = 0; i < MAX_PIC_TYPE; i++)
{
ps_cbr_buffer->ai4_num_pics_in_delay_period[i] =
u4_num_pics_in_delay_prd[i];
}
}
}
/******************************************************************************
* @brief update the state for change in target frame rate
*
******************************************************************************/
void irc_change_cbr_vbv_tgt_frame_rate(cbr_buffer_t *ps_cbr_buffer,
WORD32 i4_tgt_frm_rate)
{
WORD32 i4_i, i4_bits_per_frm[MAX_NUM_DRAIN_RATES];
int i;
for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
{
X_PROD_Y_DIV_Z(ps_cbr_buffer->ai4_bit_rate[i], 1000, i4_tgt_frm_rate,
i4_bits_per_frm[i]);
/* Drain rate = bitrate/(framerate/1000) */
ps_cbr_buffer->i4_drain_bits_per_frame[i] = i4_bits_per_frm[i];
/* Initialize the bits per frame error bits calculation */
irc_change_frm_rate_in_error_bits(ps_cbr_buffer->aps_bpf_error_bits[i],
i4_tgt_frm_rate);
}
/* Bitrate * delay = buffer size, divide by 1000 as delay is in ms*/
if(!ps_cbr_buffer->i4_is_cbr_mode)
{
/* VBR streaming case which has different drain rates for I and P */
ps_cbr_buffer->i4_buffer_size =
ps_cbr_buffer->ai4_num_pics_in_delay_period[0]
* ps_cbr_buffer->i4_drain_bits_per_frame[0]
+ ps_cbr_buffer->ai4_num_pics_in_delay_period[1]
* ps_cbr_buffer->i4_drain_bits_per_frame[1];
}
if(ps_cbr_buffer->i4_buffer_size
> (WORD32)ps_cbr_buffer->u4_max_vbv_buf_size)
{
ps_cbr_buffer->i4_buffer_size = ps_cbr_buffer->u4_max_vbv_buf_size;
}
/*
* Tgt_frame_rate is divided by 1000 because an approximate value is fine as
* this is just a threshold below which stuffing is done to avoid buffer
* underflow due to fixed point error in drain rate
*/
ps_cbr_buffer->i4_stuffing_threshold = (ps_cbr_buffer->ai4_bit_rate[0]
- (i4_bits_per_frm[0] * (i4_tgt_frm_rate / 1000)));
for(i4_i = 0; i4_i < MAX_PIC_TYPE; i4_i++)
{
/*
* Upper threshold for
* I frame = 1 * bits per frame
* P Frame = 4 * bits per frame.
* The threshold for I frame is only 1 * bits per frame as the threshold should
* only account for error in estimated bits.
* In P frame it should account for difference bets bits consumed by I(Scene change)
* and P frame I to P complexity is assumed to be 5.
*/
WORD32 i4_index;
i4_index = i4_i > 0 ? 1 : 0;
ps_cbr_buffer->i4_upr_thr[i4_i] = ps_cbr_buffer->i4_buffer_size
- (ps_cbr_buffer->i4_buffer_size >> 3);
/*
* For both I and P frame Lower threshold is equal to drain rate.
* Even if the encoder consumes zero bits it should have enough bits to
* drain
*/
ps_cbr_buffer->i4_low_thr[i4_i] = i4_bits_per_frm[i4_index];
}
/* Storing the input parameters for using it for change functions */
ps_cbr_buffer->i4_tgt_frm_rate = i4_tgt_frm_rate;
}
/*******************************************************************************
* @brief Change the state for change in bit rate
*
******************************************************************************/
void irc_change_cbr_vbv_bit_rate(cbr_buffer_t *ps_cbr_buffer,
WORD32 *i4_bit_rate)
{
WORD32 i4_i, i4_bits_per_frm[MAX_NUM_DRAIN_RATES];
int i;
for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
{
X_PROD_Y_DIV_Z(i4_bit_rate[i], 1000, ps_cbr_buffer->i4_tgt_frm_rate,
i4_bits_per_frm[i]);
/* Drain rate = bitrate/(framerate/1000) */
ps_cbr_buffer->i4_drain_bits_per_frame[i] = i4_bits_per_frm[i];
/* Initialize the bits per frame error bits calculation */
