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package com.jme3.bullet.control;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.shapes.CollisionShape;
import com.jme3.bullet.objects.PhysicsGhostObject;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Spatial;
import com.jme3.scene.control.Control;
import java.io.IOException;
/**
* A GhostControl moves with the spatial it is attached to and can be used to check
* overlaps with other physics objects (e.g. aggro radius).
* @author normenhansen
*/
public class GhostControl extends PhysicsGhostObject implements PhysicsControl {
protected Spatial spatial;
protected boolean enabled = true;
protected boolean added = false;
protected PhysicsSpace space = null;
protected boolean applyLocal = false;
public GhostControl() {
}
public GhostControl(CollisionShape shape) {
super(shape);
}
public boolean isApplyPhysicsLocal() {
return applyLocal;
}
/**
* When set to true, the physics coordinates will be applied to the local
* translation of the Spatial
* @param applyPhysicsLocal
*/
public void setApplyPhysicsLocal(boolean applyPhysicsLocal) {
applyLocal = applyPhysicsLocal;
}
private Vector3f getSpatialTranslation() {
if (applyLocal) {
return spatial.getLocalTranslation();
}
return spatial.getWorldTranslation();
}
private Quaternion getSpatialRotation() {
if (applyLocal) {
return spatial.getLocalRotation();
}
return spatial.getWorldRotation();
}
public Control cloneForSpatial(Spatial spatial) {
GhostControl control = new GhostControl(collisionShape);
control.setCcdMotionThreshold(getCcdMotionThreshold());
control.setCcdSweptSphereRadius(getCcdSweptSphereRadius());
control.setCollideWithGroups(getCollideWithGroups());
control.setCollisionGroup(getCollisionGroup());
control.setPhysicsLocation(getPhysicsLocation());
control.setPhysicsRotation(getPhysicsRotationMatrix());
control.setApplyPhysicsLocal(isApplyPhysicsLocal());
control.setSpatial(spatial);
return control;
}
public void setSpatial(Spatial spatial) {
if (getUserObject() == null || getUserObject() == this.spatial) {
setUserObject(spatial);
}
this.spatial = spatial;
if (spatial == null) {
if (getUserObject() == spatial) {
setUserObject(null);
}
return;
}
setPhysicsLocation(getSpatialTranslation());
setPhysicsRotation(getSpatialRotation());
}
public void setEnabled(boolean enabled) {
this.enabled = enabled;
if (space != null) {
if (enabled && !added) {
if (spatial != null) {
setPhysicsLocation(getSpatialTranslation());
setPhysicsRotation(getSpatialRotation());
}
space.addCollisionObject(this);
added = true;
} else if (!enabled && added) {
space.removeCollisionObject(this);
added = false;
}
}
}
public boolean isEnabled() {
return enabled;
}
public void update(float tpf) {
if (!enabled) {
return;
}
setPhysicsLocation(getSpatialTranslation());
setPhysicsRotation(getSpatialRotation());
}
public void render(RenderManager rm, ViewPort vp) {
if (enabled && space != null && space.getDebugManager() != null) {
if (debugShape == null) {
attachDebugShape(space.getDebugManager());
}
debugShape.setLocalTranslation(spatial.getWorldTranslation());
debugShape.setLocalRotation(spatial.getWorldRotation());
debugShape.updateLogicalState(0);
debugShape.updateGeometricState();
rm.renderScene(debugShape, vp);
}
}
public void setPhysicsSpace(PhysicsSpace space) {
if (space == null) {
if (this.space != null) {
this.space.removeCollisionObject(this);
added = false;
}
} else {
if (this.space == space) {
return;
}
space.addCollisionObject(this);
added = true;
}
this.space = space;
}
public PhysicsSpace getPhysicsSpace() {
return space;
}
@Override
public void write(JmeExporter ex) throws IOException {
super.write(ex);
OutputCapsule oc = ex.getCapsule(this);
oc.write(enabled, "enabled", true);
oc.write(applyLocal, "applyLocalPhysics", false);
oc.write(spatial, "spatial", null);
}
@Override
public void read(JmeImporter im) throws IOException {
super.read(im);
InputCapsule ic = im.getCapsule(this);
enabled = ic.readBoolean("enabled", true);
spatial = (Spatial) ic.readSavable("spatial", null);
applyLocal = ic.readBoolean("applyLocalPhysics", false);
setUserObject(spatial);
}
}