/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DRM_HWCOMPOSER_SEPERATE_RECTS_H_
#define DRM_HWCOMPOSER_SEPERATE_RECTS_H_
#include <stdint.h>
#include <sstream>
#include <vector>
namespace seperate_rects {
template <typename TFloat>
struct Rect {
union {
struct {
TFloat left, top, right, bottom;
};
struct {
TFloat x1, y1, x2, y2;
};
TFloat bounds[4];
};
typedef TFloat TNum;
Rect() {
}
Rect(TFloat xx1, TFloat yy1, TFloat xx2, TFloat yy2)
: x1(xx1), y1(yy1), x2(xx2), y2(yy2) {
}
template <typename T>
Rect(const Rect<T> &rhs) {
for (int i = 0; i < 4; i++)
bounds[i] = rhs.bounds[i];
}
template <typename T>
Rect<TFloat> &operator=(const Rect<T> &rhs) {
for (int i = 0; i < 4; i++)
bounds[i] = rhs.bounds[i];
return *this;
}
bool operator==(const Rect &rhs) const {
for (int i = 0; i < 4; i++) {
if (bounds[i] != rhs.bounds[i])
return false;
}
return true;
}
TFloat width() const {
return bounds[2] - bounds[0];
}
TFloat height() const {
return bounds[3] - bounds[1];
}
TFloat area() const {
return width() * height();
}
void Dump(std::ostringstream *out) const {
*out << "[x/y/w/h]=" << left << "/" << top << "/" << width() << "/"
<< height();
}
};
template <typename TUInt>
struct IdSet {
public:
typedef TUInt TId;
IdSet() : bitset(0) {
}
IdSet(TId id) : bitset(0) {
add(id);
}
void add(TId id) {
bitset |= ((TUInt)1) << id;
}
void subtract(TId id) {
bitset &= ~(((TUInt)1) << id);
}
bool isEmpty() const {
return bitset == 0;
}
TUInt getBits() const {
return bitset;
}
bool operator==(const IdSet<TId> &rhs) const {
return bitset == rhs.bitset;
}
bool operator<(const IdSet<TId> &rhs) const {
return bitset < rhs.bitset;
}
IdSet<TId> operator|(const IdSet<TId> &rhs) const {
IdSet ret;
ret.bitset = bitset | rhs.bitset;
return ret;
}
IdSet<TId> operator|(TId id) const {
IdSet<TId> ret;
ret.bitset = bitset;
ret.add(id);
return ret;
}
static const int max_elements = sizeof(TId) * 8;
private:
TUInt bitset;
};
template <typename TId, typename TNum>
struct RectSet {
IdSet<TId> id_set;
Rect<TNum> rect;
RectSet(const IdSet<TId> &i, const Rect<TNum> &r) : id_set(i), rect(r) {
}
bool operator==(const RectSet<TId, TNum> &rhs) const {
return id_set == rhs.id_set && rect == rhs.rect;
}
};
// Seperates up to a maximum of 64 input rectangles into mutually non-
// overlapping rectangles that cover the exact same area and outputs those non-
// overlapping rectangles. Each output rectangle also includes the set of input
// rectangle indices that overlap the output rectangle encoded in a bitset. For
// example, an output rectangle that overlaps input rectangles in[0], in[1], and
// in[4], the bitset would be (ommitting leading zeroes) 10011.
void seperate_frects_64(const std::vector<Rect<float>> &in,
std::vector<RectSet<uint64_t, float>> *out);
void seperate_rects_64(const std::vector<Rect<int>> &in,
std::vector<RectSet<uint64_t, int>> *out);
} // namespace seperate_rects
#endif