/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.bullet.collision;
import com.bulletphysics.collision.narrowphase.ManifoldPoint;
import com.jme3.bullet.util.Converter;
import com.jme3.math.Vector3f;
import com.jme3.scene.Spatial;
import java.util.EventObject;
/**
* A CollisionEvent stores all information about a collision in the PhysicsWorld.
* Do not store this Object, as it will be reused after the collision() method has been called.
* Get/reference all data you need in the collide method.
* @author normenhansen
*/
public class PhysicsCollisionEvent extends EventObject {
public static final int TYPE_ADDED = 0;
public static final int TYPE_PROCESSED = 1;
public static final int TYPE_DESTROYED = 2;
private int type;
private PhysicsCollisionObject nodeA;
private PhysicsCollisionObject nodeB;
private ManifoldPoint cp;
public PhysicsCollisionEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, ManifoldPoint cp) {
super(source);
this.type = type;
this.nodeA = source;
this.nodeB = nodeB;
this.cp = cp;
}
/**
* used by event factory, called when event is destroyed
*/
public void clean() {
source = null;
type = 0;
nodeA = null;
nodeB = null;
cp = null;
}
/**
* used by event factory, called when event reused
*/
public void refactor(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, ManifoldPoint cp) {
this.source = source;
this.type = type;
this.nodeA = source;
this.nodeB = nodeB;
this.cp = cp;
}
public int getType() {
return type;
}
/**
* @return A Spatial if the UserObject of the PhysicsCollisionObject is a Spatial
*/
public Spatial getNodeA() {
if (nodeA.getUserObject() instanceof Spatial) {
return (Spatial) nodeA.getUserObject();
}
return null;
}
/**
* @return A Spatial if the UserObject of the PhysicsCollisionObject is a Spatial
*/
public Spatial getNodeB() {
if (nodeB.getUserObject() instanceof Spatial) {
return (Spatial) nodeB.getUserObject();
}
return null;
}
public PhysicsCollisionObject getObjectA() {
return nodeA;
}
public PhysicsCollisionObject getObjectB() {
return nodeB;
}
public float getAppliedImpulse() {
return cp.appliedImpulse;
}
public float getAppliedImpulseLateral1() {
return cp.appliedImpulseLateral1;
}
public float getAppliedImpulseLateral2() {
return cp.appliedImpulseLateral2;
}
public float getCombinedFriction() {
return cp.combinedFriction;
}
public float getCombinedRestitution() {
return cp.combinedRestitution;
}
public float getDistance1() {
return cp.distance1;
}
public int getIndex0() {
return cp.index0;
}
public int getIndex1() {
return cp.index1;
}
public Vector3f getLateralFrictionDir1() {
return Converter.convert(cp.lateralFrictionDir1);
}
public Vector3f getLateralFrictionDir2() {
return Converter.convert(cp.lateralFrictionDir2);
}
public boolean isLateralFrictionInitialized() {
return cp.lateralFrictionInitialized;
}
public int getLifeTime() {
return cp.lifeTime;
}
public Vector3f getLocalPointA() {
return Converter.convert(cp.localPointA);
}
public Vector3f getLocalPointB() {
return Converter.convert(cp.localPointB);
}
public Vector3f getNormalWorldOnB() {
return Converter.convert(cp.normalWorldOnB);
}
public int getPartId0() {
return cp.partId0;
}
public int getPartId1() {
return cp.partId1;
}
public Vector3f getPositionWorldOnA() {
return Converter.convert(cp.positionWorldOnA);
}
public Vector3f getPositionWorldOnB() {
return Converter.convert(cp.positionWorldOnB);
}
public Object getUserPersistentData() {
return cp.userPersistentData;
}
}