#ifndef FIO_RAND_H
#define FIO_RAND_H
#define FRAND_MAX (-1U)
struct frand_state {
unsigned int s1, s2, s3;
};
static inline void frand_copy(struct frand_state *dst,
struct frand_state *src)
{
dst->s1 = src->s1;
dst->s2 = src->s2;
dst->s3 = src->s3;
}
static inline unsigned int __rand(struct frand_state *state)
{
#define TAUSWORTHE(s,a,b,c,d) ((s&c)<<d) ^ (((s <<a) ^ s)>>b)
state->s1 = TAUSWORTHE(state->s1, 13, 19, 4294967294UL, 12);
state->s2 = TAUSWORTHE(state->s2, 2, 25, 4294967288UL, 4);
state->s3 = TAUSWORTHE(state->s3, 3, 11, 4294967280UL, 17);
return (state->s1 ^ state->s2 ^ state->s3);
}
extern void init_rand(struct frand_state *);
extern void init_rand_seed(struct frand_state *, unsigned int seed);
extern void __fill_random_buf(void *buf, unsigned int len, unsigned long seed);
extern unsigned long fill_random_buf(struct frand_state *, void *buf, unsigned int len);
extern void __fill_random_buf_percentage(unsigned long, void *, unsigned int, unsigned int, unsigned int, char *, unsigned int);
extern unsigned long fill_random_buf_percentage(struct frand_state *, void *, unsigned int, unsigned int, unsigned int, char *, unsigned int);
extern void fill_pattern(void *p, unsigned int len, char *pattern, unsigned int pattern_bytes);
#endif