irc_change_bitrate_in_error_bits(ps_cbr_buffer->aps_bpf_error_bits[i],
i4_bit_rate[i]);
}
/* Bitrate * delay = buffer size, divide by 1000 as delay is in ms*/
if(i4_bit_rate[0] == i4_bit_rate[1]) /* This would mean CBR mode */
{
X_PROD_Y_DIV_Z(i4_bit_rate[0], ps_cbr_buffer->i4_max_delay, 1000,
ps_cbr_buffer->i4_buffer_size);
ps_cbr_buffer->i4_is_cbr_mode = 1;
}
else
{
/* VBR streaming case which has different drain rates for I and P */
ps_cbr_buffer->i4_buffer_size =
ps_cbr_buffer->ai4_num_pics_in_delay_period[0]
* ps_cbr_buffer->i4_drain_bits_per_frame[0]
+ ps_cbr_buffer->ai4_num_pics_in_delay_period[1]
* ps_cbr_buffer->i4_drain_bits_per_frame[1];
ps_cbr_buffer->i4_is_cbr_mode = 0;
}
if(ps_cbr_buffer->i4_buffer_size
> (WORD32)ps_cbr_buffer->u4_max_vbv_buf_size)
{
ps_cbr_buffer->i4_buffer_size = ps_cbr_buffer->u4_max_vbv_buf_size;
}
/*
* tgt_frame_rate is divided by 1000 because
* an approximate value is fine as this is just a threshold below which
* stuffing is done to avoid buffer underflow due to fixed point
* error in drain rate
*/
ps_cbr_buffer->i4_stuffing_threshold = (i4_bit_rate[0]
- (i4_bits_per_frm[0]
* (ps_cbr_buffer->i4_tgt_frm_rate / 1000)));
for(i4_i = 0; i4_i < MAX_PIC_TYPE; i4_i++)
{
/*
* Upper threshold for
* I frame = 1 * bits per frame
* P Frame = 4 * bits per frame.
* The threshold for I frame is only 1 * bits per frame as the threshold
* should only account for error in estimated bits.
* In P frame it should account for difference bets bits consumed by
* I(Scene change) and P frame I to P complexity is assumed to be 5.
*/
WORD32 i4_index;
i4_index = i4_i > 0 ? 1 : 0;
ps_cbr_buffer->i4_upr_thr[i4_i] = ps_cbr_buffer->i4_buffer_size
- (ps_cbr_buffer->i4_buffer_size >> 3);
/* For both I and P frame Lower threshold is equal to drain rate.
* Even if the encoder consumes zero bits it should have enough bits to
* drain
*/
ps_cbr_buffer->i4_low_thr[i4_i] = i4_bits_per_frm[i4_index];
}
/* Storing the input parameters for using it for change functions */
for(i = 0; i < MAX_NUM_DRAIN_RATES; i++)
{
ps_cbr_buffer->ai4_bit_rate[i] = i4_bit_rate[i];
}
}
void irc_change_cbr_buffer_delay(cbr_buffer_t *ps_cbr_buffer,
WORD32 i4_buffer_delay)
{
WORD32 i4_i;
/* Bitrate * delay = buffer size, divide by 1000 as delay is in ms*/
if(ps_cbr_buffer->i4_is_cbr_mode)
{
X_PROD_Y_DIV_Z(ps_cbr_buffer->ai4_bit_rate[0], i4_buffer_delay, 1000,
ps_cbr_buffer->i4_buffer_size);
}
if(ps_cbr_buffer->i4_buffer_size
> (WORD32)ps_cbr_buffer->u4_max_vbv_buf_size)
{
ps_cbr_buffer->i4_buffer_size = ps_cbr_buffer->u4_max_vbv_buf_size;
}
for(i4_i = 0; i4_i < MAX_PIC_TYPE; i4_i++)
{
/*
* Upper threshold for
* I frame = 1 * bits per frame
* P Frame = 4 * bits per frame.
* The threshold for I frame is only 1 * bits per frame as the threshold
* should only account for error in estimated bits.
* In P frame it should account for difference bets bits consumed by I
* (Scene change) and P frame I to P complexity is assumed to be 5.
*/
ps_cbr_buffer->i4_upr_thr[i4_i] = ps_cbr_buffer->i4_buffer_size
- (ps_cbr_buffer->i4_buffer_size >> 3);
}
/* Storing the input parameters for using it for change functions */
ps_cbr_buffer->i4_max_delay = i4_buffer_delay;
}
WORD32 irc_get_cbr_buffer_delay(cbr_buffer_t *ps_cbr_buffer)
{
return (ps_cbr_buffer->i4_max_delay);
}
WORD32 irc_get_cbr_buffer_size(cbr_buffer_t *ps_cbr_buffer)
{
return (ps_cbr_buffer->i4_buffer_size);
}